Add `#[inline]` to all color-related function
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2bc2fb9c39
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38b4234c32
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@ -16,14 +16,14 @@ pub struct Color32(pub(crate) [u8; 4]);
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impl std::ops::Index<usize> for Color32 {
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type Output = u8;
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#[inline(always)]
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#[inline]
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fn index(&self, index: usize) -> &u8 {
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&self.0[index]
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}
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}
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impl std::ops::IndexMut<usize> for Color32 {
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#[inline(always)]
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#[inline]
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fn index_mut(&mut self, index: usize) -> &mut u8 {
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&mut self.0[index]
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}
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@ -63,23 +63,24 @@ impl Color32 {
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/// An ugly color that is planned to be replaced before making it to the screen.
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pub const TEMPORARY_COLOR: Color32 = Color32::from_rgb(64, 254, 0);
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#[inline(always)]
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#[inline]
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pub const fn from_rgb(r: u8, g: u8, b: u8) -> Self {
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Self([r, g, b, 255])
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}
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#[inline(always)]
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#[inline]
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pub const fn from_rgb_additive(r: u8, g: u8, b: u8) -> Self {
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Self([r, g, b, 0])
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}
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/// From `sRGBA` with premultiplied alpha.
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#[inline(always)]
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#[inline]
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pub const fn from_rgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
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Self([r, g, b, a])
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}
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/// From `sRGBA` WITHOUT premultiplied alpha.
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#[inline]
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pub fn from_rgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
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if a == 255 {
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Self::from_rgb(r, g, b) // common-case optimization
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@ -99,80 +100,83 @@ impl Color32 {
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}
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}
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#[inline(always)]
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#[inline]
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pub const fn from_gray(l: u8) -> Self {
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Self([l, l, l, 255])
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}
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#[inline(always)]
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#[inline]
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pub const fn from_black_alpha(a: u8) -> Self {
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Self([0, 0, 0, a])
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}
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#[inline]
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pub fn from_white_alpha(a: u8) -> Self {
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Rgba::from_white_alpha(linear_f32_from_linear_u8(a)).into()
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}
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#[inline(always)]
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#[inline]
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pub const fn from_additive_luminance(l: u8) -> Self {
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Self([l, l, l, 0])
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}
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#[inline(always)]
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#[inline]
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pub const fn is_opaque(&self) -> bool {
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self.a() == 255
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}
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#[inline(always)]
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#[inline]
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pub const fn r(&self) -> u8 {
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self.0[0]
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}
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#[inline(always)]
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#[inline]
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pub const fn g(&self) -> u8 {
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self.0[1]
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}
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#[inline(always)]
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#[inline]
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pub const fn b(&self) -> u8 {
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self.0[2]
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}
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#[inline(always)]
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#[inline]
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pub const fn a(&self) -> u8 {
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self.0[3]
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}
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/// Returns an opaque version of self
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#[inline]
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pub fn to_opaque(self) -> Self {
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Rgba::from(self).to_opaque().into()
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}
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/// Returns an additive version of self
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#[inline(always)]
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#[inline]
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pub const fn additive(self) -> Self {
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let [r, g, b, _] = self.to_array();
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Self([r, g, b, 0])
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}
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/// Is the alpha=0 ?
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#[inline(always)]
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#[inline]
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pub fn is_additive(self) -> bool {
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self.a() == 0
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}
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/// Premultiplied RGBA
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#[inline(always)]
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#[inline]
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pub const fn to_array(&self) -> [u8; 4] {
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[self.r(), self.g(), self.b(), self.a()]
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}
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/// Premultiplied RGBA
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#[inline(always)]
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#[inline]
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pub const fn to_tuple(&self) -> (u8, u8, u8, u8) {
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(self.r(), self.g(), self.b(), self.a())
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}
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#[inline]
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pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
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Rgba::from(*self).to_srgba_unmultiplied()
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}
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@ -198,6 +202,7 @@ impl Color32 {
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///
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/// This is using linear space, which is not perceptually even.
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/// You may want to use [`Self::gamma_multiply`] instead.
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#[inline]
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pub fn linear_multiply(self, factor: f32) -> Color32 {
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crate::ecolor_assert!(0.0 <= factor && factor <= 1.0);
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// As an unfortunate side-effect of using premultiplied alpha
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@ -21,11 +21,13 @@ pub struct Hsva {
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}
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impl Hsva {
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#[inline]
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pub fn new(h: f32, s: f32, v: f32, a: f32) -> Self {
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Self { h, s, v, a }
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}
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/// From `sRGBA` with premultiplied alpha
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#[inline]
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pub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Self {
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Self::from_rgba_premultiplied(
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linear_f32_from_gamma_u8(srgba[0]),
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@ -36,6 +38,7 @@ impl Hsva {
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}
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/// From `sRGBA` without premultiplied alpha
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#[inline]
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pub fn from_srgba_unmultiplied(srgba: [u8; 4]) -> Self {
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Self::from_rgba_unmultiplied(
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linear_f32_from_gamma_u8(srgba[0]),
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@ -46,6 +49,7 @@ impl Hsva {
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}
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/// From linear RGBA with premultiplied alpha
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#[inline]
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pub fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
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#![allow(clippy::many_single_char_names)]
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if a == 0.0 {
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@ -61,12 +65,14 @@ impl Hsva {
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}
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/// From linear RGBA without premultiplied alpha
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#[inline]
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pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
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#![allow(clippy::many_single_char_names)]
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let (h, s, v) = hsv_from_rgb([r, g, b]);
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Hsva { h, s, v, a }
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}
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#[inline]
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pub fn from_additive_rgb(rgb: [f32; 3]) -> Self {
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let (h, s, v) = hsv_from_rgb(rgb);
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Hsva {
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@ -77,11 +83,13 @@ impl Hsva {
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}
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}
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#[inline]
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pub fn from_rgb(rgb: [f32; 3]) -> Self {
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let (h, s, v) = hsv_from_rgb(rgb);
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Hsva { h, s, v, a: 1.0 }
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}
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#[inline]
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pub fn from_srgb([r, g, b]: [u8; 3]) -> Self {
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Self::from_rgb([
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linear_f32_from_gamma_u8(r),
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@ -92,14 +100,17 @@ impl Hsva {
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// ------------------------------------------------------------------------
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#[inline]
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pub fn to_opaque(self) -> Self {
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Self { a: 1.0, ..self }
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}
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#[inline]
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pub fn to_rgb(&self) -> [f32; 3] {
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rgb_from_hsv((self.h, self.s, self.v))
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}
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#[inline]
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pub fn to_srgb(&self) -> [u8; 3] {
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let [r, g, b] = self.to_rgb();
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[
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@ -109,6 +120,7 @@ impl Hsva {
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]
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}
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#[inline]
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pub fn to_rgba_premultiplied(&self) -> [f32; 4] {
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let [r, g, b, a] = self.to_rgba_unmultiplied();
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let additive = a < 0.0;
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@ -120,12 +132,14 @@ impl Hsva {
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}
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/// Represents additive colors using a negative alpha.
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#[inline]
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pub fn to_rgba_unmultiplied(&self) -> [f32; 4] {
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let Hsva { h, s, v, a } = *self;
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let [r, g, b] = rgb_from_hsv((h, s, v));
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[r, g, b, a]
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}
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#[inline]
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pub fn to_srgba_premultiplied(&self) -> [u8; 4] {
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let [r, g, b, a] = self.to_rgba_premultiplied();
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[
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@ -136,6 +150,7 @@ impl Hsva {
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]
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}
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#[inline]
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pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
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let [r, g, b, a] = self.to_rgba_unmultiplied();
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[
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@ -148,30 +163,35 @@ impl Hsva {
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}
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impl From<Hsva> for Rgba {
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#[inline]
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fn from(hsva: Hsva) -> Rgba {
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Rgba(hsva.to_rgba_premultiplied())
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}
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}
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impl From<Rgba> for Hsva {
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#[inline]
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fn from(rgba: Rgba) -> Hsva {
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Self::from_rgba_premultiplied(rgba.0[0], rgba.0[1], rgba.0[2], rgba.0[3])
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}
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}
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impl From<Hsva> for Color32 {
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#[inline]
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fn from(hsva: Hsva) -> Color32 {
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Color32::from(Rgba::from(hsva))
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}
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}
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impl From<Color32> for Hsva {
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#[inline]
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fn from(srgba: Color32) -> Hsva {
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Hsva::from(Rgba::from(srgba))
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}
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}
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/// All ranges in 0-1, rgb is linear.
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#[inline]
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pub fn hsv_from_rgb([r, g, b]: [f32; 3]) -> (f32, f32, f32) {
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#![allow(clippy::many_single_char_names)]
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let min = r.min(g.min(b));
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@ -195,6 +215,7 @@ pub fn hsv_from_rgb([r, g, b]: [f32; 3]) -> (f32, f32, f32) {
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}
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/// All ranges in 0-1, rgb is linear.
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#[inline]
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pub fn rgb_from_hsv((h, s, v): (f32, f32, f32)) -> [f32; 3] {
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#![allow(clippy::many_single_char_names)]
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let h = (h.fract() + 1.0).fract(); // wrap
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@ -13,20 +13,20 @@ pub struct Rgba(pub(crate) [f32; 4]);
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impl std::ops::Index<usize> for Rgba {
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type Output = f32;
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#[inline(always)]
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#[inline]
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fn index(&self, index: usize) -> &f32 {
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&self.0[index]
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}
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}
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impl std::ops::IndexMut<usize> for Rgba {
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#[inline(always)]
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#[inline]
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fn index_mut(&mut self, index: usize) -> &mut f32 {
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&mut self.0[index]
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}
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}
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#[inline(always)]
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#[inline]
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pub(crate) fn f32_hash<H: std::hash::Hasher>(state: &mut H, f: f32) {
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if f == 0.0 {
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state.write_u8(0);
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@ -57,17 +57,17 @@ impl Rgba {
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pub const GREEN: Rgba = Rgba::from_rgb(0.0, 1.0, 0.0);
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pub const BLUE: Rgba = Rgba::from_rgb(0.0, 0.0, 1.0);
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#[inline(always)]
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#[inline]
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pub const fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
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Self([r, g, b, a])
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}
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#[inline(always)]
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#[inline]
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pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
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Self([r * a, g * a, b * a, a])
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}
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#[inline(always)]
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#[inline]
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pub fn from_srgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
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let r = linear_f32_from_gamma_u8(r);
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let g = linear_f32_from_gamma_u8(g);
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@ -76,7 +76,7 @@ impl Rgba {
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Self::from_rgba_premultiplied(r, g, b, a)
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}
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#[inline(always)]
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#[inline]
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pub fn from_srgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
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let r = linear_f32_from_gamma_u8(r);
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let g = linear_f32_from_gamma_u8(g);
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@ -85,16 +85,17 @@ impl Rgba {
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Self::from_rgba_premultiplied(r * a, g * a, b * a, a)
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}
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#[inline(always)]
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#[inline]
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pub const fn from_rgb(r: f32, g: f32, b: f32) -> Self {
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Self([r, g, b, 1.0])
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}
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#[inline(always)]
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#[inline]
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pub const fn from_gray(l: f32) -> Self {
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Self([l, l, l, 1.0])
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}
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#[inline]
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pub fn from_luminance_alpha(l: f32, a: f32) -> Self {
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crate::ecolor_assert!(0.0 <= l && l <= 1.0);
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crate::ecolor_assert!(0.0 <= a && a <= 1.0);
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@ -102,34 +103,34 @@ impl Rgba {
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}
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/// Transparent black
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#[inline(always)]
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#[inline]
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pub fn from_black_alpha(a: f32) -> Self {
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crate::ecolor_assert!(0.0 <= a && a <= 1.0);
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Self([0.0, 0.0, 0.0, a])
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}
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/// Transparent white
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#[inline(always)]
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#[inline]
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pub fn from_white_alpha(a: f32) -> Self {
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crate::ecolor_assert!(0.0 <= a && a <= 1.0, "a: {}", a);
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Self([a, a, a, a])
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}
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/// Return an additive version of this color (alpha = 0)
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#[inline(always)]
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#[inline]
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pub fn additive(self) -> Self {
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let [r, g, b, _] = self.0;
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Self([r, g, b, 0.0])
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}
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/// Is the alpha=0 ?
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#[inline(always)]
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#[inline]
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pub fn is_additive(self) -> bool {
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self.a() == 0.0
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}
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/// Multiply with e.g. 0.5 to make us half transparent
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#[inline(always)]
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#[inline]
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pub fn multiply(self, alpha: f32) -> Self {
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Self([
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alpha * self[0],
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@ -139,22 +140,22 @@ impl Rgba {
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])
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}
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#[inline(always)]
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#[inline]
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pub fn r(&self) -> f32 {
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self.0[0]
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}
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#[inline(always)]
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#[inline]
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pub fn g(&self) -> f32 {
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self.0[1]
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}
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#[inline(always)]
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#[inline]
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pub fn b(&self) -> f32 {
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self.0[2]
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}
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#[inline(always)]
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#[inline]
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pub fn a(&self) -> f32 {
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self.0[3]
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}
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@ -166,6 +167,7 @@ impl Rgba {
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}
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/// Returns an opaque version of self
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#[inline]
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pub fn to_opaque(&self) -> Self {
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if self.a() == 0.0 {
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// Additive or fully transparent black.
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@ -181,18 +183,19 @@ impl Rgba {
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}
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/// Premultiplied RGBA
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#[inline(always)]
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#[inline]
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pub fn to_array(&self) -> [f32; 4] {
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[self.r(), self.g(), self.b(), self.a()]
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}
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/// Premultiplied RGBA
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#[inline(always)]
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#[inline]
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pub fn to_tuple(&self) -> (f32, f32, f32, f32) {
|
||||
(self.r(), self.g(), self.b(), self.a())
|
||||
}
|
||||
|
||||
/// unmultiply the alpha
|
||||
#[inline]
|
||||
pub fn to_rgba_unmultiplied(&self) -> [f32; 4] {
|
||||
let a = self.a();
|
||||
if a == 0.0 {
|
||||
|
|
@ -204,6 +207,7 @@ impl Rgba {
|
|||
}
|
||||
|
||||
/// unmultiply the alpha
|
||||
#[inline]
|
||||
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
|
||||
let [r, g, b, a] = self.to_rgba_unmultiplied();
|
||||
[
|
||||
|
|
@ -218,7 +222,7 @@ impl Rgba {
|
|||
impl std::ops::Add for Rgba {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
#[inline]
|
||||
fn add(self, rhs: Rgba) -> Rgba {
|
||||
Rgba([
|
||||
self[0] + rhs[0],
|
||||
|
|
@ -232,7 +236,7 @@ impl std::ops::Add for Rgba {
|
|||
impl std::ops::Mul<Rgba> for Rgba {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
#[inline]
|
||||
fn mul(self, other: Rgba) -> Rgba {
|
||||
Rgba([
|
||||
self[0] * other[0],
|
||||
|
|
@ -246,7 +250,7 @@ impl std::ops::Mul<Rgba> for Rgba {
|
|||
impl std::ops::Mul<f32> for Rgba {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
#[inline]
|
||||
fn mul(self, factor: f32) -> Rgba {
|
||||
Rgba([
|
||||
self[0] * factor,
|
||||
|
|
@ -260,7 +264,7 @@ impl std::ops::Mul<f32> for Rgba {
|
|||
impl std::ops::Mul<Rgba> for f32 {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
#[inline]
|
||||
fn mul(self, rgba: Rgba) -> Rgba {
|
||||
Rgba([
|
||||
self * rgba[0],
|
||||
|
|
|
|||
Loading…
Reference in New Issue