In merge mode every pass layers into the same clip, so a later pass has to
PLAY BACK what earlier passes laid down — otherwise you overdub against
silence, which defeats the point of merging (you can't put a hi-hat on a
kick you can't hear).
Two things stood in the way, and they turned out to be the same bug:
- The captured notes only reached the backend's MIDI pool clip at STOP, so
during the session the sequencer had nothing to schedule. The wrap now
folds the notes captured so far into the pool clip. Their offsets drop
straight in: a cycle MIDI recording is anchored at loop_start, so they're
already region-relative.
- The recording-progress block resizes the clip instance every audio buffer
from `playhead - start_time`. The playhead jumps BACKWARDS at a wrap, so
that duration collapsed to zero and grew again on every pass. It reset the
clip bar to zero each pass (visible), and it shrank the clip instance back
to nothing at each wrap (invisible) — so even once the notes were in the
pool, the sequencer saw a zero-length instance and scheduled none of them.
Fixed at the root: once the transport has wrapped, the recording spans the
whole cycle region and STAYS there — it doesn't track the playhead at all.
`cycle_loop_len` (set at the first wrap) pins it, which both holds the clip
bar at full region length after pass one and keeps the instance stretched
across the region so the merged notes get scheduled.
Writing the events reuses the clip's existing Vec, so it's allocation-free
after the first wrap; mutating the pool from the audio thread is what
Command::UpdateMidiClipNotes already does.
Three bugs in a row came from the same root: a time value crossing an API
boundary as a bare f64, with the caller and the callee disagreeing about
whether it meant seconds or beats. Recording landed at the wrong time,
MIDI clips grew too fast, and a 1-second split played back as half a
second. Each was "obviously" one domain at the call site and read as the
other on the far side. This makes the mismatch a compile error.
Backend API — every time-carrying f64 is gone:
- Commands: Seek/SetOffset/SetTrimStart/SetTrimEnd -> Seconds; MoveClip/
ExtendClip/CreateMidiClip/AddMidiNote/AddLoadedMidiClip/
UpdateMidiClipNotes/AddMidiClipSync and all four automation commands ->
Beats; TrimClip -> TrimRange.
- Events/queries: PlaybackPosition, WaveformChunksReady's time range,
AudioFileReady::duration, PoolFileInfo, get_playhead_seconds -> Seconds.
- Serialized: MidiClipData::duration and AutomationKeyframeData::time ->
Beats. Both newtypes are #[serde(transparent)], so the .beam on-disk
format is unchanged.
- Several controller methods ALREADY took Beats and unwrapped it to shove
into the command — the newtype was being discarded at the very boundary
it existed to protect.
TrimRange, for the domain-polymorphic case: a clip's content time is
SECONDS for sampled audio but BEATS for MIDI, so a single newtype can't
express it (there was even a comment in engine.rs saying so, and that
rationalization is what let the bug through). A domain-tagged enum can.
The engine rejects a range whose domain doesn't match the track, and the
range is built from the clip (clip.trim_range()) so callers can't pick
the wrong variant.
ContentTime, for the trim fields: ClipInstance::trim_start/trim_end are
content times, and were the last untyped f64 — the actual root of the
split bug. ContentTime is deliberately a DEAD END: no .to_seconds(), no
.to_beats(), no arithmetic with Seconds or Beats. Content times combine
freely with each other (same clip, same domain — safe), so the ~100
passthrough sites cost nothing; the only exit is resolving against the
clip that knows the domain (AudioClip::resolve_content_time /
Document::resolve_content_time / ClipDuration::same_domain). Mixing
domains no longer compiles.
Two more live bugs the types surfaced:
- ClipInstance::effective_duration_beats took a SECONDS clip duration and
subtracted trim_start from it. For a TRIMMED MIDI clip that subtracted
a beats offset from a seconds duration, so the clip's timeline length
was wrong at any tempo but 60 BPM. Untrimmed clips happened to work,
which is why it hid. It now takes a ClipDuration and resolves in the
clip's own domain: beats content carries over directly (tempo-
invariant), wall-clock content converts at the clip's position.
Regression test asserts a clip trimmed to beats 2..6 is 4 beats long at
60/90/120 BPM.
- Trim validation clamped a content-domain trim against a wall-clock gap.
gap_to_content/content_to_secs now convert at the clip's position.
Also folds two more copies of the backend add-logic into
BackendContext::add_clip_instance (split and remove_clip_instances both
re-add clips), so the trim/duration conversions live in exactly one place
instead of four.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Recording into a cycle region now produces one take per pass. Pick a take
from a badge on the clip; split the clip and pick different takes on the
halves, and you've comped.
Data model (phase 2):
- AudioClipType::TakeFolder { takes, recorded_loop_beats } holds the take
list on the CLIP; ClipInstance::active_take holds the selection on the
INSTANCE. That split is what makes comping fall out of the existing
split action for free — split clones the instance, so the two halves
share one take list but choose independently. recorded_loop_beats lets
a future time-stretch/conform pass reconcile audio takes if the tempo
moves under them.
- AudioClip::resolve(active_take) -> ResolvedContent{Audio|Midi|Recording}
collapses a take folder to what an instance actually plays. A folder is
not a distinct *case* at call sites — it's an audio or MIDI clip whose
identity depends on which take is live — so every backend-sync site now
resolves through this instead of matching clip_type raw. Reverse lookups
go through owns_audio_pool_index/owns_midi_clip_id, since a folder owns
one pool file per take, not just the active one.
- BackendContext::add_clip_instance/remove_clip_instance: switching takes
is a remove + re-add (there's no in-place pool-swap command), and that's
the same work AddClipInstanceAction does. One implementation, on the
context that already owns the controller and both ID maps, so the
seconds-vs-beats conversions can't drift between copies.
Capture (phase 3):
- Takes are cut GEOMETRICALLY at stop, in exact loop-length multiples. The
playhead advances before the capture block in process(), so the wrap
instant isn't sample-exact against the buffer just captured — but the
geometry is. wrap_count only decides *whether* the recording is
multi-take, never where the cuts land.
- Partial passes are padded with silence: punch in mid-region and take 1
gets silence prepended back to the region start; stop mid-pass and the
last take gets silence appended. Every take is the same length, which is
the invariant comping depends on. A final take under 50ms of real audio
is dropped as a stop artifact (but a take that FILLED the region never
is, however short the region).
- MIDI merges, and it falls out for free: anchoring the recording at
loop_start rather than the punch-in point means the transport always
wraps back INTO the region, so every note's offset already lands inside
[0, loop_len) and passes overdub with no folding logic at all.
- The whole session commits as ONE undoable action via push_applied.
Fixes found on the way:
- Split was seconds/beats confused on MIDI. trim_start/trim_end are
domain-polymorphic exactly like AudioClip::duration was — SECONDS for
audio/video/vector, BEATS for MIDI — and split mapped the split point
into clip content in seconds unconditionally. Now it works in the clip's
own domain via Document::clip_trim_duration(). Regression test included.
- TrimClip took raw f64s whose meaning flipped by track type, and the
engine set an AUDIO clip's external_duration = Beats(end - start) where
those bounds were SECONDS — so a 1-second split played back as half a
second at 120 BPM. Replaced with a domain-tagged TrimRange, built from
the clip (clip.trim_range()) so the wrong unit isn't expressible, and
the span is now converted at the clip's position on the timeline.
- The live preview grew past the loop end while the playhead wrapped. It
now grows through the first pass then pins at the region length, and the
waveform inside restarts at the region start on each pass. The pass
offset is derived from the captured buffer, not the playhead — those
advance on different clocks, and differencing them made the waveform
jitter horizontally.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a cycle (loop) region: a range on the timeline ruler that the
transport wraps at during playback. This is the substrate for
GarageBand-style multi-take cycle recording (phases 2 and 3).
The region is authored in BEATS so it stays put musically across tempo
changes. It lives on the Document (saved in the .beam, serde-defaulted
so old files load) and is edited through SetCycleRegionAction, so it is
undoable and marks the document modified like any other edit.
Backend:
- Engine gains loop_region/loop_enabled plus a wrap at the single
playhead-advance point in process(). The wrap is phase-preserving
(modulo, so an overshoot larger than the loop can't strand the
playhead outside the region) and gated on playhead >= 0 so a count-in
pre-roll never wraps.
- Sounding voices are deliberately NOT reset at the wrap the way
Command::Seek does, since that would chop sustain and reverb tails at
every pass.
- MidiRecordingState::wrap_at_cycle writes note-offs for held notes at
the region end and re-opens them at the region start, so a key held
across the boundary can't end up with a negative duration or hang.
- loop_bounds_frozen freezes the region's sample bounds for the duration
of an *audio* recording. Phrased positively on audio so future
multi-track recording inherits it: MIDI is beat-segmented and
tempo-invariant, but audio is segmented geometrically and we have no
time-stretch, so cross-tempo audio takes wouldn't be compable anyway.
- Command::Play jumps to loop_start when starting from outside the
region; starting inside it plays from where you are.
Editor:
- Cycle lane along the bottom of the ruler (bottom, so it doesn't cover
the bar numbers), painted inside render_ruler under the ticks. Only
exists while looping is armed; with cycle off the ruler is entirely
the playhead scrubber, as before.
- Drag to create/move/resize with a three-zone hit test, previewed
locally and committed as ONE action on release. Driven off raw pointer
state rather than an egui Response: the lane sits inside the timeline's
content response, and a second widget on the same pixels just contests
hover every frame.
- snap_to_grid/quantize_grid_size take a min_grid_px "visual coarseness"
parameter instead of a hardcoded constant, with two named profiles:
SNAP_PX_FINE for the playhead and clip edges, SNAP_PX_CYCLE (coarser)
for the cycle region, so loops land on bars rather than odd
subdivisions.
- Cycle toggle button using the Lucide repeat glyph.
Cargo.lock picks up the 1.0.9-alpha version bump it missed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Push Beats/Seconds through the remaining controller methods that took a bare
f64 and let the audio thread wrap it in a newtype, so the caller's domain is
now compiler-checked (the seam that hid the recording bug):
- seek -> Seconds
- set_trim_start/set_trim_end -> Seconds / Option<Seconds> (metatrack, always seconds)
- add_midi_note, add_loaded_midi_clip, update_midi_clip_notes -> Beats
- add_automation_point, remove_automation_point, automation_add_keyframe,
automation_remove_keyframe -> Beats
Command enums stay raw f64 transport; only the public signatures + call sites
change. No behavior change — every caller already passed the right domain, this
just makes it enforced.
Two deliberate exceptions, documented in place:
- trim_clip stays f64: the TrimClip handler interprets it as Seconds for a
sampled-audio clip but Beats for a MIDI clip, so no single newtype fits;
callers pass the clip's own trim value, which matches its content domain.
- The piano-roll MIDI note model stays f64 internally (a beats-only subsystem
with no seconds anywhere); it's converted to Beats at the update_midi_clip_notes
boundary in UpdateMidiNotesAction, same as trim_start f64 -> Seconds at add_audio_clip.
The reported bug (a second recording lands early and overlaps the first)
survived the timeline type refactor: start_recording/create_midi_clip/
start_midi_recording took f64 and wrapped Beats(x) internally, so the type
boundary stopped at the method and the timeline handed them *shared.playback_time
(seconds). At 120 BPM a 5s playhead (=10 beats) was recorded at beat 5 = 2.5s.
Type all three backend methods to take Beats so the caller must convert; the
timeline now converts the seconds playhead once (start_beats) and passes it to
every recording command and the placeholder clip. TUI debug caller updated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Type ClipInstance.timeline_start/timeline_duration/loop_before as Beats and
thread Beats/Seconds through core so the compiler catches the seconds-vs-beats
mismatches behind the audio-clip placement/drag/trim bugs.
Fixes latent mixups surfaced by the types:
- add/remove/split clip instance: the audio "effective duration" fallback was
the content-seconds span treated as beats (clips stopped early off 60 BPM);
now converted via the tempo map at the clip's start.
- trim validation: extend-left/right clamped a content-seconds delta against a
timeline-beats gap (and moved trim_start + timeline_start by the same raw
amount, assuming 1:1). Now the gap is converted to content seconds and the
timeline moves by the beats-equivalent.
- split content-split point mixed beats into a seconds trim value.
- set_keyframe: visibility-start fallback returned beats where seconds expected.
- hit_test: timeline_time (s) compared against beats without conversion.
Typed backend boundaries that were passing beats/seconds as bare f64:
add_audio_clip (start/dur Beats, offset Seconds), move_clip/extend_clip (Beats),
set_offset (Seconds). Command enum transport stays f64.
Serialization is unchanged (Beats/Seconds are #[serde(transparent)]).
lightningbeam-core builds; 299 core tests pass. The editor call sites
(recording/drop/paste/drag placement) are updated in stage 2.
Video was the only media type always kept external (VideoClip.file_path),
so a project with video wasn't self-contained. Now video packs into the
SQLite container under the same large-media policy as audio (pack < 2 GB
unless the user chose Reference), and both the frames and the embedded audio
track decode by streaming directly from the blob — no temp files.
- New crate ffmpeg-blob-io: an AVIOContext-over-Read+Seek shim (BlobInput)
that lets ffmpeg demux from an arbitrary byte source. Isolates all the
unsafe FFI + ffmpeg ABI coupling (version-pinned =8.0.0/=8.0.1). Manual
Drop teardown order; AVSEEK_SIZE restores the read position (FFmpeg assumes
a size query doesn't move it — required for MP4 moov-at-end).
- Schema/save/load: VideoClip.media_id; save_beam packs/references video as
MediaKind::Video (keyed by clip id); load resolves packed vs referenced and
reports missing sources. A packed clip points its linked video-audio pool
entry's media_id at the video row so the audio streams from the same blob.
- Frames: video.rs VideoSource{Path,Packed} threaded through new/seek/scan/
probe/thumbnails (a fresh BlobReader per open); editor builds the source
from current_file_path (now set before register_loaded_videos).
- Audio: VideoAudioReader::open_source via BlobInput; the disk_reader
StreamSource block on packed video-audio is removed; the engine's existing
factory activation routes it unchanged.
Tests: ffmpeg-blob-io AVIO unit tests (WAV via Cursor, seek, open/drop loop);
core packed_video_stream (blob->AVIO->Input) and beam_archive video round-trip;
daw-backend open_source test (compiles; links/runs only off-container).
Runtime-verified: a packed video plays frames + audio after the source file
is removed.
Resolve all compiler warnings across daw-backend, lightningbeam-core, and
lightningbeam-editor:
- Delete dead code: the superseded CPU raster tools in raster_tool.rs
(EffectBrush/Smudge/Gradient/Transform/Warp/Liquify/Selection — replaced by
the GPU path), plus orphaned helpers and never-read struct fields.
- Mechanical fixes: drop unused imports/variables/mut, underscore unused params,
`drop(&x)` -> `let _ = x`, deprecated egui::Rounding -> CornerRadius, snake_case
rename, elided-lifetime Cow<'_, [u8]>.
- Keep the WIP CSS theming system (theme.rs/theme_render.rs) under
#[allow(dead_code)] rather than deleting it.
Editor checks warning-free; 293 core tests pass.
Migrate the .beam container to SQLite and stream media from it instead of
decoding whole files into RAM on import/load.
Container & large files:
- SQLite .beam container (beam_archive) with in-place transactional saves and an
incremental BlobReader; supports both packed (chunked blobs) and referenced
(external path) media, with a user preference + first-import prompt for files
over the large-media threshold.
Audio streaming:
- Stream packed compressed audio on load via an inversion-of-control blob factory
(AudioBlobSourceFactory): daw-backend defines the trait, core implements it
over BlobReader, so the audio engine stays container-agnostic.
- Bulk-activate disk streaming for all loaded clips after SetProject.
- Sample-accurate compressed seek (SeekMode::Accurate; Coarse mislands on VBR).
Video:
- Video frames decoded/streamed on demand; thumbnails generated asynchronously
on a dedicated decoder so import/load never blocks the UI.
- The video's audio track is streamed on demand via an ffmpeg VideoAudioReader
as a separate editable AudioClip (no /tmp WAV extraction).
Waveform overview:
- Streaming min/max LOD pyramid (waveform_pyramid), bounded memory, configurable
floor B; serialized into the container and restored on load (or generated in
the background from the packed blob when absent), so no re-decode on reload.
- GPU min/max upload path; integer-LOD textureLoad fixes zoom-dependent wobble.