Fix some minor clippy lints from the future
This commit is contained in:
parent
1474c17b0d
commit
4dd89e2052
|
|
@ -765,7 +765,7 @@ impl Layout {
|
|||
|
||||
/// Move to the next row in a wrapping layout.
|
||||
/// Otherwise does nothing.
|
||||
pub(crate) fn end_row(&mut self, region: &mut Region, spacing: Vec2) {
|
||||
pub(crate) fn end_row(&self, region: &mut Region, spacing: Vec2) {
|
||||
if self.main_wrap {
|
||||
match self.main_dir {
|
||||
Direction::LeftToRight => {
|
||||
|
|
@ -788,7 +788,7 @@ impl Layout {
|
|||
}
|
||||
|
||||
/// Set row height in horizontal wrapping layout.
|
||||
pub(crate) fn set_row_height(&mut self, region: &mut Region, height: f32) {
|
||||
pub(crate) fn set_row_height(&self, region: &mut Region, height: f32) {
|
||||
if self.main_wrap && self.is_horizontal() {
|
||||
region.cursor.max.y = region.cursor.min.y + height;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -349,7 +349,7 @@ impl MenuRoot {
|
|||
}
|
||||
|
||||
pub fn show<R>(
|
||||
&mut self,
|
||||
&self,
|
||||
button: &Response,
|
||||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> (MenuResponse, Option<InnerResponse<R>>) {
|
||||
|
|
@ -759,7 +759,7 @@ impl MenuState {
|
|||
self.sub_menu.as_ref().map(|(_, sub)| sub)
|
||||
}
|
||||
|
||||
fn submenu(&mut self, id: Id) -> Option<&Arc<RwLock<Self>>> {
|
||||
fn submenu(&self, id: Id) -> Option<&Arc<RwLock<Self>>> {
|
||||
self.sub_menu
|
||||
.as_ref()
|
||||
.and_then(|(k, sub)| if id == *k { Some(sub) } else { None })
|
||||
|
|
|
|||
|
|
@ -98,7 +98,7 @@ impl TextEditState {
|
|||
}
|
||||
|
||||
#[deprecated = "Use `self.cursor.range` instead"]
|
||||
pub fn cursor_range(&mut self, galley: &Galley) -> Option<CursorRange> {
|
||||
pub fn cursor_range(&self, galley: &Galley) -> Option<CursorRange> {
|
||||
self.cursor.range(galley)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ impl FrameHistory {
|
|||
}
|
||||
}
|
||||
|
||||
fn graph(&mut self, ui: &mut egui::Ui) -> egui::Response {
|
||||
fn graph(&self, ui: &mut egui::Ui) -> egui::Response {
|
||||
use egui::{emath, epaint, pos2, vec2, Pos2, Rect, Sense, Shape, Stroke, TextStyle};
|
||||
|
||||
ui.label("egui CPU usage history");
|
||||
|
|
|
|||
|
|
@ -254,7 +254,7 @@ impl ColorTest {
|
|||
});
|
||||
}
|
||||
|
||||
fn vertex_gradient(&mut self, ui: &mut Ui, label: &str, bg_fill: Color32, gradient: &Gradient) {
|
||||
fn vertex_gradient(&self, ui: &mut Ui, label: &str, bg_fill: Color32, gradient: &Gradient) {
|
||||
if !self.vertex_gradients {
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
///
|
||||
/// - If you just want to be able to load `file://` and `http://` URIs, enable the `all_loaders` feature.
|
||||
/// - The supported set of image formats is configured by adding the [`image`](https://crates.io/crates/image)
|
||||
/// crate as your direct dependency, and enabling features on it:
|
||||
/// crate as your direct dependency, and enabling features on it:
|
||||
///
|
||||
/// ```toml,ignore
|
||||
/// egui_extras = { version = "*", features = ["all_loaders"] }
|
||||
|
|
|
|||
|
|
@ -439,7 +439,7 @@ impl<'a> TableBuilder<'a> {
|
|||
}
|
||||
|
||||
/// Reset all column widths.
|
||||
pub fn reset(&mut self) {
|
||||
pub fn reset(&self) {
|
||||
let state_id = self.ui.id().with(self.id_salt);
|
||||
TableState::reset(self.ui, state_id);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -77,6 +77,7 @@ pub use emath;
|
|||
pub use ecolor::hex_color;
|
||||
|
||||
/// The UV coordinate of a white region of the texture mesh.
|
||||
///
|
||||
/// The default egui texture has the top-left corner pixel fully white.
|
||||
/// You need need use a clamping texture sampler for this to work
|
||||
/// (so it doesn't do bilinear blending with bottom right corner).
|
||||
|
|
|
|||
|
|
@ -222,7 +222,7 @@ impl Mesh {
|
|||
pub fn split_to_u16(self) -> Vec<Mesh16> {
|
||||
debug_assert!(self.is_valid());
|
||||
|
||||
const MAX_SIZE: u32 = std::u16::MAX as u32;
|
||||
const MAX_SIZE: u32 = u16::MAX as u32;
|
||||
|
||||
if self.vertices.len() <= MAX_SIZE as usize {
|
||||
// Common-case optimization:
|
||||
|
|
|
|||
|
|
@ -1537,7 +1537,7 @@ impl Tessellator {
|
|||
///
|
||||
/// * `mesh`: the mesh to tessellate.
|
||||
/// * `out`: triangles are appended to this.
|
||||
pub fn tessellate_mesh(&mut self, mesh: &Mesh, out: &mut Mesh) {
|
||||
pub fn tessellate_mesh(&self, mesh: &Mesh, out: &mut Mesh) {
|
||||
if !mesh.is_valid() {
|
||||
debug_assert!(false, "Invalid Mesh in Shape::Mesh");
|
||||
return;
|
||||
|
|
|
|||
Loading…
Reference in New Issue