Update to wgpu 22.1 (#4964)
Updates to wgpu 22.1, removing a workaround that was needed for wgpu 22.0
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1f6ae49a5f
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9a1e358a14
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@ -4432,9 +4432,9 @@ checksum = "53a85b86a771b1c87058196170769dd264f66c0782acf1ae6cc51bfd64b39082"
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[[package]]
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[[package]]
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name = "wgpu"
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name = "wgpu"
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version = "22.0.0"
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version = "22.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c87e07e87a179614940ad845397e03201847453a37b43a31a3b54eee2e6e32ce"
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checksum = "e1d1c4ba43f80542cf63a0a6ed3134629ae73e8ab51e4b765a67f3aa062eb433"
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dependencies = [
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dependencies = [
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"arrayvec",
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"arrayvec",
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"cfg_aliases 0.1.1",
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"cfg_aliases 0.1.1",
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@ -4457,9 +4457,9 @@ dependencies = [
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[[package]]
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[[package]]
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name = "wgpu-core"
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name = "wgpu-core"
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version = "22.0.0"
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version = "22.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e0f191908a21968991463fcf3b42cb6c9648c0fb7fa301b8fc733bc21a9ed9bd"
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checksum = "0348c840d1051b8e86c3bcd31206080c5e71e5933dabd79be1ce732b0b2f089a"
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dependencies = [
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dependencies = [
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"arrayvec",
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"arrayvec",
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"bit-vec 0.7.0",
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"bit-vec 0.7.0",
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@ -91,7 +91,7 @@ web-time = "1.1.0" # Timekeeping for native and web
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wasm-bindgen = "0.2"
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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wasm-bindgen-futures = "0.4"
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web-sys = "0.3.58"
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web-sys = "0.3.58"
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wgpu = { version = "22.0.0", default-features = false, features = [
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wgpu = { version = "22.1.0", default-features = false, features = [
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# Make the renderer `Sync` even on wasm32, because it makes the code simpler:
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# Make the renderer `Sync` even on wasm32, because it makes the code simpler:
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"fragile-send-sync-non-atomic-wasm",
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"fragile-send-sync-non-atomic-wasm",
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] }
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] }
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@ -96,17 +96,6 @@ pub struct Painter {
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surfaces: ViewportIdMap<SurfaceState>,
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surfaces: ViewportIdMap<SurfaceState>,
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}
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}
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impl Drop for Painter {
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fn drop(&mut self) {
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// Drop surfaces before dropping the render state.
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//
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// This is a workaround for a bug in wgpu 22.0.0.
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// Fixed in https://github.com/gfx-rs/wgpu/pull/6052
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// Remove with wgpu 22.1.0 update!
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self.surfaces.clear();
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}
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}
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impl Painter {
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impl Painter {
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/// Manages [`wgpu`] state, including surface state, required to render egui.
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/// Manages [`wgpu`] state, including surface state, required to render egui.
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///
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///
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