render hidden layers when not inside an object
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@ -1825,7 +1825,7 @@ class GraphicsObject {
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// this.currentFrameNum = 0;
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// }
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for (let layer of this.layers) {
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if (!layer.visible) continue;
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if (context.activeObject==this && !layer.visible) continue;
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let frame = layer.getFrame(this.currentFrameNum)
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for (let shape of frame.shapes) {
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if (context.shapeselection.indexOf(shape) >= 0) {
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