Lightningbeam/lightningbeam-ui
Skyler Lehmkuhl b76eefb404 hdr: per-document Clip vs Highlight-rolloff output mode (Stage A pt 2)
Add a per-document HDR→SDR mapping applied at the final linear→sRGB encode, so
super-white (HDR) video highlights can be recovered instead of hard-clipped:

- core: HdrOutputMode {Clip (default), HighlightRolloff} on Document (serde
  default), with a SetDocumentPropertiesAction variant for undoable edits.
- shaders: a fs_main_rolloff entry point (preview linear_to_srgb.wgsl + the export
  inline shader) applying a C1 highlight knee — identity below 0.8, smooth rolloff
  [0.8,∞)→[0.8,1). SDR below the knee is untouched; Clip stays the historical path.
- preview (stage.rs) and both export encodes (video_exporter.rs) pick the pipeline
  variant from document.hdr_output_mode — one value per frame, so no per-pixel
  uniform; mirrors the existing fs_main_straight pattern.
- UI: an "HDR output" dropdown in the Document section of the info panel.

Default (Clip) is bit-identical to previous behaviour. Completes Stage A:
HDR-correct input (pt 1) + SDR-safe output mapping. HDR export (10-bit P010/PQ)
and HDR display remain Stages B/C.
2026-06-26 03:01:15 -04:00
..
beamdsp Code cleanup 2026-02-19 11:19:44 -05:00
egui_node_graph2 highlight node connections directly 2026-02-20 11:13:34 -05:00
gpu-video-encoder editor: wire hardware video decode + NV12 preview compositing (Stage 3c-preview) 2026-06-26 02:21:22 -04:00
lightningbeam-core hdr: per-document Clip vs Highlight-rolloff output mode (Stage A pt 2) 2026-06-26 03:01:15 -04:00
lightningbeam-editor hdr: per-document Clip vs Highlight-rolloff output mode (Stage A pt 2) 2026-06-26 03:01:15 -04:00
.gitignore Add Rust desktop UI with Blender-style pane system 2025-11-12 06:13:00 -05:00
Cargo.lock Wire zero-copy VAAPI H.264 into video+audio export 2026-06-25 15:44:50 -04:00
Cargo.toml Add gpu-video-encoder crate: zero-copy VAAPI encode (validated) 2026-06-23 19:07:37 -04:00
GPU_VIDEO_DECODE_PLAN.md export: cache the static background + bilinear video, add render profiling 2026-06-25 23:30:51 -04:00
build-static.sh Video export 2025-12-07 13:17:21 -05:00
build-windows.bat windows build fixes 2026-02-24 14:40:16 -05:00