Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl 6f67ddb709 Mobile P7: landscape / orientation support
Make the phone shell orientation-aware (portrait vs landscape). Orientation is
aspect-based (rotation = a resize the shell re-lays-out each frame); LB_MOBILE_UI=2
opens a landscape dev window. `SharedPaneState.is_portrait` is published to panes.

- Stack caps at 2 panes in landscape (max_panes through the R1–R6 drag ops), with a
  per-frame clamp so rotating while 3 are open drops to 2.
- Edge drags are a continuous full-height reveal instead of stalling at the capped
  trigger: 1-pane → split → next-pane-fullscreen, and (landscape 2-pane) a two-phase
  slide-then-collapse to 1 pane. Both top and bottom edges, mirrored. Release snaps to
  stay / split / fullscreen. Dividers resize and collapse-to-1 at the extremes.
- Inspector becomes a right-side vertical column in landscape (inspector_width_frac,
  left-edge horizontal resize); portrait keeps the bottom sheet.
- Piano roll: vertical "Synthesia" view in portrait; landscape shows a Keys/Notes
  segmented toggle over the conventional horizontal roll / full keyboard.
- Start screen reflows to 2 rows × 3 with the recent list beside it in landscape.
- Landscape headers are shorter (52→34px) and the top bar folds into the middle of the
  top pane header (no separate band), reclaiming vertical space.

All gated to mobile; desktop unchanged (is_portrait defaults true).
2026-07-03 01:07:58 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
gpu-video-encoder Address code-review findings across export, decode, and data model 2026-06-26 17:47:32 -04:00
lightningbeam-core Mobile context-menu coverage + z-order 2026-07-02 10:07:53 -04:00
lightningbeam-editor Mobile P7: landscape / orientation support 2026-07-03 01:07:58 -04:00
.gitignore Add text layers 2026-06-27 18:14:47 -04:00
Cargo.lock Add text layers 2026-06-27 18:14:47 -04:00
Cargo.toml Add text layers 2026-06-27 18:14:47 -04:00
GPU_VIDEO_DECODE_PLAN.md export: cache the static background + bilinear video, add render profiling 2026-06-25 23:30:51 -04:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00