- Mobile double-tap is now a single tool-independent priority chain: object → enter (movie clip or group); empty inside a clip → exit one level; empty at root → zoom-to-fit. Desktop keeps its own select-tool double-click (gated). - Inspector "tap outside to dismiss" now only HIDES the sheet (with a dismissed flag reset on selection change) instead of clearing the selection — the earlier clear clobbered the selection before menu/omnibutton actions ran, breaking Group/Convert/Cut/Copy. Delete also clears focus so it dismisses the inspector. - Breadcrumb shows the full editing path (Scene 1 › … › current) via a new SharedPaneState.editing_clip_path / EditingContext::clip_path(); each ancestor crumb jumps to that level (pending_exit_to_depth → EditingContext::exit_to_depth). - Remove the "Vello Stage" debug overlay; move the breadcrumb up to the top-left. |
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|---|---|---|
| .. | ||
| beamdsp | ||
| egui_node_graph2 | ||
| gpu-video-encoder | ||
| lightningbeam-core | ||
| lightningbeam-editor | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| GPU_VIDEO_DECODE_PLAN.md | ||
| build-static.sh | ||
| build-windows.bat | ||