Add mobile::dialog_width(ctx, desired) — a min()-clamp that's a no-op on wide
desktop screens. Clamp the Export and Export Progress modals and the Sample
Import window to it. Render Preferences as an egui::Modal (dim backdrop, centered,
no title bar) with a screen-fit scroll height when mobile_active(); desktop keeps
its window. Extracted the preferences body into render_body() shared by both paths.
Export (lightningbeam-core/svg_export.rs): document_to_svg walks vector
layers/groups at a given frame and emits <path> per fill (solid or
gradient via <defs>) and per stroked edge. Wired into the export dialog
as an "SVG" tab; written synchronously. Raster/video/effect layers are
skipped (vector-only, lossless), structured for a later rasterize pass.
Import (lightningbeam-editor/svg_import.rs): import_svg parses via usvg,
bakes each path's absolute transform into geometry, converts segments to
cubic edges, and maps solid/linear/radial paint to ShapeColor/
ShapeGradient. .svg is detected in the Ctrl+I Import handler and added as
a new vector layer (keyframe at the playhead). file_types gains
FileType::Vector + VECTOR_EXTENSIONS.
Tests: svg_export::export_tests (core) and svg_import::tests (editor).
ImageExportSettings gains `fit: ExportFitMode` (default Letterbox) + a "Fit"
dropdown in advanced image settings; the image render path uses it instead of the
hardcoded Letterbox. Image export supports a resolution override, so the mode
matters when the override aspect differs from the document.
A) Imported video had a different aspect ratio depending on how it was placed:
direct import used a uniform scale + center (preserve aspect), while the
asset-library timeline drag used an independent scale_x/scale_y (stretch to fill).
Add Transform::fit_centered (uniform scale, centered, aspect-preserving) and route
both paths through it, so a clip looks identical however it's added.
B) Exported video was stretched when the export resolution's aspect differed from
the document's (base_transform was always scale_non_uniform). Add
ExportFitMode {Stretch, Letterbox (default), Crop} on VideoExportSettings + a "Fit"
dropdown in advanced export settings, and a shared export_base_transform() helper:
Letterbox = uniform fit centered (black bars), Crop = uniform fill centered (trim),
Stretch = the old distort-to-fill. Threaded through the software, HDR, and
zero-copy export render paths (image export is doc-sized → identity).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wire HDR frame production end-to-end (encoder side was pt 1):
- linear_to_pq.wgsl: linear scene HDR (BT.709, white=1.0) → BT.2020 primaries →
PQ (203-nit) or HLG OETF → gamma-encoded R'G'B'. Inverse of the nv12 decode, so
a decode→encode round-trip is the identity.
- hdr_frame.rs (isolated module): runs that pass into an Rgba16Float target, does a
synchronous readback (f16-decoded on CPU), then BT.2020 R'G'B'→Y'CbCr limited
4:2:0 10-bit pack → YUV420P10LE planes. Rgba16Float avoids the 16BIT_NORM device
feature dependency.
- video_exporter::render_frame_to_yuv10_hdr: composite + HDR encode, returning
10-bit planes; lazily builds the pipeline.
- orchestrator: HDR uses a synchronous 1-frame-per-call path (the async RGBA
pipeline is 8-bit only); zero-copy is skipped for HDR.
- dialog: "Dynamic range" dropdown (SDR / HDR10 PQ / HLG).
Software HEVC Main10 path; favors correctness over throughput. Compiles; runtime
verification needs a GPU + HDR-capable player.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The zero-copy VAAPI encoder emitted full-range BT.709 NV12 but wrote no color
tags, so players assumed limited range and stretched it — the H.264 output
looked dark and oversaturated (preview and VP9/software were fine).
- Rgba2Nv12 takes `full_range` and applies the matching Y/chroma scale+offset
(limited 16-235 / full 0-255) via a uniform; the encoder sets color_range +
bt709 colorspace/primaries/transfer tags to match. ffprobe-confirmed.
- New ColorRange { Limited, Full } on VideoExportSettings (default Limited, the
universally-correct choice; serde(default) so saved settings still load),
surfaced as a "Color range" dropdown in advanced export settings for H.264.
The swscale software fallback still emits Limited regardless of the toggle
(Full only affects the VAAPI zero-copy path).
Resolve all compiler warnings across daw-backend, lightningbeam-core, and
lightningbeam-editor:
- Delete dead code: the superseded CPU raster tools in raster_tool.rs
(EffectBrush/Smudge/Gradient/Transform/Warp/Liquify/Selection — replaced by
the GPU path), plus orphaned helpers and never-read struct fields.
- Mechanical fixes: drop unused imports/variables/mut, underscore unused params,
`drop(&x)` -> `let _ = x`, deprecated egui::Rounding -> CornerRadius, snake_case
rename, elided-lifetime Cow<'_, [u8]>.
- Keep the WIP CSS theming system (theme.rs/theme_render.rs) under
#[allow(dead_code)] rather than deleting it.
Editor checks warning-free; 293 core tests pass.