Lightningbeam/lightningbeam-ui/lightningbeam-core/src/actions/raster_diff.rs

233 lines
9.0 KiB
Rust

//! Dirty-rect diff for raster undo/redo.
//!
//! Brush strokes and fills used to store the *entire* before/after RGBA frame in the
//! undo stack (~8 MB each at 1080p → up to ~1.6 GB at the 100-action cap). A
//! [`RasterDiff`] instead stores only the changed bounding box's pixels before and
//! after, which for a typical brush dab is a few tens of KB.
//!
//! Applying a diff overwrites just the bbox of the keyframe's `raw_pixels`, so the
//! buffer **must be resident** (full length `w*h*4`) when `apply_*` runs. The editor
//! guarantees this by faulting the target frame in before undo/redo (a clean evicted
//! frame's container bytes equal its current logical state, so the restored base is
//! correct). If the base is somehow not resident we skip rather than corrupt.
/// Normalize a buffer to full length `n`; an empty/short buffer becomes transparent.
fn normalize(buf: &[u8], n: usize) -> std::borrow::Cow<[u8]> {
if buf.len() == n {
std::borrow::Cow::Borrowed(buf)
} else {
std::borrow::Cow::Owned(vec![0u8; n])
}
}
/// A minimal before/after record of the region a raster edit changed.
#[derive(Clone, Debug)]
pub struct RasterDiff {
full_width: u32,
full_height: u32,
/// Changed bounding box `(x, y, w, h)`; `None` when before == after (no-op).
bbox: Option<(u32, u32, u32, u32)>,
/// bbox-sized RGBA (`w*h*4`) of the region before the edit.
before_region: Vec<u8>,
/// bbox-sized RGBA (`w*h*4`) of the region after the edit.
after_region: Vec<u8>,
/// The pre-edit buffer was blank (empty/unallocated) — i.e. this was the first
/// edit on a fresh keyframe. Lets `apply_after` build from a transparent base
/// (the commit/redo path often starts with empty `raw_pixels`) and `apply_before`
/// restore to blank, instead of requiring a resident base.
before_blank: bool,
}
impl RasterDiff {
/// Build a diff from full before/after buffers. `after` is expected to be the
/// resident post-edit buffer (`width*height*4`); `before` may be empty (a blank
/// keyframe's first stroke), treated as fully transparent.
pub fn compute(before: &[u8], after: &[u8], width: u32, height: u32) -> Self {
let n = width as usize * height as usize * 4;
let before_blank = before.len() != n;
// Normalize both sides to full length; empty/short ⇒ transparent.
let before_full = normalize(before, n);
let after_full = normalize(after, n);
// Find the tight bbox of differing pixels (compare 4-byte texels).
let (w, h) = (width as usize, height as usize);
let (mut min_x, mut min_y, mut max_x, mut max_y) = (usize::MAX, usize::MAX, 0usize, 0usize);
let mut any = false;
for y in 0..h {
let row = y * w * 4;
for x in 0..w {
let i = row + x * 4;
if before_full[i..i + 4] != after_full[i..i + 4] {
any = true;
if x < min_x { min_x = x; }
if x > max_x { max_x = x; }
if y < min_y { min_y = y; }
if y > max_y { max_y = y; }
}
}
}
if !any {
return Self { full_width: width, full_height: height, bbox: None,
before_region: Vec::new(), after_region: Vec::new(), before_blank };
}
let bw = max_x - min_x + 1;
let bh = max_y - min_y + 1;
let crop = |full: &[u8]| -> Vec<u8> {
let mut out = Vec::with_capacity(bw * bh * 4);
for row in 0..bh {
let src = ((min_y + row) * w + min_x) * 4;
out.extend_from_slice(&full[src..src + bw * 4]);
}
out
};
Self {
full_width: width,
full_height: height,
bbox: Some((min_x as u32, min_y as u32, bw as u32, bh as u32)),
before_region: crop(&before_full),
after_region: crop(&after_full),
before_blank,
}
}
/// Approximate retained size in bytes (the two cropped regions).
pub fn byte_size(&self) -> usize {
self.before_region.len() + self.after_region.len()
}
/// Restore the pre-edit pixels into `raw` (undo / first-execute rollback).
pub fn apply_before(&self, raw: &mut Vec<u8>) {
if self.bbox.is_none() {
return; // no change
}
if self.before_blank {
// The frame was blank before this edit (it was the first stroke); undoing
// it returns to blank regardless of the current buffer.
raw.clear();
return;
}
self.stamp_resident(&self.before_region, raw);
}
/// Apply the post-edit pixels into `raw` (commit / redo).
pub fn apply_after(&self, raw: &mut Vec<u8>) {
if self.bbox.is_none() {
return; // no change
}
if self.before_blank {
// Base was blank: build a full transparent buffer then stamp the bbox. The
// commit/redo path frequently starts from empty `raw_pixels` here.
let n = self.full_width as usize * self.full_height as usize * 4;
raw.clear();
raw.resize(n, 0);
}
self.stamp_resident(&self.after_region, raw);
}
/// Stamp a bbox-sized region into `raw`, which must already be full-size. If it
/// isn't (a non-blank base that the editor failed to fault in), skip rather than
/// resize-and-corrupt — the frame will re-page to its container state.
fn stamp_resident(&self, region: &[u8], raw: &mut [u8]) {
let n = self.full_width as usize * self.full_height as usize * 4;
let (x, y, bw, bh) = match self.bbox {
Some(b) => b,
None => return,
};
if raw.len() != n {
eprintln!(
"⚠️ [RASTER_DIFF] base not resident ({} != {}); skipping undo/redo apply",
raw.len(), n
);
return;
}
let (x, y, bw, bh) = (x as usize, y as usize, bw as usize, bh as usize);
let fw = self.full_width as usize;
for row in 0..bh {
let dst = ((y + row) * fw + x) * 4;
let src = row * bw * 4;
raw[dst..dst + bw * 4].copy_from_slice(&region[src..src + bw * 4]);
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn solid(w: u32, h: u32, px: [u8; 4]) -> Vec<u8> {
px.iter().copied().cycle().take((w * h * 4) as usize).collect()
}
#[test]
fn roundtrip_reproduces_buffers_exactly() {
let (w, h) = (8, 6);
let before = solid(w, h, [10, 20, 30, 255]);
let mut after = before.clone();
// Change a 2x2 region at (3,2).
for (dy, dx) in [(0, 0), (0, 1), (1, 0), (1, 1)] {
let i = (((2 + dy) * w + (3 + dx)) * 4) as usize;
after[i..i + 4].copy_from_slice(&[200, 100, 50, 255]);
}
let diff = RasterDiff::compute(&before, &after, w, h);
assert_eq!(diff.bbox, Some((3, 2, 2, 2)));
let mut buf = after.clone();
diff.apply_before(&mut buf);
assert_eq!(buf, before, "undo must reproduce the pre-edit buffer exactly");
diff.apply_after(&mut buf);
assert_eq!(buf, after, "redo must reproduce the post-edit buffer exactly");
}
#[test]
fn blank_before_first_stroke() {
let (w, h) = (4, 4);
let n = (w * h * 4) as usize;
let before: Vec<u8> = Vec::new(); // blank keyframe
let mut after = vec![0u8; n];
let i = ((1 * w + 1) * 4) as usize;
after[i..i + 4].copy_from_slice(&[255, 0, 0, 255]);
let diff = RasterDiff::compute(&before, &after, w, h);
assert_eq!(diff.bbox, Some((1, 1, 1, 1)));
// First execute / redo from EMPTY raw_pixels (the real commit path): builds
// the full buffer from transparent + the stroke.
let mut buf: Vec<u8> = Vec::new();
diff.apply_after(&mut buf);
assert_eq!(buf, after, "commit/redo must build the frame from a blank base");
// Undo the first stroke → back to blank (empty).
diff.apply_before(&mut buf);
assert!(buf.is_empty(), "undoing the first stroke restores the blank keyframe");
// Redo again from the now-empty buffer.
diff.apply_after(&mut buf);
assert_eq!(buf, after);
}
#[test]
fn no_change_is_noop() {
let (w, h) = (4, 4);
let buf = solid(w, h, [1, 2, 3, 4]);
let diff = RasterDiff::compute(&buf, &buf, w, h);
assert_eq!(diff.bbox, None);
assert_eq!(diff.byte_size(), 0);
let mut b = buf.clone();
diff.apply_before(&mut b);
assert_eq!(b, buf);
}
#[test]
fn not_resident_base_is_skipped_not_corrupted() {
let (w, h) = (4, 4);
let before = solid(w, h, [9, 9, 9, 255]);
let after = solid(w, h, [1, 2, 3, 255]);
let diff = RasterDiff::compute(&before, &after, w, h);
let mut empty: Vec<u8> = Vec::new();
diff.apply_before(&mut empty); // base not resident
assert!(empty.is_empty(), "must not resize/corrupt a non-resident base");
}
}