Lightningbeam/lightningbeam-ui/lightningbeam-core/src
Skyler Lehmkuhl 1dd5de4617 Render clip instances on top of a layer's loose shapes
Within a vector layer, groups and movie clips (clip instances) were drawn
before the layer's own VectorGraph, so they appeared underneath the loose
shapes. Draw the loose shapes first and the clip instances on top, in both
the Vello and CPU render paths.
2026-06-21 15:23:54 -04:00
..
actions Fix motion-tween first-keyframe: anchor the clip's start 2026-06-21 15:18:15 -04:00
dcel2 Merge branch 'rust-ui' of https://git.skyler.io/skyler/Lightningbeam into rust-ui 2026-03-09 13:41:48 -04:00
gpu Onion skinning: vector-layer ghosts (tinted) 2026-06-20 23:49:33 -04:00
shaders Fix gamma handling and improve brush canvas performance 2026-06-16 08:32:39 -04:00
vector_graph Collapse boundary spikes in region cut; embed dump regression fixtures 2026-06-21 15:02:30 -04:00
action.rs Phase 3d: dirty-rect diffs for raster undo (bound undo-history RAM) 2026-06-20 21:31:38 -04:00
animation.rs Group shapes 2026-02-20 11:13:56 -05:00
asset_folder.rs add folders to asset library 2025-12-30 00:45:19 -05:00
beam_archive.rs Phase 3a-3: low-res image proxy for cold-scrub raster frames 2026-06-20 20:05:46 -04:00
beat_time.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
bezier_vertex.rs initial vector editing 2025-12-22 18:34:01 -05:00
bezpath_editing.rs initial vector editing 2025-12-22 18:34:01 -05:00
brush_engine.rs Phase 3a-3: low-res image proxy for cold-scrub raster frames 2026-06-20 20:05:46 -04:00
brush_settings.rs add brush library 2026-03-04 16:42:43 -05:00
clip.rs Phase 3.5b: persist image assets in the .beam container 2026-06-21 00:44:18 -04:00
clipboard.rs More work on DCEL correctness 2026-03-09 13:41:45 -04:00
clipboard_platform.rs Address Mac build failures 2026-03-09 22:03:51 -04:00
curve_intersection.rs Paint bucket 2025-11-19 01:47:37 -05:00
curve_intersections.rs rewrite vector backend again 2026-03-13 18:53:33 -04:00
curve_segment.rs Paint bucket 2025-11-19 01:47:37 -05:00
dcel.rs rewrite dcel 2026-02-26 18:48:21 -05:00
document.rs Phase 3a-1: lazy fault-in of raster keyframe pixels 2026-06-19 16:59:46 -04:00
effect.rs add folders to asset library 2025-12-30 00:45:19 -05:00
effect_layer.rs Phase 5: fix broken unit tests; cargo test --lib green again 2026-06-19 16:45:23 -04:00
effect_registry.rs Fix gamma handling and improve brush canvas performance 2026-06-16 08:32:39 -04:00
export.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
file_io.rs Phase 4 Tier 1: lazy image-asset bytes paged from the container 2026-06-21 01:12:05 -04:00
file_types.rs Add asset pane 2025-11-30 06:54:53 -05:00
flood_fill.rs Magic wand selection 2026-03-07 03:39:09 -05:00
gap_handling.rs Paint bucket 2025-11-19 01:47:37 -05:00
gradient.rs Add gradient support to vector graphics 2026-03-10 00:57:47 -04:00
hit_test.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
instance_group.rs Audio from videos 2025-12-03 01:04:09 -05:00
intersection_graph.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
layer.rs Fix motion-tween first-keyframe: anchor the clip's start 2026-06-21 15:18:15 -04:00
layer_tree.rs Initial work on movie clips 2026-02-21 00:54:38 -05:00
layout.rs Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
lib.rs Phase 3a-1: lazy fault-in of raster keyframe pixels 2026-06-19 16:59:46 -04:00
object.rs tests 2025-11-29 13:39:31 -05:00
pane.rs Add script node 2026-02-19 09:29:14 -05:00
path_fitting.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
path_interpolation.rs Render shape on stage 2025-11-16 02:40:06 -05:00
planar_graph.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
quadtree.rs Paint bucket 2025-11-19 01:47:37 -05:00
raster_draw.rs Shape tools 2026-03-07 07:27:45 -05:00
raster_layer.rs Raster keyframe timeline UI: display + explicit creation + no lazy create 2026-06-20 22:22:02 -04:00
raster_store.rs Phase 3a-1: lazy fault-in of raster keyframe pixels 2026-06-19 16:59:46 -04:00
region_select.rs rewrite dcel 2026-02-26 18:48:21 -05:00
renderer.rs Render clip instances on top of a layer's loose shapes 2026-06-21 15:23:54 -04:00
script.rs Add script node 2026-02-19 09:29:14 -05:00
segment_builder.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
selection.rs Unify selection systems and make region/lasso cut robust 2026-06-21 14:47:11 -04:00
shape.rs Phase 5: fix broken unit tests; cargo test --lib green again 2026-06-19 16:45:23 -04:00
snap.rs work on vector graph 2026-03-22 18:16:17 -04:00
svg_export.rs More work on DCEL correctness 2026-03-09 13:41:45 -04:00
tempo_map.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
test_mode.rs Fix DCEL selection bugs 2026-03-05 19:55:39 -05:00
tolerance_quadtree.rs Paint bucket 2025-11-19 01:47:37 -05:00
tool.rs work on vector graph 2026-03-22 18:16:17 -04:00
video.rs Fix video thumbnail strip bugs + persist thumbnails (resumable) 2026-06-17 15:36:56 -04:00
webcam.rs Record to multiple layers 2026-03-01 13:48:43 -05:00