- Core compositor gains an optional screen-blend tint per CompositorLayer ([0,0,0,0] default = no-op, so existing compositing is unaffected); CompositorLayer::with_tint sets it — giving the Vello/vector path a tint hook. - For the active VECTOR layer with onion on, build ghost scenes at each neighbouring keyframe's time via render_layer_isolated (reusing the prepare's image cache), then render each scene → sRGB → linear → composite with warm/cool tint + opacity falloff, behind the current frame. Off during playback; active layer only. Completes onion skinning for all layer types (raster + vector). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| beamdsp | ||
| egui_node_graph2 | ||
| lightningbeam-core | ||
| lightningbeam-editor | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| build-static.sh | ||
| build-windows.bat | ||