Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl 28b14b2ad0 hw: surface import_raw failures (diagnose washed-out 10-bit HDR)
A failed DMA-BUF import returned None silently → core falls back to software,
whose RGBA path does no BT.2020→709 gamut conversion, so HDR clips render washed
out. The detection log fires before import_raw, so it didn't reveal this. Log the
actual import error (with ten_bit) instead of swallowing it, to confirm whether
10-bit P010 import is failing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 03:59:39 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
gpu-video-encoder fix: P010 plane textures are sample-only (R16 isn't renderable) 2026-06-26 03:20:27 -04:00
lightningbeam-core hw: propagate stream colour tags to VAAPI frames (fixes washed-out HDR) 2026-06-26 03:35:16 -04:00
lightningbeam-editor hw: surface import_raw failures (diagnose washed-out 10-bit HDR) 2026-06-26 03:59:39 -04:00
.gitignore Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
Cargo.lock Wire zero-copy VAAPI H.264 into video+audio export 2026-06-25 15:44:50 -04:00
Cargo.toml Add gpu-video-encoder crate: zero-copy VAAPI encode (validated) 2026-06-23 19:07:37 -04:00
GPU_VIDEO_DECODE_PLAN.md export: cache the static background + bilinear video, add render profiling 2026-06-25 23:30:51 -04:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00