Add sponge tool

This commit is contained in:
Skyler Lehmkuhl 2026-03-06 09:17:35 -05:00
parent 6590b249d1
commit 901aa04246
7 changed files with 111 additions and 5 deletions

View File

@ -306,6 +306,7 @@ impl BrushEngine {
RasterBlendMode::Healing => 4u32,
RasterBlendMode::PatternStamp => 5u32,
RasterBlendMode::DodgeBurn => 6u32,
RasterBlendMode::Sponge => 7u32,
};
let push_dab = |dabs: &mut Vec<GpuDab>,
@ -328,7 +329,7 @@ impl BrushEngine {
color_b: cb,
// Clone stamp: color_r/color_g hold source canvas X/Y, so color_a = 1.0
// (blend strength is opa_weight × opacity × 1.0 in the shader).
color_a: if blend_mode_u == 3 || blend_mode_u == 4 || blend_mode_u == 6 { 1.0 } else { stroke.color[3] },
color_a: if blend_mode_u == 3 || blend_mode_u == 4 || blend_mode_u == 6 || blend_mode_u == 7 { 1.0 } else { stroke.color[3] },
ndx, ndy, smudge_dist,
blend_mode: blend_mode_u,
elliptical_dab_ratio: bs.elliptical_dab_ratio.max(1.0),
@ -372,6 +373,9 @@ impl BrushEngine {
} else if matches!(base_blend, RasterBlendMode::DodgeBurn) {
// color_r = mode (0=dodge, 1=burn); strength comes from opacity
(stroke.dodge_burn_mode as f32, 0.0, 0.0, 0.0, 0.0)
} else if matches!(base_blend, RasterBlendMode::Sponge) {
// color_r = mode (0=saturate, 1=desaturate); strength comes from opacity
(stroke.sponge_mode as f32, 0.0, 0.0, 0.0, 0.0)
} else {
(cr, cg, cb, 0.0, 0.0)
};
@ -505,6 +509,12 @@ impl BrushEngine {
ex, ey, radius2, opacity2,
stroke.dodge_burn_mode as f32, 0.0, 0.0,
0.0, 0.0, 0.0);
} else if matches!(base_blend, RasterBlendMode::Sponge) {
// color_r = mode (0=saturate, 1=desaturate)
push_dab(&mut dabs, &mut bbox,
ex, ey, radius2, opacity2,
stroke.sponge_mode as f32, 0.0, 0.0,
0.0, 0.0, 0.0);
} else {
push_dab(&mut dabs, &mut bbox,
ex, ey, radius2, opacity2, cr, cg, cb,
@ -547,6 +557,9 @@ impl BrushEngine {
} else if matches!(base_blend, RasterBlendMode::DodgeBurn) {
// color_r = mode (0=dodge, 1=burn)
(stroke.dodge_burn_mode as f32, 0.0, 0.0, 0.0, 0.0)
} else if matches!(base_blend, RasterBlendMode::Sponge) {
// color_r = mode (0=saturate, 1=desaturate)
(stroke.sponge_mode as f32, 0.0, 0.0, 0.0, 0.0)
} else {
(cr, cg, cb, 0.0, 0.0)
};

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@ -26,6 +26,8 @@ pub enum RasterBlendMode {
PatternStamp,
/// Dodge / Burn: lighten (dodge) or darken (burn) existing pixels
DodgeBurn,
/// Sponge: saturate or desaturate existing pixels
Sponge,
}
impl Default for RasterBlendMode {
@ -70,6 +72,9 @@ pub struct StrokeRecord {
/// Dodge/Burn mode: 0 = dodge (lighten), 1 = burn (darken)
#[serde(default)]
pub dodge_burn_mode: u32,
/// Sponge mode: 0 = saturate, 1 = desaturate
#[serde(default)]
pub sponge_mode: u32,
pub points: Vec<StrokePoint>,
}

View File

@ -812,6 +812,12 @@ struct EditorApp {
dodge_burn_spacing: f32,
dodge_burn_exposure: f32,
dodge_burn_mode: u32,
/// Sponge tool settings
sponge_radius: f32,
sponge_hardness: f32,
sponge_spacing: f32,
sponge_flow: f32,
sponge_mode: u32,
/// GPU-rendered brush preview pixel buffers, shared with VelloCallback::prepare().
brush_preview_pixels: std::sync::Arc<std::sync::Mutex<Vec<(u32, u32, Vec<u8>)>>>,
// Audio engine integration
@ -1118,6 +1124,11 @@ impl EditorApp {
dodge_burn_spacing: 3.0,
dodge_burn_exposure: 0.5,
dodge_burn_mode: 0,
sponge_radius: 30.0,
sponge_hardness: 0.5,
sponge_spacing: 3.0,
sponge_flow: 0.5,
sponge_mode: 0,
brush_preview_pixels: std::sync::Arc::new(std::sync::Mutex::new(Vec::new())),
audio_stream,
audio_controller,
@ -5593,6 +5604,11 @@ impl eframe::App for EditorApp {
dodge_burn_spacing: &mut self.dodge_burn_spacing,
dodge_burn_exposure: &mut self.dodge_burn_exposure,
dodge_burn_mode: &mut self.dodge_burn_mode,
sponge_radius: &mut self.sponge_radius,
sponge_hardness: &mut self.sponge_hardness,
sponge_spacing: &mut self.sponge_spacing,
sponge_flow: &mut self.sponge_flow,
sponge_mode: &mut self.sponge_mode,
audio_controller: self.audio_controller.as_ref(),
video_manager: &self.video_manager,
playback_time: &mut self.playback_time,

View File

@ -173,7 +173,7 @@ impl InfopanelPane {
tool,
Tool::Draw | Tool::Pencil | Tool::Pen | Tool::Airbrush
| Tool::Erase | Tool::Smudge | Tool::CloneStamp | Tool::HealingBrush | Tool::PatternStamp
| Tool::DodgeBurn
| Tool::DodgeBurn | Tool::Sponge
);
// Only show tool options for tools that have options
@ -198,7 +198,8 @@ impl InfopanelPane {
Tool::CloneStamp => "Clone Stamp",
Tool::HealingBrush => "Healing Brush",
Tool::PatternStamp => "Pattern Stamp",
Tool::DodgeBurn => "Dodge / Burn",
Tool::DodgeBurn => "Dodge / Burn",
Tool::Sponge => "Sponge",
_ => "Brush",
}
} else {
@ -391,6 +392,37 @@ impl InfopanelPane {
});
}
Tool::Sponge if is_raster_paint_tool => {
ui.horizontal(|ui| {
if ui.selectable_label(*shared.sponge_mode == 0, "Saturate").clicked() {
*shared.sponge_mode = 0;
}
if ui.selectable_label(*shared.sponge_mode == 1, "Desaturate").clicked() {
*shared.sponge_mode = 1;
}
});
ui.horizontal(|ui| {
ui.label("Size:");
ui.add(egui::Slider::new(shared.sponge_radius, 1.0_f32..=500.0).logarithmic(true).suffix(" px"));
});
ui.horizontal(|ui| {
ui.label("Flow:");
ui.add(egui::Slider::new(shared.sponge_flow, 0.0_f32..=1.0)
.custom_formatter(|v, _| format!("{:.0}%", v * 100.0)));
});
ui.horizontal(|ui| {
ui.label("Hardness:");
ui.add(egui::Slider::new(shared.sponge_hardness, 0.0_f32..=1.0)
.custom_formatter(|v, _| format!("{:.0}%", v * 100.0)));
});
ui.horizontal(|ui| {
ui.label("Spacing:");
ui.add(egui::Slider::new(shared.sponge_spacing, 0.5_f32..=20.0)
.logarithmic(true)
.custom_formatter(|v, _| format!("{:.1}", v)));
});
}
Tool::Smudge if is_raster_paint_tool => {
ui.horizontal(|ui| {
ui.label("Size:");

View File

@ -219,6 +219,13 @@ pub struct SharedPaneState<'a> {
pub dodge_burn_exposure: &'a mut f32,
/// 0 = dodge (lighten), 1 = burn (darken)
pub dodge_burn_mode: &'a mut u32,
/// Sponge tool settings
pub sponge_radius: &'a mut f32,
pub sponge_hardness: &'a mut f32,
pub sponge_spacing: &'a mut f32,
pub sponge_flow: &'a mut f32,
/// 0 = saturate, 1 = desaturate
pub sponge_mode: &'a mut u32,
/// Audio engine controller for playback control (wrapped in Arc<Mutex<>> for thread safety)
pub audio_controller: Option<&'a std::sync::Arc<std::sync::Mutex<daw_backend::EngineController>>>,
/// Video manager for video decoding and frame caching

View File

@ -260,6 +260,24 @@ fn apply_dab(current: vec4<f32>, dab: GpuDab, px: i32, py: i32) -> vec4<f32> {
adjusted = pow(rgb, vec3<f32>(1.0 + s));
}
return vec4<f32>(clamp(adjusted, vec3<f32>(0.0), vec3<f32>(1.0)), current.a);
} else if dab.blend_mode == 7u {
// Sponge: saturate or desaturate existing pixels.
// color_r: 0.0 = saturate, 1.0 = desaturate
// Computes luminance, then moves RGB toward (desaturate) or away from (saturate) it.
let s = opa_weight * dab.opacity;
if s <= 0.0 { return current; }
let luma = dot(current.rgb, vec3<f32>(0.2126, 0.7152, 0.0722));
let luma_vec = vec3<f32>(luma);
var adjusted: vec3<f32>;
if dab.color_r < 0.5 {
// Saturate: push RGB away from luma (increase chroma)
adjusted = clamp(current.rgb + s * (current.rgb - luma_vec), vec3<f32>(0.0), vec3<f32>(1.0));
} else {
// Desaturate: blend RGB toward luma
adjusted = mix(current.rgb, luma_vec, s);
}
return vec4<f32>(adjusted, current.a);
} else {
return current;
}

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@ -618,6 +618,7 @@ impl egui_wgpu::CallbackTrait for VelloCallback {
pattern_type: 0,
pattern_scale: 32.0,
dodge_burn_mode: 0,
sponge_mode: 0,
points: vec![
StrokePoint { x: x0, y: y_lo, pressure: 1.0, tilt_x: 0.0, tilt_y: 0.0, timestamp: 0.0 },
StrokePoint { x: mid_x, y: mid_y, pressure: 1.0, tilt_x: 0.0, tilt_y: 0.0, timestamp: 0.0 },
@ -4893,6 +4894,13 @@ impl StagePane {
*shared.dodge_burn_hardness,
*shared.dodge_burn_spacing,
),
RasterBlendMode::Sponge => (
lightningbeam_core::brush_settings::BrushSettings::default(),
*shared.sponge_radius,
*shared.sponge_flow,
*shared.sponge_hardness,
*shared.sponge_spacing,
),
_ => (
shared.active_brush_settings.clone(),
*shared.brush_radius,
@ -4987,6 +4995,7 @@ impl StagePane {
pattern_type: *shared.pattern_type,
pattern_scale: *shared.pattern_scale,
dodge_burn_mode: *shared.dodge_burn_mode,
sponge_mode: *shared.sponge_mode,
points: vec![first_pt.clone()],
};
let (dabs, dab_bbox) = BrushEngine::compute_dabs(&single, &mut stroke_state, 0.0);
@ -5079,6 +5088,7 @@ impl StagePane {
pattern_type: *shared.pattern_type,
pattern_scale: *shared.pattern_scale,
dodge_burn_mode: *shared.dodge_burn_mode,
sponge_mode: *shared.sponge_mode,
points: vec![first_pt.clone()],
};
let (dabs, dab_bbox) = BrushEngine::compute_dabs(&single, &mut stroke_state, 0.0);
@ -5167,6 +5177,7 @@ impl StagePane {
pattern_type: *shared.pattern_type,
pattern_scale: *shared.pattern_scale,
dodge_burn_mode: *shared.dodge_burn_mode,
sponge_mode: *shared.sponge_mode,
points: vec![prev_pt, curr_local],
};
let current_time = ui.input(|i| i.time);
@ -5232,6 +5243,7 @@ impl StagePane {
pattern_type: *shared.pattern_type,
pattern_scale: *shared.pattern_scale,
dodge_burn_mode: *shared.dodge_burn_mode,
sponge_mode: *shared.sponge_mode,
points: vec![pt],
};
let (dabs, dab_bbox) = BrushEngine::compute_dabs(&single, stroke_state, dt);
@ -7601,6 +7613,9 @@ impl StagePane {
Tool::DodgeBurn => {
self.handle_raster_stroke_tool(ui, &response, world_pos, lightningbeam_core::raster_layer::RasterBlendMode::DodgeBurn, shared);
}
Tool::Sponge => {
self.handle_raster_stroke_tool(ui, &response, world_pos, lightningbeam_core::raster_layer::RasterBlendMode::Sponge, shared);
}
Tool::SelectLasso => {
self.handle_raster_lasso_tool(ui, &response, world_pos, shared);
}
@ -8080,9 +8095,9 @@ impl StagePane {
let (a_world, b_world, dab_angle_rad) = match *shared.selected_tool {
Tool::Erase => (*shared.eraser_radius, *shared.eraser_radius, 0.0_f32),
Tool::Smudge
| Tool::BlurSharpen
| Tool::Sponge => (*shared.smudge_radius, *shared.smudge_radius, 0.0_f32),
| Tool::BlurSharpen => (*shared.smudge_radius, *shared.smudge_radius, 0.0_f32),
Tool::DodgeBurn => (*shared.dodge_burn_radius, *shared.dodge_burn_radius, 0.0_f32),
Tool::Sponge => (*shared.sponge_radius, *shared.sponge_radius, 0.0_f32),
_ => {
let bs = &shared.active_brush_settings;
let r = *shared.brush_radius;