add painter.line() (#5291)
* Closes <https://github.com/emilk/egui/issues/5273> * [x] I have followed the instructions in the PR template
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@ -344,6 +344,12 @@ impl Painter {
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}
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/// Paints a line connecting the points.
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/// NOTE: all coordinates are screen coordinates!
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pub fn line(&self, points: Vec<Pos2>, stroke: impl Into<PathStroke>) -> ShapeIdx {
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self.add(Shape::line(points, stroke))
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}
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/// Paints a horizontal line.
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/// Paints a horizontal line.
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pub fn hline(&self, x: impl Into<Rangef>, y: f32, stroke: impl Into<PathStroke>) -> ShapeIdx {
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pub fn hline(&self, x: impl Into<Rangef>, y: f32, stroke: impl Into<PathStroke>) -> ShapeIdx {
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self.add(Shape::hline(x, y, stroke.into()))
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self.add(Shape::hline(x, y, stroke.into()))
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