diff --git a/crates/egui-wgpu/src/renderer.rs b/crates/egui-wgpu/src/renderer.rs index 058ce928..b028af60 100644 --- a/crates/egui-wgpu/src/renderer.rs +++ b/crates/egui-wgpu/src/renderer.rs @@ -817,6 +817,7 @@ impl Renderer { crate::profile_scope!("indices", index_count.to_string()); self.index_buffer.slices.clear(); + let required_index_buffer_size = (std::mem::size_of::() * index_count) as u64; if self.index_buffer.capacity < required_index_buffer_size { // Resize index buffer if needed. @@ -825,13 +826,16 @@ impl Renderer { self.index_buffer.buffer = create_index_buffer(device, self.index_buffer.capacity); } - let mut index_buffer_staging = queue - .write_buffer_with( - &self.index_buffer.buffer, - 0, - NonZeroU64::new(required_index_buffer_size).unwrap(), - ) - .expect("Failed to create staging buffer for index data"); + let index_buffer_staging = queue.write_buffer_with( + &self.index_buffer.buffer, + 0, + NonZeroU64::new(required_index_buffer_size).unwrap(), + ); + + let Some(mut index_buffer_staging) = index_buffer_staging else { + panic!("Failed to create staging buffer for index data. Index count: {index_count}. Required index buffer size: {required_index_buffer_size}. Actual size {} and capacity: {} (bytes)", self.index_buffer.buffer.size(), self.index_buffer.capacity); + }; + let mut index_offset = 0; for epaint::ClippedPrimitive { primitive, .. } in paint_jobs { match primitive { @@ -851,6 +855,7 @@ impl Renderer { crate::profile_scope!("vertices", vertex_count.to_string()); self.vertex_buffer.slices.clear(); + let required_vertex_buffer_size = (std::mem::size_of::() * vertex_count) as u64; if self.vertex_buffer.capacity < required_vertex_buffer_size { // Resize vertex buffer if needed. @@ -860,13 +865,16 @@ impl Renderer { create_vertex_buffer(device, self.vertex_buffer.capacity); } - let mut vertex_buffer_staging = queue - .write_buffer_with( - &self.vertex_buffer.buffer, - 0, - NonZeroU64::new(required_vertex_buffer_size).unwrap(), - ) - .expect("Failed to create staging buffer for vertex data"); + let vertex_buffer_staging = queue.write_buffer_with( + &self.vertex_buffer.buffer, + 0, + NonZeroU64::new(required_vertex_buffer_size).unwrap(), + ); + + let Some(mut vertex_buffer_staging) = vertex_buffer_staging else { + panic!("Failed to create staging buffer for vertex data. Vertex count: {vertex_count}. Required vertex buffer size: {required_vertex_buffer_size}. Actual size {} and capacity: {} (bytes)", self.vertex_buffer.buffer.size(), self.vertex_buffer.capacity); + }; + let mut vertex_offset = 0; for epaint::ClippedPrimitive { primitive, .. } in paint_jobs { match primitive {