Fix disabled `DragValue` eating focus, causing focus to reset (#5826)
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@ -451,10 +451,11 @@ impl Widget for DragValue<'_> {
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// it is immediately rendered in edit mode, rather than being rendered
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// in button mode for just one frame. This is important for
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// screen readers.
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let is_kb_editing = ui.memory_mut(|mem| {
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mem.interested_in_focus(id, ui.layer_id());
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mem.has_focus(id)
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});
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let is_kb_editing = ui.is_enabled()
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&& ui.memory_mut(|mem| {
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mem.interested_in_focus(id, ui.layer_id());
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mem.has_focus(id)
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});
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if ui.memory_mut(|mem| mem.gained_focus(id)) {
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ui.data_mut(|data| data.remove::<String>(id));
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@ -29,6 +29,31 @@ pub fn focus_should_skip_over_disabled_buttons() {
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assert!(button_1.is_focused());
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}
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#[test]
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pub fn focus_should_skip_over_disabled_drag_values() {
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let mut value_1: u16 = 1;
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let mut value_2: u16 = 2;
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let mut value_3: u16 = 3;
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let mut harness = Harness::new_ui(|ui| {
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ui.add(egui::DragValue::new(&mut value_1));
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ui.add_enabled(false, egui::DragValue::new(&mut value_2));
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ui.add(egui::DragValue::new(&mut value_3));
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});
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harness.press_key(egui::Key::Tab);
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harness.run();
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let drag_value_1 = harness.get_by(|node| node.numeric_value() == Some(1.0));
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assert!(drag_value_1.is_focused());
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harness.press_key(egui::Key::Tab);
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harness.run();
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let drag_value_3 = harness.get_by(|node| node.numeric_value() == Some(3.0));
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assert!(drag_value_3.is_focused());
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}
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#[test]
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fn image_failed() {
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let mut harness = Harness::new_ui(|ui| {
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