Report egui::Window contents as children to accesskit (#5240)
Previously, all widgets would be listed in accesskit as children of the toplevel window. With this change, they will be reported as child of the `egui::Window` they are in, Which should increase parseability of the ui for screenreaders and integration tests. Added an accesskit test to check that it is indeed working. Co-authored-by: Wybe Westra <w.westra@kwantcontrols.nl>
This commit is contained in:
parent
4e101d25cd
commit
4622fff28c
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@ -569,6 +569,14 @@ impl Prepared {
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ui
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ui
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}
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}
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pub(crate) fn with_widget_info(&self, make_info: impl Fn() -> crate::WidgetInfo) {
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self.move_response.widget_info(make_info);
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}
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pub(crate) fn id(&self) -> Id {
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self.move_response.id
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}
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#[allow(clippy::needless_pass_by_value)] // intentional to swallow up `content_ui`.
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#[allow(clippy::needless_pass_by_value)] // intentional to swallow up `content_ui`.
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pub(crate) fn end(self, ctx: &Context, content_ui: Ui) -> Response {
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pub(crate) fn end(self, ctx: &Context, content_ui: Ui) -> Response {
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let Self {
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let Self {
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@ -87,6 +87,14 @@ impl CollapsingState {
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) -> Response {
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) -> Response {
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let (_id, rect) = ui.allocate_space(button_size);
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let (_id, rect) = ui.allocate_space(button_size);
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let response = ui.interact(rect, self.id, Sense::click());
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let response = ui.interact(rect, self.id, Sense::click());
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response.widget_info(|| {
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WidgetInfo::labeled(
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WidgetType::Button,
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ui.is_enabled(),
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if self.is_open() { "Hide" } else { "Show" },
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)
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});
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if response.clicked() {
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if response.clicked() {
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self.toggle(ui);
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self.toggle(ui);
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}
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}
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@ -5,7 +5,7 @@ use std::sync::Arc;
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use crate::collapsing_header::CollapsingState;
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use crate::collapsing_header::CollapsingState;
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use crate::{
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use crate::{
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Align, Align2, Context, CursorIcon, Id, InnerResponse, LayerId, NumExt, Order, Response, Sense,
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Align, Align2, Context, CursorIcon, Id, InnerResponse, LayerId, NumExt, Order, Response, Sense,
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TextStyle, Ui, UiKind, Vec2b, WidgetRect, WidgetText,
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TextStyle, Ui, UiKind, Vec2b, WidgetInfo, WidgetRect, WidgetText, WidgetType,
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};
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};
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use epaint::{emath, pos2, vec2, Galley, Pos2, Rect, RectShape, Rounding, Shape, Stroke, Vec2};
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use epaint::{emath, pos2, vec2, Galley, Pos2, Rect, RectShape, Rounding, Shape, Stroke, Vec2};
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@ -466,6 +466,8 @@ impl<'open> Window<'open> {
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let on_top = Some(area_layer_id) == ctx.top_layer_id();
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let on_top = Some(area_layer_id) == ctx.top_layer_id();
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let mut area = area.begin(ctx);
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let mut area = area.begin(ctx);
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area.with_widget_info(|| WidgetInfo::labeled(WidgetType::Window, true, title.text()));
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// Calculate roughly how much larger the window size is compared to the inner rect
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// Calculate roughly how much larger the window size is compared to the inner rect
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let (title_bar_height, title_content_spacing) = if with_title_bar {
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let (title_bar_height, title_content_spacing) = if with_title_bar {
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let style = ctx.style();
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let style = ctx.style();
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@ -489,8 +491,9 @@ impl<'open> Window<'open> {
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// First check for resize to avoid frame delay:
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// First check for resize to avoid frame delay:
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let last_frame_outer_rect = area.state().rect();
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let last_frame_outer_rect = area.state().rect();
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let resize_interaction =
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let resize_interaction = ctx.with_accessibility_parent(area.id(), || {
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resize_interaction(ctx, possible, area_layer_id, last_frame_outer_rect);
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resize_interaction(ctx, possible, area_layer_id, last_frame_outer_rect)
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});
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let margins = window_frame.outer_margin.sum()
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let margins = window_frame.outer_margin.sum()
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+ window_frame.inner_margin.sum()
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+ window_frame.inner_margin.sum()
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@ -514,107 +517,109 @@ impl<'open> Window<'open> {
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}
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}
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let content_inner = {
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let content_inner = {
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// BEGIN FRAME --------------------------------
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ctx.with_accessibility_parent(area.id(), || {
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let frame_stroke = window_frame.stroke;
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// BEGIN FRAME --------------------------------
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let mut frame = window_frame.begin(&mut area_content_ui);
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let frame_stroke = window_frame.stroke;
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let mut frame = window_frame.begin(&mut area_content_ui);
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let show_close_button = open.is_some();
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let show_close_button = open.is_some();
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let where_to_put_header_background = &area_content_ui.painter().add(Shape::Noop);
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let where_to_put_header_background = &area_content_ui.painter().add(Shape::Noop);
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// Backup item spacing before the title bar
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// Backup item spacing before the title bar
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let item_spacing = frame.content_ui.spacing().item_spacing;
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let item_spacing = frame.content_ui.spacing().item_spacing;
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// Use title bar spacing as the item spacing before the content
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// Use title bar spacing as the item spacing before the content
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frame.content_ui.spacing_mut().item_spacing.y = title_content_spacing;
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frame.content_ui.spacing_mut().item_spacing.y = title_content_spacing;
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let title_bar = if with_title_bar {
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let title_bar = if with_title_bar {
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let title_bar = TitleBar::new(
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let title_bar = TitleBar::new(
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&mut frame.content_ui,
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&mut frame.content_ui,
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title,
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title,
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show_close_button,
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show_close_button,
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&mut collapsing,
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&mut collapsing,
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collapsible,
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collapsible,
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);
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resize.min_size.x = resize.min_size.x.at_least(title_bar.rect.width()); // Prevent making window smaller than title bar width
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Some(title_bar)
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} else {
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None
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};
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// Remove item spacing after the title bar
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frame.content_ui.spacing_mut().item_spacing.y = 0.0;
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let (content_inner, mut content_response) = collapsing
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.show_body_unindented(&mut frame.content_ui, |ui| {
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// Restore item spacing for the content
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ui.spacing_mut().item_spacing.y = item_spacing.y;
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resize.show(ui, |ui| {
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if scroll.is_any_scroll_enabled() {
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scroll.show(ui, add_contents).inner
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} else {
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add_contents(ui)
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}
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})
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})
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.map_or((None, None), |ir| (Some(ir.inner), Some(ir.response)));
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let outer_rect = frame.end(&mut area_content_ui).rect;
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paint_resize_corner(
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&area_content_ui,
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&possible,
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outer_rect,
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frame_stroke,
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window_frame.rounding,
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);
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// END FRAME --------------------------------
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if let Some(title_bar) = title_bar {
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let mut title_rect = Rect::from_min_size(
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outer_rect.min,
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Vec2 {
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x: outer_rect.size().x,
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y: title_bar_height,
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},
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);
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title_rect = area_content_ui.painter().round_rect_to_pixels(title_rect);
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if on_top && area_content_ui.visuals().window_highlight_topmost {
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let mut round = window_frame.rounding;
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if !is_collapsed {
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round.se = 0.0;
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round.sw = 0.0;
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}
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area_content_ui.painter().set(
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*where_to_put_header_background,
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RectShape::filled(title_rect, round, header_color),
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);
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);
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resize.min_size.x = resize.min_size.x.at_least(title_bar.rect.width()); // Prevent making window smaller than title bar width
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Some(title_bar)
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} else {
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None
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};
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};
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// Fix title bar separator line position
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// Remove item spacing after the title bar
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if let Some(response) = &mut content_response {
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frame.content_ui.spacing_mut().item_spacing.y = 0.0;
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response.rect.min.y = outer_rect.min.y + title_bar_height;
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let (content_inner, mut content_response) = collapsing
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.show_body_unindented(&mut frame.content_ui, |ui| {
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// Restore item spacing for the content
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ui.spacing_mut().item_spacing.y = item_spacing.y;
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resize.show(ui, |ui| {
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if scroll.is_any_scroll_enabled() {
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scroll.show(ui, add_contents).inner
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} else {
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add_contents(ui)
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}
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})
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})
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.map_or((None, None), |ir| (Some(ir.inner), Some(ir.response)));
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let outer_rect = frame.end(&mut area_content_ui).rect;
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paint_resize_corner(
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&area_content_ui,
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&possible,
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outer_rect,
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frame_stroke,
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window_frame.rounding,
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);
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// END FRAME --------------------------------
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if let Some(title_bar) = title_bar {
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let mut title_rect = Rect::from_min_size(
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outer_rect.min,
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Vec2 {
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x: outer_rect.size().x,
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y: title_bar_height,
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},
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);
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title_rect = area_content_ui.painter().round_rect_to_pixels(title_rect);
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if on_top && area_content_ui.visuals().window_highlight_topmost {
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let mut round = window_frame.rounding;
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if !is_collapsed {
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round.se = 0.0;
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round.sw = 0.0;
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}
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area_content_ui.painter().set(
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*where_to_put_header_background,
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RectShape::filled(title_rect, round, header_color),
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);
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};
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// Fix title bar separator line position
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if let Some(response) = &mut content_response {
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response.rect.min.y = outer_rect.min.y + title_bar_height;
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}
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title_bar.ui(
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&mut area_content_ui,
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title_rect,
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&content_response,
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open,
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&mut collapsing,
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collapsible,
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);
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}
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}
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title_bar.ui(
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collapsing.store(ctx);
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&mut area_content_ui,
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title_rect,
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&content_response,
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open,
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&mut collapsing,
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collapsible,
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);
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}
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collapsing.store(ctx);
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paint_frame_interaction(&area_content_ui, outer_rect, resize_interaction);
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paint_frame_interaction(&area_content_ui, outer_rect, resize_interaction);
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content_inner
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})
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content_inner
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};
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};
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let full_response = area.end(ctx, area_content_ui);
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let full_response = area.end(ctx, area_content_ui);
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@ -1192,6 +1197,9 @@ impl TitleBar {
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fn close_button(ui: &mut Ui, rect: Rect) -> Response {
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fn close_button(ui: &mut Ui, rect: Rect) -> Response {
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let close_id = ui.auto_id_with("window_close_button");
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let close_id = ui.auto_id_with("window_close_button");
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let response = ui.interact(rect, close_id, Sense::click());
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let response = ui.interact(rect, close_id, Sense::click());
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response
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.widget_info(|| WidgetInfo::labeled(WidgetType::Button, ui.is_enabled(), "Close window"));
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ui.expand_to_include_rect(response.rect);
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ui.expand_to_include_rect(response.rect);
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let visuals = ui.style().interact(&response);
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let visuals = ui.style().interact(&response);
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@ -675,6 +675,7 @@ impl WidgetInfo {
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WidgetType::ImageButton => "image button",
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WidgetType::ImageButton => "image button",
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WidgetType::CollapsingHeader => "collapsing header",
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WidgetType::CollapsingHeader => "collapsing header",
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WidgetType::ProgressIndicator => "progress indicator",
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WidgetType::ProgressIndicator => "progress indicator",
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WidgetType::Window => "window",
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WidgetType::Label | WidgetType::Other => "",
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WidgetType::Label | WidgetType::Other => "",
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};
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};
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@ -656,6 +656,8 @@ pub enum WidgetType {
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ProgressIndicator,
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ProgressIndicator,
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Window,
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/// If you cannot fit any of the above slots.
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/// If you cannot fit any of the above slots.
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///
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///
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/// If this is something you think should be added, file an issue.
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/// If this is something you think should be added, file an issue.
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@ -1032,6 +1032,7 @@ impl Response {
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WidgetType::DragValue => Role::SpinButton,
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WidgetType::DragValue => Role::SpinButton,
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WidgetType::ColorButton => Role::ColorWell,
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WidgetType::ColorButton => Role::ColorWell,
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WidgetType::ProgressIndicator => Role::ProgressIndicator,
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WidgetType::ProgressIndicator => Role::ProgressIndicator,
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WidgetType::Window => Role::Window,
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WidgetType::Other => Role::Unknown,
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WidgetType::Other => Role::Unknown,
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});
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});
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if !info.enabled {
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if !info.enabled {
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@ -1,8 +1,8 @@
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//! Tests the accesskit accessibility output of egui.
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//! Tests the accesskit accessibility output of egui.
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#![cfg(feature = "accesskit")]
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#![cfg(feature = "accesskit")]
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use accesskit::{Role, TreeUpdate};
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use accesskit::{NodeId, Role, TreeUpdate};
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use egui::{CentralPanel, Context, RawInput};
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use egui::{CentralPanel, Context, RawInput, Window};
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/// Baseline test that asserts there are no spurious nodes in the
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/// Baseline test that asserts there are no spurious nodes in the
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/// accesskit output when the ui is empty.
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/// accesskit output when the ui is empty.
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@ -130,8 +130,30 @@ fn multiple_disabled_widgets() {
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);
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);
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}
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}
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#[test]
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fn window_children() {
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let output = accesskit_output_single_egui_frame(|ctx| {
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let mut open = true;
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Window::new("test window")
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.open(&mut open)
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.resizable(false)
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.show(ctx, |ui| {
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let _ = ui.button("A button");
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});
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});
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let root = output.tree.as_ref().map(|tree| tree.root).unwrap();
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let window_id = assert_window_exists(&output, "test window", root);
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assert_button_exists(&output, "A button", window_id);
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assert_button_exists(&output, "Close window", window_id);
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assert_button_exists(&output, "Hide", window_id);
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}
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fn accesskit_output_single_egui_frame(run_ui: impl FnMut(&Context)) -> TreeUpdate {
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fn accesskit_output_single_egui_frame(run_ui: impl FnMut(&Context)) -> TreeUpdate {
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let ctx = Context::default();
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let ctx = Context::default();
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// Disable animations, so we do not need to wait for animations to end to see the result.
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ctx.style_mut(|style| style.animation_time = 0.0);
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ctx.enable_accesskit();
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ctx.enable_accesskit();
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let output = ctx.run(RawInput::default(), run_ui);
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let output = ctx.run(RawInput::default(), run_ui);
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@ -141,3 +163,45 @@ fn accesskit_output_single_egui_frame(run_ui: impl FnMut(&Context)) -> TreeUpdat
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.accesskit_update
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.accesskit_update
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.expect("Missing accesskit update")
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.expect("Missing accesskit update")
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}
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}
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#[track_caller]
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fn assert_button_exists(tree: &TreeUpdate, name: &str, parent: NodeId) {
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let (node_id, _) = tree
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.nodes
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.iter()
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.find(|(_, node)| {
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||||||
|
!node.is_hidden() && node.role() == Role::Button && node.name() == Some(name)
|
||||||
|
})
|
||||||
|
.expect("No visible button with that name exists.");
|
||||||
|
|
||||||
|
assert_parent_child(tree, parent, *node_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[track_caller]
|
||||||
|
fn assert_window_exists(tree: &TreeUpdate, title: &str, parent: NodeId) -> NodeId {
|
||||||
|
let (node_id, _) = tree
|
||||||
|
.nodes
|
||||||
|
.iter()
|
||||||
|
.find(|(_, node)| {
|
||||||
|
!node.is_hidden() && node.role() == Role::Window && node.name() == Some(title)
|
||||||
|
})
|
||||||
|
.expect("No visible window with that title exists.");
|
||||||
|
|
||||||
|
assert_parent_child(tree, parent, *node_id);
|
||||||
|
|
||||||
|
*node_id
|
||||||
|
}
|
||||||
|
|
||||||
|
#[track_caller]
|
||||||
|
fn assert_parent_child(tree: &TreeUpdate, parent: NodeId, child: NodeId) {
|
||||||
|
let (_, parent) = tree
|
||||||
|
.nodes
|
||||||
|
.iter()
|
||||||
|
.find(|(id, _)| id == &parent)
|
||||||
|
.expect("Parent does not exist.");
|
||||||
|
|
||||||
|
assert!(
|
||||||
|
parent.children().contains(&child),
|
||||||
|
"Node is not a child of the given parent."
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue