Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl 4b2802076b Touch-friendly egui widgets on mobile; egui-based inspector header
Add mobile::apply_touch_style(ctx) — applied every frame when mobile is active —
enlarging egui's global spacing/sizing (interact_size, button padding, slider
width/rail, combo width/height, icon sizes, scrollbar, body/button text) so the
standard widgets in panes and dialogs are finger-sized. Desktop is untouched.

Rework the mobile inspector header into a single row using real egui widgets:
title (left, truncating) + Timeline/Nodes jump buttons + ✕ close, laid out with
egui layouts so they inherit the touch sizing and theme visuals instead of being
hand-painted.
2026-07-01 07:28:13 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
gpu-video-encoder Address code-review findings across export, decode, and data model 2026-06-26 17:47:32 -04:00
lightningbeam-core Add text layers 2026-06-27 18:14:47 -04:00
lightningbeam-editor Touch-friendly egui widgets on mobile; egui-based inspector header 2026-07-01 07:28:13 -04:00
.gitignore Add text layers 2026-06-27 18:14:47 -04:00
Cargo.lock Add text layers 2026-06-27 18:14:47 -04:00
Cargo.toml Add text layers 2026-06-27 18:14:47 -04:00
GPU_VIDEO_DECODE_PLAN.md export: cache the static background + bilinear video, add render profiling 2026-06-25 23:30:51 -04:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00