Add dodge/burn tool
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@ -305,6 +305,7 @@ impl BrushEngine {
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RasterBlendMode::CloneStamp => 3u32,
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RasterBlendMode::Healing => 4u32,
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RasterBlendMode::PatternStamp => 5u32,
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RasterBlendMode::DodgeBurn => 6u32,
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};
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let push_dab = |dabs: &mut Vec<GpuDab>,
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@ -327,7 +328,7 @@ impl BrushEngine {
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color_b: cb,
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// Clone stamp: color_r/color_g hold source canvas X/Y, so color_a = 1.0
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// (blend strength is opa_weight × opacity × 1.0 in the shader).
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color_a: if blend_mode_u == 3 || blend_mode_u == 4 { 1.0 } else { stroke.color[3] },
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color_a: if blend_mode_u == 3 || blend_mode_u == 4 || blend_mode_u == 6 { 1.0 } else { stroke.color[3] },
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ndx, ndy, smudge_dist,
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blend_mode: blend_mode_u,
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elliptical_dab_ratio: bs.elliptical_dab_ratio.max(1.0),
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@ -368,6 +369,9 @@ impl BrushEngine {
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} else if matches!(base_blend, RasterBlendMode::PatternStamp) {
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// ndx = pattern_type, ndy = pattern_scale
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(cr, cg, cb, stroke.pattern_type as f32, stroke.pattern_scale)
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} else if matches!(base_blend, RasterBlendMode::DodgeBurn) {
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// color_r = mode (0=dodge, 1=burn); strength comes from opacity
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(stroke.dodge_burn_mode as f32, 0.0, 0.0, 0.0, 0.0)
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} else {
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(cr, cg, cb, 0.0, 0.0)
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};
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@ -495,6 +499,12 @@ impl BrushEngine {
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push_dab(&mut dabs, &mut bbox,
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ex, ey, radius2, opacity2, cr, cg, cb,
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stroke.pattern_type as f32, stroke.pattern_scale, 0.0);
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} else if matches!(base_blend, RasterBlendMode::DodgeBurn) {
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// color_r = mode (0=dodge, 1=burn)
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push_dab(&mut dabs, &mut bbox,
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ex, ey, radius2, opacity2,
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stroke.dodge_burn_mode as f32, 0.0, 0.0,
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0.0, 0.0, 0.0);
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} else {
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push_dab(&mut dabs, &mut bbox,
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ex, ey, radius2, opacity2, cr, cg, cb,
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@ -534,6 +544,9 @@ impl BrushEngine {
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} else if matches!(base_blend, RasterBlendMode::PatternStamp) {
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// ndx = pattern_type, ndy = pattern_scale
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(cr, cg, cb, stroke.pattern_type as f32, stroke.pattern_scale)
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} else if matches!(base_blend, RasterBlendMode::DodgeBurn) {
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// color_r = mode (0=dodge, 1=burn)
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(stroke.dodge_burn_mode as f32, 0.0, 0.0, 0.0, 0.0)
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} else {
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(cr, cg, cb, 0.0, 0.0)
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};
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@ -24,6 +24,8 @@ pub enum RasterBlendMode {
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Healing,
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/// Pattern stamp: paint with a repeating procedural tile pattern
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PatternStamp,
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/// Dodge / Burn: lighten (dodge) or darken (burn) existing pixels
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DodgeBurn,
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}
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impl Default for RasterBlendMode {
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@ -65,6 +67,9 @@ pub struct StrokeRecord {
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/// Pattern stamp: tile size in pixels
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#[serde(default = "default_pattern_scale")]
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pub pattern_scale: f32,
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/// Dodge/Burn mode: 0 = dodge (lighten), 1 = burn (darken)
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#[serde(default)]
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pub dodge_burn_mode: u32,
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pub points: Vec<StrokePoint>,
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}
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@ -806,6 +806,12 @@ struct EditorApp {
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/// Pattern stamp settings
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pattern_type: u32,
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pattern_scale: f32,
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/// Dodge/Burn tool settings
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dodge_burn_radius: f32,
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dodge_burn_hardness: f32,
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dodge_burn_spacing: f32,
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dodge_burn_exposure: f32,
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dodge_burn_mode: u32,
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/// GPU-rendered brush preview pixel buffers, shared with VelloCallback::prepare().
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brush_preview_pixels: std::sync::Arc<std::sync::Mutex<Vec<(u32, u32, Vec<u8>)>>>,
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// Audio engine integration
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@ -1107,6 +1113,11 @@ impl EditorApp {
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smudge_strength: 1.0,
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pattern_type: 0,
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pattern_scale: 32.0,
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dodge_burn_radius: 30.0,
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dodge_burn_hardness: 0.5,
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dodge_burn_spacing: 3.0,
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dodge_burn_exposure: 0.5,
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dodge_burn_mode: 0,
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brush_preview_pixels: std::sync::Arc::new(std::sync::Mutex::new(Vec::new())),
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audio_stream,
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audio_controller,
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@ -5577,6 +5588,11 @@ impl eframe::App for EditorApp {
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smudge_strength: &mut self.smudge_strength,
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pattern_type: &mut self.pattern_type,
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pattern_scale: &mut self.pattern_scale,
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dodge_burn_radius: &mut self.dodge_burn_radius,
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dodge_burn_hardness: &mut self.dodge_burn_hardness,
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dodge_burn_spacing: &mut self.dodge_burn_spacing,
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dodge_burn_exposure: &mut self.dodge_burn_exposure,
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dodge_burn_mode: &mut self.dodge_burn_mode,
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audio_controller: self.audio_controller.as_ref(),
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video_manager: &self.video_manager,
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playback_time: &mut self.playback_time,
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@ -173,6 +173,7 @@ impl InfopanelPane {
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tool,
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Tool::Draw | Tool::Pencil | Tool::Pen | Tool::Airbrush
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| Tool::Erase | Tool::Smudge | Tool::CloneStamp | Tool::HealingBrush | Tool::PatternStamp
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| Tool::DodgeBurn
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);
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// Only show tool options for tools that have options
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@ -197,6 +198,7 @@ impl InfopanelPane {
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Tool::CloneStamp => "Clone Stamp",
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Tool::HealingBrush => "Healing Brush",
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Tool::PatternStamp => "Pattern Stamp",
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Tool::DodgeBurn => "Dodge / Burn",
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_ => "Brush",
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}
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} else {
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@ -358,6 +360,37 @@ impl InfopanelPane {
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self.render_raster_tool_options(ui, shared, false);
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}
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Tool::DodgeBurn if is_raster_paint_tool => {
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ui.horizontal(|ui| {
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if ui.selectable_label(*shared.dodge_burn_mode == 0, "Dodge").clicked() {
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*shared.dodge_burn_mode = 0;
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}
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if ui.selectable_label(*shared.dodge_burn_mode == 1, "Burn").clicked() {
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*shared.dodge_burn_mode = 1;
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}
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});
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ui.horizontal(|ui| {
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ui.label("Size:");
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ui.add(egui::Slider::new(shared.dodge_burn_radius, 1.0_f32..=500.0).logarithmic(true).suffix(" px"));
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});
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ui.horizontal(|ui| {
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ui.label("Exposure:");
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ui.add(egui::Slider::new(shared.dodge_burn_exposure, 0.0_f32..=1.0)
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.custom_formatter(|v, _| format!("{:.0}%", v * 100.0)));
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});
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ui.horizontal(|ui| {
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ui.label("Hardness:");
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ui.add(egui::Slider::new(shared.dodge_burn_hardness, 0.0_f32..=1.0)
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.custom_formatter(|v, _| format!("{:.0}%", v * 100.0)));
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});
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ui.horizontal(|ui| {
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ui.label("Spacing:");
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ui.add(egui::Slider::new(shared.dodge_burn_spacing, 0.5_f32..=20.0)
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.logarithmic(true)
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.custom_formatter(|v, _| format!("{:.1}", v)));
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});
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}
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Tool::Smudge if is_raster_paint_tool => {
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ui.horizontal(|ui| {
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ui.label("Size:");
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@ -212,6 +212,13 @@ pub struct SharedPaneState<'a> {
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pub pattern_type: &'a mut u32,
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/// Pattern stamp: tile size in pixels
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pub pattern_scale: &'a mut f32,
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/// Dodge/Burn tool settings
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pub dodge_burn_radius: &'a mut f32,
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pub dodge_burn_hardness: &'a mut f32,
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pub dodge_burn_spacing: &'a mut f32,
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pub dodge_burn_exposure: &'a mut f32,
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/// 0 = dodge (lighten), 1 = burn (darken)
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pub dodge_burn_mode: &'a mut u32,
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/// Audio engine controller for playback control (wrapped in Arc<Mutex<>> for thread safety)
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pub audio_controller: Option<&'a std::sync::Arc<std::sync::Mutex<daw_backend::EngineController>>>,
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/// Video manager for video decoding and frame caching
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@ -240,6 +240,26 @@ fn apply_dab(current: vec4<f32>, dab: GpuDab, px: i32, py: i32) -> vec4<f32> {
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alpha * corrected.b + ba * current.b,
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alpha * corrected.a + ba * current.a,
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);
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} else if dab.blend_mode == 6u {
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// Dodge / Burn: power-curve exposure adjustment.
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// color_r: 0.0 = dodge, 1.0 = burn
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// Uses pow(channel, gamma) which is asymmetric across channels:
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// burn (gamma > 1): low channels compressed toward 0 faster than high ones → saturation increases
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// dodge (gamma < 1): low channels lifted faster than high ones → saturation decreases
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// This matches the behaviour of GIMP / Photoshop dodge-burn tools.
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let s = opa_weight * dab.opacity;
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if s <= 0.0 { return current; }
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let rgb = max(current.rgb, vec3<f32>(0.0));
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var adjusted: vec3<f32>;
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if dab.color_r < 0.5 {
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// Dodge: gamma < 1 → brightens
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adjusted = pow(rgb, vec3<f32>(max(1.0 - s, 0.001)));
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} else {
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// Burn: gamma > 1 → darkens and increases saturation
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adjusted = pow(rgb, vec3<f32>(1.0 + s));
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}
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return vec4<f32>(clamp(adjusted, vec3<f32>(0.0), vec3<f32>(1.0)), current.a);
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} else {
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return current;
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}
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@ -617,6 +617,7 @@ impl egui_wgpu::CallbackTrait for VelloCallback {
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clone_src_offset: None,
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pattern_type: 0,
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pattern_scale: 32.0,
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dodge_burn_mode: 0,
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points: vec![
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StrokePoint { x: x0, y: y_lo, pressure: 1.0, tilt_x: 0.0, tilt_y: 0.0, timestamp: 0.0 },
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StrokePoint { x: mid_x, y: mid_y, pressure: 1.0, tilt_x: 0.0, tilt_y: 0.0, timestamp: 0.0 },
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@ -4885,6 +4886,13 @@ impl StagePane {
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*shared.smudge_hardness,
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*shared.smudge_spacing,
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),
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RasterBlendMode::DodgeBurn => (
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lightningbeam_core::brush_settings::BrushSettings::default(),
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*shared.dodge_burn_radius,
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*shared.dodge_burn_exposure,
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*shared.dodge_burn_hardness,
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*shared.dodge_burn_spacing,
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),
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_ => (
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shared.active_brush_settings.clone(),
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*shared.brush_radius,
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@ -4978,6 +4986,7 @@ impl StagePane {
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clone_src_offset: self.clone_stroke_offset,
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pattern_type: *shared.pattern_type,
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pattern_scale: *shared.pattern_scale,
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dodge_burn_mode: *shared.dodge_burn_mode,
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points: vec![first_pt.clone()],
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};
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let (dabs, dab_bbox) = BrushEngine::compute_dabs(&single, &mut stroke_state, 0.0);
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@ -5069,6 +5078,7 @@ impl StagePane {
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clone_src_offset: self.clone_stroke_offset,
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pattern_type: *shared.pattern_type,
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pattern_scale: *shared.pattern_scale,
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dodge_burn_mode: *shared.dodge_burn_mode,
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points: vec![first_pt.clone()],
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};
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let (dabs, dab_bbox) = BrushEngine::compute_dabs(&single, &mut stroke_state, 0.0);
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@ -5156,6 +5166,7 @@ impl StagePane {
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clone_src_offset,
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pattern_type: *shared.pattern_type,
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pattern_scale: *shared.pattern_scale,
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dodge_burn_mode: *shared.dodge_burn_mode,
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points: vec![prev_pt, curr_local],
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};
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let current_time = ui.input(|i| i.time);
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@ -5220,6 +5231,7 @@ impl StagePane {
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clone_src_offset: self.clone_stroke_offset,
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pattern_type: *shared.pattern_type,
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pattern_scale: *shared.pattern_scale,
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dodge_burn_mode: *shared.dodge_burn_mode,
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points: vec![pt],
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};
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let (dabs, dab_bbox) = BrushEngine::compute_dabs(&single, stroke_state, dt);
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@ -7586,6 +7598,9 @@ impl StagePane {
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Tool::PatternStamp => {
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self.handle_raster_stroke_tool(ui, &response, world_pos, lightningbeam_core::raster_layer::RasterBlendMode::PatternStamp, shared);
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}
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Tool::DodgeBurn => {
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self.handle_raster_stroke_tool(ui, &response, world_pos, lightningbeam_core::raster_layer::RasterBlendMode::DodgeBurn, shared);
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}
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Tool::SelectLasso => {
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self.handle_raster_lasso_tool(ui, &response, world_pos, shared);
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}
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@ -8066,8 +8081,8 @@ impl StagePane {
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Tool::Erase => (*shared.eraser_radius, *shared.eraser_radius, 0.0_f32),
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Tool::Smudge
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| Tool::BlurSharpen
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| Tool::DodgeBurn
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| Tool::Sponge => (*shared.smudge_radius, *shared.smudge_radius, 0.0_f32),
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Tool::DodgeBurn => (*shared.dodge_burn_radius, *shared.dodge_burn_radius, 0.0_f32),
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_ => {
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let bs = &shared.active_brush_settings;
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let r = *shared.brush_radius;
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