Added painbrush - incomplete
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dc64c2d1a9
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@ -52,11 +52,13 @@ def onMouseDownGroup(self, x, y):
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if svlgui.MODE in [" ", "s"]:
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if self.hitTest(x, y):
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self.clicked = True
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elif svlgui.MODE in ["r", "e"]:
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elif svlgui.MODE in ["r", "e", "p"]:
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if svlgui.MODE=="r":
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self.cshape = box(x, y, 0, 0)
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elif svlgui.MODE=="e":
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self.cshape = ellipse(x, y, 0, 0)
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elif svlgui.MODE=="p":
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self.cshape = shape(x, y)
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#self.cshape.rotation = 5
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self.cshape.initx,self.cshape.inity = x, y
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self.add(self.cshape)
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@ -102,26 +104,28 @@ def onMouseDragGroup(self, x, y):
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x=x-self.cshape.initx
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y=y-self.cshape.inity
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self.cshape.shapedata = [["M",x/2,0],["C",4*x/5,0,x,y/5,x,y/2],["C",x,4*y/5,4*x/5,y,x/2,y],["C",x/5,y,0,4*y/5,0,y/2],["C",0,y/5,x/5,0,x/2,0]]
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elif svlgui.MODE == "p":
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self.cshape.shapedata.append(["L",x-self.cshape.initx,y-self.cshape.inity])
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def onMouseDragObj(self, x, y):
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self.x = x-self.initx
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self.y = y-self.inity
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def onKeyDownGroup(self, key):
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pass
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if key in [" ", "s", "r", "e", "b"]:
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if key in [" ", "s", "r", "e", "b", "p"]:
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svlgui.MODE=key
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svlgui.set_cursor({" ":"arrow","s":"arrow","r":"crosshair","e":"crosshair",
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"b":"arrow"}[key], MainWindow.stage)
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"b":"arrow","p":"arrow"}[key], MainWindow.stage)
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elif key=="F6":
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add_keyframe()
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print "Added keyframe."
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def onKeyDownObj(self, key):
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if key in ("delete", "backspace"):
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del self.parent[self.parent.index(self)] # Need to clean up deletion
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elif key in [" ", "s", "r", "e", "b"]:
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elif key in [" ", "s", "r", "e", "b", "p"]:
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svlgui.MODE=key
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svlgui.set_cursor({" ":"arrow","s":"arrow","r":"crosshair","e":"crosshair",
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"b":"arrow"}[key], MainWindow.stage)
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"b":"arrow","p":"arrow"}}[key], MainWindow.stage)
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elif key=="F6":
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add_keyframe()
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@ -154,8 +158,9 @@ def ellipse(x, y, width, height, fill=svlgui.FILLCOLOR):
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# must figure out shapedata...
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return ellipse
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def shape(x, y, fill):
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shape = svlgui.Shape()
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def shape(x, y, fill=None):
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shape = svlgui.Shape(x,y)
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shape.shapedata = [["M",0,0]]
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return shape
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root = svlgui.Group()
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