Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl a1acecf396 Implement shape tweens (same-topology lerp)
`tween_after == Shape` was stored on keyframes but never read. Now the
render path morphs geometry across a shape-tween span:

- VectorGraph::interpolated(other, t): same-topology lerp of vertex
  positions, edge curves, stroke widths and stroke/fill colours. Returns
  None when topology differs (counts, deleted flags, edge endpoints, fill
  boundaries), so the caller holds the source keyframe.
- VectorLayer::tweened_graph_at(time): returns an owned morphed graph for
  a shape-tween span whose two keyframes share topology, else borrows the
  held keyframe. Editing still uses graph_at_time (the held keyframe).
- Renderer (Vello + CPU paths) renders via tweened_graph_at.
- SetTweenAction + wired the previously-stubbed "Add Shape Tween" menu.

The typical workflow — keyframe, duplicate it (same topology), move
vertices, Add Shape Tween — now morphs between the two. Non-matching
topology falls back to a hold.
2026-06-21 15:46:53 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
lightningbeam-core Implement shape tweens (same-topology lerp) 2026-06-21 15:46:53 -04:00
lightningbeam-editor Implement shape tweens (same-topology lerp) 2026-06-21 15:46:53 -04:00
.gitignore Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
Cargo.lock Stream audio & video from .beam container; waveform LOD pyramid + persistence 2026-06-17 13:52:38 -04:00
Cargo.toml Add amp sim 2026-02-21 09:43:03 -05:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00