Video was the only media type always kept external (VideoClip.file_path),
so a project with video wasn't self-contained. Now video packs into the
SQLite container under the same large-media policy as audio (pack < 2 GB
unless the user chose Reference), and both the frames and the embedded audio
track decode by streaming directly from the blob — no temp files.
- New crate ffmpeg-blob-io: an AVIOContext-over-Read+Seek shim (BlobInput)
that lets ffmpeg demux from an arbitrary byte source. Isolates all the
unsafe FFI + ffmpeg ABI coupling (version-pinned =8.0.0/=8.0.1). Manual
Drop teardown order; AVSEEK_SIZE restores the read position (FFmpeg assumes
a size query doesn't move it — required for MP4 moov-at-end).
- Schema/save/load: VideoClip.media_id; save_beam packs/references video as
MediaKind::Video (keyed by clip id); load resolves packed vs referenced and
reports missing sources. A packed clip points its linked video-audio pool
entry's media_id at the video row so the audio streams from the same blob.
- Frames: video.rs VideoSource{Path,Packed} threaded through new/seek/scan/
probe/thumbnails (a fresh BlobReader per open); editor builds the source
from current_file_path (now set before register_loaded_videos).
- Audio: VideoAudioReader::open_source via BlobInput; the disk_reader
StreamSource block on packed video-audio is removed; the engine's existing
factory activation routes it unchanged.
Tests: ffmpeg-blob-io AVIO unit tests (WAV via Cursor, seek, open/drop loop);
core packed_video_stream (blob->AVIO->Input) and beam_archive video round-trip;
daw-backend open_source test (compiles; links/runs only off-container).
Runtime-verified: a packed video plays frames + audio after the source file
is removed.
Thumbnail rendering fixes:
- Strip now tiles from each clip's true (unclamped) origin and draws only the
tiles intersecting the visible rect, so it scrolls correctly and shows the
right frames when a clip is scrolled partly off the left. Both render sites
(collapsed group + expanded track) share one draw_video_thumbnail_strip helper.
- On-clip strip no longer freezes on the first thumbnail: get_thumbnail_at now
returns the actual thumbnail timestamp and the GPU texture cache keys on it, so
tiles refresh as closer thumbnails finish generating.
- Hover preview derives content time from the clip's true origin too (matches the
strip when scrolled off-screen).
- insert_thumbnail keeps the cache sorted + deduped (fixes a latent unsorted
binary_search bug, and makes concurrent restore + resume race-safe).
Thumbnail persistence (mirrors waveform persistence):
- MediaKind::Thumbnail rows, keyed by thumbnail_media_id(clip_id) (clip id XOR a
sentinel). Each clip's thumbnails PNG-encoded into one opaque LBTN blob (editor
owns the format), snapshotted cheaply (Arc clones) and encoded off the UI thread.
- Save writes the packs (kept in place on re-save); load reads them into
LoadedProject.thumbnail_blobs; the editor decodes + inserts them on a background
thread, so reload shows thumbnails instantly with no re-decode (even if the
source video file is missing).
- Partial sets are persisted with a complete flag and RESUMED on load:
generate_keyframe_thumbnails takes a should_skip predicate so a save made
mid-generation continues from where it left off instead of redoing the work.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- VideoManager.frame_cache: unbounded HashMap (grew per distinct frame during
playback) -> LruCache evicted by a 256MB byte budget. Byte-budget rather than
frame count is robust across resolutions (a 4K frame is ~33MB vs ~2MB at
800x600). unload_video pops per-clip keys (LruCache has no retain).
- mux_video_and_audio: stream-merge the two inputs by PTS with one pending
packet per stream (O(1) memory) instead of collecting every packet into Vecs
first (O(duration)). Output is byte-identical.
- export AAC: sanitize the planar-f32 path (non-finite -> 0, finite clamped to
[-1,1]) like the integer paths, with a one-time warning. A stray NaN/Inf
render sample no longer fails the whole export.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Migrate the .beam container to SQLite and stream media from it instead of
decoding whole files into RAM on import/load.
Container & large files:
- SQLite .beam container (beam_archive) with in-place transactional saves and an
incremental BlobReader; supports both packed (chunked blobs) and referenced
(external path) media, with a user preference + first-import prompt for files
over the large-media threshold.
Audio streaming:
- Stream packed compressed audio on load via an inversion-of-control blob factory
(AudioBlobSourceFactory): daw-backend defines the trait, core implements it
over BlobReader, so the audio engine stays container-agnostic.
- Bulk-activate disk streaming for all loaded clips after SetProject.
- Sample-accurate compressed seek (SeekMode::Accurate; Coarse mislands on VBR).
Video:
- Video frames decoded/streamed on demand; thumbnails generated asynchronously
on a dedicated decoder so import/load never blocks the UI.
- The video's audio track is streamed on demand via an ffmpeg VideoAudioReader
as a separate editable AudioClip (no /tmp WAV extraction).
Waveform overview:
- Streaming min/max LOD pyramid (waveform_pyramid), bounded memory, configurable
floor B; serialized into the container and restored on load (or generated in
the background from the packed blob when absent), so no re-decode on reload.
- GPU min/max upload path; integer-LOD textureLoad fixes zoom-dependent wobble.