# epaint changelog
All notable changes to the epaint crate will be documented in this file.

This file is updated upon each release.
Changes since the last release can be found by running the `scripts/generate_changelog.py` script.



## 0.22.0 - 2023-05-23
* Fix compiling `epaint` without `bytemuck` dependency [#2913](https://github.com/emilk/egui/pull/2913) (thanks [@lunixbochs](https://github.com/lunixbochs)!)
* Fix documentation for `TextureId::Managed(0)` [#2998](https://github.com/emilk/egui/pull/2998) (thanks [@andersk](https://github.com/andersk)!)


## 0.21.0 - 2023-02-08
* Improve the look of thin white lines ([#2437](https://github.com/emilk/egui/pull/2437)).
* Don't render `\r` (Carriage Return) ([#2452](https://github.com/emilk/egui/pull/2452)).
* Fix bug in `Mesh::split_to_u16` ([#2459](https://github.com/emilk/egui/pull/2459)).
* Improve rendering of very thin rectangles.


## 0.20.0 - 2022-12-08
* ⚠️ BREAKING: Fix text being too small ([#2069](https://github.com/emilk/egui/pull/2069)).
* ⚠️ BREAKING: epaint now expects integrations to do all color blending in gamma space ([#2071](https://github.com/emilk/egui/pull/2071)).
* Improve mixed CJK/Latin line-breaking ([#1986](https://github.com/emilk/egui/pull/1986)).
* Added `Fonts::has_glyph(s)` for querying if a glyph is supported ([#2202](https://github.com/emilk/egui/pull/2202)).
* Added support for [thin space](https://en.wikipedia.org/wiki/Thin_space).
* Split out color into its own crate, `ecolor` ([#2399](https://github.com/emilk/egui/pull/2399)).


## 0.19.0 - 2022-08-20
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
* Added `epaint::hex_color!` to create `Color32`'s from hex strings under the `color-hex` feature ([#1596](https://github.com/emilk/egui/pull/1596)).
* Optimize tessellation of filled circles by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
* Added opt-in feature `deadlock_detection` to detect double-lock of mutexes on the same thread ([#1619](https://github.com/emilk/egui/pull/1619)).
* Texture loading now takes a `TextureOptions` with minification and magnification filters ([#2224](https://github.com/emilk/egui/pull/2224)).


## 0.18.1 - 2022-05-01
* Change `Shape::Callback` from `&dyn Any` to `&mut dyn Any` to support more backends.


## 0.18.0 - 2022-04-30
* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
* Added `Shape::Callback` for backend-specific painting ([#1351](https://github.com/emilk/egui/pull/1351)).
* Added more text wrapping options ([#1291](https://github.com/emilk/egui/pull/1291)):
  * Added `TextWrapping` struct containing all wrapping options.
  * Added `LayoutJob::wrap` field containing these options.
  * Moved `LayoutJob::wrap_width` to `TextWrapping::max_width`.
  * Added `TextWrapping::max_rows` to limit amount of rows the text should have.
  * Added `TextWrapping::break_anywhere` to control should the text break at appropriate places or not.
  * Added `TextWrapping::overflow_character` to specify what character should be used to represent clipped text.
* Removed the `single_threaded/multi_threaded` flags - epaint is now always thread-safe ([#1390](https://github.com/emilk/egui/pull/1390)).
* `Tessellator::from_options` is now `Tessellator::new` ([#1408](https://github.com/emilk/egui/pull/1408)).
* Renamed `TessellationOptions::anti_alias` to `feathering` ([#1408](https://github.com/emilk/egui/pull/1408)).
* Renamed `AlphaImage` to `FontImage` to discourage any other use for it ([#1412](https://github.com/emilk/egui/pull/1412)).
* Dark text is darker and more readable on bright backgrounds ([#1412](https://github.com/emilk/egui/pull/1412)).
* Fixed panic when tessellating a `Shape::Vec` containing meshes with differing `TextureId`s ([#1445](https://github.com/emilk/egui/pull/1445)).
* Added `Shape::galley_with_color` which adds the functionality of `Painter::galley_with_color` into the Shape enum ([#1461](https://github.com/emilk/egui/pull/1461)).
* Renamed the feature `convert_bytemuck` to `bytemuck` ([#1467](https://github.com/emilk/egui/pull/1467)).
* Renamed the feature `serialize` to `serde` ([#1467](https://github.com/emilk/egui/pull/1467)).
* Added line breaking rules for Japanese text ([#1498](https://github.com/emilk/egui/pull/1498)).
* Optimize tessellation of circles and boxes with rounded corners ([#1547](https://github.com/emilk/egui/pull/1547)).


## 0.17.0 - 2022-02-22
* Much improved font selection ([#1154](https://github.com/emilk/egui/pull/1154)):
  * Replaced `TextStyle` with `FontId` which lets you pick any font size and font family.
  * Replaced `Fonts::font_image` with `font_image_delta` for partial font atlas updates.
* Made the v-align and scale of user fonts tweakable ([#1241](https://github.com/emilk/egui/pull/1027)).
* Added `ImageData` and `TextureManager` for loading images into textures ([#1110](https://github.com/emilk/egui/pull/1110)).
* Added `Shape::dashed_line_many` ([#1027](https://github.com/emilk/egui/pull/1027)).
* Replaced `corner_radius: f32` with `rounding: Rounding`, allowing per-corner rounding settings ([#1206](https://github.com/emilk/egui/pull/1206)).
* Fixed anti-aliasing of filled paths with counter-clockwise winding order.
* Improve the anti-aliasing of filled paths with sharp corners, at the cost of these corners sometimes becoming badly extruded instead (see https://github.com/emilk/egui/issues/1226).


## 0.16.0 - 2021-12-29
* Anti-alias path ends ([#893](https://github.com/emilk/egui/pull/893)).
* `Rgba` now implements `Hash` ([#886](https://github.com/emilk/egui/pull/886)).
* Renamed `Texture` to `FontImage`.


## 0.15.0 - 2021-10-24
* `Fonts::layout_job`: New text layout engine allowing mixing fonts, colors and styles, with underlining and strikethrough.
* New `CircleShape`, `PathShape`, `RectShape` and `TextShape` used in `enum Shape`.
* Added support for rotated text (see `TextShape`).
* Added `"convert_bytemuck"` feature.
