Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl 83410bd4b4 fix: P010 plane textures are sample-only (R16 isn't renderable)
R16Unorm/Rg16Unorm aren't renderable, but the import gave every plane texture
RENDER_ATTACHMENT/COLOR_ATTACHMENT usage (needed only for the encoder's RGBA→NV12
write path) — so create_view panicked on 10-bit decode ("R16Unorm is not
renderable"). Gate the render-target usage (vk COLOR_ATTACHMENT, hal COLOR_TARGET,
wgpu RENDER_ATTACHMENT) on 8-bit; 16-bit P010 planes are sample-only
(TEXTURE_BINDING/RESOURCE + COPY_SRC), which is all the decode path needs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 03:20:27 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
gpu-video-encoder fix: P010 plane textures are sample-only (R16 isn't renderable) 2026-06-26 03:20:27 -04:00
lightningbeam-core hdr: per-document Clip vs Highlight-rolloff output mode (Stage A pt 2) 2026-06-26 03:01:15 -04:00
lightningbeam-editor hw: P010 (10-bit) DMA-BUF import for real HDR video 2026-06-26 03:16:28 -04:00
.gitignore Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
Cargo.lock Wire zero-copy VAAPI H.264 into video+audio export 2026-06-25 15:44:50 -04:00
Cargo.toml Add gpu-video-encoder crate: zero-copy VAAPI encode (validated) 2026-06-23 19:07:37 -04:00
GPU_VIDEO_DECODE_PLAN.md export: cache the static background + bilinear video, add render profiling 2026-06-25 23:30:51 -04:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00