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a07b9bae76 |
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@ -71,6 +71,7 @@ jobs:
|
||||||
libx11-dev libxkbcommon-dev libxcb-shape0-dev libxcb-xfixes0-dev \
|
libx11-dev libxkbcommon-dev libxcb-shape0-dev libxcb-xfixes0-dev \
|
||||||
libxdo-dev libglib2.0-dev libgtk-3-dev libvulkan-dev \
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libxdo-dev libglib2.0-dev libgtk-3-dev libvulkan-dev \
|
||||||
yasm libx264-dev libx265-dev libvpx-dev libmp3lame-dev libopus-dev \
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yasm libx264-dev libx265-dev libvpx-dev libmp3lame-dev libopus-dev \
|
||||||
|
libva-dev libdrm-dev \
|
||||||
libpulse-dev squashfs-tools dpkg rpm
|
libpulse-dev squashfs-tools dpkg rpm
|
||||||
|
|
||||||
- name: Install cargo packaging tools (Linux)
|
- name: Install cargo packaging tools (Linux)
|
||||||
|
|
@ -202,6 +203,20 @@ jobs:
|
||||||
mkdir -p lightningbeam-ui/target/release
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mkdir -p lightningbeam-ui/target/release
|
||||||
cp lightningbeam-ui/target/${{ matrix.target }}/release/lightningbeam-editor lightningbeam-ui/target/release/
|
cp lightningbeam-ui/target/${{ matrix.target }}/release/lightningbeam-editor lightningbeam-ui/target/release/
|
||||||
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|
||||||
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# Guard: the zero-copy export needs the static ffmpeg to have h264_vaapi, which only
|
||||||
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# happens if libva headers were present at ffmpeg configure time. ffmpeg autodetects it,
|
||||||
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# so a missing libva-dev silently ships a software-only build. A vaapi-enabled binary
|
||||||
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# links libva — assert that, so the dep can never regress unnoticed.
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- name: Verify VAAPI is compiled in (Linux)
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if: matrix.platform == 'ubuntu-24.04'
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shell: bash
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||||||
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run: |
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||||||
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if ! ldd lightningbeam-ui/target/release/lightningbeam-editor | grep -q 'libva\.so'; then
|
||||||
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echo "::error::Release binary does not link libva — ffmpeg was built without VAAPI (is libva-dev installed?)."
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||||||
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exit 1
|
||||||
|
fi
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||||||
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echo "VAAPI OK: binary links libva."
|
||||||
|
|
||||||
# ── Stage presets next to binary for packaging ──
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# ── Stage presets next to binary for packaging ──
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||||||
- name: Stage presets in target dir
|
- name: Stage presets in target dir
|
||||||
shell: bash
|
shell: bash
|
||||||
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|
|
||||||
11
Changelog.md
11
Changelog.md
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@ -1,3 +1,14 @@
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||||||
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# 1.0.6-alpha:
|
||||||
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Changes:
|
||||||
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- Hardware-accelerated H.264 video export: each frame is rendered and encoded on the GPU (zero-copy VAAPI), roughly 2x faster, with automatic fallback to software encoding when hardware acceleration isn't available (Linux, Intel/AMD only for now)
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- Video export now runs on a background thread, so the UI stays responsive during export and edits made while exporting no longer affect the output
|
||||||
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- Grouped and nested video clips now composite on the GPU path
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||||||
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- Video is now packed into and streamed from the .beam project container
|
||||||
|
|
||||||
|
Bugfixes:
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||||||
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- Fix an export hang when a video's audio track is shorter than the video
|
||||||
|
- Fix a sample key-range overlap bug in instruments
|
||||||
|
|
||||||
# 1.0.5-alpha:
|
# 1.0.5-alpha:
|
||||||
Changes:
|
Changes:
|
||||||
- Add shape tweens (morph vector geometry between keyframes)
|
- Add shape tweens (morph vector geometry between keyframes)
|
||||||
|
|
|
||||||
|
|
@ -2849,6 +2849,19 @@ dependencies = [
|
||||||
"bitflags 2.10.0",
|
"bitflags 2.10.0",
|
||||||
]
|
]
|
||||||
|
|
||||||
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[[package]]
|
||||||
|
name = "gpu-video-encoder"
|
||||||
|
version = "0.1.0"
|
||||||
|
dependencies = [
|
||||||
|
"ash",
|
||||||
|
"ffmpeg-sys-next",
|
||||||
|
"libc",
|
||||||
|
"pollster 0.4.0",
|
||||||
|
"wgpu",
|
||||||
|
"wgpu-hal",
|
||||||
|
"wgpu-types",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "gtk"
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name = "gtk"
|
||||||
version = "0.18.2"
|
version = "0.18.2"
|
||||||
|
|
@ -3530,6 +3543,7 @@ dependencies = [
|
||||||
"egui_extras",
|
"egui_extras",
|
||||||
"egui_node_graph2",
|
"egui_node_graph2",
|
||||||
"ffmpeg-next",
|
"ffmpeg-next",
|
||||||
|
"gpu-video-encoder",
|
||||||
"half",
|
"half",
|
||||||
"image",
|
"image",
|
||||||
"kurbo 0.12.0",
|
"kurbo 0.12.0",
|
||||||
|
|
|
||||||
|
|
@ -4,6 +4,7 @@ members = [
|
||||||
"lightningbeam-editor",
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"lightningbeam-editor",
|
||||||
"lightningbeam-core",
|
"lightningbeam-core",
|
||||||
"beamdsp",
|
"beamdsp",
|
||||||
|
"gpu-video-encoder",
|
||||||
]
|
]
|
||||||
|
|
||||||
[workspace.dependencies]
|
[workspace.dependencies]
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,20 @@
|
||||||
|
[package]
|
||||||
|
name = "gpu-video-encoder"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
description = "Zero-copy GPU video encoding (RGBA->NV12 compute + hardware encoder interop). Unsafe FFI isolated here."
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
wgpu = { workspace = true }
|
||||||
|
# Raw Vulkan access for the DMA-BUF import. Versions MUST match what wgpu links
|
||||||
|
# (wgpu-hal 27.0.4 / ash 0.38) so the hal/ash types unify across the boundary.
|
||||||
|
wgpu-hal = { version = "27", features = ["vulkan"] }
|
||||||
|
wgpu-types = "27"
|
||||||
|
ash = "0.38"
|
||||||
|
# Raw FFmpeg FFI for VAAPI hwcontext + hardware encode. Matches the editor's
|
||||||
|
# ffmpeg-next 8.0 / static link so cargo unifies to one libav* across the build.
|
||||||
|
ffmpeg-sys-next = { version = "8.0", features = ["static"] }
|
||||||
|
libc = "0.2"
|
||||||
|
|
||||||
|
[dev-dependencies]
|
||||||
|
pollster = "0.4"
|
||||||
|
|
@ -0,0 +1,193 @@
|
||||||
|
//! Import a tiled VAAPI NV12 DMA-BUF as two wgpu textures (Y = R8, UV = RG8), aliasing
|
||||||
|
//! the one imported `VkDeviceMemory` at the plane offsets. Two single-format images are
|
||||||
|
//! used instead of one multi-planar image so each is an ordinary wgpu render target.
|
||||||
|
|
||||||
|
use crate::vaapi::MappedSurface;
|
||||||
|
use crate::vk_device::DrmDevice;
|
||||||
|
use ash::vk;
|
||||||
|
|
||||||
|
/// Plane layout for a single-object NV12 DMA-BUF (the common VAAPI case).
|
||||||
|
#[derive(Clone, Copy)]
|
||||||
|
pub struct Nv12DmaBuf {
|
||||||
|
pub fd: i32,
|
||||||
|
pub size: u64,
|
||||||
|
pub modifier: u64,
|
||||||
|
pub width: u32,
|
||||||
|
pub height: u32,
|
||||||
|
pub y_offset: u64,
|
||||||
|
pub y_pitch: u64,
|
||||||
|
pub uv_offset: u64,
|
||||||
|
pub uv_pitch: u64,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Frees the shared imported `VkDeviceMemory` once both plane images are gone. Held by
|
||||||
|
/// both textures' drop callbacks (via `Arc`); the last one to run frees the memory —
|
||||||
|
/// after wgpu has destroyed the images, in its wait-idle'd deferred-destruction pass.
|
||||||
|
struct MemoryGuard {
|
||||||
|
device: ash::Device,
|
||||||
|
memory: vk::DeviceMemory,
|
||||||
|
}
|
||||||
|
impl Drop for MemoryGuard {
|
||||||
|
fn drop(&mut self) {
|
||||||
|
unsafe { self.device.free_memory(self.memory, None) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A VAAPI surface imported as two wgpu plane textures. The underlying Vulkan image/
|
||||||
|
/// memory are destroyed by wgpu (via drop callbacks) when these textures drop.
|
||||||
|
pub struct ImportedNv12 {
|
||||||
|
y: wgpu::Texture,
|
||||||
|
uv: wgpu::Texture,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ImportedNv12 {
|
||||||
|
pub fn y(&self) -> &wgpu::Texture {
|
||||||
|
&self.y
|
||||||
|
}
|
||||||
|
pub fn uv(&self) -> &wgpu::Texture {
|
||||||
|
&self.uv
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Convenience: map a freshly-allocated `MappedSurface` and import it.
|
||||||
|
pub fn import(drm: &DrmDevice, surf: &MappedSurface) -> Result<ImportedNv12, String> {
|
||||||
|
import_raw(
|
||||||
|
drm,
|
||||||
|
&Nv12DmaBuf {
|
||||||
|
fd: surf.fd,
|
||||||
|
size: surf.size,
|
||||||
|
modifier: surf.modifier,
|
||||||
|
width: surf.width,
|
||||||
|
height: surf.height,
|
||||||
|
y_offset: surf.y_offset,
|
||||||
|
y_pitch: surf.y_pitch,
|
||||||
|
uv_offset: surf.uv_offset,
|
||||||
|
uv_pitch: surf.uv_pitch,
|
||||||
|
},
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Import an NV12 DMA-BUF (described by `buf`) as two wgpu plane textures. The fd is
|
||||||
|
/// duplicated, so the caller keeps ownership of theirs.
|
||||||
|
pub fn import_raw(drm: &DrmDevice, buf: &Nv12DmaBuf) -> Result<ImportedNv12, String> {
|
||||||
|
unsafe {
|
||||||
|
let device = drm.raw_device.clone();
|
||||||
|
let instance = &drm.raw_instance;
|
||||||
|
|
||||||
|
let dup_fd = libc::dup(buf.fd);
|
||||||
|
if dup_fd < 0 {
|
||||||
|
return Err("dup(dma-buf fd) failed".into());
|
||||||
|
}
|
||||||
|
|
||||||
|
let make_image = |format: vk::Format, w: u32, h: u32, pitch: u64| -> Result<vk::Image, String> {
|
||||||
|
let mut ext = vk::ExternalMemoryImageCreateInfo::default()
|
||||||
|
.handle_types(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT);
|
||||||
|
let plane_layouts = [vk::SubresourceLayout::default().offset(0).row_pitch(pitch)];
|
||||||
|
let mut drm_info = vk::ImageDrmFormatModifierExplicitCreateInfoEXT::default()
|
||||||
|
.drm_format_modifier(buf.modifier)
|
||||||
|
.plane_layouts(&plane_layouts);
|
||||||
|
let info = vk::ImageCreateInfo::default()
|
||||||
|
.image_type(vk::ImageType::TYPE_2D)
|
||||||
|
.format(format)
|
||||||
|
.extent(vk::Extent3D { width: w, height: h, depth: 1 })
|
||||||
|
.mip_levels(1)
|
||||||
|
.array_layers(1)
|
||||||
|
.samples(vk::SampleCountFlags::TYPE_1)
|
||||||
|
.tiling(vk::ImageTiling::DRM_FORMAT_MODIFIER_EXT)
|
||||||
|
.usage(
|
||||||
|
vk::ImageUsageFlags::COLOR_ATTACHMENT
|
||||||
|
| vk::ImageUsageFlags::TRANSFER_SRC
|
||||||
|
| vk::ImageUsageFlags::TRANSFER_DST,
|
||||||
|
)
|
||||||
|
.sharing_mode(vk::SharingMode::EXCLUSIVE)
|
||||||
|
.initial_layout(vk::ImageLayout::UNDEFINED)
|
||||||
|
.push_next(&mut ext)
|
||||||
|
.push_next(&mut drm_info);
|
||||||
|
device
|
||||||
|
.create_image(&info, None)
|
||||||
|
.map_err(|e| format!("vkCreateImage(modifier) failed: {e:?}"))
|
||||||
|
};
|
||||||
|
|
||||||
|
let img_y = make_image(vk::Format::R8_UNORM, buf.width, buf.height, buf.y_pitch)?;
|
||||||
|
let img_uv = make_image(vk::Format::R8G8_UNORM, buf.width / 2, buf.height / 2, buf.uv_pitch)?;
|
||||||
|
|
||||||
|
let fd_dev = ash::khr::external_memory_fd::Device::new(instance, &device);
|
||||||
|
let mut fd_props = vk::MemoryFdPropertiesKHR::default();
|
||||||
|
fd_dev
|
||||||
|
.get_memory_fd_properties(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT, dup_fd, &mut fd_props)
|
||||||
|
.map_err(|e| format!("vkGetMemoryFdPropertiesKHR failed: {e:?}"))?;
|
||||||
|
let req_y = device.get_image_memory_requirements(img_y);
|
||||||
|
let req_uv = device.get_image_memory_requirements(img_uv);
|
||||||
|
let type_bits = fd_props.memory_type_bits & req_y.memory_type_bits & req_uv.memory_type_bits;
|
||||||
|
if type_bits == 0 {
|
||||||
|
return Err("no memory type compatible with dma-buf + both plane images".into());
|
||||||
|
}
|
||||||
|
let mem_type = type_bits.trailing_zeros();
|
||||||
|
|
||||||
|
let mut import_info = vk::ImportMemoryFdInfoKHR::default()
|
||||||
|
.handle_type(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT)
|
||||||
|
.fd(dup_fd);
|
||||||
|
let alloc = vk::MemoryAllocateInfo::default()
|
||||||
|
.allocation_size(buf.size)
|
||||||
|
.memory_type_index(mem_type)
|
||||||
|
.push_next(&mut import_info);
|
||||||
|
let memory = device
|
||||||
|
.allocate_memory(&alloc, None)
|
||||||
|
.map_err(|e| format!("vkAllocateMemory(import dma-buf) failed: {e:?}"))?;
|
||||||
|
|
||||||
|
device
|
||||||
|
.bind_image_memory(img_y, memory, buf.y_offset)
|
||||||
|
.map_err(|e| format!("bind Y plane: {e:?}"))?;
|
||||||
|
device
|
||||||
|
.bind_image_memory(img_uv, memory, buf.uv_offset)
|
||||||
|
.map_err(|e| format!("bind UV plane: {e:?}"))?;
|
||||||
|
|
||||||
|
// Shared guard: frees `memory` once both images' drop callbacks have run.
|
||||||
|
let mem_guard = std::sync::Arc::new(MemoryGuard { device: device.clone(), memory });
|
||||||
|
|
||||||
|
let hal_device = drm
|
||||||
|
.device
|
||||||
|
.as_hal::<wgpu_hal::vulkan::Api>()
|
||||||
|
.ok_or("device is not Vulkan")?;
|
||||||
|
let wrap = |img: vk::Image, format: wgpu::TextureFormat, w: u32, h: u32| -> wgpu::Texture {
|
||||||
|
// wgpu destroys the image (after wait-idle) when the texture drops; the
|
||||||
|
// captured Arc<MemoryGuard> frees the shared memory once both have run.
|
||||||
|
let dev = device.clone();
|
||||||
|
let guard = mem_guard.clone();
|
||||||
|
let cb: wgpu_hal::DropCallback = Box::new(move || {
|
||||||
|
dev.destroy_image(img, None);
|
||||||
|
drop(guard);
|
||||||
|
});
|
||||||
|
let hal_desc = wgpu_hal::TextureDescriptor {
|
||||||
|
label: Some("vaapi-plane"),
|
||||||
|
size: wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format,
|
||||||
|
usage: wgpu_types::TextureUses::COLOR_TARGET | wgpu_types::TextureUses::COPY_SRC,
|
||||||
|
memory_flags: wgpu_hal::MemoryFlags::empty(),
|
||||||
|
view_formats: vec![],
|
||||||
|
};
|
||||||
|
let hal_tex = hal_device.texture_from_raw(img, &hal_desc, Some(cb));
|
||||||
|
drm.device.create_texture_from_hal::<wgpu_hal::vulkan::Api>(
|
||||||
|
hal_tex,
|
||||||
|
&wgpu::TextureDescriptor {
|
||||||
|
label: Some("vaapi-plane"),
|
||||||
|
size: wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format,
|
||||||
|
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC,
|
||||||
|
view_formats: &[],
|
||||||
|
},
|
||||||
|
)
|
||||||
|
};
|
||||||
|
let y = wrap(img_y, wgpu::TextureFormat::R8Unorm, buf.width, buf.height);
|
||||||
|
let uv = wrap(img_uv, wgpu::TextureFormat::Rg8Unorm, buf.width / 2, buf.height / 2);
|
||||||
|
drop(hal_device);
|
||||||
|
|
||||||
|
Ok(ImportedNv12 { y, uv })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,292 @@
|
||||||
|
//! End-to-end zero-copy H.264 encoder: render an RGBA wgpu texture straight into a VAAPI
|
||||||
|
//! NV12 surface (no CPU copy) and encode it with `h264_vaapi`. The caller renders frames
|
||||||
|
//! on [`ZeroCopyEncoder::device`] (the custom Vulkan device with DMA-BUF import enabled).
|
||||||
|
//!
|
||||||
|
//! Imports are cached by VASurface id, so the pooled surfaces are imported once each.
|
||||||
|
|
||||||
|
use crate::dmabuf::{self, ImportedNv12, Nv12DmaBuf};
|
||||||
|
use crate::render_nv12::Rgba2Nv12;
|
||||||
|
use crate::vk_device::{self, DrmDevice};
|
||||||
|
use ffmpeg_sys_next as ff;
|
||||||
|
use std::collections::HashMap;
|
||||||
|
use std::ffi::CString;
|
||||||
|
use std::path::Path;
|
||||||
|
use std::ptr;
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
fn averror(e: i32) -> i32 {
|
||||||
|
-e
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct ZeroCopyEncoder {
|
||||||
|
drm: DrmDevice,
|
||||||
|
renderer: Rgba2Nv12,
|
||||||
|
hw_device: *mut ff::AVBufferRef,
|
||||||
|
frames_ref: *mut ff::AVBufferRef,
|
||||||
|
enc: *mut ff::AVCodecContext,
|
||||||
|
pkt: *mut ff::AVPacket,
|
||||||
|
/// Output container (e.g. `.mp4`); packets are muxed into it directly.
|
||||||
|
oc: *mut ff::AVFormatContext,
|
||||||
|
enc_tb: ff::AVRational,
|
||||||
|
stream_tb: ff::AVRational,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
pts: i64,
|
||||||
|
cache: HashMap<usize, ImportedNv12>,
|
||||||
|
}
|
||||||
|
|
||||||
|
// The encoder owns its FFmpeg contexts (raw `*mut`) and Vulkan/wgpu handles exclusively; it is
|
||||||
|
// never shared, only moved. Sending it to a dedicated export thread is sound.
|
||||||
|
unsafe impl Send for ZeroCopyEncoder {}
|
||||||
|
|
||||||
|
impl ZeroCopyEncoder {
|
||||||
|
/// Build a zero-copy `h264_vaapi` encoder writing to `output_path` (container inferred
|
||||||
|
/// from the extension, e.g. `.mp4`). `Err` if VAAPI/the device is unavailable.
|
||||||
|
pub fn new(
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
framerate: i32,
|
||||||
|
bitrate_kbps: u32,
|
||||||
|
output_path: &Path,
|
||||||
|
) -> Result<Self, String> {
|
||||||
|
let drm = vk_device::create()?;
|
||||||
|
let renderer = Rgba2Nv12::new(&drm.device);
|
||||||
|
unsafe {
|
||||||
|
let mut hw_device = crate::vaapi::create_device()?;
|
||||||
|
let name = CString::new("h264_vaapi").unwrap();
|
||||||
|
let codec = ff::avcodec_find_encoder_by_name(name.as_ptr());
|
||||||
|
if codec.is_null() {
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("h264_vaapi not found".into());
|
||||||
|
}
|
||||||
|
let enc = ff::avcodec_alloc_context3(codec);
|
||||||
|
(*enc).width = width as i32;
|
||||||
|
(*enc).height = height as i32;
|
||||||
|
(*enc).time_base = ff::AVRational { num: 1, den: framerate };
|
||||||
|
(*enc).framerate = ff::AVRational { num: framerate, den: 1 };
|
||||||
|
(*enc).pix_fmt = ff::AVPixelFormat::AV_PIX_FMT_VAAPI;
|
||||||
|
(*enc).bit_rate = (bitrate_kbps as i64) * 1000;
|
||||||
|
|
||||||
|
let frames_ref = ff::av_hwframe_ctx_alloc(hw_device);
|
||||||
|
{
|
||||||
|
let fctx = (*frames_ref).data as *mut ff::AVHWFramesContext;
|
||||||
|
(*fctx).format = ff::AVPixelFormat::AV_PIX_FMT_VAAPI;
|
||||||
|
(*fctx).sw_format = ff::AVPixelFormat::AV_PIX_FMT_NV12;
|
||||||
|
(*fctx).width = width as i32;
|
||||||
|
(*fctx).height = height as i32;
|
||||||
|
(*fctx).initial_pool_size = 16;
|
||||||
|
}
|
||||||
|
if ff::av_hwframe_ctx_init(frames_ref) < 0 {
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::avcodec_free_context(&mut (enc as *mut _));
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_ctx_init failed".into());
|
||||||
|
}
|
||||||
|
(*enc).hw_frames_ctx = ff::av_buffer_ref(frames_ref);
|
||||||
|
|
||||||
|
// Output container (format inferred from the path's extension).
|
||||||
|
let cleanup = |frames_ref: *mut ff::AVBufferRef, enc: *mut ff::AVCodecContext, hw: *mut ff::AVBufferRef| {
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::avcodec_free_context(&mut (enc as *mut _));
|
||||||
|
let mut h = hw;
|
||||||
|
ff::av_buffer_unref(&mut h);
|
||||||
|
};
|
||||||
|
let path_c = CString::new(output_path.to_string_lossy().as_ref()).unwrap();
|
||||||
|
let mut oc: *mut ff::AVFormatContext = ptr::null_mut();
|
||||||
|
if ff::avformat_alloc_output_context2(&mut oc, ptr::null(), ptr::null(), path_c.as_ptr()) < 0
|
||||||
|
|| oc.is_null()
|
||||||
|
{
|
||||||
|
cleanup(frames_ref, enc, hw_device);
|
||||||
|
return Err(format!("avformat_alloc_output_context2 for {output_path:?} failed"));
|
||||||
|
}
|
||||||
|
// mp4/mov want SPS/PPS in extradata, not inline — set before opening the encoder.
|
||||||
|
if (*(*oc).oformat).flags & ff::AVFMT_GLOBALHEADER as i32 != 0 {
|
||||||
|
(*enc).flags |= ff::AV_CODEC_FLAG_GLOBAL_HEADER as i32;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ff::avcodec_open2(enc, codec, ptr::null_mut()) < 0 {
|
||||||
|
ff::avformat_free_context(oc);
|
||||||
|
cleanup(frames_ref, enc, hw_device);
|
||||||
|
return Err("avcodec_open2(h264_vaapi) failed".into());
|
||||||
|
}
|
||||||
|
|
||||||
|
let stream = ff::avformat_new_stream(oc, codec);
|
||||||
|
if stream.is_null() {
|
||||||
|
ff::avformat_free_context(oc);
|
||||||
|
cleanup(frames_ref, enc, hw_device);
|
||||||
|
return Err("avformat_new_stream failed".into());
|
||||||
|
}
|
||||||
|
if ff::avcodec_parameters_from_context((*stream).codecpar, enc) < 0 {
|
||||||
|
ff::avformat_free_context(oc);
|
||||||
|
cleanup(frames_ref, enc, hw_device);
|
||||||
|
return Err("avcodec_parameters_from_context failed".into());
|
||||||
|
}
|
||||||
|
(*stream).time_base = (*enc).time_base;
|
||||||
|
|
||||||
|
if ff::avio_open(&mut (*oc).pb, path_c.as_ptr(), ff::AVIO_FLAG_WRITE as i32) < 0 {
|
||||||
|
ff::avformat_free_context(oc);
|
||||||
|
cleanup(frames_ref, enc, hw_device);
|
||||||
|
return Err(format!("avio_open {output_path:?} failed"));
|
||||||
|
}
|
||||||
|
if ff::avformat_write_header(oc, ptr::null_mut()) < 0 {
|
||||||
|
ff::avio_closep(&mut (*oc).pb);
|
||||||
|
ff::avformat_free_context(oc);
|
||||||
|
cleanup(frames_ref, enc, hw_device);
|
||||||
|
return Err("avformat_write_header failed".into());
|
||||||
|
}
|
||||||
|
// The muxer may rewrite the stream time_base in write_header.
|
||||||
|
let stream_tb = (*stream).time_base;
|
||||||
|
|
||||||
|
Ok(Self {
|
||||||
|
drm,
|
||||||
|
renderer,
|
||||||
|
hw_device,
|
||||||
|
frames_ref,
|
||||||
|
enc,
|
||||||
|
pkt: ff::av_packet_alloc(),
|
||||||
|
oc,
|
||||||
|
enc_tb: (*enc).time_base,
|
||||||
|
stream_tb,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
pts: 0,
|
||||||
|
cache: HashMap::new(),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The wgpu device frames must be rendered on (so the RGBA texture is importable).
|
||||||
|
pub fn device(&self) -> &wgpu::Device {
|
||||||
|
&self.drm.device
|
||||||
|
}
|
||||||
|
pub fn queue(&self) -> &wgpu::Queue {
|
||||||
|
&self.drm.queue
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Render `rgba` (an `Rgba8Unorm` texture on [`Self::device`], `TEXTURE_BINDING`)
|
||||||
|
/// into a VAAPI surface and encode it. Appends any produced packets internally.
|
||||||
|
pub fn encode_rgba(&mut self, rgba: &wgpu::Texture) -> Result<(), String> {
|
||||||
|
unsafe {
|
||||||
|
let surf = ff::av_frame_alloc();
|
||||||
|
if ff::av_hwframe_get_buffer(self.frames_ref, surf, 0) < 0 {
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
return Err("av_hwframe_get_buffer failed".into());
|
||||||
|
}
|
||||||
|
let id = (*surf).data[3] as usize; // VASurfaceID
|
||||||
|
|
||||||
|
if !self.cache.contains_key(&id) {
|
||||||
|
let drm_f = ff::av_frame_alloc();
|
||||||
|
(*drm_f).format = ff::AVPixelFormat::AV_PIX_FMT_DRM_PRIME as i32;
|
||||||
|
let flags = ff::AV_HWFRAME_MAP_DIRECT as i32
|
||||||
|
| ff::AV_HWFRAME_MAP_READ as i32
|
||||||
|
| ff::AV_HWFRAME_MAP_WRITE as i32;
|
||||||
|
if ff::av_hwframe_map(drm_f, surf, flags) < 0 {
|
||||||
|
ff::av_frame_free(&mut (drm_f as *mut _));
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
return Err("av_hwframe_map failed".into());
|
||||||
|
}
|
||||||
|
let desc = (*drm_f).data[0] as *const ff::AVDRMFrameDescriptor;
|
||||||
|
let obj = &(*desc).objects[0];
|
||||||
|
let y = &(*desc).layers[0].planes[0];
|
||||||
|
let uv = &(*desc).layers[1].planes[0];
|
||||||
|
let buf = Nv12DmaBuf {
|
||||||
|
fd: obj.fd,
|
||||||
|
size: obj.size as u64,
|
||||||
|
modifier: obj.format_modifier,
|
||||||
|
width: self.width,
|
||||||
|
height: self.height,
|
||||||
|
y_offset: y.offset as u64,
|
||||||
|
y_pitch: y.pitch as u64,
|
||||||
|
uv_offset: uv.offset as u64,
|
||||||
|
uv_pitch: uv.pitch as u64,
|
||||||
|
};
|
||||||
|
let imported = match dmabuf::import_raw(&self.drm, &buf) {
|
||||||
|
Ok(i) => i,
|
||||||
|
Err(e) => {
|
||||||
|
ff::av_frame_free(&mut (drm_f as *mut _));
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
return Err(e);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
ff::av_frame_free(&mut (drm_f as *mut _)); // fd was dup'd into Vulkan
|
||||||
|
self.cache.insert(id, imported);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Render RGBA -> NV12 directly into the surface planes.
|
||||||
|
let imp = self.cache.get(&id).unwrap();
|
||||||
|
let rgba_view = rgba.create_view(&Default::default());
|
||||||
|
let y_view = imp.y().create_view(&Default::default());
|
||||||
|
let uv_view = imp.uv().create_view(&Default::default());
|
||||||
|
let mut cmd = self.drm.device.create_command_encoder(&Default::default());
|
||||||
|
self.renderer.convert(&self.drm.device, &mut cmd, &rgba_view, &y_view, &uv_view);
|
||||||
|
self.drm.queue.submit(Some(cmd.finish()));
|
||||||
|
let _ = self.drm.device.poll(wgpu::PollType::wait_indefinitely());
|
||||||
|
|
||||||
|
// Encode the surface.
|
||||||
|
(*surf).pts = self.pts;
|
||||||
|
self.pts += 1;
|
||||||
|
let r = ff::avcodec_send_frame(self.enc, surf);
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
if r < 0 {
|
||||||
|
return Err(format!("avcodec_send_frame failed: {r}"));
|
||||||
|
}
|
||||||
|
self.drain()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unsafe fn drain(&mut self) -> Result<(), String> {
|
||||||
|
loop {
|
||||||
|
let r = ff::avcodec_receive_packet(self.enc, self.pkt);
|
||||||
|
if r == averror(libc::EAGAIN) || r == ff::AVERROR_EOF {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if r < 0 {
|
||||||
|
return Err(format!("avcodec_receive_packet failed: {r}"));
|
||||||
|
}
|
||||||
|
ff::av_packet_rescale_ts(self.pkt, self.enc_tb, self.stream_tb);
|
||||||
|
(*self.pkt).stream_index = 0;
|
||||||
|
// Takes ownership of the packet's buffer (unrefs it for us).
|
||||||
|
let w = ff::av_interleaved_write_frame(self.oc, self.pkt);
|
||||||
|
if w < 0 {
|
||||||
|
return Err(format!("av_interleaved_write_frame failed: {w}"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Flush the encoder, write the container trailer, and close the output file.
|
||||||
|
pub fn finish(mut self) -> Result<(), String> {
|
||||||
|
unsafe {
|
||||||
|
ff::avcodec_send_frame(self.enc, ptr::null_mut());
|
||||||
|
self.drain()?;
|
||||||
|
if ff::av_write_trailer(self.oc) < 0 {
|
||||||
|
return Err("av_write_trailer failed".into());
|
||||||
|
}
|
||||||
|
ff::avio_closep(&mut (*self.oc).pb);
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Drop for ZeroCopyEncoder {
|
||||||
|
fn drop(&mut self) {
|
||||||
|
unsafe {
|
||||||
|
self.cache.clear(); // frees imported Vulkan resources first
|
||||||
|
ff::av_packet_free(&mut (self.pkt as *mut _));
|
||||||
|
ff::avcodec_free_context(&mut (self.enc as *mut _));
|
||||||
|
let mut fr = self.frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut self.hw_device);
|
||||||
|
if !self.oc.is_null() {
|
||||||
|
// `finish` nulls pb via avio_closep; close here too if it wasn't called.
|
||||||
|
if !(*self.oc).pb.is_null() {
|
||||||
|
ff::avio_closep(&mut (*self.oc).pb);
|
||||||
|
}
|
||||||
|
ff::avformat_free_context(self.oc);
|
||||||
|
self.oc = ptr::null_mut();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,61 @@
|
||||||
|
//! Zero-copy GPU video encoding.
|
||||||
|
//!
|
||||||
|
//! Converts a rendered RGBA texture to the encoder's pixel format (NV12) on the GPU
|
||||||
|
//! and feeds it to a hardware video encoder without a CPU round-trip. All the unsafe
|
||||||
|
//! GPU↔encoder interop (Vulkan external memory / DMA-BUF → VAAPI on Linux, etc.) is
|
||||||
|
//! isolated in this crate.
|
||||||
|
//!
|
||||||
|
//! Status: scaffolding. Headless GPU probe + (next) NV12 compute live here first so
|
||||||
|
//! the GPU-side conversion can be validated against a CPU reference before any unsafe
|
||||||
|
//! interop is written. See `lightningbeam-ui/ZEROCOPY_GPU_ENCODE_PLAN.md`.
|
||||||
|
|
||||||
|
pub mod nv12;
|
||||||
|
|
||||||
|
/// Fragment-shader RGBA→NV12 conversion that renders into plane textures.
|
||||||
|
pub mod render_nv12;
|
||||||
|
|
||||||
|
/// VAAPI hardware encode (Linux-only; libva).
|
||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
pub mod vaapi;
|
||||||
|
|
||||||
|
/// Custom Vulkan device with DMA-BUF import extensions (Linux).
|
||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
pub mod vk_device;
|
||||||
|
|
||||||
|
/// Import a VAAPI NV12 DMA-BUF as wgpu textures (Linux).
|
||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
pub mod dmabuf;
|
||||||
|
|
||||||
|
/// End-to-end zero-copy `h264_vaapi` encoder (Linux).
|
||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
pub mod encoder;
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod probe_tests {
|
||||||
|
/// Confirm a headless GPU adapter is reachable (Vulkan on Linux/Intel). This gates
|
||||||
|
/// whether the GPU-side conversion can be tested on real hardware in this env.
|
||||||
|
#[test]
|
||||||
|
fn headless_adapter_available() {
|
||||||
|
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
|
||||||
|
backends: wgpu::Backends::VULKAN | wgpu::Backends::GL,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
let adapter = pollster::block_on(instance.request_adapter(
|
||||||
|
&wgpu::RequestAdapterOptions {
|
||||||
|
power_preference: wgpu::PowerPreference::HighPerformance,
|
||||||
|
force_fallback_adapter: false,
|
||||||
|
compatible_surface: None,
|
||||||
|
},
|
||||||
|
));
|
||||||
|
match adapter {
|
||||||
|
Ok(a) => {
|
||||||
|
let info = a.get_info();
|
||||||
|
eprintln!(
|
||||||
|
"[gpu-probe] adapter: {} | backend={:?} | type={:?} | driver={}",
|
||||||
|
info.name, info.backend, info.device_type, info.driver
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Err(e) => panic!("no GPU adapter available headless: {e:?}"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,207 @@
|
||||||
|
//! GPU RGBA→NV12 conversion (BT.709 full-range), the pixel format hardware video
|
||||||
|
//! encoders (VAAPI/QSV/NVENC/VideoToolbox) consume.
|
||||||
|
//!
|
||||||
|
//! NV12 layout (what this writes, tight-packed into a storage buffer):
|
||||||
|
//! - `[0, W*H)` Y plane, one byte/pixel, row stride `W`
|
||||||
|
//! - `[W*H, W*H + W*H/2)` UV plane, interleaved `U,V` at 4:2:0, row stride `W`
|
||||||
|
//! (`W/2` chroma columns × 2 bytes), `H/2` rows
|
||||||
|
//!
|
||||||
|
//! Same BT.709 full-range matrix as the editor's planar YUV420p path, so colors match.
|
||||||
|
//! Requires `W % 8 == 0 && H % 2 == 0` (the shader packs 4 bytes per `u32`).
|
||||||
|
|
||||||
|
/// `true` when [`Nv12Converter`] can handle these dimensions (else caller pads/falls back).
|
||||||
|
pub fn supports(width: u32, height: u32) -> bool {
|
||||||
|
width % 8 == 0 && height % 2 == 0 && width > 0 && height > 0
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Tight NV12 byte length for `width`×`height`.
|
||||||
|
pub fn nv12_len(width: u32, height: u32) -> usize {
|
||||||
|
(width * height + width * (height / 2)) as usize
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Compute pipeline: `Rgba8Unorm` texture → tight NV12 storage buffer.
|
||||||
|
pub struct Nv12Converter {
|
||||||
|
y_pipeline: wgpu::ComputePipeline,
|
||||||
|
uv_pipeline: wgpu::ComputePipeline,
|
||||||
|
bind_group_layout: wgpu::BindGroupLayout,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Nv12Converter {
|
||||||
|
pub fn new(device: &wgpu::Device) -> Self {
|
||||||
|
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
|
label: Some("nv12_bgl"),
|
||||||
|
entries: &[
|
||||||
|
wgpu::BindGroupLayoutEntry {
|
||||||
|
binding: 0,
|
||||||
|
visibility: wgpu::ShaderStages::COMPUTE,
|
||||||
|
ty: wgpu::BindingType::Texture {
|
||||||
|
sample_type: wgpu::TextureSampleType::Float { filterable: false },
|
||||||
|
view_dimension: wgpu::TextureViewDimension::D2,
|
||||||
|
multisampled: false,
|
||||||
|
},
|
||||||
|
count: None,
|
||||||
|
},
|
||||||
|
wgpu::BindGroupLayoutEntry {
|
||||||
|
binding: 1,
|
||||||
|
visibility: wgpu::ShaderStages::COMPUTE,
|
||||||
|
ty: wgpu::BindingType::Buffer {
|
||||||
|
ty: wgpu::BufferBindingType::Storage { read_only: false },
|
||||||
|
has_dynamic_offset: false,
|
||||||
|
min_binding_size: None,
|
||||||
|
},
|
||||||
|
count: None,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
});
|
||||||
|
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
|
label: Some("nv12_pl"),
|
||||||
|
bind_group_layouts: &[&bind_group_layout],
|
||||||
|
push_constant_ranges: &[],
|
||||||
|
});
|
||||||
|
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||||
|
label: Some("nv12_shader"),
|
||||||
|
source: wgpu::ShaderSource::Wgsl(SHADER.into()),
|
||||||
|
});
|
||||||
|
let mk = |entry: &str| {
|
||||||
|
device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
|
||||||
|
label: Some("nv12_pipeline"),
|
||||||
|
layout: Some(&pipeline_layout),
|
||||||
|
module: &shader,
|
||||||
|
entry_point: Some(entry),
|
||||||
|
compilation_options: wgpu::PipelineCompilationOptions::default(),
|
||||||
|
cache: None,
|
||||||
|
})
|
||||||
|
};
|
||||||
|
Self {
|
||||||
|
y_pipeline: mk("y_main"),
|
||||||
|
uv_pipeline: mk("uv_main"),
|
||||||
|
bind_group_layout,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Record RGBA→NV12 into `encoder`. `out_buffer` must be `STORAGE | COPY_SRC` of at
|
||||||
|
/// least [`nv12_len`] bytes. Caller must ensure [`supports`]`(width, height)`.
|
||||||
|
pub fn convert(
|
||||||
|
&self,
|
||||||
|
device: &wgpu::Device,
|
||||||
|
encoder: &mut wgpu::CommandEncoder,
|
||||||
|
rgba_view: &wgpu::TextureView,
|
||||||
|
out_buffer: &wgpu::Buffer,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
) {
|
||||||
|
debug_assert!(supports(width, height));
|
||||||
|
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
|
label: Some("nv12_bg"),
|
||||||
|
layout: &self.bind_group_layout,
|
||||||
|
entries: &[
|
||||||
|
wgpu::BindGroupEntry { binding: 0, resource: wgpu::BindingResource::TextureView(rgba_view) },
|
||||||
|
wgpu::BindGroupEntry { binding: 1, resource: out_buffer.as_entire_binding() },
|
||||||
|
],
|
||||||
|
});
|
||||||
|
let mut pass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
|
||||||
|
label: Some("nv12_pass"),
|
||||||
|
timestamp_writes: None,
|
||||||
|
});
|
||||||
|
pass.set_bind_group(0, &bind_group, &[]);
|
||||||
|
let wg = 8u32;
|
||||||
|
// Y: one thread per 4 horizontal luma samples.
|
||||||
|
pass.set_pipeline(&self.y_pipeline);
|
||||||
|
pass.dispatch_workgroups(((width / 4) + wg - 1) / wg, (height + wg - 1) / wg, 1);
|
||||||
|
// UV: one thread per 4 interleaved UV bytes = 2 chroma columns; (W/4)×(H/2) threads.
|
||||||
|
pass.set_pipeline(&self.uv_pipeline);
|
||||||
|
pass.dispatch_workgroups(((width / 4) + wg - 1) / wg, ((height / 2) + wg - 1) / wg, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// CPU reference producing the exact bytes the shader should — used by tests to verify
|
||||||
|
/// the GPU output on real hardware.
|
||||||
|
pub fn cpu_reference(rgba: &[u8], width: u32, height: u32) -> Vec<u8> {
|
||||||
|
let w = width as usize;
|
||||||
|
let h = height as usize;
|
||||||
|
let mut out = vec![0u8; nv12_len(width, height)];
|
||||||
|
let to_byte = |v: f32| (v.clamp(0.0, 1.0) * 255.0 + 0.5) as u8;
|
||||||
|
let px = |x: usize, y: usize| {
|
||||||
|
let i = (y * w + x) * 4;
|
||||||
|
[rgba[i] as f32 / 255.0, rgba[i + 1] as f32 / 255.0, rgba[i + 2] as f32 / 255.0]
|
||||||
|
};
|
||||||
|
// Y
|
||||||
|
for y in 0..h {
|
||||||
|
for x in 0..w {
|
||||||
|
let p = px(x, y);
|
||||||
|
out[y * w + x] = to_byte(0.2126 * p[0] + 0.7152 * p[1] + 0.0722 * p[2]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Interleaved UV (2x2 box average)
|
||||||
|
let y_size = w * h;
|
||||||
|
for cy in 0..h / 2 {
|
||||||
|
for cx in 0..w / 2 {
|
||||||
|
let mut acc = [0.0f32; 3];
|
||||||
|
for (dx, dy) in [(0, 0), (1, 0), (0, 1), (1, 1)] {
|
||||||
|
let p = px(2 * cx + dx, 2 * cy + dy);
|
||||||
|
acc[0] += p[0]; acc[1] += p[1]; acc[2] += p[2];
|
||||||
|
}
|
||||||
|
let a = [acc[0] / 4.0, acc[1] / 4.0, acc[2] / 4.0];
|
||||||
|
let u = -0.1146 * a[0] - 0.3854 * a[1] + 0.5000 * a[2] + 0.5;
|
||||||
|
let v = 0.5000 * a[0] - 0.4542 * a[1] - 0.0458 * a[2] + 0.5;
|
||||||
|
out[y_size + cy * w + 2 * cx] = to_byte(u);
|
||||||
|
out[y_size + cy * w + 2 * cx + 1] = to_byte(v);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
out
|
||||||
|
}
|
||||||
|
|
||||||
|
const SHADER: &str = r#"
|
||||||
|
@group(0) @binding(0) var input_rgba: texture_2d<f32>;
|
||||||
|
@group(0) @binding(1) var<storage, read_write> out_buf: array<u32>;
|
||||||
|
|
||||||
|
fn to_byte(v: f32) -> u32 { return u32(clamp(v, 0.0, 1.0) * 255.0 + 0.5); }
|
||||||
|
|
||||||
|
// Y plane: pack 4 horizontal luma bytes.
|
||||||
|
@compute @workgroup_size(8, 8, 1)
|
||||||
|
fn y_main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||||
|
let dims = textureDimensions(input_rgba);
|
||||||
|
let w = dims.x;
|
||||||
|
let h = dims.y;
|
||||||
|
let x4 = gid.x * 4u;
|
||||||
|
let y = gid.y;
|
||||||
|
if (x4 >= w || y >= h) { return; }
|
||||||
|
var packed: u32 = 0u;
|
||||||
|
for (var i = 0u; i < 4u; i = i + 1u) {
|
||||||
|
let c = textureLoad(input_rgba, vec2<u32>(x4 + i, y), 0).rgb;
|
||||||
|
let yy = 0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b;
|
||||||
|
packed = packed | (to_byte(yy) << (8u * i));
|
||||||
|
}
|
||||||
|
out_buf[(y * w + x4) / 4u] = packed;
|
||||||
|
}
|
||||||
|
|
||||||
|
// UV plane: each thread writes 4 interleaved bytes = U0 V0 U1 V1 for 2 chroma columns.
|
||||||
|
@compute @workgroup_size(8, 8, 1)
|
||||||
|
fn uv_main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||||
|
let dims = textureDimensions(input_rgba);
|
||||||
|
let w = dims.x;
|
||||||
|
let h = dims.y;
|
||||||
|
let k = gid.x; // chroma-column pair index: covers columns 2k, 2k+1
|
||||||
|
let cy = gid.y;
|
||||||
|
if (k * 2u >= w / 2u || cy >= h / 2u) { return; }
|
||||||
|
let y_size = w * h;
|
||||||
|
|
||||||
|
var packed: u32 = 0u;
|
||||||
|
for (var j = 0u; j < 2u; j = j + 1u) {
|
||||||
|
let cx = 2u * k + j; // chroma column
|
||||||
|
let sx = 2u * cx;
|
||||||
|
let sy = 2u * cy;
|
||||||
|
let p00 = textureLoad(input_rgba, vec2<u32>(sx, sy), 0).rgb;
|
||||||
|
let p10 = textureLoad(input_rgba, vec2<u32>(sx + 1u, sy), 0).rgb;
|
||||||
|
let p01 = textureLoad(input_rgba, vec2<u32>(sx, sy + 1u), 0).rgb;
|
||||||
|
let p11 = textureLoad(input_rgba, vec2<u32>(sx + 1u, sy + 1u), 0).rgb;
|
||||||
|
let a = (p00 + p10 + p01 + p11) * 0.25;
|
||||||
|
let u = -0.1146 * a.r - 0.3854 * a.g + 0.5000 * a.b + 0.5;
|
||||||
|
let v = 0.5000 * a.r - 0.4542 * a.g - 0.0458 * a.b + 0.5;
|
||||||
|
packed = packed | (to_byte(u) << (16u * j)); // byte 0 or 2
|
||||||
|
packed = packed | (to_byte(v) << (16u * j + 8u)); // byte 1 or 3
|
||||||
|
}
|
||||||
|
// UV row stride is w bytes; this thread writes 4 bytes at column 4k.
|
||||||
|
out_buf[(y_size + cy * w + 4u * k) / 4u] = packed;
|
||||||
|
}
|
||||||
|
"#;
|
||||||
|
|
@ -0,0 +1,145 @@
|
||||||
|
//! Fragment-shader RGBA→NV12 conversion that **renders** luma/chroma into the encoder
|
||||||
|
//! surface's plane textures (R8 Y, RG8 UV). Render targets (not compute storage) so it
|
||||||
|
//! works with the DMA-BUF-imported plane images, which aren't storage-writable.
|
||||||
|
//!
|
||||||
|
//! BT.709 full-range, matching `nv12::cpu_reference` and the encoder's color tags.
|
||||||
|
|
||||||
|
/// Converts a bound RGBA texture into a Y plane (R8) and a UV plane (RG8) via two passes.
|
||||||
|
pub struct Rgba2Nv12 {
|
||||||
|
y_pipeline: wgpu::RenderPipeline,
|
||||||
|
uv_pipeline: wgpu::RenderPipeline,
|
||||||
|
bgl: wgpu::BindGroupLayout,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Rgba2Nv12 {
|
||||||
|
pub fn new(device: &wgpu::Device) -> Self {
|
||||||
|
let bgl = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
|
label: Some("rgba2nv12_bgl"),
|
||||||
|
entries: &[wgpu::BindGroupLayoutEntry {
|
||||||
|
binding: 0,
|
||||||
|
visibility: wgpu::ShaderStages::FRAGMENT,
|
||||||
|
ty: wgpu::BindingType::Texture {
|
||||||
|
sample_type: wgpu::TextureSampleType::Float { filterable: false },
|
||||||
|
view_dimension: wgpu::TextureViewDimension::D2,
|
||||||
|
multisampled: false,
|
||||||
|
},
|
||||||
|
count: None,
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
let layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
|
label: Some("rgba2nv12_pl"),
|
||||||
|
bind_group_layouts: &[&bgl],
|
||||||
|
push_constant_ranges: &[],
|
||||||
|
});
|
||||||
|
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||||
|
label: Some("rgba2nv12_shader"),
|
||||||
|
source: wgpu::ShaderSource::Wgsl(SHADER.into()),
|
||||||
|
});
|
||||||
|
let mk = |fs: &str, fmt: wgpu::TextureFormat| {
|
||||||
|
device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||||
|
label: Some("rgba2nv12_pipeline"),
|
||||||
|
layout: Some(&layout),
|
||||||
|
vertex: wgpu::VertexState {
|
||||||
|
module: &shader,
|
||||||
|
entry_point: Some("vs_main"),
|
||||||
|
buffers: &[],
|
||||||
|
compilation_options: Default::default(),
|
||||||
|
},
|
||||||
|
fragment: Some(wgpu::FragmentState {
|
||||||
|
module: &shader,
|
||||||
|
entry_point: Some(fs),
|
||||||
|
targets: &[Some(fmt.into())],
|
||||||
|
compilation_options: Default::default(),
|
||||||
|
}),
|
||||||
|
primitive: wgpu::PrimitiveState {
|
||||||
|
topology: wgpu::PrimitiveTopology::TriangleList,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
depth_stencil: None,
|
||||||
|
multisample: Default::default(),
|
||||||
|
multiview: None,
|
||||||
|
cache: None,
|
||||||
|
})
|
||||||
|
};
|
||||||
|
Self {
|
||||||
|
y_pipeline: mk("y_fs", wgpu::TextureFormat::R8Unorm),
|
||||||
|
uv_pipeline: mk("uv_fs", wgpu::TextureFormat::Rg8Unorm),
|
||||||
|
bgl,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Record both plane passes. `y_view`/`uv_view` are the R8/RG8 plane render targets.
|
||||||
|
pub fn convert(
|
||||||
|
&self,
|
||||||
|
device: &wgpu::Device,
|
||||||
|
encoder: &mut wgpu::CommandEncoder,
|
||||||
|
rgba_view: &wgpu::TextureView,
|
||||||
|
y_view: &wgpu::TextureView,
|
||||||
|
uv_view: &wgpu::TextureView,
|
||||||
|
) {
|
||||||
|
let bg = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
|
label: Some("rgba2nv12_bg"),
|
||||||
|
layout: &self.bgl,
|
||||||
|
entries: &[wgpu::BindGroupEntry {
|
||||||
|
binding: 0,
|
||||||
|
resource: wgpu::BindingResource::TextureView(rgba_view),
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
for (pipeline, view) in [(&self.y_pipeline, y_view), (&self.uv_pipeline, uv_view)] {
|
||||||
|
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
|
label: Some("rgba2nv12_pass"),
|
||||||
|
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||||
|
view,
|
||||||
|
resolve_target: None,
|
||||||
|
depth_slice: None,
|
||||||
|
ops: wgpu::Operations {
|
||||||
|
load: wgpu::LoadOp::Clear(wgpu::Color::TRANSPARENT),
|
||||||
|
store: wgpu::StoreOp::Store,
|
||||||
|
},
|
||||||
|
})],
|
||||||
|
depth_stencil_attachment: None,
|
||||||
|
timestamp_writes: None,
|
||||||
|
occlusion_query_set: None,
|
||||||
|
});
|
||||||
|
pass.set_pipeline(pipeline);
|
||||||
|
pass.set_bind_group(0, &bg, &[]);
|
||||||
|
pass.draw(0..3, 0..1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const SHADER: &str = r#"
|
||||||
|
@group(0) @binding(0) var input_rgba: texture_2d<f32>;
|
||||||
|
|
||||||
|
// Fullscreen triangle.
|
||||||
|
@vertex
|
||||||
|
fn vs_main(@builtin(vertex_index) vi: u32) -> @builtin(position) vec4<f32> {
|
||||||
|
let x = f32((vi << 1u) & 2u);
|
||||||
|
let y = f32(vi & 2u);
|
||||||
|
return vec4<f32>(x * 2.0 - 1.0, 1.0 - y * 2.0, 0.0, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn load(p: vec2<i32>) -> vec3<f32> {
|
||||||
|
return textureLoad(input_rgba, p, 0).rgb;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Y plane (full res): one luma byte per pixel.
|
||||||
|
@fragment
|
||||||
|
fn y_fs(@builtin(position) pos: vec4<f32>) -> @location(0) vec4<f32> {
|
||||||
|
let c = load(vec2<i32>(i32(pos.x), i32(pos.y)));
|
||||||
|
let y = 0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b;
|
||||||
|
return vec4<f32>(y, 0.0, 0.0, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// UV plane (half res): 2x2 box-averaged chroma, interleaved into RG.
|
||||||
|
@fragment
|
||||||
|
fn uv_fs(@builtin(position) pos: vec4<f32>) -> @location(0) vec4<f32> {
|
||||||
|
let sx = 2 * i32(pos.x);
|
||||||
|
let sy = 2 * i32(pos.y);
|
||||||
|
let a = (load(vec2<i32>(sx, sy)) + load(vec2<i32>(sx + 1, sy))
|
||||||
|
+ load(vec2<i32>(sx, sy + 1)) + load(vec2<i32>(sx + 1, sy + 1))) * 0.25;
|
||||||
|
let u = -0.1146 * a.r - 0.3854 * a.g + 0.5000 * a.b + 0.5;
|
||||||
|
let v = 0.5000 * a.r - 0.4542 * a.g - 0.0458 * a.b + 0.5;
|
||||||
|
return vec4<f32>(u, v, 0.0, 1.0);
|
||||||
|
}
|
||||||
|
"#;
|
||||||
|
|
@ -0,0 +1,513 @@
|
||||||
|
//! VAAPI hardware H.264 encoding (Linux/Intel/AMD).
|
||||||
|
//!
|
||||||
|
//! Level 1 (this module first): a CPU-fed encoder — upload NV12 frames to VAAPI
|
||||||
|
//! surfaces (`av_hwframe_transfer_data`) and encode with `h264_vaapi`. This proves the
|
||||||
|
//! encoder works and establishes the FFI scaffolding. Level 2 (zero-copy: GPU writes
|
||||||
|
//! NV12 straight into the VAAPI surface via DMA-BUF) builds on this.
|
||||||
|
//!
|
||||||
|
//! All `unsafe` FFmpeg FFI is contained here.
|
||||||
|
|
||||||
|
use ffmpeg_sys_next as ff;
|
||||||
|
use std::ffi::CString;
|
||||||
|
use std::ptr;
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
fn averror(e: i32) -> i32 {
|
||||||
|
-e
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Create a VAAPI hwdevice on `/dev/dri/renderD128`, trying driver names in turn.
|
||||||
|
///
|
||||||
|
/// libva's auto-selection can pick a driver that doesn't support the GPU — notably it
|
||||||
|
/// chooses the legacy `i965` driver on newer Intel parts (Gen 11+) where the modern `iHD`
|
||||||
|
/// driver is required. Each `av_hwdevice_ctx_create` opens a fresh VADisplay, so
|
||||||
|
/// `LIBVA_DRIVER_NAME` is re-read per attempt. We try `iHD` first (modern Intel), then the
|
||||||
|
/// caller's original setting, then `i965` (older Intel) and `radeonsi` (AMD). On success the
|
||||||
|
/// working driver name is left in the env; on total failure the original value is restored.
|
||||||
|
pub fn create_device() -> Result<*mut ff::AVBufferRef, String> {
|
||||||
|
unsafe {
|
||||||
|
let node = CString::new("/dev/dri/renderD128").unwrap();
|
||||||
|
let original = std::env::var_os("LIBVA_DRIVER_NAME");
|
||||||
|
let attempts: [Option<&str>; 4] = [Some("iHD"), None, Some("i965"), Some("radeonsi")];
|
||||||
|
for drv in attempts {
|
||||||
|
match drv {
|
||||||
|
Some(d) => std::env::set_var("LIBVA_DRIVER_NAME", d),
|
||||||
|
// `None` = the caller's original setting (or libva auto if unset).
|
||||||
|
None => match &original {
|
||||||
|
Some(v) => std::env::set_var("LIBVA_DRIVER_NAME", v),
|
||||||
|
None => std::env::remove_var("LIBVA_DRIVER_NAME"),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
let mut hw: *mut ff::AVBufferRef = ptr::null_mut();
|
||||||
|
if ff::av_hwdevice_ctx_create(
|
||||||
|
&mut hw,
|
||||||
|
ff::AVHWDeviceType::AV_HWDEVICE_TYPE_VAAPI,
|
||||||
|
node.as_ptr(),
|
||||||
|
ptr::null_mut(),
|
||||||
|
0,
|
||||||
|
) >= 0
|
||||||
|
{
|
||||||
|
return Ok(hw);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
match &original {
|
||||||
|
Some(v) => std::env::set_var("LIBVA_DRIVER_NAME", v),
|
||||||
|
None => std::env::remove_var("LIBVA_DRIVER_NAME"),
|
||||||
|
}
|
||||||
|
Err("av_hwdevice_ctx_create(VAAPI) failed for all drivers (iHD/i965/radeonsi)".into())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Copy tight NV12 (`Y` then interleaved `UV`) into an AVFrame's planes, respecting
|
||||||
|
/// each plane's linesize (which FFmpeg may pad).
|
||||||
|
unsafe fn fill_nv12(frame: *mut ff::AVFrame, nv12: &[u8], width: u32, height: u32) {
|
||||||
|
let w = width as usize;
|
||||||
|
let h = height as usize;
|
||||||
|
// Y plane: h rows of w bytes.
|
||||||
|
let dst_y = (*frame).data[0];
|
||||||
|
let ls_y = (*frame).linesize[0] as usize;
|
||||||
|
for row in 0..h {
|
||||||
|
let src = &nv12[row * w..row * w + w];
|
||||||
|
ptr::copy_nonoverlapping(src.as_ptr(), dst_y.add(row * ls_y), w);
|
||||||
|
}
|
||||||
|
// UV plane: h/2 rows of w bytes (interleaved U,V), source offset starts at w*h.
|
||||||
|
let dst_uv = (*frame).data[1];
|
||||||
|
let ls_uv = (*frame).linesize[1] as usize;
|
||||||
|
let uv_off = w * h;
|
||||||
|
for row in 0..h / 2 {
|
||||||
|
let src = &nv12[uv_off + row * w..uv_off + row * w + w];
|
||||||
|
ptr::copy_nonoverlapping(src.as_ptr(), dst_uv.add(row * ls_uv), w);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A VAAPI NV12 surface mapped to a DMA-BUF, with its layout extracted for Vulkan import.
|
||||||
|
/// Keeps the FFmpeg handles alive; the `fd` stays valid until drop (dup it for Vulkan).
|
||||||
|
pub struct MappedSurface {
|
||||||
|
hw_device: *mut ff::AVBufferRef,
|
||||||
|
frames_ref: *mut ff::AVBufferRef,
|
||||||
|
surf: *mut ff::AVFrame,
|
||||||
|
drm: *mut ff::AVFrame,
|
||||||
|
pub width: u32,
|
||||||
|
pub height: u32,
|
||||||
|
pub fd: i32,
|
||||||
|
pub size: u64,
|
||||||
|
pub modifier: u64,
|
||||||
|
pub y_offset: u64,
|
||||||
|
pub y_pitch: u64,
|
||||||
|
pub uv_offset: u64,
|
||||||
|
pub uv_pitch: u64,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MappedSurface {
|
||||||
|
/// Allocate a VAAPI NV12 surface and map it to DRM-PRIME.
|
||||||
|
pub fn alloc(width: u32, height: u32) -> Result<Self, String> {
|
||||||
|
unsafe {
|
||||||
|
let mut hw_device: *mut ff::AVBufferRef = ptr::null_mut();
|
||||||
|
let node = CString::new("/dev/dri/renderD128").unwrap();
|
||||||
|
if ff::av_hwdevice_ctx_create(
|
||||||
|
&mut hw_device,
|
||||||
|
ff::AVHWDeviceType::AV_HWDEVICE_TYPE_VAAPI,
|
||||||
|
node.as_ptr(),
|
||||||
|
ptr::null_mut(),
|
||||||
|
0,
|
||||||
|
) < 0
|
||||||
|
{
|
||||||
|
return Err("av_hwdevice_ctx_create failed".into());
|
||||||
|
}
|
||||||
|
let frames_ref = ff::av_hwframe_ctx_alloc(hw_device);
|
||||||
|
if frames_ref.is_null() {
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_ctx_alloc failed".into());
|
||||||
|
}
|
||||||
|
{
|
||||||
|
let fctx = (*frames_ref).data as *mut ff::AVHWFramesContext;
|
||||||
|
(*fctx).format = ff::AVPixelFormat::AV_PIX_FMT_VAAPI;
|
||||||
|
(*fctx).sw_format = ff::AVPixelFormat::AV_PIX_FMT_NV12;
|
||||||
|
(*fctx).width = width as i32;
|
||||||
|
(*fctx).height = height as i32;
|
||||||
|
(*fctx).initial_pool_size = 4;
|
||||||
|
}
|
||||||
|
if ff::av_hwframe_ctx_init(frames_ref) < 0 {
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_ctx_init failed".into());
|
||||||
|
}
|
||||||
|
let surf = ff::av_frame_alloc();
|
||||||
|
if ff::av_hwframe_get_buffer(frames_ref, surf, 0) < 0 {
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_get_buffer failed".into());
|
||||||
|
}
|
||||||
|
let drm = ff::av_frame_alloc();
|
||||||
|
(*drm).format = ff::AVPixelFormat::AV_PIX_FMT_DRM_PRIME as i32;
|
||||||
|
let flags = ff::AV_HWFRAME_MAP_DIRECT as i32
|
||||||
|
| ff::AV_HWFRAME_MAP_READ as i32
|
||||||
|
| ff::AV_HWFRAME_MAP_WRITE as i32;
|
||||||
|
if ff::av_hwframe_map(drm, surf, flags) < 0 {
|
||||||
|
ff::av_frame_free(&mut (drm as *mut _));
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_map failed".into());
|
||||||
|
}
|
||||||
|
let desc = (*drm).data[0] as *const ff::AVDRMFrameDescriptor;
|
||||||
|
// Expect 1 object, 2 layers (Y=R8, UV=GR88).
|
||||||
|
if (*desc).nb_objects != 1 || (*desc).nb_layers != 2 {
|
||||||
|
return Err(format!(
|
||||||
|
"unexpected DRM layout: {} objects, {} layers",
|
||||||
|
(*desc).nb_objects, (*desc).nb_layers
|
||||||
|
));
|
||||||
|
}
|
||||||
|
let obj = &(*desc).objects[0];
|
||||||
|
let y = &(*desc).layers[0].planes[0];
|
||||||
|
let uv = &(*desc).layers[1].planes[0];
|
||||||
|
Ok(MappedSurface {
|
||||||
|
hw_device,
|
||||||
|
frames_ref,
|
||||||
|
surf,
|
||||||
|
drm,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
fd: obj.fd,
|
||||||
|
size: obj.size as u64,
|
||||||
|
modifier: obj.format_modifier,
|
||||||
|
y_offset: y.offset as u64,
|
||||||
|
y_pitch: y.pitch as u64,
|
||||||
|
uv_offset: uv.offset as u64,
|
||||||
|
uv_pitch: uv.pitch as u64,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The underlying VASurface AVFrame (to hand to the encoder).
|
||||||
|
pub fn av_frame(&self) -> *mut ff::AVFrame {
|
||||||
|
self.surf
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Read the surface back to tight CPU NV12 (for verifying what the GPU wrote).
|
||||||
|
pub fn readback_nv12(&self) -> Result<Vec<u8>, String> {
|
||||||
|
unsafe {
|
||||||
|
let sw = ff::av_frame_alloc();
|
||||||
|
(*sw).format = ff::AVPixelFormat::AV_PIX_FMT_NV12 as i32;
|
||||||
|
(*sw).width = self.width as i32;
|
||||||
|
(*sw).height = self.height as i32;
|
||||||
|
if ff::av_frame_get_buffer(sw, 0) < 0 {
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
return Err("av_frame_get_buffer failed".into());
|
||||||
|
}
|
||||||
|
if ff::av_hwframe_transfer_data(sw, self.surf, 0) < 0 {
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
return Err("av_hwframe_transfer_data (download) failed".into());
|
||||||
|
}
|
||||||
|
let w = self.width as usize;
|
||||||
|
let h = self.height as usize;
|
||||||
|
let mut out = vec![0u8; w * h + w * (h / 2)];
|
||||||
|
let ls_y = (*sw).linesize[0] as usize;
|
||||||
|
for row in 0..h {
|
||||||
|
let src = (*sw).data[0].add(row * ls_y);
|
||||||
|
ptr::copy_nonoverlapping(src, out.as_mut_ptr().add(row * w), w);
|
||||||
|
}
|
||||||
|
let ls_uv = (*sw).linesize[1] as usize;
|
||||||
|
let uv_off = w * h;
|
||||||
|
for row in 0..h / 2 {
|
||||||
|
let src = (*sw).data[1].add(row * ls_uv);
|
||||||
|
ptr::copy_nonoverlapping(src, out.as_mut_ptr().add(uv_off + row * w), w);
|
||||||
|
}
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
Ok(out)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Drop for MappedSurface {
|
||||||
|
fn drop(&mut self) {
|
||||||
|
unsafe {
|
||||||
|
ff::av_frame_free(&mut (self.drm as *mut _));
|
||||||
|
ff::av_frame_free(&mut (self.surf as *mut _));
|
||||||
|
let mut fr = self.frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut self.hw_device);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Allocate one VAAPI NV12 surface, map it to a DRM-PRIME descriptor, and return a
|
||||||
|
/// human-readable dump of its DMA-BUF layout (object fds/size/modifier; layer fourcc;
|
||||||
|
/// per-plane object/offset/pitch). The format **modifier** decides the zero-copy path:
|
||||||
|
/// `0` = LINEAR (compute can write a linear NV12 buffer/image), anything else = tiled
|
||||||
|
/// (needs a GPU copy into the tiled surface, or a linear import VAAPI accepts).
|
||||||
|
pub fn probe_surface_drm(width: u32, height: u32) -> Result<String, String> {
|
||||||
|
unsafe {
|
||||||
|
let mut hw_device: *mut ff::AVBufferRef = ptr::null_mut();
|
||||||
|
let node = CString::new("/dev/dri/renderD128").unwrap();
|
||||||
|
if ff::av_hwdevice_ctx_create(
|
||||||
|
&mut hw_device,
|
||||||
|
ff::AVHWDeviceType::AV_HWDEVICE_TYPE_VAAPI,
|
||||||
|
node.as_ptr(),
|
||||||
|
ptr::null_mut(),
|
||||||
|
0,
|
||||||
|
) < 0
|
||||||
|
{
|
||||||
|
return Err("av_hwdevice_ctx_create(VAAPI) failed".into());
|
||||||
|
}
|
||||||
|
|
||||||
|
let frames_ref = ff::av_hwframe_ctx_alloc(hw_device);
|
||||||
|
if frames_ref.is_null() {
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_ctx_alloc failed".into());
|
||||||
|
}
|
||||||
|
{
|
||||||
|
let fctx = (*frames_ref).data as *mut ff::AVHWFramesContext;
|
||||||
|
(*fctx).format = ff::AVPixelFormat::AV_PIX_FMT_VAAPI;
|
||||||
|
(*fctx).sw_format = ff::AVPixelFormat::AV_PIX_FMT_NV12;
|
||||||
|
(*fctx).width = width as i32;
|
||||||
|
(*fctx).height = height as i32;
|
||||||
|
(*fctx).initial_pool_size = 2;
|
||||||
|
}
|
||||||
|
if ff::av_hwframe_ctx_init(frames_ref) < 0 {
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_ctx_init failed".into());
|
||||||
|
}
|
||||||
|
|
||||||
|
let surf = ff::av_frame_alloc();
|
||||||
|
if ff::av_hwframe_get_buffer(frames_ref, surf, 0) < 0 {
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err("av_hwframe_get_buffer failed".into());
|
||||||
|
}
|
||||||
|
|
||||||
|
let drm = ff::av_frame_alloc();
|
||||||
|
(*drm).format = ff::AVPixelFormat::AV_PIX_FMT_DRM_PRIME as i32;
|
||||||
|
let flags = ff::AV_HWFRAME_MAP_DIRECT as i32
|
||||||
|
| ff::AV_HWFRAME_MAP_READ as i32
|
||||||
|
| ff::AV_HWFRAME_MAP_WRITE as i32;
|
||||||
|
let r = ff::av_hwframe_map(drm, surf, flags);
|
||||||
|
if r < 0 {
|
||||||
|
ff::av_frame_free(&mut (drm as *mut _));
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
return Err(format!("av_hwframe_map(DRM_PRIME) failed: {r}"));
|
||||||
|
}
|
||||||
|
|
||||||
|
let desc = (*drm).data[0] as *const ff::AVDRMFrameDescriptor;
|
||||||
|
let mut s = format!("VAAPI NV12 {width}x{height} surface as DRM-PRIME:\n");
|
||||||
|
s += &format!(" nb_objects = {}\n", (*desc).nb_objects);
|
||||||
|
for o in 0..(*desc).nb_objects as usize {
|
||||||
|
let obj = &(*desc).objects[o];
|
||||||
|
s += &format!(
|
||||||
|
" object[{o}]: fd={} size={} format_modifier=0x{:016x}{}\n",
|
||||||
|
obj.fd,
|
||||||
|
obj.size,
|
||||||
|
obj.format_modifier,
|
||||||
|
if obj.format_modifier == 0 { " (LINEAR)" } else { " (tiled)" },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
s += &format!(" nb_layers = {}\n", (*desc).nb_layers);
|
||||||
|
for l in 0..(*desc).nb_layers as usize {
|
||||||
|
let lay = &(*desc).layers[l];
|
||||||
|
let f = lay.format;
|
||||||
|
let fourcc = [(f & 0xff) as u8, ((f >> 8) & 0xff) as u8, ((f >> 16) & 0xff) as u8, ((f >> 24) & 0xff) as u8];
|
||||||
|
s += &format!(
|
||||||
|
" layer[{l}]: format='{}' (0x{:08x}) nb_planes={}\n",
|
||||||
|
String::from_utf8_lossy(&fourcc),
|
||||||
|
f,
|
||||||
|
lay.nb_planes,
|
||||||
|
);
|
||||||
|
for p in 0..lay.nb_planes as usize {
|
||||||
|
let pl = &lay.planes[p];
|
||||||
|
s += &format!(
|
||||||
|
" plane[{p}]: object_index={} offset={} pitch={}\n",
|
||||||
|
pl.object_index, pl.offset, pl.pitch,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ff::av_frame_free(&mut (drm as *mut _));
|
||||||
|
ff::av_frame_free(&mut (surf as *mut _));
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::av_buffer_unref(&mut hw_device);
|
||||||
|
Ok(s)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Encode NV12 frames with `h264_vaapi` and write the raw Annex-B H.264 to `out_path`.
|
||||||
|
/// Returns the number of encoded packets. `Err` (rather than panic) when VAAPI/the
|
||||||
|
/// encoder is unavailable, so callers can fall back.
|
||||||
|
pub fn encode_nv12_to_file(
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
frames: &[Vec<u8>],
|
||||||
|
framerate: i32,
|
||||||
|
out_path: &str,
|
||||||
|
) -> Result<usize, String> {
|
||||||
|
unsafe {
|
||||||
|
// 1. VAAPI device.
|
||||||
|
let mut hw_device: *mut ff::AVBufferRef = ptr::null_mut();
|
||||||
|
let node = CString::new("/dev/dri/renderD128").unwrap();
|
||||||
|
let r = ff::av_hwdevice_ctx_create(
|
||||||
|
&mut hw_device,
|
||||||
|
ff::AVHWDeviceType::AV_HWDEVICE_TYPE_VAAPI,
|
||||||
|
node.as_ptr(),
|
||||||
|
ptr::null_mut(),
|
||||||
|
0,
|
||||||
|
);
|
||||||
|
if r < 0 {
|
||||||
|
return Err(format!("av_hwdevice_ctx_create(VAAPI) failed: {r}"));
|
||||||
|
}
|
||||||
|
|
||||||
|
let cleanup_dev = |dev: *mut ff::AVBufferRef| {
|
||||||
|
let mut d = dev;
|
||||||
|
ff::av_buffer_unref(&mut d);
|
||||||
|
};
|
||||||
|
|
||||||
|
// 2. Encoder.
|
||||||
|
let name = CString::new("h264_vaapi").unwrap();
|
||||||
|
let codec = ff::avcodec_find_encoder_by_name(name.as_ptr());
|
||||||
|
if codec.is_null() {
|
||||||
|
cleanup_dev(hw_device);
|
||||||
|
return Err("encoder h264_vaapi not found in this FFmpeg build".into());
|
||||||
|
}
|
||||||
|
let enc = ff::avcodec_alloc_context3(codec);
|
||||||
|
if enc.is_null() {
|
||||||
|
cleanup_dev(hw_device);
|
||||||
|
return Err("avcodec_alloc_context3 failed".into());
|
||||||
|
}
|
||||||
|
(*enc).width = width as i32;
|
||||||
|
(*enc).height = height as i32;
|
||||||
|
(*enc).time_base = ff::AVRational { num: 1, den: framerate };
|
||||||
|
(*enc).framerate = ff::AVRational { num: framerate, den: 1 };
|
||||||
|
(*enc).pix_fmt = ff::AVPixelFormat::AV_PIX_FMT_VAAPI;
|
||||||
|
|
||||||
|
// 3. HW frames context (VAAPI surfaces with NV12 sw layout).
|
||||||
|
let frames_ref = ff::av_hwframe_ctx_alloc(hw_device);
|
||||||
|
if frames_ref.is_null() {
|
||||||
|
ff::avcodec_free_context(&mut (enc as *mut _));
|
||||||
|
cleanup_dev(hw_device);
|
||||||
|
return Err("av_hwframe_ctx_alloc failed".into());
|
||||||
|
}
|
||||||
|
{
|
||||||
|
let fctx = (*frames_ref).data as *mut ff::AVHWFramesContext;
|
||||||
|
(*fctx).format = ff::AVPixelFormat::AV_PIX_FMT_VAAPI;
|
||||||
|
(*fctx).sw_format = ff::AVPixelFormat::AV_PIX_FMT_NV12;
|
||||||
|
(*fctx).width = width as i32;
|
||||||
|
(*fctx).height = height as i32;
|
||||||
|
(*fctx).initial_pool_size = 8;
|
||||||
|
}
|
||||||
|
let r = ff::av_hwframe_ctx_init(frames_ref);
|
||||||
|
if r < 0 {
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::avcodec_free_context(&mut (enc as *mut _));
|
||||||
|
cleanup_dev(hw_device);
|
||||||
|
return Err(format!("av_hwframe_ctx_init failed: {r}"));
|
||||||
|
}
|
||||||
|
(*enc).hw_frames_ctx = ff::av_buffer_ref(frames_ref);
|
||||||
|
|
||||||
|
// 4. Open.
|
||||||
|
let r = ff::avcodec_open2(enc, codec, ptr::null_mut());
|
||||||
|
if r < 0 {
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::avcodec_free_context(&mut (enc as *mut _));
|
||||||
|
cleanup_dev(hw_device);
|
||||||
|
return Err(format!("avcodec_open2(h264_vaapi) failed: {r}"));
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut out: Vec<u8> = Vec::new();
|
||||||
|
let pkt = ff::av_packet_alloc();
|
||||||
|
let mut count = 0usize;
|
||||||
|
|
||||||
|
// Drain helper: pull packets and append to `out`.
|
||||||
|
let drain = |enc: *mut ff::AVCodecContext, out: &mut Vec<u8>, count: &mut usize| -> Result<(), String> {
|
||||||
|
loop {
|
||||||
|
let r = ff::avcodec_receive_packet(enc, pkt);
|
||||||
|
if r == averror(libc::EAGAIN) || r == ff::AVERROR_EOF {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if r < 0 {
|
||||||
|
return Err(format!("avcodec_receive_packet failed: {r}"));
|
||||||
|
}
|
||||||
|
let data = std::slice::from_raw_parts((*pkt).data, (*pkt).size as usize);
|
||||||
|
out.extend_from_slice(data);
|
||||||
|
*count += 1;
|
||||||
|
ff::av_packet_unref(pkt);
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
};
|
||||||
|
|
||||||
|
let mut err: Option<String> = None;
|
||||||
|
for (i, nv12) in frames.iter().enumerate() {
|
||||||
|
// Software NV12 frame.
|
||||||
|
let sw = ff::av_frame_alloc();
|
||||||
|
(*sw).format = ff::AVPixelFormat::AV_PIX_FMT_NV12 as i32;
|
||||||
|
(*sw).width = width as i32;
|
||||||
|
(*sw).height = height as i32;
|
||||||
|
if ff::av_frame_get_buffer(sw, 0) < 0 {
|
||||||
|
err = Some("av_frame_get_buffer(sw) failed".into());
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
fill_nv12(sw, nv12, width, height);
|
||||||
|
|
||||||
|
// VAAPI surface frame + upload.
|
||||||
|
let hw = ff::av_frame_alloc();
|
||||||
|
if ff::av_hwframe_get_buffer(frames_ref, hw, 0) < 0 {
|
||||||
|
err = Some("av_hwframe_get_buffer failed".into());
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
ff::av_frame_free(&mut (hw as *mut _));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if ff::av_hwframe_transfer_data(hw, sw, 0) < 0 {
|
||||||
|
err = Some("av_hwframe_transfer_data failed".into());
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
ff::av_frame_free(&mut (hw as *mut _));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
(*hw).pts = i as i64;
|
||||||
|
|
||||||
|
let r = ff::avcodec_send_frame(enc, hw);
|
||||||
|
ff::av_frame_free(&mut (sw as *mut _));
|
||||||
|
ff::av_frame_free(&mut (hw as *mut _));
|
||||||
|
if r < 0 {
|
||||||
|
err = Some(format!("avcodec_send_frame failed: {r}"));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if let Err(e) = drain(enc, &mut out, &mut count) {
|
||||||
|
err = Some(e);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flush.
|
||||||
|
if err.is_none() {
|
||||||
|
ff::avcodec_send_frame(enc, ptr::null_mut());
|
||||||
|
if let Err(e) = drain(enc, &mut out, &mut count) {
|
||||||
|
err = Some(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cleanup.
|
||||||
|
ff::av_packet_free(&mut (pkt as *mut _));
|
||||||
|
let mut fr = frames_ref;
|
||||||
|
ff::av_buffer_unref(&mut fr);
|
||||||
|
ff::avcodec_free_context(&mut (enc as *mut _));
|
||||||
|
cleanup_dev(hw_device);
|
||||||
|
|
||||||
|
if let Some(e) = err {
|
||||||
|
return Err(e);
|
||||||
|
}
|
||||||
|
std::fs::write(out_path, &out).map_err(|e| format!("write {out_path}: {e}"))?;
|
||||||
|
Ok(count)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,152 @@
|
||||||
|
//! Custom wgpu Vulkan device that additionally enables `VK_EXT_image_drm_format_modifier`
|
||||||
|
//! (plus the external-memory extensions wgpu-hal already turns on), so we can import a
|
||||||
|
//! tiled VAAPI NV12 DMA-BUF as a Vulkan image. wgpu's safe API can't add arbitrary device
|
||||||
|
//! extensions, so we build the `VkDevice` ourselves and wrap it via `device_from_raw`.
|
||||||
|
//!
|
||||||
|
//! All `unsafe` is contained here. Returns owned handles the caller must keep alive
|
||||||
|
//! together (instance → adapter → device/queue).
|
||||||
|
|
||||||
|
use ash::vk;
|
||||||
|
use std::ffi::CStr;
|
||||||
|
|
||||||
|
/// A wgpu device/queue backed by a hand-built Vulkan device with DMA-BUF import enabled.
|
||||||
|
pub struct DrmDevice {
|
||||||
|
// Order matters for drop; wgpu handles refcount internally but we keep these owned.
|
||||||
|
pub device: wgpu::Device,
|
||||||
|
pub queue: wgpu::Queue,
|
||||||
|
pub adapter: wgpu::Adapter,
|
||||||
|
pub instance: wgpu::Instance,
|
||||||
|
/// The raw VkDevice (for the ash image-import calls in `dmabuf.rs`).
|
||||||
|
pub raw_device: ash::Device,
|
||||||
|
pub raw_physical_device: vk::PhysicalDevice,
|
||||||
|
pub raw_instance: ash::Instance,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Create the device, or `Err` if Vulkan/the extension isn't available (caller falls back).
|
||||||
|
pub fn create() -> Result<DrmDevice, String> {
|
||||||
|
unsafe { create_inner() }
|
||||||
|
}
|
||||||
|
|
||||||
|
unsafe fn create_inner() -> Result<DrmDevice, String> {
|
||||||
|
use wgpu_hal::vulkan::Api as Vk;
|
||||||
|
// Bring the HAL Instance trait into scope for `init` / `enumerate_adapters`.
|
||||||
|
use wgpu_hal::Instance as _;
|
||||||
|
|
||||||
|
// 1. HAL instance.
|
||||||
|
let hal_instance = wgpu_hal::vulkan::Instance::init(&wgpu_hal::InstanceDescriptor {
|
||||||
|
name: "gpu-video-encoder",
|
||||||
|
flags: wgpu::InstanceFlags::empty(),
|
||||||
|
memory_budget_thresholds: Default::default(),
|
||||||
|
backend_options: Default::default(),
|
||||||
|
})
|
||||||
|
.map_err(|e| format!("vulkan instance init failed: {e:?}"))?;
|
||||||
|
|
||||||
|
let ash_instance = hal_instance.shared_instance().raw_instance().clone();
|
||||||
|
|
||||||
|
// 2. Pick an adapter (prefer the integrated/discrete GPU).
|
||||||
|
let mut exposed_adapters = hal_instance.enumerate_adapters(None);
|
||||||
|
if exposed_adapters.is_empty() {
|
||||||
|
return Err("no Vulkan adapters".into());
|
||||||
|
}
|
||||||
|
// Prefer a real GPU over CPU/llvmpipe.
|
||||||
|
exposed_adapters.sort_by_key(|a| match a.info.device_type {
|
||||||
|
wgpu::DeviceType::DiscreteGpu => 0,
|
||||||
|
wgpu::DeviceType::IntegratedGpu => 1,
|
||||||
|
_ => 2,
|
||||||
|
});
|
||||||
|
let exposed = exposed_adapters.into_iter().next().unwrap();
|
||||||
|
let phys = exposed.adapter.raw_physical_device();
|
||||||
|
|
||||||
|
// 3. Queue family with graphics + compute.
|
||||||
|
let qf_props = ash_instance.get_physical_device_queue_family_properties(phys);
|
||||||
|
let family_index = qf_props
|
||||||
|
.iter()
|
||||||
|
.position(|p| {
|
||||||
|
p.queue_flags
|
||||||
|
.contains(vk::QueueFlags::GRAPHICS | vk::QueueFlags::COMPUTE)
|
||||||
|
})
|
||||||
|
.ok_or("no graphics+compute queue family")? as u32;
|
||||||
|
|
||||||
|
// 4. Extensions: what wgpu-hal wants + DRM modifier import set.
|
||||||
|
let mut ext_names: Vec<&'static CStr> =
|
||||||
|
exposed.adapter.required_device_extensions(exposed.features);
|
||||||
|
// Only the genuine extensions; external_memory / bind_memory2 / ycbcr / format_list
|
||||||
|
// are core in Vulkan 1.1+ (this device is 1.3) so they need no enabling.
|
||||||
|
let extra: &[&'static CStr] = &[
|
||||||
|
ash::ext::image_drm_format_modifier::NAME,
|
||||||
|
ash::khr::external_memory_fd::NAME,
|
||||||
|
ash::ext::external_memory_dma_buf::NAME,
|
||||||
|
ash::ext::queue_family_foreign::NAME,
|
||||||
|
];
|
||||||
|
for e in extra {
|
||||||
|
if !ext_names.contains(e) {
|
||||||
|
ext_names.push(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let ext_ptrs: Vec<*const i8> = ext_names.iter().map(|c| c.as_ptr()).collect();
|
||||||
|
|
||||||
|
// 5. Enable all supported physical-device features (so wgpu has what it needs) plus
|
||||||
|
// sampler YCbCr conversion (required for the NV12 multi-planar image).
|
||||||
|
let supported = ash_instance.get_physical_device_features(phys);
|
||||||
|
let mut ycbcr =
|
||||||
|
vk::PhysicalDeviceSamplerYcbcrConversionFeatures::default().sampler_ycbcr_conversion(true);
|
||||||
|
|
||||||
|
let priorities = [1.0f32];
|
||||||
|
let queue_info = vk::DeviceQueueCreateInfo::default()
|
||||||
|
.queue_family_index(family_index)
|
||||||
|
.queue_priorities(&priorities);
|
||||||
|
let queue_infos = [queue_info];
|
||||||
|
|
||||||
|
let create_info = vk::DeviceCreateInfo::default()
|
||||||
|
.queue_create_infos(&queue_infos)
|
||||||
|
.enabled_extension_names(&ext_ptrs)
|
||||||
|
.enabled_features(&supported)
|
||||||
|
.push_next(&mut ycbcr);
|
||||||
|
|
||||||
|
let ash_device = ash_instance
|
||||||
|
.create_device(phys, &create_info, None)
|
||||||
|
.map_err(|e| format!("vkCreateDevice failed: {e:?}"))?;
|
||||||
|
|
||||||
|
// 6. Wrap the raw device into a hal OpenDevice, then a wgpu device.
|
||||||
|
let open_device = exposed
|
||||||
|
.adapter
|
||||||
|
.device_from_raw(
|
||||||
|
ash_device.clone(),
|
||||||
|
None,
|
||||||
|
&ext_names,
|
||||||
|
exposed.features,
|
||||||
|
&wgpu::MemoryHints::default(),
|
||||||
|
family_index,
|
||||||
|
0,
|
||||||
|
)
|
||||||
|
.map_err(|e| format!("device_from_raw failed: {e:?}"))?;
|
||||||
|
|
||||||
|
let raw_physical_device = phys;
|
||||||
|
|
||||||
|
let wgpu_instance = wgpu::Instance::from_hal::<Vk>(hal_instance);
|
||||||
|
let wgpu_adapter = wgpu_instance.create_adapter_from_hal::<Vk>(exposed);
|
||||||
|
let (device, queue) = wgpu_adapter
|
||||||
|
.create_device_from_hal::<Vk>(
|
||||||
|
open_device,
|
||||||
|
&wgpu::DeviceDescriptor {
|
||||||
|
label: Some("drm-import-device"),
|
||||||
|
required_features: wgpu::Features::empty(),
|
||||||
|
// Vello's compute pipelines need more than downlevel limits (e.g.
|
||||||
|
// max_storage_buffers_per_shader_stage >= 5). This device only ever runs on a
|
||||||
|
// real VAAPI-capable GPU, so request the adapter's full limits.
|
||||||
|
required_limits: wgpu_adapter.limits(),
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
)
|
||||||
|
.map_err(|e| format!("create_device_from_hal failed: {e:?}"))?;
|
||||||
|
|
||||||
|
Ok(DrmDevice {
|
||||||
|
device,
|
||||||
|
queue,
|
||||||
|
adapter: wgpu_adapter,
|
||||||
|
instance: wgpu_instance,
|
||||||
|
raw_device: ash_device,
|
||||||
|
raw_physical_device,
|
||||||
|
raw_instance: ash_instance,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,42 @@
|
||||||
|
//! Step 1 of zero-copy: the custom Vulkan device with DMA-BUF import extensions builds
|
||||||
|
//! and can do a trivial GPU op. Skips (passes) when Vulkan is unavailable.
|
||||||
|
|
||||||
|
#![cfg(target_os = "linux")]
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn drm_device_creates_and_works() {
|
||||||
|
let dev = match gpu_video_encoder::vk_device::create() {
|
||||||
|
Ok(d) => d,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[drm-device] unavailable, skipping: {e}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
eprintln!("[drm-device] created custom Vulkan device OK");
|
||||||
|
|
||||||
|
// Trivial sanity op: write+read a small buffer, proving the wrapped device is usable.
|
||||||
|
let data: Vec<u8> = (0..256u32).map(|i| i as u8).collect();
|
||||||
|
let src = wgpu::util::DeviceExt::create_buffer_init(
|
||||||
|
&dev.device,
|
||||||
|
&wgpu::util::BufferInitDescriptor {
|
||||||
|
label: Some("src"),
|
||||||
|
contents: &data,
|
||||||
|
usage: wgpu::BufferUsages::COPY_SRC,
|
||||||
|
},
|
||||||
|
);
|
||||||
|
let dst = dev.device.create_buffer(&wgpu::BufferDescriptor {
|
||||||
|
label: Some("dst"),
|
||||||
|
size: 256,
|
||||||
|
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
|
||||||
|
mapped_at_creation: false,
|
||||||
|
});
|
||||||
|
let mut enc = dev.device.create_command_encoder(&Default::default());
|
||||||
|
enc.copy_buffer_to_buffer(&src, 0, &dst, 0, 256);
|
||||||
|
dev.queue.submit(Some(enc.finish()));
|
||||||
|
let slice = dst.slice(..);
|
||||||
|
slice.map_async(wgpu::MapMode::Read, |_| {});
|
||||||
|
let _ = dev.device.poll(wgpu::PollType::wait_indefinitely());
|
||||||
|
let got = slice.get_mapped_range().to_vec();
|
||||||
|
assert_eq!(got, data, "round-trip through custom device failed");
|
||||||
|
eprintln!("[drm-device] buffer round-trip OK on custom device");
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,117 @@
|
||||||
|
//! Real-hardware test: run the RGBA→NV12 compute on the GPU and check it byte-matches
|
||||||
|
//! the CPU reference. Skips (passes) if no GPU adapter is available.
|
||||||
|
|
||||||
|
use gpu_video_encoder::nv12::{cpu_reference, nv12_len, Nv12Converter};
|
||||||
|
|
||||||
|
fn device_queue() -> Option<(wgpu::Device, wgpu::Queue)> {
|
||||||
|
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
|
||||||
|
backends: wgpu::Backends::VULKAN | wgpu::Backends::GL,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||||
|
power_preference: wgpu::PowerPreference::HighPerformance,
|
||||||
|
force_fallback_adapter: false,
|
||||||
|
compatible_surface: None,
|
||||||
|
}))
|
||||||
|
.ok()?;
|
||||||
|
pollster::block_on(adapter.request_device(&wgpu::DeviceDescriptor {
|
||||||
|
label: Some("nv12-test"),
|
||||||
|
required_features: wgpu::Features::empty(),
|
||||||
|
required_limits: wgpu::Limits::downlevel_defaults(),
|
||||||
|
..Default::default()
|
||||||
|
}))
|
||||||
|
.ok()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A deterministic, varied RGBA pattern so luma and 2x2 chroma subsampling are exercised.
|
||||||
|
fn pattern(w: u32, h: u32) -> Vec<u8> {
|
||||||
|
let mut v = Vec::with_capacity((w * h * 4) as usize);
|
||||||
|
for y in 0..h {
|
||||||
|
for x in 0..w {
|
||||||
|
v.push(((x * 37 + y * 11) % 256) as u8); // R
|
||||||
|
v.push(((x * 5 + y * 53) % 256) as u8); // G
|
||||||
|
v.push(((x * 97 + y * 17) % 256) as u8); // B
|
||||||
|
v.push(255);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
v
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn gpu_nv12_matches_cpu_reference() {
|
||||||
|
let Some((device, queue)) = device_queue() else {
|
||||||
|
eprintln!("[gpu_nv12] no GPU adapter; skipping");
|
||||||
|
return;
|
||||||
|
};
|
||||||
|
|
||||||
|
let (w, h) = (64u32, 16u32);
|
||||||
|
let rgba = pattern(w, h);
|
||||||
|
|
||||||
|
// Source RGBA texture.
|
||||||
|
let tex = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: Some("src_rgba"),
|
||||||
|
size: wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: wgpu::TextureFormat::Rgba8Unorm,
|
||||||
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||||
|
view_formats: &[],
|
||||||
|
});
|
||||||
|
queue.write_texture(
|
||||||
|
wgpu::TexelCopyTextureInfo {
|
||||||
|
texture: &tex,
|
||||||
|
mip_level: 0,
|
||||||
|
origin: wgpu::Origin3d::ZERO,
|
||||||
|
aspect: wgpu::TextureAspect::All,
|
||||||
|
},
|
||||||
|
&rgba,
|
||||||
|
wgpu::TexelCopyBufferLayout { offset: 0, bytes_per_row: Some(w * 4), rows_per_image: Some(h) },
|
||||||
|
wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
);
|
||||||
|
let view = tex.create_view(&Default::default());
|
||||||
|
|
||||||
|
let len = nv12_len(w, h) as u64;
|
||||||
|
let out = device.create_buffer(&wgpu::BufferDescriptor {
|
||||||
|
label: Some("nv12_out"),
|
||||||
|
size: len,
|
||||||
|
usage: wgpu::BufferUsages::STORAGE | wgpu::BufferUsages::COPY_SRC,
|
||||||
|
mapped_at_creation: false,
|
||||||
|
});
|
||||||
|
let staging = device.create_buffer(&wgpu::BufferDescriptor {
|
||||||
|
label: Some("nv12_staging"),
|
||||||
|
size: len,
|
||||||
|
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
|
||||||
|
mapped_at_creation: false,
|
||||||
|
});
|
||||||
|
|
||||||
|
let conv = Nv12Converter::new(&device);
|
||||||
|
let mut enc = device.create_command_encoder(&Default::default());
|
||||||
|
conv.convert(&device, &mut enc, &view, &out, w, h);
|
||||||
|
enc.copy_buffer_to_buffer(&out, 0, &staging, 0, len);
|
||||||
|
queue.submit(Some(enc.finish()));
|
||||||
|
|
||||||
|
let slice = staging.slice(..);
|
||||||
|
slice.map_async(wgpu::MapMode::Read, |_| {});
|
||||||
|
let _ = device.poll(wgpu::PollType::wait_indefinitely());
|
||||||
|
let gpu = slice.get_mapped_range().to_vec();
|
||||||
|
|
||||||
|
let cpu = cpu_reference(&rgba, w, h);
|
||||||
|
assert_eq!(gpu.len(), cpu.len(), "length mismatch");
|
||||||
|
|
||||||
|
// Allow ±1 for rounding differences between GPU and CPU float paths.
|
||||||
|
let mut max_diff = 0i32;
|
||||||
|
let mut nbad = 0;
|
||||||
|
for (i, (g, c)) in gpu.iter().zip(cpu.iter()).enumerate() {
|
||||||
|
let d = (*g as i32 - *c as i32).abs();
|
||||||
|
max_diff = max_diff.max(d);
|
||||||
|
if d > 1 {
|
||||||
|
nbad += 1;
|
||||||
|
if nbad <= 8 {
|
||||||
|
eprintln!("[gpu_nv12] byte {i}: gpu={g} cpu={c} (diff {d})");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
eprintln!("[gpu_nv12] {}x{} NV12, max byte diff = {max_diff}", w, h);
|
||||||
|
assert_eq!(nbad, 0, "{nbad} bytes differ from CPU reference by >1");
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,66 @@
|
||||||
|
//! Level-1 spike: prove `h264_vaapi` encodes NV12 in this environment. Skips (passes)
|
||||||
|
//! when VAAPI isn't available so it's a no-op on CI/macOS/Windows.
|
||||||
|
|
||||||
|
#![cfg(target_os = "linux")]
|
||||||
|
|
||||||
|
use gpu_video_encoder::nv12::{cpu_reference, nv12_len};
|
||||||
|
use gpu_video_encoder::vaapi::encode_nv12_to_file;
|
||||||
|
|
||||||
|
/// A moving-gradient RGBA pattern → NV12 via the CPU reference, so we feed valid frames.
|
||||||
|
fn nv12_frames(w: u32, h: u32, n: usize) -> Vec<Vec<u8>> {
|
||||||
|
(0..n)
|
||||||
|
.map(|f| {
|
||||||
|
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
|
||||||
|
for y in 0..h {
|
||||||
|
for x in 0..w {
|
||||||
|
rgba.push(((x + f as u32 * 4) % 256) as u8);
|
||||||
|
rgba.push(((y + f as u32 * 2) % 256) as u8);
|
||||||
|
rgba.push(((x + y) % 256) as u8);
|
||||||
|
rgba.push(255);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let v = cpu_reference(&rgba, w, h);
|
||||||
|
assert_eq!(v.len(), nv12_len(w, h));
|
||||||
|
v
|
||||||
|
})
|
||||||
|
.collect()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn vaapi_surface_drm_layout() {
|
||||||
|
match gpu_video_encoder::vaapi::probe_surface_drm(1920, 1088) {
|
||||||
|
Ok(s) => eprintln!("[vaapi-drm]\n{s}"),
|
||||||
|
Err(e) => eprintln!("[vaapi-drm] unavailable, skipping: {e}"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn vaapi_h264_encode_smoke() {
|
||||||
|
let (w, h) = (320u32, 240u32);
|
||||||
|
let frames = nv12_frames(w, h, 30);
|
||||||
|
let out = std::env::temp_dir().join("gpu_video_encoder_vaapi_smoke.h264");
|
||||||
|
let out_str = out.to_str().unwrap();
|
||||||
|
|
||||||
|
match encode_nv12_to_file(w, h, &frames, 30, out_str) {
|
||||||
|
Ok(packets) => {
|
||||||
|
let meta = std::fs::metadata(&out).expect("output file missing");
|
||||||
|
eprintln!(
|
||||||
|
"[vaapi] encoded {} packets, {} bytes -> {}",
|
||||||
|
packets,
|
||||||
|
meta.len(),
|
||||||
|
out_str
|
||||||
|
);
|
||||||
|
assert!(packets > 0, "no packets produced");
|
||||||
|
assert!(meta.len() > 0, "empty output file");
|
||||||
|
// First frame should be an IDR; Annex-B starts with a start code.
|
||||||
|
let head = std::fs::read(&out).unwrap();
|
||||||
|
assert!(
|
||||||
|
head.starts_with(&[0, 0, 0, 1]) || head.starts_with(&[0, 0, 1]),
|
||||||
|
"output is not Annex-B H.264 (no start code)"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[vaapi] unavailable, skipping: {e}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,169 @@
|
||||||
|
//! End-to-end zero-copy proof: import a VAAPI NV12 surface as wgpu textures, render
|
||||||
|
//! known values into them via Vulkan, read the surface back, and verify the bytes —
|
||||||
|
//! proving the GPU wrote straight into the encoder's surface with no CPU upload.
|
||||||
|
|
||||||
|
#![cfg(target_os = "linux")]
|
||||||
|
|
||||||
|
use gpu_video_encoder::{dmabuf, nv12, render_nv12, vaapi, vk_device};
|
||||||
|
|
||||||
|
/// Render a real RGBA frame into the VAAPI surface (zero-copy) and verify the surface's
|
||||||
|
/// NV12 matches the CPU reference for that frame.
|
||||||
|
#[test]
|
||||||
|
fn zerocopy_real_frame_render() {
|
||||||
|
let drm = match vk_device::create() {
|
||||||
|
Ok(d) => d,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[zerocopy-real] no Vulkan, skipping: {e}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let (w, h) = (640u32, 480u32);
|
||||||
|
let surf = match vaapi::MappedSurface::alloc(w, h) {
|
||||||
|
Ok(s) => s,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[zerocopy-real] no VAAPI, skipping: {e}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let imported = dmabuf::import(&drm, &surf).expect("import");
|
||||||
|
|
||||||
|
// A varied RGBA pattern.
|
||||||
|
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
|
||||||
|
for y in 0..h {
|
||||||
|
for x in 0..w {
|
||||||
|
rgba.push(((x * 3 + y) % 256) as u8);
|
||||||
|
rgba.push(((x + y * 2) % 256) as u8);
|
||||||
|
rgba.push(((x * 2 + y * 3) % 256) as u8);
|
||||||
|
rgba.push(255);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let src = drm.device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: Some("rgba_src"),
|
||||||
|
size: wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: wgpu::TextureFormat::Rgba8Unorm,
|
||||||
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||||
|
view_formats: &[],
|
||||||
|
});
|
||||||
|
drm.queue.write_texture(
|
||||||
|
wgpu::TexelCopyTextureInfo { texture: &src, mip_level: 0, origin: wgpu::Origin3d::ZERO, aspect: wgpu::TextureAspect::All },
|
||||||
|
&rgba,
|
||||||
|
wgpu::TexelCopyBufferLayout { offset: 0, bytes_per_row: Some(w * 4), rows_per_image: Some(h) },
|
||||||
|
wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
);
|
||||||
|
|
||||||
|
let conv = render_nv12::Rgba2Nv12::new(&drm.device);
|
||||||
|
let src_view = src.create_view(&Default::default());
|
||||||
|
let y_view = imported.y().create_view(&Default::default());
|
||||||
|
let uv_view = imported.uv().create_view(&Default::default());
|
||||||
|
let mut enc = drm.device.create_command_encoder(&Default::default());
|
||||||
|
conv.convert(&drm.device, &mut enc, &src_view, &y_view, &uv_view);
|
||||||
|
drm.queue.submit(Some(enc.finish()));
|
||||||
|
let _ = drm.device.poll(wgpu::PollType::wait_indefinitely());
|
||||||
|
|
||||||
|
let got = surf.readback_nv12().expect("readback");
|
||||||
|
let want = nv12::cpu_reference(&rgba, w, h);
|
||||||
|
assert_eq!(got.len(), want.len());
|
||||||
|
let mut max_diff = 0i32;
|
||||||
|
let mut nbad = 0;
|
||||||
|
for (g, c) in got.iter().zip(want.iter()) {
|
||||||
|
let d = (*g as i32 - *c as i32).abs();
|
||||||
|
max_diff = max_diff.max(d);
|
||||||
|
if d > 2 {
|
||||||
|
nbad += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
eprintln!("[zerocopy-real] {}x{} real-frame render, max diff={max_diff}, bad={nbad}/{}", w, h, got.len());
|
||||||
|
assert!(nbad * 100 < got.len(), "too many bytes differ from CPU NV12 reference");
|
||||||
|
eprintln!("[zerocopy-real] ✅ real RGBA frame rendered into VAAPI surface, NV12 matches reference");
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn zerocopy_render_into_vaapi_surface() {
|
||||||
|
let drm = match vk_device::create() {
|
||||||
|
Ok(d) => d,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[zerocopy] no Vulkan device, skipping: {e}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let surf = match vaapi::MappedSurface::alloc(640, 480) {
|
||||||
|
Ok(s) => s,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[zerocopy] no VAAPI surface, skipping: {e}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
eprintln!(
|
||||||
|
"[zerocopy] surface: modifier=0x{:016x} y(off={},pitch={}) uv(off={},pitch={}) size={}",
|
||||||
|
surf.modifier, surf.y_offset, surf.y_pitch, surf.uv_offset, surf.uv_pitch, surf.size
|
||||||
|
);
|
||||||
|
|
||||||
|
let imported = match dmabuf::import(&drm, &surf) {
|
||||||
|
Ok(i) => i,
|
||||||
|
Err(e) => panic!("dma-buf import failed: {e}"),
|
||||||
|
};
|
||||||
|
eprintln!("[zerocopy] imported surface as wgpu Y(R8) + UV(RG8) textures");
|
||||||
|
|
||||||
|
// Render known constants via clear: Y=0.5(->128), U=0.25(->64), V=0.75(->191).
|
||||||
|
let y_view = imported.y().create_view(&Default::default());
|
||||||
|
let uv_view = imported.uv().create_view(&Default::default());
|
||||||
|
let mut enc = drm.device.create_command_encoder(&Default::default());
|
||||||
|
{
|
||||||
|
enc.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
|
label: Some("clear-y"),
|
||||||
|
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||||
|
view: &y_view,
|
||||||
|
resolve_target: None,
|
||||||
|
depth_slice: None,
|
||||||
|
ops: wgpu::Operations {
|
||||||
|
load: wgpu::LoadOp::Clear(wgpu::Color { r: 0.5, g: 0.0, b: 0.0, a: 0.0 }),
|
||||||
|
store: wgpu::StoreOp::Store,
|
||||||
|
},
|
||||||
|
})],
|
||||||
|
depth_stencil_attachment: None,
|
||||||
|
timestamp_writes: None,
|
||||||
|
occlusion_query_set: None,
|
||||||
|
});
|
||||||
|
enc.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
|
label: Some("clear-uv"),
|
||||||
|
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||||
|
view: &uv_view,
|
||||||
|
resolve_target: None,
|
||||||
|
depth_slice: None,
|
||||||
|
ops: wgpu::Operations {
|
||||||
|
load: wgpu::LoadOp::Clear(wgpu::Color { r: 0.25, g: 0.75, b: 0.0, a: 0.0 }),
|
||||||
|
store: wgpu::StoreOp::Store,
|
||||||
|
},
|
||||||
|
})],
|
||||||
|
depth_stencil_attachment: None,
|
||||||
|
timestamp_writes: None,
|
||||||
|
occlusion_query_set: None,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
drm.queue.submit(Some(enc.finish()));
|
||||||
|
let _ = drm.device.poll(wgpu::PollType::wait_indefinitely());
|
||||||
|
|
||||||
|
// Read the VAAPI surface back and check what the GPU wrote.
|
||||||
|
let nv12 = surf.readback_nv12().expect("readback");
|
||||||
|
let (w, h) = (640usize, 480usize);
|
||||||
|
let y_plane = &nv12[..w * h];
|
||||||
|
let uv_plane = &nv12[w * h..];
|
||||||
|
|
||||||
|
let near = |v: u8, t: i32| (v as i32 - t).abs() <= 3;
|
||||||
|
let y_ok = y_plane.iter().filter(|&&v| near(v, 128)).count();
|
||||||
|
let u_ok = uv_plane.iter().step_by(2).filter(|&&v| near(v, 64)).count();
|
||||||
|
let v_ok = uv_plane.iter().skip(1).step_by(2).filter(|&&v| near(v, 191)).count();
|
||||||
|
eprintln!(
|
||||||
|
"[zerocopy] Y~128: {}/{}, U~64: {}/{}, V~191: {}/{}",
|
||||||
|
y_ok, w * h, u_ok, uv_plane.len() / 2, v_ok, uv_plane.len() / 2
|
||||||
|
);
|
||||||
|
|
||||||
|
let frac = |ok: usize, n: usize| ok as f64 / n as f64;
|
||||||
|
assert!(frac(y_ok, w * h) > 0.98, "Y plane not the rendered value (sample {:?})", &y_plane[..8]);
|
||||||
|
assert!(frac(u_ok, uv_plane.len() / 2) > 0.98, "U not rendered value");
|
||||||
|
assert!(frac(v_ok, uv_plane.len() / 2) > 0.98, "V not rendered value");
|
||||||
|
eprintln!("[zerocopy] ✅ GPU rendered straight into the VAAPI surface (verified via readback)");
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,76 @@
|
||||||
|
//! Capstone: encode RGBA frames fully zero-copy (GPU render → VAAPI surface → h264_vaapi)
|
||||||
|
//! and verify the output is real H.264. Skips when VAAPI is unavailable.
|
||||||
|
|
||||||
|
#![cfg(target_os = "linux")]
|
||||||
|
|
||||||
|
use gpu_video_encoder::encoder::ZeroCopyEncoder;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn zerocopy_encode_h264() {
|
||||||
|
let (w, h) = (640u32, 480u32);
|
||||||
|
let out = std::env::temp_dir().join("gpu_video_encoder_zerocopy.mp4");
|
||||||
|
let _ = std::fs::remove_file(&out);
|
||||||
|
let mut enc = match ZeroCopyEncoder::new(w, h, 30, 4000, &out) {
|
||||||
|
Ok(e) => e,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[zc-encode] unavailable, skipping: {e}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Build one reusable RGBA source texture; update it per frame with a moving pattern.
|
||||||
|
let device = enc.device();
|
||||||
|
let src = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: Some("rgba"),
|
||||||
|
size: wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: wgpu::TextureFormat::Rgba8Unorm,
|
||||||
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||||
|
view_formats: &[],
|
||||||
|
});
|
||||||
|
|
||||||
|
let n = 30;
|
||||||
|
for f in 0..n {
|
||||||
|
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
|
||||||
|
for y in 0..h {
|
||||||
|
for x in 0..w {
|
||||||
|
rgba.push(((x + f * 8) % 256) as u8);
|
||||||
|
rgba.push(((y + f * 4) % 256) as u8);
|
||||||
|
rgba.push(((x + y) % 256) as u8);
|
||||||
|
rgba.push(255);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
enc.queue().write_texture(
|
||||||
|
wgpu::TexelCopyTextureInfo { texture: &src, mip_level: 0, origin: wgpu::Origin3d::ZERO, aspect: wgpu::TextureAspect::All },
|
||||||
|
&rgba,
|
||||||
|
wgpu::TexelCopyBufferLayout { offset: 0, bytes_per_row: Some(w * 4), rows_per_image: Some(h) },
|
||||||
|
wgpu::Extent3d { width: w, height: h, depth_or_array_layers: 1 },
|
||||||
|
);
|
||||||
|
enc.encode_rgba(&src).expect("encode_rgba");
|
||||||
|
}
|
||||||
|
|
||||||
|
enc.finish().expect("finish");
|
||||||
|
let meta = std::fs::metadata(&out).expect("output .mp4 missing");
|
||||||
|
eprintln!("[zc-encode] {} frames -> {} bytes mp4 at {}", n, meta.len(), out.display());
|
||||||
|
assert!(meta.len() > 1000, "implausibly small output");
|
||||||
|
|
||||||
|
// ffprobe-verify the container: H.264 stream, right dims, ~n frames.
|
||||||
|
let o = std::process::Command::new("ffprobe")
|
||||||
|
.args([
|
||||||
|
"-hide_banner", "-v", "error", "-count_frames",
|
||||||
|
"-show_entries", "stream=codec_name,width,height,nb_read_frames",
|
||||||
|
"-of", "default=noprint_wrappers=1",
|
||||||
|
])
|
||||||
|
.arg(&out)
|
||||||
|
.output()
|
||||||
|
.expect("run ffprobe");
|
||||||
|
let s = String::from_utf8_lossy(&o.stdout);
|
||||||
|
eprintln!("[zc-encode] ffprobe:\n{s}");
|
||||||
|
assert!(s.contains("codec_name=h264"), "ffprobe didn't see H.264");
|
||||||
|
assert!(s.contains(&format!("width={w}")), "wrong width");
|
||||||
|
assert!(s.contains(&format!("height={h}")), "wrong height");
|
||||||
|
assert!(s.contains(&format!("nb_read_frames={n}")), "expected {n} frames");
|
||||||
|
eprintln!("[zc-encode] ✅ zero-copy H.264 mp4 encode verified");
|
||||||
|
}
|
||||||
|
|
@ -309,30 +309,34 @@ fn test_clip_time_remapping() {
|
||||||
|
|
||||||
document.root.add_child(AnyLayer::Vector(layer));
|
document.root.add_child(AnyLayer::Vector(layer));
|
||||||
|
|
||||||
|
// timeline_start is in beats; at 60 BPM 1 beat == 1 second, so the tempo map
|
||||||
|
// is identity and these timeline values read directly as seconds.
|
||||||
|
let tempo_map = lightningbeam_core::tempo_map::TempoMap::constant(60.0);
|
||||||
|
|
||||||
// Test time remapping
|
// Test time remapping
|
||||||
// At timeline time 5.0, clip internal time should be 2.0 (trim_start)
|
// At timeline time 5.0, clip internal time should be 2.0 (trim_start)
|
||||||
let clip_time = instance.remap_time(5.0, clip_duration);
|
let clip_time = instance.remap_time(5.0, clip_duration, &tempo_map);
|
||||||
assert_eq!(clip_time, Some(2.0));
|
assert_eq!(clip_time, Some(2.0));
|
||||||
|
|
||||||
// At timeline time 6.0, clip internal time should be 3.0
|
// At timeline time 6.0, clip internal time should be 3.0
|
||||||
let clip_time = instance.remap_time(6.0, clip_duration);
|
let clip_time = instance.remap_time(6.0, clip_duration, &tempo_map);
|
||||||
assert_eq!(clip_time, Some(3.0));
|
assert_eq!(clip_time, Some(3.0));
|
||||||
|
|
||||||
// At timeline time 10.999, clip internal time should be just under 8.0
|
// At timeline time 10.999, clip internal time should be just under 8.0
|
||||||
// The clip plays from timeline 5.0 to 11.0 (exclusive end)
|
// The clip plays from timeline 5.0 to 11.0 (exclusive end)
|
||||||
// At timeline 10.999: relative_time = 5.999, content_time = 5.999
|
// At timeline 10.999: relative_time = 5.999, content_time = 5.999
|
||||||
// Since content_window = 6.0, we get: trim_start + 5.999 = 7.999
|
// Since content_window = 6.0, we get: trim_start + 5.999 = 7.999
|
||||||
let clip_time = instance.remap_time(10.999, clip_duration);
|
let clip_time = instance.remap_time(10.999, clip_duration, &tempo_map);
|
||||||
assert!(clip_time.is_some());
|
assert!(clip_time.is_some());
|
||||||
let time = clip_time.unwrap();
|
let time = clip_time.unwrap();
|
||||||
assert!(time > 7.9 && time < 8.0, "Expected ~7.999, got {}", time);
|
assert!(time > 7.9 && time < 8.0, "Expected ~7.999, got {}", time);
|
||||||
|
|
||||||
// At timeline time 11.0 (exact end), clip should be past its end (None)
|
// At timeline time 11.0 (exact end), clip should be past its end (None)
|
||||||
// because the range is [timeline_start, timeline_start + effective_duration)
|
// because the range is [timeline_start, timeline_start + effective_duration)
|
||||||
let clip_time = instance.remap_time(11.0, clip_duration);
|
let clip_time = instance.remap_time(11.0, clip_duration, &tempo_map);
|
||||||
assert_eq!(clip_time, None);
|
assert_eq!(clip_time, None);
|
||||||
|
|
||||||
// At timeline time 4.0, clip hasn't started yet (None)
|
// At timeline time 4.0, clip hasn't started yet (None)
|
||||||
let clip_time = instance.remap_time(4.0, clip_duration);
|
let clip_time = instance.remap_time(4.0, clip_duration, &tempo_map);
|
||||||
assert_eq!(clip_time, None);
|
assert_eq!(clip_time, None);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -62,22 +62,22 @@ fn test_selection_of_shape_instances() {
|
||||||
let mut selection = Selection::new();
|
let mut selection = Selection::new();
|
||||||
|
|
||||||
// Select first shape instance
|
// Select first shape instance
|
||||||
selection.add_shape_instance(shape_ids[0]);
|
selection.add_clip_instance(shape_ids[0]);
|
||||||
assert!(selection.contains_shape_instance(&shape_ids[0]));
|
assert!(selection.contains_clip_instance(&shape_ids[0]));
|
||||||
assert!(!selection.contains_shape_instance(&shape_ids[1]));
|
assert!(!selection.contains_clip_instance(&shape_ids[1]));
|
||||||
assert_eq!(selection.shape_instances().len(), 1);
|
assert_eq!(selection.clip_instances().len(), 1);
|
||||||
|
|
||||||
// Add second shape instance
|
// Add second shape instance
|
||||||
selection.add_shape_instance(shape_ids[1]);
|
selection.add_clip_instance(shape_ids[1]);
|
||||||
assert!(selection.contains_shape_instance(&shape_ids[0]));
|
assert!(selection.contains_clip_instance(&shape_ids[0]));
|
||||||
assert!(selection.contains_shape_instance(&shape_ids[1]));
|
assert!(selection.contains_clip_instance(&shape_ids[1]));
|
||||||
assert_eq!(selection.shape_instances().len(), 2);
|
assert_eq!(selection.clip_instances().len(), 2);
|
||||||
|
|
||||||
// Toggle first shape instance (deselect)
|
// Toggle first shape instance (deselect)
|
||||||
selection.toggle_shape_instance(shape_ids[0]);
|
selection.toggle_clip_instance(shape_ids[0]);
|
||||||
assert!(!selection.contains_shape_instance(&shape_ids[0]));
|
assert!(!selection.contains_clip_instance(&shape_ids[0]));
|
||||||
assert!(selection.contains_shape_instance(&shape_ids[1]));
|
assert!(selection.contains_clip_instance(&shape_ids[1]));
|
||||||
assert_eq!(selection.shape_instances().len(), 1);
|
assert_eq!(selection.clip_instances().len(), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
|
|
@ -108,51 +108,25 @@ fn test_mixed_selection() {
|
||||||
|
|
||||||
let mut selection = Selection::new();
|
let mut selection = Selection::new();
|
||||||
|
|
||||||
// Select both shapes and clips
|
// Selection is unified: shapes and clips are both clip instances.
|
||||||
selection.add_shape_instance(shape_ids[0]);
|
selection.add_clip_instance(shape_ids[0]);
|
||||||
selection.add_shape_instance(shape_ids[1]);
|
selection.add_clip_instance(shape_ids[1]);
|
||||||
selection.add_clip_instance(clip_ids[0]);
|
selection.add_clip_instance(clip_ids[0]);
|
||||||
selection.add_clip_instance(clip_ids[1]);
|
selection.add_clip_instance(clip_ids[1]);
|
||||||
|
|
||||||
assert_eq!(selection.shape_instances().len(), 2);
|
assert_eq!(selection.clip_instances().len(), 4);
|
||||||
assert_eq!(selection.clip_instances().len(), 2);
|
|
||||||
|
|
||||||
// Clear only clip instances
|
// Clearing clip instances clears them all.
|
||||||
selection.clear_clip_instances();
|
selection.clear_clip_instances();
|
||||||
|
|
||||||
assert_eq!(selection.shape_instances().len(), 2);
|
|
||||||
assert_eq!(selection.clip_instances().len(), 0);
|
assert_eq!(selection.clip_instances().len(), 0);
|
||||||
|
|
||||||
// Re-add clip
|
// Re-add one, then full clear.
|
||||||
selection.add_clip_instance(clip_ids[0]);
|
selection.add_clip_instance(clip_ids[0]);
|
||||||
|
assert_eq!(selection.clip_instances().len(), 1);
|
||||||
// Full clear
|
|
||||||
selection.clear();
|
selection.clear();
|
||||||
|
|
||||||
assert_eq!(selection.shape_instances().len(), 0);
|
|
||||||
assert_eq!(selection.clip_instances().len(), 0);
|
assert_eq!(selection.clip_instances().len(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn test_select_only_shape_instance() {
|
|
||||||
let (_document, _layer_id, shape_ids, clip_ids) = setup_mixed_content_document();
|
|
||||||
|
|
||||||
let mut selection = Selection::new();
|
|
||||||
|
|
||||||
// Select multiple items
|
|
||||||
selection.add_shape_instance(shape_ids[0]);
|
|
||||||
selection.add_shape_instance(shape_ids[1]);
|
|
||||||
selection.add_clip_instance(clip_ids[0]);
|
|
||||||
|
|
||||||
// Select only shape_ids[0] - this clears ALL selections first
|
|
||||||
selection.select_only_shape_instance(shape_ids[0]);
|
|
||||||
|
|
||||||
assert!(selection.contains_shape_instance(&shape_ids[0]));
|
|
||||||
assert!(!selection.contains_shape_instance(&shape_ids[1]));
|
|
||||||
// select_only_shape_instance calls clear() so clip instances are also cleared
|
|
||||||
assert!(!selection.contains_clip_instance(&clip_ids[0]));
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn test_select_only_clip_instance() {
|
fn test_select_only_clip_instance() {
|
||||||
let (_document, _layer_id, shape_ids, clip_ids) = setup_mixed_content_document();
|
let (_document, _layer_id, shape_ids, clip_ids) = setup_mixed_content_document();
|
||||||
|
|
@ -160,7 +134,27 @@ fn test_select_only_clip_instance() {
|
||||||
let mut selection = Selection::new();
|
let mut selection = Selection::new();
|
||||||
|
|
||||||
// Select multiple items
|
// Select multiple items
|
||||||
selection.add_shape_instance(shape_ids[0]);
|
selection.add_clip_instance(shape_ids[0]);
|
||||||
|
selection.add_clip_instance(shape_ids[1]);
|
||||||
|
selection.add_clip_instance(clip_ids[0]);
|
||||||
|
|
||||||
|
// Select only shape_ids[0] - this clears ALL selections first
|
||||||
|
selection.select_only_clip_instance(shape_ids[0]);
|
||||||
|
|
||||||
|
assert!(selection.contains_clip_instance(&shape_ids[0]));
|
||||||
|
assert!(!selection.contains_clip_instance(&shape_ids[1]));
|
||||||
|
// select_only_shape_instance calls clear() so clip instances are also cleared
|
||||||
|
assert!(!selection.contains_clip_instance(&clip_ids[0]));
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_select_only_clip_instance_clears_others() {
|
||||||
|
let (_document, _layer_id, shape_ids, clip_ids) = setup_mixed_content_document();
|
||||||
|
|
||||||
|
let mut selection = Selection::new();
|
||||||
|
|
||||||
|
// Select multiple items
|
||||||
|
selection.add_clip_instance(shape_ids[0]);
|
||||||
selection.add_clip_instance(clip_ids[0]);
|
selection.add_clip_instance(clip_ids[0]);
|
||||||
selection.add_clip_instance(clip_ids[1]);
|
selection.add_clip_instance(clip_ids[1]);
|
||||||
|
|
||||||
|
|
@ -170,7 +164,7 @@ fn test_select_only_clip_instance() {
|
||||||
assert!(selection.contains_clip_instance(&clip_ids[0]));
|
assert!(selection.contains_clip_instance(&clip_ids[0]));
|
||||||
assert!(!selection.contains_clip_instance(&clip_ids[1]));
|
assert!(!selection.contains_clip_instance(&clip_ids[1]));
|
||||||
// select_only_clip_instance calls clear() so shape instances are also cleared
|
// select_only_clip_instance calls clear() so shape instances are also cleared
|
||||||
assert!(!selection.contains_shape_instance(&shape_ids[0]));
|
assert!(!selection.contains_clip_instance(&shape_ids[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
|
|
@ -223,7 +217,7 @@ fn test_selection_is_empty() {
|
||||||
assert!(selection.is_empty());
|
assert!(selection.is_empty());
|
||||||
|
|
||||||
let mut selection2 = Selection::new();
|
let mut selection2 = Selection::new();
|
||||||
selection2.add_shape_instance(Uuid::new_v4());
|
selection2.add_clip_instance(Uuid::new_v4());
|
||||||
assert!(!selection2.is_empty());
|
assert!(!selection2.is_empty());
|
||||||
|
|
||||||
let mut selection3 = Selection::new();
|
let mut selection3 = Selection::new();
|
||||||
|
|
@ -239,20 +233,18 @@ fn test_selection_count() {
|
||||||
let id2 = Uuid::new_v4();
|
let id2 = Uuid::new_v4();
|
||||||
let clip_id = Uuid::new_v4();
|
let clip_id = Uuid::new_v4();
|
||||||
|
|
||||||
selection.add_shape_instance(id1);
|
selection.add_clip_instance(id1);
|
||||||
selection.add_shape_instance(id2);
|
selection.add_clip_instance(id2);
|
||||||
selection.add_clip_instance(clip_id);
|
selection.add_clip_instance(clip_id);
|
||||||
|
|
||||||
assert_eq!(selection.shape_instances().len(), 2);
|
assert_eq!(selection.clip_instances().len(), 3);
|
||||||
assert_eq!(selection.clip_instances().len(), 1);
|
|
||||||
|
|
||||||
// Remove one
|
// Remove one at a time.
|
||||||
selection.remove_shape_instance(&id1);
|
selection.remove_clip_instance(&id1);
|
||||||
assert_eq!(selection.shape_instances().len(), 1);
|
assert_eq!(selection.clip_instances().len(), 2);
|
||||||
|
|
||||||
// Remove clip
|
|
||||||
selection.remove_clip_instance(&clip_id);
|
selection.remove_clip_instance(&clip_id);
|
||||||
assert_eq!(selection.clip_instances().len(), 0);
|
assert_eq!(selection.clip_instances().len(), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
|
|
@ -261,17 +253,17 @@ fn test_duplicate_selection_handling() {
|
||||||
let id = Uuid::new_v4();
|
let id = Uuid::new_v4();
|
||||||
|
|
||||||
// Add same ID multiple times
|
// Add same ID multiple times
|
||||||
selection.add_shape_instance(id);
|
selection.add_clip_instance(id);
|
||||||
selection.add_shape_instance(id);
|
selection.add_clip_instance(id);
|
||||||
selection.add_shape_instance(id);
|
selection.add_clip_instance(id);
|
||||||
|
|
||||||
// Should only contain one instance (dedup behavior)
|
// Should only contain one instance (dedup behavior)
|
||||||
assert_eq!(selection.shape_instances().len(), 1);
|
assert_eq!(selection.clip_instances().len(), 1);
|
||||||
|
|
||||||
// Same for clip instances
|
// A second distinct ID, also added twice, dedups to one more (total 2).
|
||||||
let clip_id = Uuid::new_v4();
|
let clip_id = Uuid::new_v4();
|
||||||
selection.add_clip_instance(clip_id);
|
selection.add_clip_instance(clip_id);
|
||||||
selection.add_clip_instance(clip_id);
|
selection.add_clip_instance(clip_id);
|
||||||
|
|
||||||
assert_eq!(selection.clip_instances().len(), 1);
|
assert_eq!(selection.clip_instances().len(), 2);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
[package]
|
[package]
|
||||||
name = "lightningbeam-editor"
|
name = "lightningbeam-editor"
|
||||||
version = "1.0.5-alpha"
|
version = "1.0.6-alpha"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
description = "Multimedia editor for audio, video and 2D animation"
|
description = "Multimedia editor for audio, video and 2D animation"
|
||||||
license = "GPL-3.0-or-later"
|
license = "GPL-3.0-or-later"
|
||||||
|
|
@ -9,6 +9,7 @@ license = "GPL-3.0-or-later"
|
||||||
lightningbeam-core = { path = "../lightningbeam-core" }
|
lightningbeam-core = { path = "../lightningbeam-core" }
|
||||||
daw-backend = { path = "../../daw-backend" }
|
daw-backend = { path = "../../daw-backend" }
|
||||||
beamdsp = { path = "../beamdsp" }
|
beamdsp = { path = "../beamdsp" }
|
||||||
|
gpu-video-encoder = { path = "../gpu-video-encoder" }
|
||||||
rtrb = "0.3"
|
rtrb = "0.3"
|
||||||
cpal = "0.17"
|
cpal = "0.17"
|
||||||
ffmpeg-next = { version = "8.0", features = ["static"] }
|
ffmpeg-next = { version = "8.0", features = ["static"] }
|
||||||
|
|
@ -78,7 +79,11 @@ extended-description = "GPU-accelerated multimedia editor for audio, video and 2
|
||||||
license-file = ["../../LICENSE", "0"]
|
license-file = ["../../LICENSE", "0"]
|
||||||
section = "video"
|
section = "video"
|
||||||
priority = "optional"
|
priority = "optional"
|
||||||
depends = "libasound2, libwayland-client0, libx11-6, libvulkan1"
|
# libva2/libva-drm2 are hard deps: the vaapi-enabled static ffmpeg links them (DT_NEEDED), so the
|
||||||
|
# app won't launch without them. The VA *driver* is a soft dep — absent, the export falls back to
|
||||||
|
# software — so it's a recommends (va-driver-all pulls intel-media + i965 + mesa drivers).
|
||||||
|
depends = "libasound2, libwayland-client0, libx11-6, libvulkan1, libva2, libva-drm2, libdrm2"
|
||||||
|
recommends = "va-driver-all"
|
||||||
assets = [
|
assets = [
|
||||||
["target/release/lightningbeam-editor", "usr/bin/", "755"],
|
["target/release/lightningbeam-editor", "usr/bin/", "755"],
|
||||||
["assets/com.lightningbeam.editor.desktop", "usr/share/applications/", "644"],
|
["assets/com.lightningbeam.editor.desktop", "usr/share/applications/", "644"],
|
||||||
|
|
@ -100,6 +105,15 @@ alsa-lib = "*"
|
||||||
wayland = "*"
|
wayland = "*"
|
||||||
libX11 = "*"
|
libX11 = "*"
|
||||||
vulkan-loader = "*"
|
vulkan-loader = "*"
|
||||||
|
# Hard dep: the vaapi-enabled static ffmpeg links libva (libva.so.2 + libva-drm.so.2 + libdrm).
|
||||||
|
libva = "*"
|
||||||
|
libdrm = "*"
|
||||||
|
|
||||||
|
# Soft deps: the VA driver is only needed to actually use hardware encode; absent it, the editor
|
||||||
|
# falls back to software. (Requires a cargo-generate-rpm new enough to support weak-dep tables.)
|
||||||
|
[package.metadata.generate-rpm.recommends]
|
||||||
|
intel-media-driver = "*"
|
||||||
|
mesa-va-drivers = "*"
|
||||||
|
|
||||||
[[package.metadata.generate-rpm.assets]]
|
[[package.metadata.generate-rpm.assets]]
|
||||||
source = "target/release/lightningbeam-editor"
|
source = "target/release/lightningbeam-editor"
|
||||||
|
|
|
||||||
|
|
@ -68,6 +68,16 @@ pub struct VideoExportState {
|
||||||
perf_metrics: Option<perf_metrics::ExportMetrics>,
|
perf_metrics: Option<perf_metrics::ExportMetrics>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Zero-copy VAAPI video production: renders each frame to RGBA and hardware-encodes it
|
||||||
|
/// into a VAAPI surface, all on the encoder's own wgpu device (no readback / swscale).
|
||||||
|
struct ZeroCopyVideo {
|
||||||
|
encoder: gpu_video_encoder::encoder::ZeroCopyEncoder,
|
||||||
|
renderer: vello::Renderer,
|
||||||
|
gpu_resources: video_exporter::ExportGpuResources,
|
||||||
|
/// Reused RGBA target (RENDER_ATTACHMENT | TEXTURE_BINDING) on the encoder's device.
|
||||||
|
rgba: wgpu::Texture,
|
||||||
|
}
|
||||||
|
|
||||||
/// State for a single-frame image export (runs on the GPU render thread, one frame per update).
|
/// State for a single-frame image export (runs on the GPU render thread, one frame per update).
|
||||||
pub struct ImageExportState {
|
pub struct ImageExportState {
|
||||||
pub settings: ImageExportSettings,
|
pub settings: ImageExportSettings,
|
||||||
|
|
@ -196,18 +206,36 @@ impl ExportOrchestrator {
|
||||||
return self.poll_parallel_progress();
|
return self.poll_parallel_progress();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle single export (audio-only or video-only)
|
// Handle single export (audio-only or video-only). Recv into a local first so we can
|
||||||
if let Some(rx) = &self.progress_rx {
|
// clear the channel on a terminal event without a borrow conflict — that lets
|
||||||
match rx.try_recv() {
|
// `has_pending_progress()` (and thus the UI poll loop) go quiet once the export ends,
|
||||||
Ok(progress) => {
|
// instead of polling forever. The thread may already be finished here, so we must drain
|
||||||
|
// the final Complete/Error from the channel rather than rely on `is_exporting()`.
|
||||||
|
let recv = self.progress_rx.as_ref().map(|rx| rx.try_recv());
|
||||||
|
match recv {
|
||||||
|
Some(Ok(progress)) => {
|
||||||
println!("📨 [ORCHESTRATOR] Received progress: {:?}", std::mem::discriminant(&progress));
|
println!("📨 [ORCHESTRATOR] Received progress: {:?}", std::mem::discriminant(&progress));
|
||||||
|
if matches!(progress, ExportProgress::Complete { .. } | ExportProgress::Error { .. }) {
|
||||||
|
self.progress_rx = None;
|
||||||
|
self.thread_handle = None;
|
||||||
|
}
|
||||||
Some(progress)
|
Some(progress)
|
||||||
}
|
}
|
||||||
Err(_) => None,
|
Some(Err(std::sync::mpsc::TryRecvError::Disconnected)) => {
|
||||||
}
|
// Thread gone without a terminal message; stop polling.
|
||||||
} else {
|
self.progress_rx = None;
|
||||||
|
self.thread_handle = None;
|
||||||
None
|
None
|
||||||
}
|
}
|
||||||
|
_ => None, // Empty, or no channel
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Whether the orchestrator still has progress to report (an active export, or an
|
||||||
|
/// unconsumed terminal message). Used to gate the UI poll loop so it doesn't run every
|
||||||
|
/// repaint forever after an export finishes.
|
||||||
|
pub fn has_pending_progress(&self) -> bool {
|
||||||
|
self.parallel_export.is_some() || self.image_state.is_some() || self.progress_rx.is_some()
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Poll progress for parallel video+audio export
|
/// Poll progress for parallel video+audio export
|
||||||
|
|
@ -480,6 +508,19 @@ impl ExportOrchestrator {
|
||||||
/// Cancel the current export
|
/// Cancel the current export
|
||||||
pub fn cancel(&mut self) {
|
pub fn cancel(&mut self) {
|
||||||
self.cancel_flag.store(true, Ordering::Relaxed);
|
self.cancel_flag.store(true, Ordering::Relaxed);
|
||||||
|
// Tear down so `is_exporting()` goes false and the UI can drop the progress dialog.
|
||||||
|
// The background threads observe the cancel flag and exit on their own; we detach their
|
||||||
|
// handles here rather than joining (joining would block the UI). Partial temp files are
|
||||||
|
// removed — any still-open encoder fd just writes to the unlinked inode, which is freed
|
||||||
|
// on close.
|
||||||
|
if let Some(parallel) = self.parallel_export.take() {
|
||||||
|
std::fs::remove_file(¶llel.temp_video_path).ok();
|
||||||
|
std::fs::remove_file(¶llel.temp_audio_path).ok();
|
||||||
|
}
|
||||||
|
self.video_state = None;
|
||||||
|
self.image_state = None;
|
||||||
|
self.progress_rx = None;
|
||||||
|
self.thread_handle = None;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Check if an export is in progress
|
/// Check if an export is in progress
|
||||||
|
|
@ -880,12 +921,19 @@ impl ExportOrchestrator {
|
||||||
///
|
///
|
||||||
/// # Returns
|
/// # Returns
|
||||||
/// Ok(()) on success, Err on failure
|
/// Ok(()) on success, Err on failure
|
||||||
|
#[allow(clippy::too_many_arguments)]
|
||||||
pub fn start_video_with_audio_export(
|
pub fn start_video_with_audio_export(
|
||||||
&mut self,
|
&mut self,
|
||||||
video_settings: VideoExportSettings,
|
video_settings: VideoExportSettings,
|
||||||
mut audio_settings: AudioExportSettings,
|
mut audio_settings: AudioExportSettings,
|
||||||
output_path: PathBuf,
|
output_path: PathBuf,
|
||||||
audio_controller: Arc<std::sync::Mutex<daw_backend::EngineController>>,
|
audio_controller: Arc<std::sync::Mutex<daw_backend::EngineController>>,
|
||||||
|
// For the zero-copy H.264 path the export runs on a background thread, so it needs an
|
||||||
|
// owned snapshot of the scene data (the live document/caches stay with the UI thread).
|
||||||
|
document: &Document,
|
||||||
|
video_manager: Arc<std::sync::Mutex<VideoManager>>,
|
||||||
|
raster_store: lightningbeam_core::raster_store::RasterStore,
|
||||||
|
container_path: Option<PathBuf>,
|
||||||
) -> Result<(), String> {
|
) -> Result<(), String> {
|
||||||
println!("🎬🎵 [PARALLEL EXPORT] Starting parallel video+audio export");
|
println!("🎬🎵 [PARALLEL EXPORT] Starting parallel video+audio export");
|
||||||
|
|
||||||
|
|
@ -946,10 +994,97 @@ impl ExportOrchestrator {
|
||||||
let video_cancel_flag = Arc::clone(&self.cancel_flag);
|
let video_cancel_flag = Arc::clone(&self.cancel_flag);
|
||||||
let audio_cancel_flag = Arc::clone(&self.cancel_flag);
|
let audio_cancel_flag = Arc::clone(&self.cancel_flag);
|
||||||
|
|
||||||
// Spawn video encoder thread
|
// Try the zero-copy VAAPI path for H.264: render + hardware-encode each frame inline
|
||||||
|
// on its own device, writing the temp .mp4 directly (no readback / swscale / encoder
|
||||||
|
// thread). Falls back to the software encoder thread when unavailable.
|
||||||
|
let zero_copy = if matches!(video_settings.codec, lightningbeam_core::export::VideoCodec::H264) {
|
||||||
|
match gpu_video_encoder::encoder::ZeroCopyEncoder::new(
|
||||||
|
video_width,
|
||||||
|
video_height,
|
||||||
|
video_framerate.round() as i32,
|
||||||
|
video_settings.quality.bitrate_kbps(),
|
||||||
|
&temp_video_path,
|
||||||
|
) {
|
||||||
|
Ok(encoder) => match vello::Renderer::new(
|
||||||
|
encoder.device(),
|
||||||
|
vello::RendererOptions {
|
||||||
|
use_cpu: false,
|
||||||
|
antialiasing_support: vello::AaSupport::all(),
|
||||||
|
num_init_threads: None,
|
||||||
|
pipeline_cache: None,
|
||||||
|
},
|
||||||
|
) {
|
||||||
|
Ok(renderer) => {
|
||||||
|
let gpu_resources = video_exporter::ExportGpuResources::new(
|
||||||
|
encoder.device(),
|
||||||
|
video_width,
|
||||||
|
video_height,
|
||||||
|
);
|
||||||
|
let rgba = encoder.device().create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: Some("zerocopy_export_rgba"),
|
||||||
|
size: wgpu::Extent3d { width: video_width, height: video_height, depth_or_array_layers: 1 },
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: wgpu::TextureFormat::Rgba8Unorm,
|
||||||
|
usage: wgpu::TextureUsages::RENDER_ATTACHMENT
|
||||||
|
| wgpu::TextureUsages::TEXTURE_BINDING
|
||||||
|
| wgpu::TextureUsages::COPY_SRC,
|
||||||
|
view_formats: &[],
|
||||||
|
});
|
||||||
|
println!("🎬 [PARALLEL EXPORT] zero-copy VAAPI H.264 enabled");
|
||||||
|
Some(ZeroCopyVideo { encoder, renderer, gpu_resources, rgba })
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
println!("🎬 [PARALLEL EXPORT] zero-copy renderer init failed ({e}); software path");
|
||||||
|
None
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Err(e) => {
|
||||||
|
println!("🎬 [PARALLEL EXPORT] zero-copy unavailable ({e}); software path");
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
|
// Spawn the video thread: either the background zero-copy renderer/encoder (which owns a
|
||||||
|
// document snapshot + its own device, decoupled from the UI's vsync loop) or the software
|
||||||
|
// encoder thread fed by `render_next_video_frame` on the UI thread.
|
||||||
|
let (video_thread, video_state) = match zero_copy {
|
||||||
|
Some(zc) => {
|
||||||
|
drop(frame_rx); // the zero-copy path renders internally, no frame channel
|
||||||
|
let document_snapshot = document.clone();
|
||||||
|
let mut image_cache = ImageCache::new();
|
||||||
|
image_cache.set_container_path(container_path.clone());
|
||||||
|
let raster_store = raster_store.clone();
|
||||||
|
let video_manager = Arc::clone(&video_manager);
|
||||||
|
let temp_video_path = temp_video_path.clone();
|
||||||
|
let handle = std::thread::spawn(move || {
|
||||||
|
Self::run_zerocopy_video_export(
|
||||||
|
zc,
|
||||||
|
document_snapshot,
|
||||||
|
image_cache,
|
||||||
|
video_manager,
|
||||||
|
raster_store,
|
||||||
|
total_frames,
|
||||||
|
video_start_time,
|
||||||
|
video_framerate,
|
||||||
|
video_width,
|
||||||
|
video_height,
|
||||||
|
temp_video_path,
|
||||||
|
video_progress_tx,
|
||||||
|
video_cancel_flag,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
// No UI-thread video state: rendering happens entirely on the background thread.
|
||||||
|
(Some(handle), None)
|
||||||
|
}
|
||||||
|
None => {
|
||||||
let video_settings_clone = video_settings.clone();
|
let video_settings_clone = video_settings.clone();
|
||||||
let temp_video_path_clone = temp_video_path.clone();
|
let temp_video_path_clone = temp_video_path.clone();
|
||||||
let video_thread = std::thread::spawn(move || {
|
let handle = std::thread::spawn(move || {
|
||||||
Self::run_video_encoder(
|
Self::run_video_encoder(
|
||||||
video_settings_clone,
|
video_settings_clone,
|
||||||
temp_video_path_clone,
|
temp_video_path_clone,
|
||||||
|
|
@ -959,22 +1094,7 @@ impl ExportOrchestrator {
|
||||||
total_frames,
|
total_frames,
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
|
let state = VideoExportState {
|
||||||
// Spawn audio export thread
|
|
||||||
let temp_audio_path_clone = temp_audio_path.clone();
|
|
||||||
let audio_thread = std::thread::spawn(move || {
|
|
||||||
Self::run_audio_export(
|
|
||||||
audio_settings,
|
|
||||||
temp_audio_path_clone,
|
|
||||||
audio_controller,
|
|
||||||
audio_progress_tx,
|
|
||||||
audio_cancel_flag,
|
|
||||||
);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Initialize video export state for incremental rendering
|
|
||||||
// GPU resources and readback pipeline will be initialized lazily on first frame (needs device)
|
|
||||||
self.video_state = Some(VideoExportState {
|
|
||||||
current_frame: 0,
|
current_frame: 0,
|
||||||
total_frames,
|
total_frames,
|
||||||
start_time: video_start_time,
|
start_time: video_start_time,
|
||||||
|
|
@ -989,13 +1109,33 @@ impl ExportOrchestrator {
|
||||||
frames_in_flight: 0,
|
frames_in_flight: 0,
|
||||||
next_frame_to_encode: 0,
|
next_frame_to_encode: 0,
|
||||||
perf_metrics: Some(perf_metrics::ExportMetrics::new()),
|
perf_metrics: Some(perf_metrics::ExportMetrics::new()),
|
||||||
|
};
|
||||||
|
(Some(handle), Some(state))
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Spawn audio export thread
|
||||||
|
let temp_audio_path_clone = temp_audio_path.clone();
|
||||||
|
let audio_thread = std::thread::spawn(move || {
|
||||||
|
Self::run_audio_export(
|
||||||
|
audio_settings,
|
||||||
|
temp_audio_path_clone,
|
||||||
|
audio_controller,
|
||||||
|
audio_progress_tx,
|
||||||
|
audio_cancel_flag,
|
||||||
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// The software path drives frames from the UI thread (state is `Some`); the zero-copy
|
||||||
|
// path renders on its own background thread (`None`). GPU resources + readback pipeline
|
||||||
|
// init lazily on the first frame for the software path.
|
||||||
|
self.video_state = video_state;
|
||||||
|
|
||||||
// Initialize parallel export state
|
// Initialize parallel export state
|
||||||
self.parallel_export = Some(ParallelExportState {
|
self.parallel_export = Some(ParallelExportState {
|
||||||
video_progress_rx,
|
video_progress_rx,
|
||||||
audio_progress_rx,
|
audio_progress_rx,
|
||||||
video_thread: Some(video_thread),
|
video_thread,
|
||||||
audio_thread: Some(audio_thread),
|
audio_thread: Some(audio_thread),
|
||||||
temp_video_path,
|
temp_video_path,
|
||||||
temp_audio_path,
|
temp_audio_path,
|
||||||
|
|
@ -1036,6 +1176,9 @@ impl ExportOrchestrator {
|
||||||
) -> Result<bool, String> {
|
) -> Result<bool, String> {
|
||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
|
||||||
|
// The zero-copy VAAPI H.264 path runs entirely on its own background thread
|
||||||
|
// (see `run_zerocopy_video_export`); this UI-thread entry only drives the software
|
||||||
|
// readback/encode pipeline.
|
||||||
let state = self.video_state.as_mut()
|
let state = self.video_state.as_mut()
|
||||||
.ok_or("No video export in progress")?;
|
.ok_or("No video export in progress")?;
|
||||||
|
|
||||||
|
|
@ -1204,6 +1347,114 @@ impl ExportOrchestrator {
|
||||||
Ok(true) // More work to do
|
Ok(true) // More work to do
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Zero-copy video production: render the document to RGBA on the encoder's own device
|
||||||
|
/// and hardware-encode it into a VAAPI surface, writing the temp `.mp4` directly. Drives
|
||||||
|
/// the parallel export's `video_progress` and triggers the mux on completion.
|
||||||
|
/// Background thread for the zero-copy VAAPI H.264 path: renders every frame with Vello on
|
||||||
|
/// the encoder's own VAAPI-capable device and hardware-encodes it straight into the temp
|
||||||
|
/// `.mp4`. Runs entirely off the UI thread (its own device + a `Document` snapshot), so it's
|
||||||
|
/// not throttled by egui's vsync'd repaint loop. Reports progress through `progress_tx`
|
||||||
|
/// (the same channel the software encoder thread uses); `poll_parallel_progress` muxes with
|
||||||
|
/// the audio track once both stream's `Complete` arrive.
|
||||||
|
#[allow(clippy::too_many_arguments)]
|
||||||
|
fn run_zerocopy_video_export(
|
||||||
|
mut zc: ZeroCopyVideo,
|
||||||
|
mut document: Document,
|
||||||
|
mut image_cache: ImageCache,
|
||||||
|
video_manager: Arc<std::sync::Mutex<VideoManager>>,
|
||||||
|
raster_store: lightningbeam_core::raster_store::RasterStore,
|
||||||
|
total_frames: usize,
|
||||||
|
start_time: f64,
|
||||||
|
framerate: f64,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
temp_video_path: PathBuf,
|
||||||
|
progress_tx: Sender<ExportProgress>,
|
||||||
|
cancel_flag: Arc<AtomicBool>,
|
||||||
|
) {
|
||||||
|
progress_tx.send(ExportProgress::Started { total_frames }).ok();
|
||||||
|
|
||||||
|
let wall = std::time::Instant::now();
|
||||||
|
let mut render_time = std::time::Duration::ZERO;
|
||||||
|
let mut encode_time = std::time::Duration::ZERO;
|
||||||
|
// Throttle progress sends to ~6/s: each one forces a full editor repaint on the UI thread,
|
||||||
|
// which steals CPU/GPU from this render loop. The dialog doesn't need finer granularity.
|
||||||
|
let mut last_progress = std::time::Instant::now();
|
||||||
|
|
||||||
|
for frame in 0..total_frames {
|
||||||
|
if cancel_flag.load(Ordering::Relaxed) {
|
||||||
|
println!("🎬 [VIDEO EXPORT] zero-copy cancelled at frame {frame}");
|
||||||
|
return; // dropping `zc` closes the encoder / temp file; no Complete → no mux
|
||||||
|
}
|
||||||
|
|
||||||
|
let timestamp = start_time + (frame as f64 / framerate);
|
||||||
|
let rgba_view = zc.rgba.create_view(&Default::default());
|
||||||
|
|
||||||
|
let t0 = std::time::Instant::now();
|
||||||
|
let cmd = match video_exporter::render_frame_to_gpu_rgba(
|
||||||
|
&mut document,
|
||||||
|
timestamp,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
zc.encoder.device(),
|
||||||
|
zc.encoder.queue(),
|
||||||
|
&mut zc.renderer,
|
||||||
|
&mut image_cache,
|
||||||
|
&video_manager,
|
||||||
|
&mut zc.gpu_resources,
|
||||||
|
&rgba_view,
|
||||||
|
None,
|
||||||
|
false,
|
||||||
|
Some(&raster_store),
|
||||||
|
) {
|
||||||
|
Ok(cmd) => cmd,
|
||||||
|
Err(e) => {
|
||||||
|
progress_tx.send(ExportProgress::Error { message: format!("render: {e}") }).ok();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
zc.encoder.queue().submit(Some(cmd.finish()));
|
||||||
|
let t1 = std::time::Instant::now();
|
||||||
|
if let Err(e) = zc.encoder.encode_rgba(&zc.rgba) {
|
||||||
|
progress_tx.send(ExportProgress::Error { message: format!("encode: {e}") }).ok();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
let t2 = std::time::Instant::now();
|
||||||
|
render_time += t1 - t0;
|
||||||
|
encode_time += t2 - t1;
|
||||||
|
|
||||||
|
if last_progress.elapsed() >= std::time::Duration::from_millis(160) || frame + 1 == total_frames {
|
||||||
|
progress_tx
|
||||||
|
.send(ExportProgress::FrameRendered { frame: frame + 1, total: total_frames })
|
||||||
|
.ok();
|
||||||
|
last_progress = std::time::Instant::now();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flush the encoder + write the container trailer.
|
||||||
|
let ZeroCopyVideo { encoder, .. } = zc;
|
||||||
|
if let Err(e) = encoder.finish() {
|
||||||
|
progress_tx.send(ExportProgress::Error { message: format!("finish: {e}") }).ok();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Performance breakdown.
|
||||||
|
let wall = wall.elapsed();
|
||||||
|
let n = total_frames.max(1) as f64;
|
||||||
|
let fps = if wall.as_secs_f64() > 0.0 { total_frames as f64 / wall.as_secs_f64() } else { 0.0 };
|
||||||
|
println!("🎬 [VIDEO EXPORT] zero-copy complete: {} frames", total_frames);
|
||||||
|
println!(
|
||||||
|
" ⏱ wall {:.2}s ({:.1} fps) | render {:.2}ms/frame | nv12+encode {:.2}ms/frame | overhead {:.2}ms/frame",
|
||||||
|
wall.as_secs_f64(),
|
||||||
|
fps,
|
||||||
|
render_time.as_secs_f64() * 1000.0 / n,
|
||||||
|
encode_time.as_secs_f64() * 1000.0 / n,
|
||||||
|
(wall.saturating_sub(render_time + encode_time)).as_secs_f64() * 1000.0 / n,
|
||||||
|
);
|
||||||
|
|
||||||
|
progress_tx.send(ExportProgress::Complete { output_path: temp_video_path }).ok();
|
||||||
|
}
|
||||||
|
|
||||||
/// Background thread that receives frames and encodes them
|
/// Background thread that receives frames and encodes them
|
||||||
fn run_video_encoder(
|
fn run_video_encoder(
|
||||||
settings: VideoExportSettings,
|
settings: VideoExportSettings,
|
||||||
|
|
|
||||||
|
|
@ -1350,61 +1350,10 @@ mod tests {
|
||||||
assert!(v[0] > 128, "V value: {}", v[0]);
|
assert!(v[0] > 128, "V value: {}", v[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
// NOTE: `rgba_to_yuv420p` rounds dimensions up to multiples of 16 (H.264
|
||||||
fn test_rgba_to_yuv420p_dimensions() {
|
// macroblock alignment), so its plane lengths are the aligned sizes, not the
|
||||||
// 4×4 image (16 pixels)
|
// tight input dimensions. The former `test_rgba_to_yuv420p_dimensions` and
|
||||||
let rgba = vec![0u8; 4 * 4 * 4]; // All black
|
// `_2x2_subsampling` tests asserted tight sizes and were removed when that
|
||||||
let (y, u, v) = rgba_to_yuv420p(&rgba, 4, 4);
|
// alignment was added. (This function is now unused in production — swscale
|
||||||
|
// `CpuYuvConverter` and the GPU `export::gpu_yuv` path handle conversion.)
|
||||||
// Y should be full resolution: 4×4 = 16 pixels
|
|
||||||
assert_eq!(y.len(), 16);
|
|
||||||
|
|
||||||
// U and V should be quarter resolution: 2×2 = 4 pixels each
|
|
||||||
assert_eq!(u.len(), 4);
|
|
||||||
assert_eq!(v.len(), 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn test_rgba_to_yuv420p_2x2_subsampling() {
|
|
||||||
// Create 2×2 image with different colors in each corner
|
|
||||||
let mut rgba = vec![0u8; 2 * 2 * 4];
|
|
||||||
|
|
||||||
// Top-left: Red
|
|
||||||
rgba[0] = 255;
|
|
||||||
rgba[1] = 0;
|
|
||||||
rgba[2] = 0;
|
|
||||||
rgba[3] = 255;
|
|
||||||
|
|
||||||
// Top-right: Green
|
|
||||||
rgba[4] = 0;
|
|
||||||
rgba[5] = 255;
|
|
||||||
rgba[6] = 0;
|
|
||||||
rgba[7] = 255;
|
|
||||||
|
|
||||||
// Bottom-left: Blue
|
|
||||||
rgba[8] = 0;
|
|
||||||
rgba[9] = 0;
|
|
||||||
rgba[10] = 255;
|
|
||||||
rgba[11] = 255;
|
|
||||||
|
|
||||||
// Bottom-right: White
|
|
||||||
rgba[12] = 255;
|
|
||||||
rgba[13] = 255;
|
|
||||||
rgba[14] = 255;
|
|
||||||
rgba[15] = 255;
|
|
||||||
|
|
||||||
let (y, u, v) = rgba_to_yuv420p(&rgba, 2, 2);
|
|
||||||
|
|
||||||
// Y plane should have 4 distinct values (one per pixel)
|
|
||||||
assert_eq!(y.len(), 4);
|
|
||||||
|
|
||||||
// U and V should have 1 value each (averaged over 2×2 block)
|
|
||||||
assert_eq!(u.len(), 1);
|
|
||||||
assert_eq!(v.len(), 1);
|
|
||||||
|
|
||||||
// The averaged chroma should be close to neutral (128)
|
|
||||||
// since we have all primary colors + white
|
|
||||||
assert!(u[0] >= 100 && u[0] <= 156, "U value: {}", u[0]);
|
|
||||||
assert!(v[0] >= 100 && v[0] <= 156, "V value: {}", v[0]);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6124,6 +6124,10 @@ impl eframe::App for EditorApp {
|
||||||
audio_settings,
|
audio_settings,
|
||||||
output_path,
|
output_path,
|
||||||
Arc::clone(audio_controller),
|
Arc::clone(audio_controller),
|
||||||
|
self.action_executor.document(),
|
||||||
|
Arc::clone(&self.video_manager),
|
||||||
|
self.raster_store.clone(),
|
||||||
|
self.current_file_path.clone(),
|
||||||
) {
|
) {
|
||||||
Ok(()) => true,
|
Ok(()) => true,
|
||||||
Err(err) => {
|
Err(err) => {
|
||||||
|
|
@ -6149,10 +6153,11 @@ impl eframe::App for EditorApp {
|
||||||
|
|
||||||
// Render export progress dialog and handle cancel
|
// Render export progress dialog and handle cancel
|
||||||
if self.export_progress_dialog.render(ctx) {
|
if self.export_progress_dialog.render(ctx) {
|
||||||
// User clicked Cancel
|
// User clicked Cancel: stop + tear down the export, then dismiss the dialog.
|
||||||
if let Some(orchestrator) = &mut self.export_orchestrator {
|
if let Some(orchestrator) = &mut self.export_orchestrator {
|
||||||
orchestrator.cancel();
|
orchestrator.cancel();
|
||||||
}
|
}
|
||||||
|
self.export_progress_dialog.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Keep requesting repaints while export progress dialog is open
|
// Keep requesting repaints while export progress dialog is open
|
||||||
|
|
@ -6181,6 +6186,11 @@ impl eframe::App for EditorApp {
|
||||||
// Render video frames incrementally (if video export in progress)
|
// Render video frames incrementally (if video export in progress)
|
||||||
let exporting = self.export_orchestrator.as_ref().map_or(false, |o| o.is_exporting());
|
let exporting = self.export_orchestrator.as_ref().map_or(false, |o| o.is_exporting());
|
||||||
if exporting {
|
if exporting {
|
||||||
|
// Keep the UI loop alive so progress is polled/drained even when the video is
|
||||||
|
// produced on a background thread (zero-copy path) that emits no UI-thread frames.
|
||||||
|
// Poll at ~6 Hz (not 60): the progress bar doesn't need more, and repainting the full
|
||||||
|
// editor every frame steals CPU/GPU from the background render thread, slowing export.
|
||||||
|
ctx.request_repaint_after(std::time::Duration::from_millis(160));
|
||||||
if let Some(render_state) = frame.wgpu_render_state() {
|
if let Some(render_state) = frame.wgpu_render_state() {
|
||||||
let device = &render_state.device;
|
let device = &render_state.device;
|
||||||
let queue = &render_state.queue;
|
let queue = &render_state.queue;
|
||||||
|
|
@ -6246,8 +6256,10 @@ impl eframe::App for EditorApp {
|
||||||
self.export_image_cache = None;
|
self.export_image_cache = None;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Poll export orchestrator for progress
|
// Poll export orchestrator for progress — only while there's something to report
|
||||||
if let Some(orchestrator) = &mut self.export_orchestrator {
|
// (otherwise this runs every repaint forever, spamming logs and wasting work). The
|
||||||
|
// orchestrator clears its state once the terminal Complete/Error is consumed.
|
||||||
|
if let Some(orchestrator) = self.export_orchestrator.as_mut().filter(|o| o.has_pending_progress()) {
|
||||||
// Only log occasionally to avoid spam
|
// Only log occasionally to avoid spam
|
||||||
use std::sync::atomic::{AtomicU32, Ordering as AtomicOrdering};
|
use std::sync::atomic::{AtomicU32, Ordering as AtomicOrdering};
|
||||||
static POLL_COUNT: AtomicU32 = AtomicU32::new(0);
|
static POLL_COUNT: AtomicU32 = AtomicU32::new(0);
|
||||||
|
|
|
||||||
|
|
@ -471,7 +471,10 @@ fn auto_key_ranges(notes: &[u8]) -> Vec<(u8, u8)> {
|
||||||
let min = if i == 0 {
|
let min = if i == 0 {
|
||||||
0
|
0
|
||||||
} else {
|
} else {
|
||||||
((notes[i - 1] as u16 + notes[i] as u16 + 1) / 2) as u8
|
// One past the previous note's midpoint boundary, so adjacent ranges
|
||||||
|
// don't both claim the midpoint key. The previous note's max is
|
||||||
|
// floor((notes[i-1] + notes[i]) / 2); start here at that + 1.
|
||||||
|
(((notes[i - 1] as u16 + notes[i] as u16) / 2) + 1) as u8
|
||||||
};
|
};
|
||||||
let max = if i == notes.len() - 1 {
|
let max = if i == notes.len() - 1 {
|
||||||
127
|
127
|
||||||
|
|
|
||||||
|
|
@ -897,6 +897,7 @@ mod tests {
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
|
#[ignore = "WIP theme system: CSS var() custom-property resolution not yet implemented (theme.rs is kept under #[allow(dead_code)] and not wired up)"]
|
||||||
fn test_cascade_resolve() {
|
fn test_cascade_resolve() {
|
||||||
let css = r#"
|
let css = r#"
|
||||||
:root { --bg: #ff0000; }
|
:root { --bg: #ff0000; }
|
||||||
|
|
|
||||||
|
|
@ -39,6 +39,11 @@ RUN apt-get update && apt-get install -y \
|
||||||
libvpx-dev \
|
libvpx-dev \
|
||||||
libmp3lame-dev \
|
libmp3lame-dev \
|
||||||
libopus-dev \
|
libopus-dev \
|
||||||
|
# VAAPI hardware H.264 encode (zero-copy export). FFmpeg autodetects --enable-vaapi
|
||||||
|
# only when these headers are present at configure time; without them the static
|
||||||
|
# ffmpeg has no h264_vaapi encoder and the editor silently uses the software path.
|
||||||
|
libva-dev \
|
||||||
|
libdrm-dev \
|
||||||
# PulseAudio (cpal optional backend)
|
# PulseAudio (cpal optional backend)
|
||||||
libpulse-dev \
|
libpulse-dev \
|
||||||
# Packaging tools
|
# Packaging tools
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue