load motion tween

This commit is contained in:
Skyler Lehmkuhl 2024-12-03 00:50:02 -05:00
parent a891475c62
commit dac0fc3efb
1 changed files with 30 additions and 16 deletions

View File

@ -418,16 +418,43 @@ let actions = {
addMotionTween: { addMotionTween: {
create: () => { create: () => {
redoStack.length = 0 redoStack.length = 0
let frameNum = context.activeObject.currentFrameNum
let layer = context.activeObject.activeLayer
let frames = layer.frames
let {lastKeyframeBefore, firstKeyframeAfter} = getKeyframesSurrounding(frames, frameNum)
let action = { let action = {
frameNum: frameNum,
layer: layer.idx,
lastBefore: lastKeyframeBefore,
firstAfter: firstKeyframeAfter,
} }
undoStack.push({name: 'addMotionTween', action: action}) undoStack.push({name: 'addMotionTween', action: action})
actions.addMotionTween.execute(action) actions.addMotionTween.execute(action)
}, },
execute: (action) => { execute: (action) => {
// your code here let layer = pointerList[action.layer]
let frames = layer.frames
if ((action.lastBefore != undefined) && (action.firstAfter != undefined)) {
for (let i=action.lastBefore + 1; i<action.firstAfter; i++) {
frames[i].frameType = "motion"
frames[i].prev = frames[action.lastBefore]
frames[i].next = frames[action.firstAfter]
frames[i].prevIndex = action.lastBefore
frames[i].nextIndex = action.firstAfter
}
}
updateLayers()
updateUI()
}, },
rollback: (action) => { rollback: (action) => {
// your code here let layer = pointerList[action.layer]
let frames = layer.frames
for (let i=action.lastBefore + 1; i<action.firstAfter; i++) {
frames[i].frameType = "normal"
}
updateLayers()
updateUI()
} }
}, },
} }
@ -1528,20 +1555,7 @@ function addKeyframe() {
} }
function addMotionTween() { function addMotionTween() {
let frames = context.activeObject.activeLayer.frames actions.addMotionTween.create()
let currentFrame = context.activeObject.currentFrameNum
let {lastKeyframeBefore, firstKeyframeAfter} = getKeyframesSurrounding(frames, currentFrame)
if ((lastKeyframeBefore != undefined) && (firstKeyframeAfter != undefined)) {
for (let i=lastKeyframeBefore + 1; i<firstKeyframeAfter; i++) {
frames[i].frameType = "motion"
frames[i].prev = frames[lastKeyframeBefore]
frames[i].next = frames[firstKeyframeAfter]
frames[i].prevIndex = lastKeyframeBefore
frames[i].nextIndex = firstKeyframeAfter
}
}
updateLayers()
console.log(frames)
} }
function stage() { function stage() {