# Changelog for eframe All notable changes to the `eframe` crate. NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/CHANGELOG.md), [`egui_glow`](../egui_glow/CHANGELOG.md),and [`egui-wgpu`](../egui-wgpu/CHANGELOG.md) have their own changelogs! This file is updated upon each release. Changes since the last release can be found at or by running the `scripts/generate_changelog.py` script. ## 0.27.2 - 2024-04-02 #### Desktop/Native * Fix continuous repaint on Wayland when TextEdit is focused or IME output is set [#4269](https://github.com/emilk/egui/pull/4269) (thanks [@white-axe](https://github.com/white-axe)!) * Remove a bunch of `unwrap()` [#4285](https://github.com/emilk/egui/pull/4285) #### Web * Fix blurry rendering in some browsers [#4299](https://github.com/emilk/egui/pull/4299) * Correctly identify if the browser tab has focus [#4280](https://github.com/emilk/egui/pull/4280) ## 0.27.1 - 2024-03-29 * Web: repaint if the `#hash` in the URL changes [#4261](https://github.com/emilk/egui/pull/4261) * Add web support for `zoom_factor` [#4260](https://github.com/emilk/egui/pull/4260) (thanks [@justusdieckmann](https://github.com/justusdieckmann)!) ## 0.27.0 - 2024-03-26 * Update to document-features 0.2.8 [#4003](https://github.com/emilk/egui/pull/4003) * Added `App::raw_input_hook` allows for the manipulation or filtering of raw input events [#4008](https://github.com/emilk/egui/pull/4008) (thanks [@varphone](https://github.com/varphone)!) #### Desktop/Native * Add with_taskbar to viewport builder [#3958](https://github.com/emilk/egui/pull/3958) (thanks [@AnotherNathan](https://github.com/AnotherNathan)!) * Add `winuser` feature to `winapi` to fix unresolved import [#4037](https://github.com/emilk/egui/pull/4037) (thanks [@varphone](https://github.com/varphone)!) * Add `get_proc_address` in CreationContext [#4145](https://github.com/emilk/egui/pull/4145) (thanks [@Chaojimengnan](https://github.com/Chaojimengnan)!) * Don't clear modifier state on focus change [#4157](https://github.com/emilk/egui/pull/4157) (thanks [@ming08108](https://github.com/ming08108)!) * Add x11 window type settings to viewport builder [#4175](https://github.com/emilk/egui/pull/4175) (thanks [@psethwick](https://github.com/psethwick)!) #### Web * Add `webgpu` feature by default to wgpu [#4124](https://github.com/emilk/egui/pull/4124) (thanks [@ctaggart](https://github.com/ctaggart)!) * Update kb modifiers from web mouse events [#4156](https://github.com/emilk/egui/pull/4156) (thanks [@ming08108](https://github.com/ming08108)!) * Fix crash on `request_animation_frame` when destroying web runner [#4169](https://github.com/emilk/egui/pull/4169) (thanks [@jprochazk](https://github.com/jprochazk)!) * Fix bug parsing url query with escaped & or = [#4172](https://github.com/emilk/egui/pull/4172) * `Location::query_map`: support repeated key [#4183](https://github.com/emilk/egui/pull/4183) ## 0.26.2 - 2024-02-14 * Add `winuser` feature to `winapi` to fix unresolved import [#4037](https://github.com/emilk/egui/pull/4037) (thanks [@varphone](https://github.com/varphone)!) ## 0.26.1 - 2024-02-11 * Fix high CPU usage on Windows when app is minimized [#3985](https://github.com/emilk/egui/pull/3985) (thanks [@rustbasic](https://github.com/rustbasic)!) * Update to document-features 0.2.8 [#4003](https://github.com/emilk/egui/pull/4003) ## 0.26.0 - 2024-02-05 * Update `wgpu` to 0.19 [#3824](https://github.com/emilk/egui/pull/3824) * Disable the default features of `wgpu` [#3875](https://github.com/emilk/egui/pull/3875) * Much more accurate `cpu_usage` timing [#3913](https://github.com/emilk/egui/pull/3913) * Update to puffin 0.19 [#3940](https://github.com/emilk/egui/pull/3940) #### Desktop/Native * Keep `ViewportInfo::maximized` and `minimized` up-to-date on Windows [#3831](https://github.com/emilk/egui/pull/3831) (thanks [@rustbasic](https://github.com/rustbasic)!) * Handle `IconData::default()` without crashing [#3842](https://github.com/emilk/egui/pull/3842) * Fix Android crash on resume [#3847](https://github.com/emilk/egui/pull/3847) [#3867](https://github.com/emilk/egui/pull/3867) (thanks [@Garoven](https://github.com/Garoven)!) * Add `WgpuConfiguration::desired_maximum_frame_latency` [#3874](https://github.com/emilk/egui/pull/3874) * Don't call `App::update` on minimized windows [#3877](https://github.com/emilk/egui/pull/3877) (thanks [@rustbasic](https://github.com/rustbasic)!) #### Web * When using `wgpu` on web, `eframe` will try to use WebGPU if available, then fall back to WebGL [#3824](https://github.com/emilk/egui/pull/3824) [#3895](https://github.com/emilk/egui/pull/3895) (thanks [@Wumpf](https://github.com/Wumpf)!) ## 0.25.0 - 2024-01-08 * If both `glow` and `wgpu` features are enabled, default to `wgpu` [#3717](https://github.com/emilk/egui/pull/3717) #### Desktop/Native * Update to winit 0.29 [#3649](https://github.com/emilk/egui/pull/3649) (thanks [@fornwall](https://github.com/fornwall)!) * Make glow `Send + Sync` again [#3646](https://github.com/emilk/egui/pull/3646) (thanks [@surban](https://github.com/surban)!) * Bug fix: framebuffer clear when using glow with multi-viewports [#3713](https://github.com/emilk/egui/pull/3713) * Fix: Let `accesskit` process window events [#3733](https://github.com/emilk/egui/pull/3733) (thanks [@DataTriny](https://github.com/DataTriny)!) #### Web * Fix building the `wasm32` docs for `docs.rs` [#3757](https://github.com/emilk/egui/pull/3757) ## 0.24.1 - 2023-11-30 #### Desktop/Native * Fix window flashing white on launch [#3631](https://github.com/emilk/egui/pull/3631) (thanks [@zeozeozeo](https://github.com/zeozeozeo)!) * Fix windowing problems when using the `x11` feature on Linux [#3643](https://github.com/emilk/egui/pull/3643) * Fix bugs when there are multiple monitors with different scales [#3663](https://github.com/emilk/egui/pull/3663) * `glow` backend: clear framebuffer color before calling `App::update` [#3665](https://github.com/emilk/egui/pull/3665) #### Web * Fix click-to-copy on Safari [#3621](https://github.com/emilk/egui/pull/3621) * Don't throw away frames on click/copy/cut [#3623](https://github.com/emilk/egui/pull/3623) * Remove dependency on `tts` [#3651](https://github.com/emilk/egui/pull/3651) ## 0.24.0 - 2023-11-23 * Multiple viewports/windows [#3172](https://github.com/emilk/egui/pull/3172) (thanks [@konkitoman](https://github.com/konkitoman)!) * Replace `eframe::Frame` commands and `WindowInfo` with egui [#3564](https://github.com/emilk/egui/pull/3564) * Use `egui::ViewportBuilder` in `eframe::NativeOptions` [#3572](https://github.com/emilk/egui/pull/3572) * Remove warm-starting [#3574](https://github.com/emilk/egui/pull/3574) * Fix copy and cut on Safari [#3513](https://github.com/emilk/egui/pull/3513) (thanks [@lunixbochs](https://github.com/lunixbochs)!) * Update puffin to 0.18 [#3600](https://github.com/emilk/egui/pull/3600) * Update MSRV to Rust 1.72 [#3595](https://github.com/emilk/egui/pull/3595) ### Breaking changes: Most settings in `NativeOptions` have been moved to `NativeOptions::viewport`, which uses the new `egui::ViewportBuilder`: ```diff let native_options = eframe::nativeOptions { - initial_window_size: Some(egui::vec2(320.0, 240.0)), - drag_and_drop_support: true, + viewport: egui::ViewportBuilder::default() + .with_inner_size([320.0, 240.0]) + .with_drag_and_drop(true), ..Default::default() }; ``` `NativeOptions::fullsize_content` has been replaced with four settings: `ViewportBuilder::with_fullsize_content_view`, `with_title_shown`, `with_titlebar_shown`, `with_titlebar_buttons_shown` `frame.info().window_info` is gone, replaced with `ctx.input(|i| i.viewport())`. `frame.info().native_pixels_per_point` is replaced with `ctx.input(|i| i.raw.native_pixels_per_point)`. Most commands in `eframe::Frame` has been replaced with `egui::ViewportCommand`, so So `frame.close()` becomes `ctx.send_viewport_cmd(ViewportCommand::Close)`, etc. `App::on_close_event` has been replaced with `ctx.input(|i| i.viewport().close_requested())` and `ctx.send_viewport_cmd(ViewportCommand::CancelClose)`. `eframe::IconData` is now `egui::IconData`. `eframe::IconData::try_from_png_bytes` is now `eframe::icon_data::from_png_bytes`. `App::post_rendering` is gone. Screenshots are taken with `ctx.send_viewport_cmd(ViewportCommand::Screenshots)` and are returned in `egui::Event` which you can check with: ``` rust ui.input(|i| { for event in &i.raw.events { if let egui::Event::Screenshot { viewport_id, image } = event { // handle it here } } }); ``` ## 0.23.0 - 2023-09-27 * Update MSRV to Rust 1.70.0 [#3310](https://github.com/emilk/egui/pull/3310) * Update to puffin 0.16 [#3144](https://github.com/emilk/egui/pull/3144) * Update to `wgpu` 0.17.0 [#3170](https://github.com/emilk/egui/pull/3170) (thanks [@Aaron1011](https://github.com/Aaron1011)!) * Improved wgpu callbacks [#3253](https://github.com/emilk/egui/pull/3253) (thanks [@Wumpf](https://github.com/Wumpf)!) * Improve documentation of `eframe`, especially for wasm32 [#3295](https://github.com/emilk/egui/pull/3295) * `eframe::Frame::info` returns a reference [#3301](https://github.com/emilk/egui/pull/3301) (thanks [@Barugon](https://github.com/Barugon)!) * Move `App::persist_window` to `NativeOptions` and `App::max_size_points` to `WebOptions` [#3397](https://github.com/emilk/egui/pull/3397) #### Desktop/Native * Only show on-screen-keyboard and IME when editing text [#3362](https://github.com/emilk/egui/pull/3362) (thanks [@Barugon](https://github.com/Barugon)!) * Add `eframe::storage_dir` [#3286](https://github.com/emilk/egui/pull/3286) * Add `NativeOptions::window_builder` for more customization [#3390](https://github.com/emilk/egui/pull/3390) (thanks [@twop](https://github.com/twop)!) * Better restore Window position on Mac when on secondary monitor [#3239](https://github.com/emilk/egui/pull/3239) * Fix iOS support in `eframe` [#3241](https://github.com/emilk/egui/pull/3241) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Speed up `eframe` state storage [#3353](https://github.com/emilk/egui/pull/3353) (thanks [@sebbert](https://github.com/sebbert)!) * Allow users to opt-out of default `winit` features [#3228](https://github.com/emilk/egui/pull/3228) * Expose Raw Window and Display Handles [#3073](https://github.com/emilk/egui/pull/3073) (thanks [@bash](https://github.com/bash)!) * Use window title as fallback when app_id is not set [#3107](https://github.com/emilk/egui/pull/3107) (thanks [@jacekpoz](https://github.com/jacekpoz)!) * Sleep a bit only when minimized [#3139](https://github.com/emilk/egui/pull/3139) (thanks [@icedrocket](https://github.com/icedrocket)!) * Prevent text from being cleared when selected due to winit IME [#3376](https://github.com/emilk/egui/pull/3376) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Fix android app quit on resume with glow backend [#3080](https://github.com/emilk/egui/pull/3080) (thanks [@tkkcc](https://github.com/tkkcc)!) * Fix panic with persistence without window [#3167](https://github.com/emilk/egui/pull/3167) (thanks [@sagebind](https://github.com/sagebind)!) * Only call `run_return` twice on Windows [#3053](https://github.com/emilk/egui/pull/3053) (thanks [@pan93412](https://github.com/pan93412)!) * Gracefully catch error saving state to disk [#3230](https://github.com/emilk/egui/pull/3230) * Recognize numpad enter/plus/minus [#3285](https://github.com/emilk/egui/pull/3285) * Add more puffin profile scopes to `eframe` [#3330](https://github.com/emilk/egui/pull/3330) [#3332](https://github.com/emilk/egui/pull/3332) #### Web * Update to wasm-bindgen 0.2.87 [#3237](https://github.com/emilk/egui/pull/3237) * Remove `Function()` invocation from eframe text_agent to bypass "unsafe-eval" restrictions in Chrome browser extensions. [#3349](https://github.com/emilk/egui/pull/3349) (thanks [@aspect](https://github.com/aspect)!) * Fix docs about web [#3026](https://github.com/emilk/egui/pull/3026) (thanks [@kerryeon](https://github.com/kerryeon)!) ## 0.22.0 - 2023-05-23 * Fix: `request_repaint_after` works even when called from background thread [#2939](https://github.com/emilk/egui/pull/2939) * Clear all keys and modifies on focus change [#2857](https://github.com/emilk/egui/pull/2857) [#2933](https://github.com/emilk/egui/pull/2933) * Remove dark-light dependency [#2929](https://github.com/emilk/egui/pull/2929) * Replace `tracing` with `log` [#2928](https://github.com/emilk/egui/pull/2928) * Update accesskit to 0.11 [#3012](https://github.com/emilk/egui/pull/3012) #### Desktop/Native * Automatically change theme when system dark/light mode changes [#2750](https://github.com/emilk/egui/pull/2750) (thanks [@bash](https://github.com/bash)!) * Enabled wayland feature for winit when running native [#2751](https://github.com/emilk/egui/pull/2751) (thanks [@ItsEthra](https://github.com/ItsEthra)!) * Fix eframe window position bug (pixels vs points) [#2763](https://github.com/emilk/egui/pull/2763) (thanks [@get200](https://github.com/get200)!) * Add `Frame::request_screenshot` and `Frame::screenshot` to communicate to the backend that a screenshot of the current frame should be exposed by `Frame` during `App::post_rendering` ([#2676](https://github.com/emilk/egui/pull/2676)). * Add `eframe::run_simple_native` * a simple API for simple apps ([#2453](https://github.com/emilk/egui/pull/2453)). * Add `NativeOptions::app_id` which allows to set the Wayland application ID under Linux ([#1600](https://github.com/emilk/egui/issues/1600)). * Add `NativeOptions::active` [#2813](https://github.com/emilk/egui/pull/2813) (thanks [@Dixeran](https://github.com/Dixeran)!) * Remove `android-activity` dependency + add `Activity` backend features [#2863](https://github.com/emilk/egui/pull/2863) (thanks [@rib](https://github.com/rib)!) * Fix bug where the eframe window is never destroyed on Linux when using `run_and_return` ([#2892](https://github.com/emilk/egui/issues/2892)) * Fix state persisting when exiting on Linux [#2895](https://github.com/emilk/egui/pull/2895) (thanks [@flukejones](https://github.com/flukejones)!) * Allow for requesting the user's attention to the window [#2905](https://github.com/emilk/egui/pull/2905) (thanks [@TicClick](https://github.com/TicClick)!) * Read and request window focus [#2900](https://github.com/emilk/egui/pull/2900) (thanks [@TicClick](https://github.com/TicClick)!) * Set app icon on Mac and Windows [#2940](https://github.com/emilk/egui/pull/2940) * Set a default icon for all eframe apps: a white `e` on black background [#2996](https://github.com/emilk/egui/pull/2996) * Add `NativeOptions::app_id` for the persistence location [#3014](https://github.com/emilk/egui/pull/3014) and for Wayland [#3007](https://github.com/emilk/egui/pull/3007) (thanks [@thomaskrause](https://github.com/thomaskrause)!) * capture a screenshot using `Frame::request_screenshot` [870264b](https://github.com/emilk/egui/commit/870264b00577a95d3fd9bdf36efaf87fd351de62) #### Web * ⚠️ BREAKING: `eframe::start_web` has been replaced with `eframe::WebRunner`, which also installs a nice panic hook (no need for `console_error_panic_hook`). * ⚠️ BREAKING: WebGPU is now the default web renderer when using the `wgpu` feature of `eframe`. To use WebGL with `wgpu`, you need to add `wgpu = { version = "0.16.0", features = ["webgl"] }` to your own `Cargo.toml`. ([#2945](https://github.com/emilk/egui/pull/2945)) * Add `eframe::WebLogger` for redirecting `log` calls to the web console (`console.log`). * Prefer the client width/height for the canvas parent [#2804](https://github.com/emilk/egui/pull/2804) (thanks [@samitbasu](https://github.com/samitbasu)!) * eframe web: Persist app state to local storage when leaving site [#2927](https://github.com/emilk/egui/pull/2927) * Better panic handling [#2942](https://github.com/emilk/egui/pull/2942) [#2992](https://github.com/emilk/egui/pull/2992) * Update wasm-bindgen to 0.2.86 [#2995](https://github.com/emilk/egui/pull/2995) * Properly unsubscribe from events on destroy [4d360f6](https://github.com/emilk/egui/commit/4d360f67a4ae2314fbc8b83b01b701ec8e9cea5b) ## 0.21.3 - 2023-02-15 * Fix typing the letter 'P' on web ([#2740](https://github.com/emilk/egui/pull/2740)). ## 0.21.2 - 2023-02-12 * Allow compiling `eframe` with `--no-default-features` ([#2728](https://github.com/emilk/egui/pull/2728)). ## 0.21.1 - 2023-02-12 * Fixed crash when native window position is in an invalid state, which could happen e.g. due to changes in monitor size or DPI ([#2722](https://github.com/emilk/egui/issues/2722)). ## 0.21.0 - 2023-02-08 - Update to `winit` 0.28 * ⚠️ BREAKING: `App::clear_color` now expects you to return a raw float array ([#2666](https://github.com/emilk/egui/pull/2666)). * The `screen_reader` feature has now been renamed `web_screen_reader` and only work on web. On other platforms, use the `accesskit` feature flag instead ([#2669](https://github.com/emilk/egui/pull/2669)). #### Desktop/Native * `eframe::run_native` now returns a `Result` ([#2433](https://github.com/emilk/egui/pull/2433)). * Update to `winit` 0.28, adding support for mac trackpad zoom ([#2654](https://github.com/emilk/egui/pull/2654)). * Fix bug where the cursor could get stuck using the wrong icon. * `NativeOptions::transparent` now works with the wgpu backend ([#2684](https://github.com/emilk/egui/pull/2684)). * Add `Frame::set_minimized` and `set_maximized` ([#2292](https://github.com/emilk/egui/pull/2292), [#2672](https://github.com/emilk/egui/pull/2672)). * Fixed persistence of native window position on Windows OS ([#2583](https://github.com/emilk/egui/issues/2583)). #### Web * Prevent ctrl-P/cmd-P from opening the print dialog ([#2598](https://github.com/emilk/egui/pull/2598)). ## 0.20.1 - 2022-12-11 * Fix [docs.rs](https://docs.rs/eframe) build ([#2420](https://github.com/emilk/egui/pull/2420)). ## 0.20.0 - 2022-12-08 - AccessKit integration and `wgpu` web support * MSRV (Minimum Supported Rust Version) is now `1.65.0` ([#2314](https://github.com/emilk/egui/pull/2314)). * Allow empty textures with the glow renderer. #### Desktop/Native * Don't repaint when just moving window ([#1980](https://github.com/emilk/egui/pull/1980)). * Added `NativeOptions::event_loop_builder` hook for apps to change platform specific event loop options ([#1952](https://github.com/emilk/egui/pull/1952)). * Enabled deferred render state initialization to support Android ([#1952](https://github.com/emilk/egui/pull/1952)). * Added `shader_version` to `NativeOptions` for cross compiling support on different target OpenGL | ES versions (on native `glow` renderer only) ([#1993](https://github.com/emilk/egui/pull/1993)). * Fix: app state is now saved when user presses Cmd-Q on Mac ([#2013](https://github.com/emilk/egui/pull/2013)). * Added `center` to `NativeOptions` and `monitor_size` to `WindowInfo` on desktop ([#2035](https://github.com/emilk/egui/pull/2035)). * Improve IME support ([#2046](https://github.com/emilk/egui/pull/2046)). * Added mouse-passthrough option ([#2080](https://github.com/emilk/egui/pull/2080)). * Added `NativeOptions::fullsize_content` option on Mac to build titlebar-less windows with floating window controls ([#2049](https://github.com/emilk/egui/pull/2049)). * Wgpu device/adapter/surface creation has now various configuration options exposed via `NativeOptions/WebOptions::wgpu_options` ([#2207](https://github.com/emilk/egui/pull/2207)). * Fix: Make sure that `native_pixels_per_point` is updated ([#2256](https://github.com/emilk/egui/pull/2256)). * Added optional, but enabled by default, integration with [AccessKit](https://accesskit.dev/) for implementing platform accessibility APIs ([#2294](https://github.com/emilk/egui/pull/2294)). * Fix: Less flickering on resize on Windows ([#2280](https://github.com/emilk/egui/pull/2280)). #### Web * ⚠️ BREAKING: `start_web` is a now `async` ([#2107](https://github.com/emilk/egui/pull/2107)). * Web: You can now use WebGL on top of `wgpu` by enabling the `wgpu` feature (and disabling `glow` via disabling default features) ([#2107](https://github.com/emilk/egui/pull/2107)). * Web: Add `WebInfo::user_agent` ([#2202](https://github.com/emilk/egui/pull/2202)). * Web: you can access your application from JS using `AppRunner::app_mut`. See `crates/egui_demo_app/src/lib.rs` ([#1886](https://github.com/emilk/egui/pull/1886)). ## 0.19.0 - 2022-08-20 * MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)). * Added `wgpu` rendering backed ([#1564](https://github.com/emilk/egui/pull/1564)): * Added features `wgpu` and `glow`. * Added `NativeOptions::renderer` to switch between the rendering backends. * `egui_glow`: remove calls to `gl.get_error` in release builds to speed up rendering ([#1583](https://github.com/emilk/egui/pull/1583)). * Added `App::post_rendering` for e.g. reading the framebuffer ([#1591](https://github.com/emilk/egui/pull/1591)). * Use `Arc` for `glow::Context` instead of `Rc` ([#1640](https://github.com/emilk/egui/pull/1640)). * Fixed bug where the result returned from `App::on_exit_event` would sometimes be ignored ([#1696](https://github.com/emilk/egui/pull/1696)). * Added `NativeOptions::follow_system_theme` and `NativeOptions::default_theme` ([#1726](https://github.com/emilk/egui/pull/1726)). * Selectively expose parts of the API based on target arch (`wasm32` or not) ([#1867](https://github.com/emilk/egui/pull/1867)). #### Desktop/Native * Fixed clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)). * Added ability to read window position and size with `frame.info().window_info` ([#1617](https://github.com/emilk/egui/pull/1617)). * Allow running on native without hardware accelerated rendering. Change with `NativeOptions::hardware_acceleration` ([#1681](https://github.com/emilk/egui/pull/1681), [#1693](https://github.com/emilk/egui/pull/1693)). * Fixed window position persistence ([#1745](https://github.com/emilk/egui/pull/1745)). * Fixed mouse cursor change on Linux ([#1747](https://github.com/emilk/egui/pull/1747)). * Added `Frame::set_visible` ([#1808](https://github.com/emilk/egui/pull/1808)). * Added fullscreen support ([#1866](https://github.com/emilk/egui/pull/1866)). * You can now continue execution after closing the native desktop window ([#1889](https://github.com/emilk/egui/pull/1889)). * `Frame::quit` has been renamed to `Frame::close` and `App::on_exit_event` is now `App::on_close_event` ([#1943](https://github.com/emilk/egui/pull/1943)). #### Web * Added ability to stop/re-run web app from JavaScript. ⚠️ You need to update your CSS with `html, body: { height: 100%; width: 100%; }` ([#1803](https://github.com/emilk/egui/pull/1650)). * Added `WebOptions::follow_system_theme` and `WebOptions::default_theme` ([#1726](https://github.com/emilk/egui/pull/1726)). * Added option to select WebGL version ([#1803](https://github.com/emilk/egui/pull/1803)). ## 0.18.0 - 2022-04-30 * MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)). * Removed `eframe::epi` - everything is now in `eframe` (`eframe::App`, `eframe::Frame` etc) ([#1545](https://github.com/emilk/egui/pull/1545)). * Removed `Frame::request_repaint` - just call `egui::Context::request_repaint` for the same effect ([#1366](https://github.com/emilk/egui/pull/1366)). * Changed app creation/setup ([#1363](https://github.com/emilk/egui/pull/1363)): * Removed `App::setup` and `App::name`. * Provide `CreationContext` when creating app with egui context, storage, integration info and glow context. * Change interface of `run_native` and `start_web`. * Added `Frame::storage()` and `Frame::storage_mut()` ([#1418](https://github.com/emilk/egui/pull/1418)). * You can now load/save state in `App::update` * Changed `App::update` to take `&mut Frame` instead of `&Frame`. * `Frame` is no longer `Clone` or `Sync`. * Added `glow` (OpenGL) context to `Frame` ([#1425](https://github.com/emilk/egui/pull/1425)). #### Desktop/Native * Remove the `egui_glium` feature. `eframe` will now always use `egui_glow` as the native backend ([#1357](https://github.com/emilk/egui/pull/1357)). * Change default for `NativeOptions::drag_and_drop_support` to `true` ([#1329](https://github.com/emilk/egui/pull/1329)). * Added new `NativeOptions`: `vsync`, `multisampling`, `depth_buffer`, `stencil_buffer`. * `dark-light` (dark mode detection) is now an opt-in feature ([#1437](https://github.com/emilk/egui/pull/1437)). * Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) ([#1441](https://github.com/emilk/egui/pull/1441)). * Added new feature `puffin` to add [`puffin profiler`](https://github.com/EmbarkStudios/puffin) scopes ([#1483](https://github.com/emilk/egui/pull/1483)). * Moved app persistence to a background thread, allowing for smoother frame rates (on native). * Added `Frame::set_window_pos` ([#1505](https://github.com/emilk/egui/pull/1505)). #### Web * Use full browser width by default ([#1378](https://github.com/emilk/egui/pull/1378)). * egui code will no longer be called after panic ([#1306](https://github.com/emilk/egui/pull/1306)). ## 0.17.0 - 2022-02-22 * Removed `Frame::alloc_texture`. Use `egui::Context::load_texture` instead ([#1110](https://github.com/emilk/egui/pull/1110)). * Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)). * Log using the `tracing` crate. Log to stdout by adding `tracing_subscriber::fmt::init();` to your `main` ([#1192](https://github.com/emilk/egui/pull/1192)). #### Desktop/Native * The default native backend is now `egui_glow` (instead of `egui_glium`) ([#1020](https://github.com/emilk/egui/pull/1020)). * Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)). * Fixed horizontal scrolling direction on Linux. * Added `App::on_exit_event` ([#1038](https://github.com/emilk/egui/pull/1038)) * Added `NativeOptions::initial_window_pos`. * Fixed `enable_drag` for Windows OS ([#1108](https://github.com/emilk/egui/pull/1108)). #### Web * The default web painter is now `egui_glow` (instead of WebGL) ([#1020](https://github.com/emilk/egui/pull/1020)). * Fixed glow failure on Chromium ([#1092](https://github.com/emilk/egui/pull/1092)). * Updated `eframe::IntegrationInfo::web_location_hash` on `hashchange` event ([#1140](https://github.com/emilk/egui/pull/1140)). * Expose all parts of the location/url in `frame.info().web_info` ([#1258](https://github.com/emilk/egui/pull/1258)). ## 0.16.0 - 2021-12-29 * `Frame` can now be cloned, saved, and passed to background threads ([#999](https://github.com/emilk/egui/pull/999)). * Added `Frame::request_repaint` to replace `repaint_signal` ([#999](https://github.com/emilk/egui/pull/999)). * Added `Frame::alloc_texture/free_texture` to replace `tex_allocator` ([#999](https://github.com/emilk/egui/pull/999)). #### Web * Fixed [dark rendering in WebKitGTK](https://github.com/emilk/egui/issues/794) ([#888](https://github.com/emilk/egui/pull/888/)). * Added feature `glow` to switch to a [`glow`](https://github.com/grovesNL/glow) based painter ([#868](https://github.com/emilk/egui/pull/868)). ## 0.15.0 - 2021-10-24 * `Frame` now provides `set_window_title` to set window title dynamically ([#828](https://github.com/emilk/egui/pull/828)). * `Frame` now provides `set_decorations` to set whether to show window decorations. * Remove "http" feature (use https://github.com/emilk/ehttp instead!). * Added `App::persist_native_window` and `App::persist_egui_memory` to control what gets persisted. #### Desktop/Native * Increase native scroll speed. * Added new backend `egui_glow` as an alternative to `egui_glium`. Enable with `default-features = false, features = ["default_fonts", "egui_glow"]`. #### Web * Implement `eframe::NativeTexture` trait for the WebGL painter. * Deprecate `Painter::register_webgl_texture. * Fixed multiline paste. * Fixed painting with non-opaque backgrounds. * Improve text input on mobile and for IME. ## 0.14.0 - 2021-08-24 * Added dragging and dropping files into egui. * Improve http fetch API. * `run_native` now returns when the app is closed. * Web: Made text thicker and less pixelated. ## 0.13.1 - 2021-06-24 * Fixed `http` feature flag and docs ## 0.13.0 - 2021-06-24 * `App::setup` now takes a `Frame` and `Storage` by argument. * `App::load` has been removed. Implement `App::setup` instead. * Web: Default to light visuals unless the system reports a preference for dark mode. * Web: Improve alpha blending, making fonts look much better (especially in light mode) * Web: Fix double-paste bug ## 0.12.0 - 2021-05-10 * Moved options out of `trait App` into new `NativeOptions`. * Added option for `always_on_top`. * Web: Scroll faster when scrolling with mouse wheel. ## 0.11.0 - 2021-04-05 * You can now turn your window transparent with the `App::transparent` option. * You can now disable window decorations with the `App::decorated` option. * Web: [Fix mobile and IME text input](https://github.com/emilk/egui/pull/253) * Web: Hold down a modifier key when clicking a link to open it in a new tab. Contributors: [n2](https://github.com/n2) ## 0.10.0 - 2021-02-28 * [You can now set your own app icons](https://github.com/emilk/egui/pull/193). * You can control the initial size of the native window with `App::initial_window_size`. * You can control the maximum egui web canvas size with `App::max_size_points`. * `Frame::tex_allocator()` no longer returns an `Option` (there is always a texture allocator). ## 0.9.0 - 2021-02-07 * [Added support for HTTP body](https://github.com/emilk/egui/pull/139). * Web: Right-clicks will no longer open browser context menu. * Web: Fix a bug where one couldn't select items in a combo box on a touch screen. ## 0.8.0 - 2021-01-17 * Simplify `TextureAllocator` interface. * WebGL2 is now supported, with improved texture sampler. WebGL1 will be used as a fallback. * Web: Slightly improved alpha-blending (work-around for non-existing linear-space blending). * Web: Call `prevent_default` for arrow keys when entering text ## 0.7.0 - 2021-01-04 * Initial release of `eframe`