make sample load menus consistent
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6bbf7d27df
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b2a6304771
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@ -6,6 +6,7 @@ use eframe::egui;
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use egui_node_graph2::*;
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use serde::{Deserialize, Serialize};
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use std::collections::HashMap;
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use crate::widgets;
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/// Signal types for audio node graph
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
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@ -887,9 +888,10 @@ impl NodeDataTrait for NodeData {
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let mut close_popup = false;
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egui::Popup::from_toggle_button_response(&button)
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.close_behavior(egui::PopupCloseBehavior::CloseOnClickOutside)
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.width(160.0)
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.show(|ui| {
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ui.set_min_width(200.0);
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ui.text_edit_singleline(&mut user_state.sampler_search_text);
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let search_width = ui.available_width();
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ui.add_sized([search_width, 0.0], egui::TextEdit::singleline(&mut user_state.sampler_search_text).hint_text("Search..."));
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ui.separator();
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let search = user_state.sampler_search_text.to_lowercase();
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@ -901,7 +903,7 @@ impl NodeDataTrait for NodeData {
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continue;
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}
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let label = format!("📁 {} ({} clips)", folder.name, folder.clip_pool_indices.len());
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if ui.selectable_label(false, label).clicked() {
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if widgets::list_item(ui, false, &label) {
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user_state.pending_sampler_load = Some(PendingSamplerLoad::MultiFromFolder {
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node_id,
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folder_id: folder.folder_id,
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@ -916,12 +918,12 @@ impl NodeDataTrait for NodeData {
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if is_multi {
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ui.label(egui::RichText::new("Audio Clips").small().weak());
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}
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egui::ScrollArea::vertical().max_height(200.0).show(ui, |ui| {
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for clip in &user_state.available_clips {
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if !search.is_empty() && !clip.name.to_lowercase().contains(&search) {
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continue;
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}
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if ui.selectable_label(false, &clip.name).clicked() {
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let filtered_clips: Vec<&SamplerClipInfo> = user_state.available_clips.iter()
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.filter(|clip| search.is_empty() || clip.name.to_lowercase().contains(&search))
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.collect();
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let items = filtered_clips.iter().map(|clip| (false, clip.name.as_str()));
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if let Some(idx) = widgets::scrollable_list(ui, 200.0, items) {
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let clip = filtered_clips[idx];
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if is_multi {
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user_state.pending_sampler_load = Some(PendingSamplerLoad::MultiFromPool {
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node_id,
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@ -939,8 +941,6 @@ impl NodeDataTrait for NodeData {
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}
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close_popup = true;
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}
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}
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});
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ui.separator();
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if ui.button("Open...").clicked() {
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if is_multi {
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@ -971,18 +971,17 @@ impl NodeDataTrait for NodeData {
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let mut close_root = false;
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egui::Popup::from_toggle_button_response(&root_btn)
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.close_behavior(egui::PopupCloseBehavior::CloseOnClickOutside)
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.width(80.0)
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.show(|ui| {
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ui.set_min_width(120.0);
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egui::ScrollArea::vertical().max_height(200.0).show(ui, |ui| {
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// Show notes from C1 (24) to C7 (96)
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for note in (24..=96).rev() {
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let name = midi_note_name(note);
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if ui.selectable_label(note == self.root_note, &name).clicked() {
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user_state.pending_root_note_changes.push((node_id, backend_node_id, note));
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let notes: Vec<(u8, String)> = (24..=96).rev()
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.map(|n| (n, midi_note_name(n)))
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.collect();
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let items = notes.iter().map(|(n, name)| (*n == self.root_note, name.as_str()));
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if let Some(idx) = widgets::scrollable_list(ui, 200.0, items) {
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let (note, _) = ¬es[idx];
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user_state.pending_root_note_changes.push((node_id, backend_node_id, *note));
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close_root = true;
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}
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}
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});
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});
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if close_root {
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egui::Popup::close_id(ui.ctx(), root_popup_id);
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@ -587,12 +587,27 @@ impl NodeGraphPane {
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.add_filter("Audio", &["wav", "flac", "mp3", "ogg", "aiff"])
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.pick_file()
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{
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let path_str = path.to_string_lossy().to_string();
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let file_name = path.file_stem()
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.map(|s| s.to_string_lossy().to_string())
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.unwrap_or_else(|| "Sample".to_string());
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// Import into audio pool + asset library, then load from pool
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let mut controller = controller_arc.lock().unwrap();
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controller.sampler_load_sample(backend_track_id, backend_node_id, path_str);
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match controller.import_audio_sync(path.to_path_buf()) {
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Ok(pool_index) => {
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// Add to document asset library
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let metadata = daw_backend::io::read_metadata(&path).ok();
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let duration = metadata.as_ref().map(|m| m.duration).unwrap_or(0.0);
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let clip = lightningbeam_core::clip::AudioClip::new_sampled(&file_name, pool_index, duration);
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shared.action_executor.document_mut().add_audio_clip(clip);
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// Load into sampler from pool
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controller.sampler_load_from_pool(backend_track_id, backend_node_id, pool_index);
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}
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Err(e) => {
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eprintln!("Failed to import audio '{}': {}", path.display(), e);
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}
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}
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if let Some(node) = self.state.graph.nodes.get_mut(node_id) {
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node.user_data.sample_display_name = Some(file_name);
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}
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@ -635,17 +650,28 @@ impl NodeGraphPane {
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.add_filter("Audio", &["wav", "flac", "mp3", "ogg", "aiff"])
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.pick_file()
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{
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let path_str = path.to_string_lossy().to_string();
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let file_name = path.file_stem()
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.map(|s| s.to_string_lossy().to_string())
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.unwrap_or_else(|| "Sample".to_string());
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let mut controller = controller_arc.lock().unwrap();
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// Import into audio pool + asset library, then load from pool
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match controller.import_audio_sync(path.to_path_buf()) {
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Ok(pool_index) => {
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let metadata = daw_backend::io::read_metadata(&path).ok();
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let duration = metadata.as_ref().map(|m| m.duration).unwrap_or(0.0);
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let clip = lightningbeam_core::clip::AudioClip::new_sampled(&file_name, pool_index, duration);
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shared.action_executor.document_mut().add_audio_clip(clip);
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// Add as layer spanning full key range
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controller.multi_sampler_add_layer(
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backend_track_id, backend_node_id, path_str,
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0, 127, 60, 0, 127, None, None,
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daw_backend::audio::node_graph::nodes::LoopMode::OneShot,
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controller.multi_sampler_add_layer_from_pool(
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backend_track_id, backend_node_id, pool_index,
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0, 127, 60,
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);
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}
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Err(e) => {
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eprintln!("Failed to import audio '{}': {}", path.display(), e);
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}
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}
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if let Some(node) = self.state.graph.nodes.get_mut(node_id) {
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node.user_data.sample_display_name = Some(file_name);
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}
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@ -0,0 +1,77 @@
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//! Full-width selectable list for use inside popups and dropdowns.
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//!
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//! Solves the recurring issue where `selectable_label` inside `ScrollArea`
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//! inside a `Popup` doesn't fill the available width, making only the text
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//! portion clickable.
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use eframe::egui;
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use egui::Ui;
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/// Render a full-width selectable list item.
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///
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/// Unlike `ui.selectable_label()`, this allocates the full available width
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/// for the clickable area, matching native menu item behavior.
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pub fn list_item(ui: &mut Ui, selected: bool, label: &str) -> bool {
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let desired_width = ui.available_width();
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let height = ui.spacing().interact_size.y;
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let (rect, response) = ui.allocate_exact_size(
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egui::vec2(desired_width, height),
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egui::Sense::click(),
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);
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if ui.is_rect_visible(rect) {
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let visuals = ui.visuals();
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if selected {
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ui.painter().rect_filled(rect, 2.0, visuals.selection.bg_fill);
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} else if response.hovered() {
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ui.painter().rect_filled(rect, 2.0, visuals.widgets.hovered.bg_fill);
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}
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let text_color = if selected {
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visuals.selection.stroke.color
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} else if response.hovered() {
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visuals.widgets.hovered.text_color()
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} else {
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visuals.widgets.inactive.text_color()
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};
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let text_pos = rect.min + egui::vec2(4.0, (rect.height() - 14.0) / 2.0);
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ui.painter().text(
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text_pos,
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egui::Align2::LEFT_TOP,
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label,
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egui::FontId::proportional(14.0),
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text_color,
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);
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}
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response.clicked()
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}
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/// Render a scrollable list of items inside a popup, ensuring full-width
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/// clickable areas and proper ScrollArea sizing.
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///
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/// Returns the index of the clicked item, if any.
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pub fn scrollable_list<'a>(
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ui: &mut Ui,
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max_height: f32,
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items: impl Iterator<Item = (bool, &'a str)>,
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) -> Option<usize> {
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let mut clicked_index = None;
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// Force the ScrollArea to use the full width set by the parent
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let width = ui.available_width();
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egui::ScrollArea::vertical()
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.max_height(max_height)
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.show(ui, |ui| {
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ui.set_min_width(width);
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for (i, (selected, label)) in items.enumerate() {
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if list_item(ui, selected, label) {
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clicked_index = Some(i);
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}
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}
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});
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clicked_index
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}
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@ -1,5 +1,7 @@
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//! Reusable UI widgets for the editor
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mod text_field;
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pub mod dropdown_list;
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pub use text_field::ImeTextField;
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pub use dropdown_list::{list_item, scrollable_list};
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