Lightningbeam/lightningbeam-ui/lightningbeam-core/src
Skyler Lehmkuhl 34eee3a620 Fix .beam save quirks: real sample rate, drop dead fields
Address the code smells flagged in the .beam format spec:

- Write the project's actual sample rate on save instead of a hardcoded 48000
  (add AudioProject::sample_rate()).
- Remove the vestigial RasterKeyframe.media_path field (it was only used by the
  legacy ZIP loader, which now derives "media/raster/<id>.png" from the keyframe
  id) and the dead buffer_path_at_time accessor. Backward-compatible: older files
  carrying media_path deserialize fine (the field is ignored).
- Drop the unused SaveSettings fields auto_embed_threshold_bytes / force_embed_all
  / force_link_all; only large_media_mode was ever consulted. Un-prefix the now-used
  `settings` parameter.

Update BEAM_FILE_FORMAT.md to match. The remaining notes (reserved MediaKind::Video,
exact-match version check) are design choices, left as-is.
2026-06-21 23:21:48 -04:00
..
actions Clean up build warnings 2026-06-21 16:48:59 -04:00
dcel2 Merge branch 'rust-ui' of https://git.skyler.io/skyler/Lightningbeam into rust-ui 2026-03-09 13:41:48 -04:00
gpu Onion skinning: vector-layer ghosts (tinted) 2026-06-20 23:49:33 -04:00
shaders Fix gamma handling and improve brush canvas performance 2026-06-16 08:32:39 -04:00
vector_graph Clean up build warnings 2026-06-21 16:48:59 -04:00
action.rs Phase 3d: dirty-rect diffs for raster undo (bound undo-history RAM) 2026-06-20 21:31:38 -04:00
animation.rs Lock editing on tween in-between frames 2026-06-21 16:01:47 -04:00
asset_folder.rs add folders to asset library 2025-12-30 00:45:19 -05:00
beam_archive.rs Phase 3a-3: low-res image proxy for cold-scrub raster frames 2026-06-20 20:05:46 -04:00
beat_time.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
bezier_vertex.rs initial vector editing 2025-12-22 18:34:01 -05:00
bezpath_editing.rs initial vector editing 2025-12-22 18:34:01 -05:00
brush_engine.rs Phase 3a-3: low-res image proxy for cold-scrub raster frames 2026-06-20 20:05:46 -04:00
brush_settings.rs add brush library 2026-03-04 16:42:43 -05:00
clip.rs Phase 3.5b: persist image assets in the .beam container 2026-06-21 00:44:18 -04:00
clipboard.rs More work on DCEL correctness 2026-03-09 13:41:45 -04:00
clipboard_platform.rs Address Mac build failures 2026-03-09 22:03:51 -04:00
curve_intersection.rs Paint bucket 2025-11-19 01:47:37 -05:00
curve_intersections.rs rewrite vector backend again 2026-03-13 18:53:33 -04:00
curve_segment.rs Paint bucket 2025-11-19 01:47:37 -05:00
dcel.rs rewrite dcel 2026-02-26 18:48:21 -05:00
document.rs Phase 3a-1: lazy fault-in of raster keyframe pixels 2026-06-19 16:59:46 -04:00
effect.rs add folders to asset library 2025-12-30 00:45:19 -05:00
effect_layer.rs Phase 5: fix broken unit tests; cargo test --lib green again 2026-06-19 16:45:23 -04:00
effect_registry.rs Fix gamma handling and improve brush canvas performance 2026-06-16 08:32:39 -04:00
export.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
file_io.rs Fix .beam save quirks: real sample rate, drop dead fields 2026-06-21 23:21:48 -04:00
file_types.rs Add asset pane 2025-11-30 06:54:53 -05:00
flood_fill.rs Magic wand selection 2026-03-07 03:39:09 -05:00
gap_handling.rs Paint bucket 2025-11-19 01:47:37 -05:00
gradient.rs Add gradient support to vector graphics 2026-03-10 00:57:47 -04:00
hit_test.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
instance_group.rs Audio from videos 2025-12-03 01:04:09 -05:00
intersection_graph.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
layer.rs Lock editing on tween in-between frames 2026-06-21 16:01:47 -04:00
layer_tree.rs Initial work on movie clips 2026-02-21 00:54:38 -05:00
layout.rs Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
lib.rs Phase 3a-1: lazy fault-in of raster keyframe pixels 2026-06-19 16:59:46 -04:00
object.rs tests 2025-11-29 13:39:31 -05:00
pane.rs Add script node 2026-02-19 09:29:14 -05:00
path_fitting.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
path_interpolation.rs Render shape on stage 2025-11-16 02:40:06 -05:00
planar_graph.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
quadtree.rs Paint bucket 2025-11-19 01:47:37 -05:00
raster_draw.rs Shape tools 2026-03-07 07:27:45 -05:00
raster_layer.rs Fix .beam save quirks: real sample rate, drop dead fields 2026-06-21 23:21:48 -04:00
raster_store.rs Phase 3a-1: lazy fault-in of raster keyframe pixels 2026-06-19 16:59:46 -04:00
region_select.rs rewrite dcel 2026-02-26 18:48:21 -05:00
renderer.rs Implement shape tweens (same-topology lerp) 2026-06-21 15:46:53 -04:00
script.rs Add script node 2026-02-19 09:29:14 -05:00
segment_builder.rs Clean up build warnings 2026-02-14 11:07:32 -05:00
selection.rs Unify selection systems and make region/lasso cut robust 2026-06-21 14:47:11 -04:00
shape.rs Phase 5: fix broken unit tests; cargo test --lib green again 2026-06-19 16:45:23 -04:00
snap.rs work on vector graph 2026-03-22 18:16:17 -04:00
svg_export.rs More work on DCEL correctness 2026-03-09 13:41:45 -04:00
tempo_map.rs Massive tempo refactor - make beats canonical time rep and allow them to be non constant 2026-04-02 10:26:01 -04:00
test_mode.rs Fix DCEL selection bugs 2026-03-05 19:55:39 -05:00
tolerance_quadtree.rs Paint bucket 2025-11-19 01:47:37 -05:00
tool.rs work on vector graph 2026-03-22 18:16:17 -04:00
video.rs Fix video thumbnail strip bugs + persist thumbnails (resumable) 2026-06-17 15:36:56 -04:00
webcam.rs Record to multiple layers 2026-03-01 13:48:43 -05:00