Add `emath::Vec2b`, replacing `egui_plot::AxisBools` (#3543)
Thanks to `impl From<bool> for Vec2b` one can now shorten some builder
calls, like:
Previous:
```rust
egui::ScrollArea::vertical()
.auto_shrink([false; 2])
```
New:
```rust
egui::ScrollArea::vertical()
.auto_shrink(false)
```
This commit is contained in:
parent
03a1471ddb
commit
b27aa27e94
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@ -10,13 +10,13 @@ pub struct State {
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pub offset: Vec2,
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/// Were the scroll bars visible last frame?
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show_scroll: [bool; 2],
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show_scroll: Vec2b,
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/// The content were to large to fit large frame.
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content_is_too_large: [bool; 2],
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content_is_too_large: Vec2b,
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/// Did the user interact (hover or drag) the scroll bars last frame?
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scroll_bar_interaction: [bool; 2],
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scroll_bar_interaction: Vec2b,
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/// Momentum, used for kinetic scrolling
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#[cfg_attr(feature = "serde", serde(skip))]
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@ -28,19 +28,19 @@ pub struct State {
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/// Is the scroll sticky. This is true while scroll handle is in the end position
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/// and remains that way until the user moves the scroll_handle. Once unstuck (false)
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/// it remains false until the scroll touches the end position, which reenables stickiness.
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scroll_stuck_to_end: [bool; 2],
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scroll_stuck_to_end: Vec2b,
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}
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impl Default for State {
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fn default() -> Self {
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Self {
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offset: Vec2::ZERO,
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show_scroll: [false; 2],
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content_is_too_large: [false; 2],
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scroll_bar_interaction: [false; 2],
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show_scroll: Vec2b::FALSE,
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content_is_too_large: Vec2b::FALSE,
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scroll_bar_interaction: Vec2b::FALSE,
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vel: Vec2::ZERO,
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scroll_start_offset_from_top_left: [None; 2],
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scroll_stuck_to_end: [true; 2],
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scroll_stuck_to_end: Vec2b::TRUE,
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}
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}
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}
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@ -147,9 +147,9 @@ impl ScrollBarVisibility {
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#[must_use = "You should call .show()"]
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pub struct ScrollArea {
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/// Do we have horizontal/vertical scrolling enabled?
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scroll_enabled: [bool; 2],
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scroll_enabled: Vec2b,
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auto_shrink: [bool; 2],
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auto_shrink: Vec2b,
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max_size: Vec2,
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min_scrolled_size: Vec2,
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scroll_bar_visibility: ScrollBarVisibility,
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@ -164,7 +164,7 @@ pub struct ScrollArea {
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/// If true for vertical or horizontal the scroll wheel will stick to the
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/// end position until user manually changes position. It will become true
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/// again once scroll handle makes contact with end.
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stick_to_end: [bool; 2],
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stick_to_end: Vec2b,
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}
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impl ScrollArea {
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@ -195,10 +195,10 @@ impl ScrollArea {
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/// Create a scroll area where you decide which axis has scrolling enabled.
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/// For instance, `ScrollArea::new([true, false])` enables horizontal scrolling.
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pub fn new(scroll_enabled: [bool; 2]) -> Self {
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pub fn new(scroll_enabled: impl Into<Vec2b>) -> Self {
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Self {
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scroll_enabled,
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auto_shrink: [true; 2],
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scroll_enabled: scroll_enabled.into(),
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auto_shrink: Vec2b::TRUE,
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max_size: Vec2::INFINITY,
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min_scrolled_size: Vec2::splat(64.0),
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scroll_bar_visibility: Default::default(),
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@ -207,7 +207,7 @@ impl ScrollArea {
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offset_y: None,
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scrolling_enabled: true,
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drag_to_scroll: true,
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stick_to_end: [false; 2],
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stick_to_end: Vec2b::FALSE,
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}
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}
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@ -327,8 +327,8 @@ impl ScrollArea {
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/// Turn on/off scrolling on the horizontal/vertical axes.
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#[inline]
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pub fn scroll2(mut self, scroll_enabled: [bool; 2]) -> Self {
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self.scroll_enabled = scroll_enabled;
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pub fn scroll2(mut self, scroll_enabled: impl Into<Vec2b>) -> Self {
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self.scroll_enabled = scroll_enabled.into();
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self
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}
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@ -365,10 +365,10 @@ impl ScrollArea {
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/// * If `true`, egui will add blank space outside the scroll area.
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/// * If `false`, egui will add blank space inside the scroll area.
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///
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/// Default: `[true; 2]`.
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/// Default: `true`.
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#[inline]
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pub fn auto_shrink(mut self, auto_shrink: [bool; 2]) -> Self {
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self.auto_shrink = auto_shrink;
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pub fn auto_shrink(mut self, auto_shrink: impl Into<Vec2b>) -> Self {
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self.auto_shrink = auto_shrink.into();
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self
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}
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@ -406,10 +406,10 @@ struct Prepared {
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id: Id,
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state: State,
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auto_shrink: [bool; 2],
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auto_shrink: Vec2b,
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/// Does this `ScrollArea` have horizontal/vertical scrolling enabled?
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scroll_enabled: [bool; 2],
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scroll_enabled: Vec2b,
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/// Smoothly interpolated boolean of whether or not to show the scroll bars.
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show_bars_factor: Vec2,
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@ -437,7 +437,7 @@ struct Prepared {
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viewport: Rect,
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scrolling_enabled: bool,
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stick_to_end: [bool; 2],
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stick_to_end: Vec2b,
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}
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impl ScrollArea {
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@ -470,8 +470,8 @@ impl ScrollArea {
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state.offset.x = offset_x.unwrap_or(state.offset.x);
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state.offset.y = offset_y.unwrap_or(state.offset.y);
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let show_bars: [bool; 2] = match scroll_bar_visibility {
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ScrollBarVisibility::AlwaysHidden => [false; 2],
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let show_bars: Vec2b = match scroll_bar_visibility {
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ScrollBarVisibility::AlwaysHidden => Vec2b::FALSE,
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ScrollBarVisibility::VisibleWhenNeeded => state.show_scroll,
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ScrollBarVisibility::AlwaysVisible => scroll_enabled,
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};
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@ -769,10 +769,10 @@ impl Prepared {
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let outer_rect = Rect::from_min_size(inner_rect.min, inner_rect.size() + current_bar_use);
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let content_is_too_large = [
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let content_is_too_large = Vec2b::new(
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scroll_enabled[0] && inner_rect.width() < content_size.x,
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scroll_enabled[1] && inner_rect.height() < content_size.y,
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];
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);
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let max_offset = content_size - inner_rect.size();
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let is_hovering_outer_rect = ui.rect_contains_pointer(outer_rect);
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@ -795,10 +795,8 @@ impl Prepared {
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}
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let show_scroll_this_frame = match scroll_bar_visibility {
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ScrollBarVisibility::AlwaysHidden => [false, false],
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ScrollBarVisibility::VisibleWhenNeeded => {
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[content_is_too_large[0], content_is_too_large[1]]
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}
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ScrollBarVisibility::AlwaysHidden => Vec2b::FALSE,
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ScrollBarVisibility::VisibleWhenNeeded => content_is_too_large,
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ScrollBarVisibility::AlwaysVisible => scroll_enabled,
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};
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@ -1065,12 +1063,12 @@ impl Prepared {
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// Only has an effect if stick_to_end is enabled but we save in
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// state anyway so that entering sticky mode at an arbitrary time
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// has appropriate effect.
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state.scroll_stuck_to_end = [
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state.scroll_stuck_to_end = Vec2b::new(
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(state.offset[0] == available_offset[0])
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|| (self.stick_to_end[0] && available_offset[0] < 0.0),
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(state.offset[1] == available_offset[1])
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|| (self.stick_to_end[1] && available_offset[1] < 0.0),
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];
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);
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state.show_scroll = show_scroll_this_frame;
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state.content_is_too_large = content_is_too_large;
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@ -272,7 +272,7 @@ impl<'open> Window<'open> {
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}
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/// Enable/disable horizontal/vertical scrolling. `false` by default.
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pub fn scroll2(mut self, scroll: [bool; 2]) -> Self {
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pub fn scroll2(mut self, scroll: impl Into<Vec2b>) -> Self {
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self.scroll = self.scroll.scroll2(scroll);
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self
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}
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@ -377,7 +377,7 @@ pub use epaint::emath;
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pub use ecolor::hex_color;
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pub use ecolor::{Color32, Rgba};
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pub use emath::{
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lerp, pos2, remap, remap_clamp, vec2, Align, Align2, NumExt, Pos2, Rangef, Rect, Vec2,
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lerp, pos2, remap, remap_clamp, vec2, Align, Align2, NumExt, Pos2, Rangef, Rect, Vec2, Vec2b,
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};
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pub use epaint::{
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mutex,
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@ -24,7 +24,7 @@ impl eframe::App for Custom3d {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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egui::CentralPanel::default().show(ctx, |ui| {
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egui::ScrollArea::both()
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.auto_shrink([false; 2])
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.auto_shrink(false)
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.show(ui, |ui| {
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ui.horizontal(|ui| {
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ui.spacing_mut().item_spacing.x = 0.0;
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@ -99,7 +99,7 @@ impl eframe::App for Custom3d {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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egui::CentralPanel::default().show(ctx, |ui| {
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egui::ScrollArea::both()
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.auto_shrink([false; 2])
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.auto_shrink(false)
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.show(ui, |ui| {
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ui.horizontal(|ui| {
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ui.spacing_mut().item_spacing.x = 0.0;
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@ -174,7 +174,7 @@ fn ui_resource(ui: &mut egui::Ui, resource: &Resource) {
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ui.separator();
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egui::ScrollArea::vertical()
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.auto_shrink([false; 2])
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.auto_shrink(false)
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.show(ui, |ui| {
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egui::CollapsingHeader::new("Response headers")
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.default_open(false)
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@ -187,7 +187,7 @@ impl eframe::App for ImageViewer {
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});
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egui::CentralPanel::default().show(ctx, |ui| {
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egui::ScrollArea::new([true, true]).show(ui, |ui| {
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egui::ScrollArea::both().show(ui, |ui| {
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let mut image = egui::Image::from_uri(&self.current_uri);
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image = image.uv(self.image_options.uv);
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image = image.bg_fill(self.image_options.bg_fill);
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@ -68,7 +68,7 @@ impl eframe::App for ColorTestApp {
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);
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ui.separator();
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}
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egui::ScrollArea::both().auto_shrink([false; 2]).show(ui, |ui| {
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egui::ScrollArea::both().auto_shrink(false).show(ui, |ui| {
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self.color_test.ui(ui);
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});
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});
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@ -1,3 +1,5 @@
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use egui::Vec2b;
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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enum Plot {
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@ -19,7 +21,7 @@ fn sigmoid(x: f64) -> f64 {
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct ContextMenus {
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plot: Plot,
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show_axes: [bool; 2],
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show_axes: Vec2b,
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allow_drag: bool,
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allow_zoom: bool,
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allow_scroll: bool,
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@ -33,7 +35,7 @@ impl Default for ContextMenus {
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fn default() -> Self {
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Self {
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plot: Plot::Sin,
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show_axes: [true, true],
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show_axes: Vec2b::TRUE,
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allow_drag: true,
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allow_zoom: true,
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allow_scroll: true,
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@ -4,9 +4,9 @@ use std::ops::RangeInclusive;
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use egui::*;
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use egui_plot::{
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Arrows, AxisBools, AxisHints, Bar, BarChart, BoxElem, BoxPlot, BoxSpread, CoordinatesFormatter,
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Corner, GridInput, GridMark, HLine, Legend, Line, LineStyle, MarkerShape, Plot, PlotImage,
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PlotPoint, PlotPoints, PlotResponse, Points, Polygon, Text, VLine,
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Arrows, AxisHints, Bar, BarChart, BoxElem, BoxPlot, BoxSpread, CoordinatesFormatter, Corner,
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GridInput, GridMark, HLine, Legend, Line, LineStyle, MarkerShape, Plot, PlotImage, PlotPoint,
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PlotPoints, PlotResponse, Points, Polygon, Text, VLine,
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};
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// ----------------------------------------------------------------------------
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@ -830,8 +830,8 @@ impl Default for Chart {
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struct ChartsDemo {
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chart: Chart,
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vertical: bool,
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allow_zoom: AxisBools,
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allow_drag: AxisBools,
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allow_zoom: Vec2b,
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allow_drag: Vec2b,
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}
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impl Default for ChartsDemo {
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@ -146,7 +146,7 @@ impl ScrollAppearance {
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ui.separator();
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ScrollArea::vertical()
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.auto_shrink([false; 2])
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.auto_shrink(false)
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.scroll_bar_visibility(*visibility)
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.show(ui, |ui| {
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ui.with_layout(
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@ -170,7 +170,7 @@ fn huge_content_lines(ui: &mut egui::Ui) {
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let text_style = TextStyle::Body;
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let row_height = ui.text_style_height(&text_style);
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let num_rows = 10_000;
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ScrollArea::vertical().auto_shrink([false; 2]).show_rows(
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ScrollArea::vertical().auto_shrink(false).show_rows(
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ui,
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row_height,
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num_rows,
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@ -193,7 +193,7 @@ fn huge_content_painter(ui: &mut egui::Ui) {
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let num_rows = 10_000;
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ScrollArea::vertical()
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.auto_shrink([false; 2])
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.auto_shrink(false)
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.show_viewport(ui, |ui, viewport| {
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ui.set_height(row_height * num_rows as f32);
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@ -292,9 +292,7 @@ impl super::View for ScrollTo {
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scroll_bottom |= ui.button("Scroll to bottom").clicked();
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});
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let mut scroll_area = ScrollArea::vertical()
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.max_height(200.0)
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.auto_shrink([false; 2]);
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let mut scroll_area = ScrollArea::vertical().max_height(200.0).auto_shrink(false);
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if go_to_scroll_offset {
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scroll_area = scroll_area.vertical_scroll_offset(self.offset);
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}
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@ -124,7 +124,7 @@ impl super::View for TextLayoutDemo {
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};
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egui::ScrollArea::vertical()
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.auto_shrink([false; 2])
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.auto_shrink(false)
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.show(ui, |ui| {
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let extra_letter_spacing = points_per_pixel * *extra_letter_spacing_pixels as f32;
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let line_height = (*line_height_pixels != 0)
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@ -1,3 +1,5 @@
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use egui::Vec2b;
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#[derive(Clone, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct WindowOptions {
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@ -7,7 +9,7 @@ pub struct WindowOptions {
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collapsible: bool,
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resizable: bool,
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constrain: bool,
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scroll2: [bool; 2],
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scroll2: Vec2b,
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disabled_time: f64,
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anchored: bool,
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@ -24,7 +26,7 @@ impl Default for WindowOptions {
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collapsible: true,
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resizable: true,
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constrain: true,
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scroll2: [true; 2],
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scroll2: Vec2b::TRUE,
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disabled_time: f64::NEG_INFINITY,
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anchored: false,
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anchor: egui::Align2::RIGHT_TOP,
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@ -3,7 +3,7 @@
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//! | fixed size | all available space/minimum | 30% of available width | fixed size |
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//! Takes all available height, so if you want something below the table, put it in a strip.
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use egui::{Align, NumExt as _, Rangef, Rect, Response, ScrollArea, Ui, Vec2};
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use egui::{Align, NumExt as _, Rangef, Rect, Response, ScrollArea, Ui, Vec2, Vec2b};
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use crate::{
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layout::{CellDirection, CellSize},
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@ -165,7 +165,7 @@ struct TableScrollOptions {
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scroll_offset_y: Option<f32>,
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min_scrolled_height: f32,
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max_scroll_height: f32,
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auto_shrink: [bool; 2],
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auto_shrink: Vec2b,
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}
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impl Default for TableScrollOptions {
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@ -178,7 +178,7 @@ impl Default for TableScrollOptions {
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scroll_offset_y: None,
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min_scrolled_height: 200.0,
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max_scroll_height: 800.0,
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auto_shrink: [true; 2],
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auto_shrink: Vec2b::TRUE,
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}
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}
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}
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@ -335,11 +335,11 @@ impl<'a> TableBuilder<'a> {
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/// * If true, add blank space outside the table, keeping the table small.
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/// * If false, add blank space inside the table, expanding the table to fit the containing ui.
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///
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/// Default: `[true; 2]`.
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/// Default: `true`.
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///
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/// See [`ScrollArea::auto_shrink`] for more.
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pub fn auto_shrink(mut self, auto_shrink: [bool; 2]) -> Self {
|
||||
self.scroll_options.auto_shrink = auto_shrink;
|
||||
pub fn auto_shrink(mut self, auto_shrink: impl Into<Vec2b>) -> Self {
|
||||
self.scroll_options.auto_shrink = auto_shrink.into();
|
||||
self
|
||||
}
|
||||
|
||||
|
|
@ -577,7 +577,7 @@ impl<'a> Table<'a> {
|
|||
let avail_rect = ui.available_rect_before_wrap();
|
||||
|
||||
let mut scroll_area = ScrollArea::new([false, vscroll])
|
||||
.auto_shrink([true; 2])
|
||||
.auto_shrink(true)
|
||||
.drag_to_scroll(drag_to_scroll)
|
||||
.stick_to_bottom(stick_to_bottom)
|
||||
.min_scrolled_height(min_scrolled_height)
|
||||
|
|
|
|||
|
|
@ -77,47 +77,13 @@ impl Default for CoordinatesFormatter {
|
|||
|
||||
const MIN_LINE_SPACING_IN_POINTS: f64 = 6.0; // TODO(emilk): large enough for a wide label
|
||||
|
||||
/// Two bools, one for each axis (X and Y).
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub struct AxisBools {
|
||||
pub x: bool,
|
||||
pub y: bool,
|
||||
}
|
||||
|
||||
impl AxisBools {
|
||||
#[inline]
|
||||
pub fn new(x: bool, y: bool) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn any(&self) -> bool {
|
||||
self.x || self.y
|
||||
}
|
||||
}
|
||||
|
||||
impl From<bool> for AxisBools {
|
||||
#[inline]
|
||||
fn from(val: bool) -> Self {
|
||||
AxisBools { x: val, y: val }
|
||||
}
|
||||
}
|
||||
|
||||
impl From<[bool; 2]> for AxisBools {
|
||||
#[inline]
|
||||
fn from([x, y]: [bool; 2]) -> Self {
|
||||
AxisBools { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
/// Information about the plot that has to persist between frames.
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
#[derive(Clone)]
|
||||
struct PlotMemory {
|
||||
/// Indicates if the user has modified the bounds, for example by moving or zooming,
|
||||
/// or if the bounds should be calculated based by included point or auto bounds.
|
||||
bounds_modified: AxisBools,
|
||||
bounds_modified: Vec2b,
|
||||
|
||||
hovered_entry: Option<String>,
|
||||
hidden_items: ahash::HashSet<String>,
|
||||
|
|
@ -171,7 +137,7 @@ struct CursorLinkGroups(HashMap<Id, Vec<PlotFrameCursors>>);
|
|||
#[derive(Clone)]
|
||||
struct LinkedBounds {
|
||||
bounds: PlotBounds,
|
||||
bounds_modified: AxisBools,
|
||||
bounds_modified: Vec2b,
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
|
|
@ -211,18 +177,18 @@ pub struct PlotResponse<R> {
|
|||
pub struct Plot {
|
||||
id_source: Id,
|
||||
|
||||
center_axis: AxisBools,
|
||||
allow_zoom: AxisBools,
|
||||
allow_drag: AxisBools,
|
||||
center_axis: Vec2b,
|
||||
allow_zoom: Vec2b,
|
||||
allow_drag: Vec2b,
|
||||
allow_scroll: bool,
|
||||
allow_double_click_reset: bool,
|
||||
allow_boxed_zoom: bool,
|
||||
auto_bounds: AxisBools,
|
||||
auto_bounds: Vec2b,
|
||||
min_auto_bounds: PlotBounds,
|
||||
margin_fraction: Vec2,
|
||||
boxed_zoom_pointer_button: PointerButton,
|
||||
linked_axes: Option<(Id, AxisBools)>,
|
||||
linked_cursors: Option<(Id, AxisBools)>,
|
||||
linked_axes: Option<(Id, Vec2b)>,
|
||||
linked_cursors: Option<(Id, Vec2b)>,
|
||||
|
||||
min_size: Vec2,
|
||||
width: Option<f32>,
|
||||
|
|
@ -240,8 +206,8 @@ pub struct Plot {
|
|||
y_axes: Vec<AxisHints>, // default y axes
|
||||
legend_config: Option<Legend>,
|
||||
show_background: bool,
|
||||
show_axes: AxisBools,
|
||||
show_grid: AxisBools,
|
||||
show_axes: Vec2b,
|
||||
show_grid: Vec2b,
|
||||
grid_spacers: [GridSpacer; 2],
|
||||
sharp_grid_lines: bool,
|
||||
clamp_grid: bool,
|
||||
|
|
@ -357,7 +323,7 @@ impl Plot {
|
|||
/// Note: Allowing zoom in one axis but not the other may lead to unexpected results if used in combination with `data_aspect`.
|
||||
pub fn allow_zoom<T>(mut self, on: T) -> Self
|
||||
where
|
||||
T: Into<AxisBools>,
|
||||
T: Into<Vec2b>,
|
||||
{
|
||||
self.allow_zoom = on.into();
|
||||
self
|
||||
|
|
@ -401,7 +367,7 @@ impl Plot {
|
|||
/// Whether to allow dragging in the plot to move the bounds. Default: `true`.
|
||||
pub fn allow_drag<T>(mut self, on: T) -> Self
|
||||
where
|
||||
T: Into<AxisBools>,
|
||||
T: Into<Vec2b>,
|
||||
{
|
||||
self.allow_drag = on.into();
|
||||
self
|
||||
|
|
@ -530,6 +496,7 @@ impl Plot {
|
|||
}
|
||||
|
||||
/// Whether or not to show the background [`Rect`].
|
||||
///
|
||||
/// Can be useful to disable if the plot is overlaid over existing content.
|
||||
/// Default: `true`.
|
||||
pub fn show_background(mut self, show: bool) -> Self {
|
||||
|
|
@ -539,16 +506,16 @@ impl Plot {
|
|||
|
||||
/// Show axis labels and grid tick values on the side of the plot.
|
||||
///
|
||||
/// Default: `[true; 2]`.
|
||||
pub fn show_axes(mut self, show: impl Into<AxisBools>) -> Self {
|
||||
/// Default: `true`.
|
||||
pub fn show_axes(mut self, show: impl Into<Vec2b>) -> Self {
|
||||
self.show_axes = show.into();
|
||||
self
|
||||
}
|
||||
|
||||
/// Show a grid overlay on the plot.
|
||||
///
|
||||
/// Default: `[true; 2]`.
|
||||
pub fn show_grid(mut self, show: impl Into<AxisBools>) -> Self {
|
||||
/// Default: `true`.
|
||||
pub fn show_grid(mut self, show: impl Into<Vec2b>) -> Self {
|
||||
self.show_grid = show.into();
|
||||
self
|
||||
}
|
||||
|
|
@ -558,7 +525,7 @@ impl Plot {
|
|||
pub fn link_axis(mut self, group_id: impl Into<Id>, link_x: bool, link_y: bool) -> Self {
|
||||
self.linked_axes = Some((
|
||||
group_id.into(),
|
||||
AxisBools {
|
||||
Vec2b {
|
||||
x: link_x,
|
||||
y: link_y,
|
||||
},
|
||||
|
|
@ -571,7 +538,7 @@ impl Plot {
|
|||
pub fn link_cursor(mut self, group_id: impl Into<Id>, link_x: bool, link_y: bool) -> Self {
|
||||
self.linked_cursors = Some((
|
||||
group_id.into(),
|
||||
AxisBools {
|
||||
Vec2b {
|
||||
x: link_x,
|
||||
y: link_y,
|
||||
},
|
||||
|
|
@ -1245,7 +1212,7 @@ impl Plot {
|
|||
}
|
||||
|
||||
fn axis_widgets(
|
||||
show_axes: AxisBools,
|
||||
show_axes: Vec2b,
|
||||
plot_rect: Rect,
|
||||
[x_axes, y_axes]: [&[AxisHints]; 2],
|
||||
) -> [Vec<AxisWidget>; 2] {
|
||||
|
|
@ -1616,7 +1583,7 @@ struct PreparedPlot {
|
|||
coordinates_formatter: Option<(Corner, CoordinatesFormatter)>,
|
||||
// axis_formatters: [AxisFormatter; 2],
|
||||
transform: PlotTransform,
|
||||
show_grid: AxisBools,
|
||||
show_grid: Vec2b,
|
||||
grid_spacers: [GridSpacer; 2],
|
||||
draw_cursor_x: bool,
|
||||
draw_cursor_y: bool,
|
||||
|
|
|
|||
|
|
@ -36,6 +36,7 @@ mod rect_transform;
|
|||
mod rot2;
|
||||
pub mod smart_aim;
|
||||
mod vec2;
|
||||
mod vec2b;
|
||||
|
||||
pub use {
|
||||
align::{Align, Align2},
|
||||
|
|
@ -47,6 +48,7 @@ pub use {
|
|||
rect_transform::*,
|
||||
rot2::*,
|
||||
vec2::*,
|
||||
vec2b::*,
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -0,0 +1,60 @@
|
|||
/// Two bools, one for each axis (X and Y).
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub struct Vec2b {
|
||||
pub x: bool,
|
||||
pub y: bool,
|
||||
}
|
||||
|
||||
impl Vec2b {
|
||||
pub const FALSE: Self = Self { x: false, y: false };
|
||||
pub const TRUE: Self = Self { x: true, y: true };
|
||||
|
||||
#[inline]
|
||||
pub fn new(x: bool, y: bool) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn any(&self) -> bool {
|
||||
self.x || self.y
|
||||
}
|
||||
}
|
||||
|
||||
impl From<bool> for Vec2b {
|
||||
#[inline]
|
||||
fn from(val: bool) -> Self {
|
||||
Vec2b { x: val, y: val }
|
||||
}
|
||||
}
|
||||
|
||||
impl From<[bool; 2]> for Vec2b {
|
||||
#[inline]
|
||||
fn from([x, y]: [bool; 2]) -> Self {
|
||||
Vec2b { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Index<usize> for Vec2b {
|
||||
type Output = bool;
|
||||
|
||||
#[inline(always)]
|
||||
fn index(&self, index: usize) -> &bool {
|
||||
match index {
|
||||
0 => &self.x,
|
||||
1 => &self.y,
|
||||
_ => panic!("Vec2b index out of bounds: {index}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::IndexMut<usize> for Vec2b {
|
||||
#[inline(always)]
|
||||
fn index_mut(&mut self, index: usize) -> &mut bool {
|
||||
match index {
|
||||
0 => &mut self.x,
|
||||
1 => &mut self.y,
|
||||
_ => panic!("Vec2b index out of bounds: {index}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -25,7 +25,7 @@ struct MyApp {}
|
|||
impl eframe::App for MyApp {
|
||||
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
|
||||
egui::CentralPanel::default().show(ctx, |ui| {
|
||||
egui::ScrollArea::new([true, true]).show(ui, |ui| {
|
||||
egui::ScrollArea::both().show(ui, |ui| {
|
||||
ui.image(egui::include_image!("ferris.svg"));
|
||||
|
||||
ui.add(
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ impl eframe::App for Content {
|
|||
self.text.clear();
|
||||
}
|
||||
ScrollArea::vertical()
|
||||
.auto_shrink([false; 2])
|
||||
.auto_shrink(false)
|
||||
.stick_to_bottom(true)
|
||||
.show(ui, |ui| {
|
||||
ui.label(&self.text);
|
||||
|
|
|
|||
Loading…
Reference in New Issue