[package]
name = "egui_glow"
version = "0.17.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui natively using the glow library"
edition = "2021"
rust-version = "1.60"
homepage = "https://github.com/emilk/egui/tree/master/egui_glow"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/egui_glow"
categories = ["gui", "game-development"]
keywords = ["glow", "egui", "gui", "gamedev"]
include = [
  "../LICENSE-APACHE",
  "../LICENSE-MIT",
  "**/*.rs",
  "Cargo.toml",
  "src/shader/*.glsl",
]

[package.metadata.docs.rs]
all-features = true


[features]
default = []

# for the winit integration:
# enable cut/copy/paste to os clipboard.
# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
clipboard = ["egui-winit?/clipboard"]

# for the winit integration:
# enable opening links in a browser when an egui hyperlink is clicked.
links = ["egui-winit?/links"]

# experimental support for a screen reader.
screen_reader = ["egui-winit?/screen_reader"]

# enable profiling with the puffin crate: https://github.com/embarkstudios/puffin
puffin = ["dep:puffin", "egui-winit?/puffin"]

# enable winit integration.
winit = ["egui-winit",]


[dependencies]
egui = { version = "0.17.0", path = "../egui", default-features = false, features = [
  "bytemuck",
] }

bytemuck = "1.7"
glow = "0.11"
memoffset = "0.6"
tracing = "0.1"

# Native:
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
egui-winit = { version = "0.17.0", path = "../egui-winit", optional = true, default-features = false }
puffin = { version = "0.13", optional = true }

# Web:
[target.'cfg(target_arch = "wasm32")'.dependencies]
web-sys = { version = "0.3", features = ["console"] }
wasm-bindgen = { version = "0.2" }


[dev-dependencies]
glutin = "0.28.0" # examples/pure_glow


[[example]]
name = "pure_glow"
required-features = ["winit"]
