use egui::emath::NumExt; use egui::epaint::{Color32, RectShape, Rounding, Shape, Stroke}; use super::{add_rulers_and_text, highlighted_color, Orientation, PlotConfig, RectElement}; use crate::{BarChart, Cursor, PlotPoint, PlotTransform}; /// One bar in a [`BarChart`]. Potentially floating, allowing stacked bar charts. /// Width can be changed to allow variable-width histograms. #[derive(Clone, Debug, PartialEq)] pub struct Bar { /// Name of plot element in the diagram (annotated by default formatter) pub name: String, /// Which direction the bar faces in the diagram pub orientation: Orientation, /// Position on the argument (input) axis -- X if vertical, Y if horizontal pub argument: f64, /// Position on the value (output) axis -- Y if vertical, X if horizontal pub value: f64, /// For stacked bars, this denotes where the bar starts. None if base axis pub base_offset: Option, /// Thickness of the bar pub bar_width: f64, /// Line width and color pub stroke: Stroke, /// Fill color pub fill: Color32, } impl Bar { /// Create a bar. Its `orientation` is set by its [`BarChart`] parent. /// /// - `argument`: Position on the argument axis (X if vertical, Y if horizontal). /// - `value`: Height of the bar (if vertical). /// /// By default the bar is vertical and its base is at zero. pub fn new(argument: f64, height: f64) -> Self { Self { argument, value: height, orientation: Orientation::default(), name: Default::default(), base_offset: None, bar_width: 0.5, stroke: Stroke::new(1.0, Color32::TRANSPARENT), fill: Color32::TRANSPARENT, } } /// Name of this bar chart element. #[allow(clippy::needless_pass_by_value)] #[inline] pub fn name(mut self, name: impl ToString) -> Self { self.name = name.to_string(); self } /// Add a custom stroke. #[inline] pub fn stroke(mut self, stroke: impl Into) -> Self { self.stroke = stroke.into(); self } /// Add a custom fill color. #[inline] pub fn fill(mut self, color: impl Into) -> Self { self.fill = color.into(); self } /// Offset the base of the bar. /// This offset is on the Y axis for a vertical bar /// and on the X axis for a horizontal bar. #[inline] pub fn base_offset(mut self, offset: f64) -> Self { self.base_offset = Some(offset); self } /// Set the bar width. #[inline] pub fn width(mut self, width: f64) -> Self { self.bar_width = width; self } /// Set orientation of the element as vertical. Argument axis is X. #[inline] pub fn vertical(mut self) -> Self { self.orientation = Orientation::Vertical; self } /// Set orientation of the element as horizontal. Argument axis is Y. #[inline] pub fn horizontal(mut self) -> Self { self.orientation = Orientation::Horizontal; self } pub(super) fn lower(&self) -> f64 { if self.value.is_sign_positive() { self.base_offset.unwrap_or(0.0) } else { self.base_offset.map_or(self.value, |o| o + self.value) } } pub(super) fn upper(&self) -> f64 { if self.value.is_sign_positive() { self.base_offset.map_or(self.value, |o| o + self.value) } else { self.base_offset.unwrap_or(0.0) } } pub(super) fn add_shapes( &self, transform: &PlotTransform, highlighted: bool, shapes: &mut Vec, ) { let (stroke, fill) = if highlighted { highlighted_color(self.stroke, self.fill) } else { (self.stroke, self.fill) }; let rect = transform.rect_from_values(&self.bounds_min(), &self.bounds_max()); let rect = Shape::Rect(RectShape::new(rect, Rounding::ZERO, fill, stroke)); shapes.push(rect); } pub(super) fn add_rulers_and_text( &self, parent: &BarChart, plot: &PlotConfig<'_>, shapes: &mut Vec, cursors: &mut Vec, ) { let text: Option = parent .element_formatter .as_ref() .map(|fmt| fmt(self, parent)); add_rulers_and_text(self, plot, text, shapes, cursors); } } impl RectElement for Bar { fn name(&self) -> &str { self.name.as_str() } fn bounds_min(&self) -> PlotPoint { self.point_at(self.argument - self.bar_width / 2.0, self.lower()) } fn bounds_max(&self) -> PlotPoint { self.point_at(self.argument + self.bar_width / 2.0, self.upper()) } fn values_with_ruler(&self) -> Vec { let base = self.base_offset.unwrap_or(0.0); let value_center = self.point_at(self.argument, base + self.value); let mut ruler_positions = vec![value_center]; if let Some(offset) = self.base_offset { ruler_positions.push(self.point_at(self.argument, offset)); } ruler_positions } fn orientation(&self) -> Orientation { self.orientation } fn default_values_format(&self, transform: &PlotTransform) -> String { let scale = transform.dvalue_dpos(); let scale = match self.orientation { Orientation::Horizontal => scale[0], Orientation::Vertical => scale[1], }; let decimals = ((-scale.abs().log10()).ceil().at_least(0.0) as usize).at_most(6); crate::format_number(self.value, decimals) } }