Add opt-in `puffin` feature to egui (#3298)
* Add opt-in `puffin` feature to egui * fix web build * Fix web for realz
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@ -1179,6 +1179,7 @@ dependencies = [
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"epaint",
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"log",
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"nohash-hasher",
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"puffin",
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"ron",
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"serde",
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]
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@ -63,9 +63,9 @@ persistence = [
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## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
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##
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## Only enabled on native, because of the low resolution (1ms) of time keeping in browsers.
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## Only enabled on native, because of the low resolution (1ms) of clocks in browsers.
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## `eframe` will call `puffin::GlobalProfiler::lock().new_frame()` for you
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puffin = ["dep:puffin", "egui_glow?/puffin", "egui-wgpu?/puffin"]
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puffin = ["dep:puffin", "egui/puffin", "egui_glow?/puffin", "egui-wgpu?/puffin"]
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## Enable screen reader support (requires `ctx.options_mut(|o| o.screen_reader = true);`) on web.
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##
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@ -34,7 +34,7 @@ clipboard = ["arboard", "smithay-clipboard"]
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links = ["webbrowser"]
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## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
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puffin = ["dep:puffin"]
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puffin = ["dep:puffin", "egui/puffin"]
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## Allow serialization of [`WindowSettings`] using [`serde`](https://docs.rs/serde).
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serde = ["egui/serde", "dep:serde"]
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@ -54,6 +54,11 @@ mint = ["epaint/mint"]
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## Enable persistence of memory (window positions etc).
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persistence = ["serde", "epaint/serde", "ron"]
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## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
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##
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## Only enabled on native, because of the low resolution (1ms) of clocks in browsers.
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puffin = ["dep:puffin"]
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## Allow serialization using [`serde`](https://docs.rs/serde).
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serde = ["dep:serde", "epaint/serde", "accesskit?/serde"]
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@ -79,5 +84,6 @@ accesskit = { version = "0.11", optional = true }
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document-features = { version = "0.2", optional = true }
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log = { version = "0.4", optional = true, features = ["std"] }
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puffin = { version = "0.16", optional = true }
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ron = { version = "0.8", optional = true }
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serde = { version = "1", optional = true, features = ["derive", "rc"] }
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@ -207,6 +207,7 @@ impl ContextImpl {
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#[cfg(feature = "accesskit")]
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if self.is_accesskit_enabled {
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crate::profile_scope!("accesskit");
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use crate::frame_state::AccessKitFrameState;
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let id = crate::accesskit_root_id();
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let mut builder = accesskit::NodeBuilder::new(accesskit::Role::Window);
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@ -224,24 +225,32 @@ impl ContextImpl {
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/// Load fonts unless already loaded.
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fn update_fonts_mut(&mut self) {
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crate::profile_function!();
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let pixels_per_point = self.input.pixels_per_point();
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let max_texture_side = self.input.max_texture_side;
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if let Some(font_definitions) = self.memory.new_font_definitions.take() {
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crate::profile_scope!("Fonts::new");
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let fonts = Fonts::new(pixels_per_point, max_texture_side, font_definitions);
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self.fonts = Some(fonts);
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}
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let fonts = self.fonts.get_or_insert_with(|| {
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let font_definitions = FontDefinitions::default();
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crate::profile_scope!("Fonts::new");
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Fonts::new(pixels_per_point, max_texture_side, font_definitions)
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});
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fonts.begin_frame(pixels_per_point, max_texture_side);
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{
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crate::profile_scope!("Fonts::begin_frame");
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fonts.begin_frame(pixels_per_point, max_texture_side);
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}
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if self.memory.options.preload_font_glyphs {
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crate::profile_scope!("preload_font_glyphs");
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// Preload the most common characters for the most common fonts.
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// This is not very important to do, but may a few GPU operations.
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// This is not very important to do, but may save a few GPU operations.
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for font_id in self.memory.options.style.text_styles.values() {
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fonts.lock().fonts.font(font_id).preload_common_characters();
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}
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@ -370,6 +379,7 @@ impl Context {
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/// ```
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#[must_use]
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pub fn run(&self, new_input: RawInput, run_ui: impl FnOnce(&Context)) -> FullOutput {
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crate::profile_function!();
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self.begin_frame(new_input);
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run_ui(self);
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self.end_frame()
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@ -393,6 +403,7 @@ impl Context {
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/// // handle full_output
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/// ```
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pub fn begin_frame(&self, new_input: RawInput) {
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crate::profile_function!();
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self.write(|ctx| ctx.begin_frame_mut(new_input));
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}
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}
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@ -1207,6 +1218,7 @@ impl Context {
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/// Call at the end of each frame.
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#[must_use]
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pub fn end_frame(&self) -> FullOutput {
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crate::profile_function!();
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if self.input(|i| i.wants_repaint()) {
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self.request_repaint();
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}
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@ -1230,6 +1242,7 @@ impl Context {
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#[cfg(feature = "accesskit")]
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{
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crate::profile_scope!("accesskit");
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let state = self.frame_state_mut(|fs| fs.accesskit_state.take());
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if let Some(state) = state {
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let has_focus = self.input(|i| i.raw.focused);
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@ -1269,11 +1282,13 @@ impl Context {
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}
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fn drain_paint_lists(&self) -> Vec<ClippedShape> {
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crate::profile_function!();
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self.write(|ctx| ctx.graphics.drain(ctx.memory.areas.order()).collect())
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}
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/// Tessellate the given shapes into triangle meshes.
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pub fn tessellate(&self, shapes: Vec<ClippedShape>) -> Vec<ClippedPrimitive> {
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crate::profile_function!();
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// A tempting optimization is to reuse the tessellation from last frame if the
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// shapes are the same, but just comparing the shapes takes about 50% of the time
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// it takes to tessellate them, so it is not a worth optimization.
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@ -1293,13 +1308,16 @@ impl Context {
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};
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let paint_stats = PaintStats::from_shapes(&shapes);
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let clipped_primitives = tessellator::tessellate_shapes(
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pixels_per_point,
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tessellation_options,
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font_tex_size,
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prepared_discs,
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shapes,
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);
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let clipped_primitives = {
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crate::profile_scope!("tessellator::tessellate_shapes");
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tessellator::tessellate_shapes(
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pixels_per_point,
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tessellation_options,
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font_tex_size,
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prepared_discs,
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shapes,
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)
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};
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ctx.paint_stats = paint_stats.with_clipped_primitives(&clipped_primitives);
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clipped_primitives
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})
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@ -76,6 +76,7 @@ impl Default for FrameState {
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impl FrameState {
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pub(crate) fn begin_frame(&mut self, input: &InputState) {
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crate::profile_function!();
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let Self {
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used_ids,
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available_rect,
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@ -149,6 +149,7 @@ impl InputState {
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mut new: RawInput,
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requested_repaint_last_frame: bool,
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) -> InputState {
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crate::profile_function!();
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let time = new.time.unwrap_or(self.time + new.predicted_dt as f64);
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let unstable_dt = (time - self.time) as f32;
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@ -579,3 +579,32 @@ pub fn __run_test_ui(mut add_contents: impl FnMut(&mut Ui)) {
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pub fn accesskit_root_id() -> Id {
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Id::new("accesskit_root")
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}
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// ---------------------------------------------------------------------------
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mod profiling_scopes {
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#![allow(unused_macros)]
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#![allow(unused_imports)]
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/// Profiling macro for feature "puffin"
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macro_rules! profile_function {
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($($arg: tt)*) => {
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#[cfg(not(target_arch = "wasm32"))] // Disabled on web because of the coarse 1ms clock resolution there.
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#[cfg(feature = "puffin")]
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puffin::profile_function!($($arg)*);
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};
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}
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pub(crate) use profile_function;
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/// Profiling macro for feature "puffin"
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macro_rules! profile_scope {
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($($arg: tt)*) => {
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#[cfg(not(target_arch = "wasm32"))] // Disabled on web because of the coarse 1ms clock resolution there.
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#[cfg(feature = "puffin")]
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puffin::profile_scope!($($arg)*);
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};
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}
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pub(crate) use profile_scope;
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}
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pub(crate) use profiling_scopes::*;
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@ -493,6 +493,7 @@ impl Memory {
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prev_input: &crate::input_state::InputState,
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new_input: &crate::data::input::RawInput,
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) {
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crate::profile_function!();
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self.interaction.begin_frame(prev_input, new_input);
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if !prev_input.pointer.any_down() {
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@ -515,6 +515,7 @@ struct PersistedMap(Vec<(u64, SerializedElement)>);
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#[cfg(feature = "persistence")]
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impl PersistedMap {
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fn from_map(map: &IdTypeMap) -> Self {
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crate::profile_function!();
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// filter out the elements which cannot be serialized:
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Self(
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map.0
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@ -525,6 +526,7 @@ impl PersistedMap {
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}
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fn into_map(self) -> IdTypeMap {
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crate::profile_function!();
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IdTypeMap(
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self.0
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.into_iter()
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@ -542,6 +544,7 @@ impl serde::Serialize for IdTypeMap {
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where
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S: serde::Serializer,
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{
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crate::profile_scope!("IdTypeMap::serialize");
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PersistedMap::from_map(self).serialize(serializer)
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}
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}
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@ -552,6 +555,7 @@ impl<'de> serde::Deserialize<'de> for IdTypeMap {
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where
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D: serde::Deserializer<'de>,
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{
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crate::profile_scope!("IdTypeMap::deserialize");
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<PersistedMap>::deserialize(deserializer).map(PersistedMap::into_map)
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}
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}
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@ -37,7 +37,7 @@ clipboard = ["egui-winit?/clipboard"]
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links = ["egui-winit?/links"]
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## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
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puffin = ["dep:puffin", "egui-winit?/puffin"]
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puffin = ["dep:puffin", "egui-winit?/puffin", "egui/puffin"]
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## Enable [`winit`](https://docs.rs/winit) integration.
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winit = ["egui-winit"]
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