Lightningbeam/lightningbeam-ui/lightningbeam-core/src/actions/add_shape.rs

125 lines
3.5 KiB
Rust

//! Add shape action — inserts strokes into the DCEL.
//!
//! Converts a BezPath into cubic segments and inserts them via
//! `Dcel::insert_stroke()`. Undo is handled by snapshotting the DCEL.
use crate::action::Action;
use crate::dcel::{bezpath_to_cubic_segments, Dcel, DEFAULT_SNAP_EPSILON};
use crate::document::Document;
use crate::layer::AnyLayer;
use crate::shape::{ShapeColor, StrokeStyle};
use kurbo::BezPath;
use uuid::Uuid;
/// Action that inserts a drawn path into a vector layer's DCEL keyframe.
pub struct AddShapeAction {
layer_id: Uuid,
time: f64,
path: BezPath,
stroke_style: Option<StrokeStyle>,
stroke_color: Option<ShapeColor>,
fill_color: Option<ShapeColor>,
is_closed: bool,
description_text: String,
/// Snapshot of the DCEL before insertion (for undo).
dcel_before: Option<Dcel>,
}
impl AddShapeAction {
pub fn new(
layer_id: Uuid,
time: f64,
path: BezPath,
stroke_style: Option<StrokeStyle>,
stroke_color: Option<ShapeColor>,
fill_color: Option<ShapeColor>,
is_closed: bool,
) -> Self {
Self {
layer_id,
time,
path,
stroke_style,
stroke_color,
fill_color,
is_closed,
description_text: "Add shape".to_string(),
dcel_before: None,
}
}
pub fn with_description(mut self, desc: impl Into<String>) -> Self {
self.description_text = desc.into();
self
}
}
impl Action for AddShapeAction {
fn execute(&mut self, document: &mut Document) -> Result<(), String> {
let layer = document
.get_layer_mut(&self.layer_id)
.ok_or_else(|| format!("Layer {} not found", self.layer_id))?;
let vl = match layer {
AnyLayer::Vector(vl) => vl,
_ => return Err("Not a vector layer".to_string()),
};
let keyframe = vl.ensure_keyframe_at(self.time);
let dcel = &mut keyframe.dcel;
// Snapshot for undo
self.dcel_before = Some(dcel.clone());
let subpaths = bezpath_to_cubic_segments(&self.path);
for segments in &subpaths {
if segments.is_empty() {
continue;
}
let result = dcel.insert_stroke(
segments,
self.stroke_style.clone(),
self.stroke_color.clone(),
DEFAULT_SNAP_EPSILON,
);
// Apply fill to new faces if this is a closed shape with fill
if self.is_closed {
if let Some(ref fill) = self.fill_color {
for face_id in &result.new_faces {
dcel.face_mut(*face_id).fill_color = Some(fill.clone());
}
}
}
}
dcel.rebuild_spatial_index();
Ok(())
}
fn rollback(&mut self, document: &mut Document) -> Result<(), String> {
let layer = document
.get_layer_mut(&self.layer_id)
.ok_or_else(|| format!("Layer {} not found", self.layer_id))?;
let vl = match layer {
AnyLayer::Vector(vl) => vl,
_ => return Err("Not a vector layer".to_string()),
};
let keyframe = vl.ensure_keyframe_at(self.time);
keyframe.dcel = self
.dcel_before
.take()
.ok_or_else(|| "No DCEL snapshot for undo".to_string())?;
Ok(())
}
fn description(&self) -> String {
self.description_text.clone()
}
}