Lightningbeam/lightningbeam-ui/lightningbeam-editor/src
Skyler Lehmkuhl 79f063d00c Replace mobile tabbed shell with vertical sliding-window stack
Per design feedback, drop the top-tabs + single-ribbon model. The mobile UI
is now one vertical stack of all panes in a fixed order (Outliner, Asset
Library, Stage, Timeline, Piano Roll, Virtual Piano, Node/Instrument, Script
editor) with a window of 2-3 consecutive panes visible at a time.

Dragging the dividers between panes and the top/bottom screen edges grows,
shrinks, or slides the window via a small state machine (R1-R6 in stack.rs),
with continuous interpolation during the drag and snap-on-release. The
Node/Instrument band toggles between the node editor and the preset browser.
The transport stays pinned as the bottom floor.

Each visible band reuses PaneInstance::render_content full-bleed (surface.rs).
Removes topbar.rs and ribbon.rs; rewrites mod.rs state (window_top,
window_count, show_instruments, drag); adds stack.rs.
2026-06-30 00:12:57 -04:00
..
export Implement layer visibility toggle; log export color range 2026-06-26 21:38:07 -04:00
mobile Replace mobile tabbed shell with vertical sliding-window stack 2026-06-30 00:12:57 -04:00
panes Add text layers 2026-06-27 18:14:47 -04:00
preferences Stream audio & video from .beam container; waveform LOD pyramid + persistence 2026-06-17 13:52:38 -04:00
tools Add drawing tablet input support 2026-03-11 10:58:30 -04:00
widgets make sample load menus consistent 2026-02-16 19:12:21 -05:00
config.rs Stream audio & video from .beam container; waveform LOD pyramid + persistence 2026-06-17 13:52:38 -04:00
cqt_gpu.rs Add clip split and duplicate commands 2026-02-15 02:11:57 -05:00
curve_editor.rs Clean up build warnings 2026-06-21 16:48:59 -04:00
custom_cursor.rs Add tool skeletons 2026-03-06 07:22:50 -05:00
debug_overlay.rs Composite grouped/nested video on the GPU path 2026-06-22 17:38:30 -04:00
default_instrument.rs clean up some compiler warnings 2025-12-03 06:39:26 -05:00
effect_thumbnails.rs Fix gamma handling and improve brush canvas performance 2026-06-16 08:32:39 -04:00
gpu_brush.rs Address code-review findings across export, decode, and data model 2026-06-26 17:47:32 -04:00
gpu_timer.rs Composite grouped/nested video on the GPU path 2026-06-22 17:38:30 -04:00
hw_video.rs hw: surface import_raw failures (diagnose washed-out 10-bit HDR) 2026-06-26 03:59:39 -04:00
keymap.rs Onion skinning (raster): toggle + tinted ghosts of the active layer 2026-06-20 23:05:57 -04:00
main.rs Add mobile UI shell scaffold behind LB_MOBILE_UI 2026-06-29 22:40:54 -04:00
main.rs.backup Select and move shapes 2025-11-18 00:22:28 -05:00
menu.rs Onion skinning (raster): toggle + tinted ghosts of the active layer 2026-06-20 23:05:57 -04:00
notifications.rs Address code-review findings across export, decode, and data model 2026-06-26 17:47:32 -04:00
nv12_blit.rs nv12: HDR-correct input — PQ/HLG EOTF + BT.2020→709 gamut (Stage A pt 1) 2026-06-26 02:47:09 -04:00
raster_tool.rs Clean up build warnings 2026-06-21 16:48:59 -04:00
sample_import.rs Repair test suite + fix sample key-range overlap bug 2026-06-23 19:07:06 -04:00
sample_import_dialog.rs Initial work on movie clips 2026-02-21 00:54:38 -05:00
svg_import.rs Address code-review findings across export, decode, and data model 2026-06-26 17:47:32 -04:00
tablet.rs fix build issues 2026-06-02 13:41:10 -04:00
test_mode.rs Clean up build warnings 2026-06-21 16:48:59 -04:00
theme.rs Repair test suite + fix sample key-range overlap bug 2026-06-23 19:07:06 -04:00
theme_render.rs Clean up build warnings 2026-06-21 16:48:59 -04:00
waveform_gpu.rs Stream audio & video from .beam container; waveform LOD pyramid + persistence 2026-06-17 13:52:38 -04:00