Multiplicative tint left blacks black, so outlines (the main thing to ghost in line art) never picked up the warm/cool color. Switched the canvas-blit tint to a screen blend (out = base + tint - base*tint): black → tint color, white unchanged, and a clean no-op at tint=(0,0,0) for all normal blits. Reverted the default .w slots to 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| beamdsp | ||
| egui_node_graph2 | ||
| lightningbeam-core | ||
| lightningbeam-editor | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| build-static.sh | ||
| build-windows.bat | ||