Clean up strikethrough/underline code in epaint

This commit is contained in:
Emil Ernerfeldt 2025-03-30 13:15:41 +02:00
parent 7ea3f762b8
commit 83254718a3
1 changed files with 7 additions and 29 deletions

View File

@ -856,9 +856,15 @@ fn add_row_hline(
mesh: &mut Mesh,
stroke_and_y: impl Fn(&Glyph) -> (Stroke, f32),
) {
let mut path = crate::tessellator::Path::default(); // reusing path to avoid re-allocations.
let mut end_line = |start: Option<(Stroke, Pos2)>, stop_x: f32| {
if let Some((stroke, start)) = start {
add_hline(point_scale, [start, pos2(stop_x, start.y)], stroke, mesh);
let stop = pos2(stop_x, start.y);
path.clear();
path.add_line_segment([start, stop]);
let feathering = 1.0 / point_scale.pixels_per_point();
path.stroke_open(feathering, &PathStroke::from(stroke), mesh);
}
};
@ -888,34 +894,6 @@ fn add_row_hline(
end_line(line_start.take(), last_right_x);
}
fn add_hline(point_scale: PointScale, [start, stop]: [Pos2; 2], stroke: Stroke, mesh: &mut Mesh) {
let antialiased = true;
if antialiased {
let mut path = crate::tessellator::Path::default(); // TODO(emilk): reuse this to avoid re-allocations.
path.add_line_segment([start, stop]);
let feathering = 1.0 / point_scale.pixels_per_point();
path.stroke_open(feathering, &PathStroke::from(stroke), mesh);
} else {
// Thin lines often lost, so this is a bad idea
assert_eq!(
start.y, stop.y,
"Horizontal line must be horizontal, but got: {start:?} -> {stop:?}"
);
let min_y = point_scale.round_to_pixel(start.y - 0.5 * stroke.width);
let max_y = point_scale.round_to_pixel(min_y + stroke.width);
let rect = Rect::from_min_max(
pos2(point_scale.round_to_pixel(start.x), min_y),
pos2(point_scale.round_to_pixel(stop.x), max_y),
);
mesh.add_colored_rect(rect, stroke.color);
}
}
// ----------------------------------------------------------------------------
/// Keeps track of good places to break a long row of text.