Add mobile::apply_touch_style(ctx) — applied every frame when mobile is active — enlarging egui's global spacing/sizing (interact_size, button padding, slider width/rail, combo width/height, icon sizes, scrollbar, body/button text) so the standard widgets in panes and dialogs are finger-sized. Desktop is untouched. Rework the mobile inspector header into a single row using real egui widgets: title (left, truncating) + Timeline/Nodes jump buttons + ✕ close, laid out with egui layouts so they inherit the touch sizing and theme visuals instead of being hand-painted. |
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| .. | ||
| beamdsp | ||
| egui_node_graph2 | ||
| gpu-video-encoder | ||
| lightningbeam-core | ||
| lightningbeam-editor | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| GPU_VIDEO_DECODE_PLAN.md | ||
| build-static.sh | ||
| build-windows.bat | ||