Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl 0883c77e2b Phase 4: prefetch upcoming images during playback
`assets_needed_at(document, time)` (core) enumerates the image asset ids referenced by
the visible vector layers' active keyframes at a time (top-level + group children).
During playback the stage decodes the images needed ~0.5s ahead into the bounded
ImageCache, so a keyframe that swaps image fills doesn't hitch when the playhead
reaches it. Gated on is_playing; nested clip-instance recursion + background decode
are refinements.

Completes Phase 4 (image asset paging: Tier 2 decoded-cache LRU, Tier 1 lazy bytes,
playback prefetch).
2026-06-21 01:12:37 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
lightningbeam-core Phase 4: prefetch upcoming images during playback 2026-06-21 01:12:37 -04:00
lightningbeam-editor Phase 4: prefetch upcoming images during playback 2026-06-21 01:12:37 -04:00
.gitignore Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
Cargo.lock Stream audio & video from .beam container; waveform LOD pyramid + persistence 2026-06-17 13:52:38 -04:00
Cargo.toml Add amp sim 2026-02-21 09:43:03 -05:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00