#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release #![allow(rustdoc::missing_crate_level_docs)] // it's an example use std::sync::{ atomic::{AtomicBool, Ordering}, Arc, }; use eframe::egui; fn main() -> eframe::Result { env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`). let options = eframe::NativeOptions { viewport: egui::ViewportBuilder::default().with_inner_size([320.0, 240.0]), ..Default::default() }; eframe::run_native( "Multiple viewports", options, Box::new(|_cc| Ok(Box::::default())), ) } #[derive(Default)] struct MyApp { /// Immediate viewports are show immediately, so passing state to/from them is easy. /// The downside is that their painting is linked with the parent viewport: /// if either needs repainting, they are both repainted. show_immediate_viewport: bool, /// Deferred viewports run independent of the parent viewport, which can save /// CPU if only some of the viewports require repainting. /// However, this requires passing state with `Arc` and locks. show_deferred_viewport: Arc, } impl eframe::App for MyApp { fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) { egui::CentralPanel::default().show(ctx, |ui| { ui.label("Hello from the root viewport"); ui.checkbox( &mut self.show_immediate_viewport, "Show immediate child viewport", ); let mut show_deferred_viewport = self.show_deferred_viewport.load(Ordering::Relaxed); ui.checkbox(&mut show_deferred_viewport, "Show deferred child viewport"); self.show_deferred_viewport .store(show_deferred_viewport, Ordering::Relaxed); }); if self.show_immediate_viewport { ctx.show_viewport_immediate( egui::ViewportId::from_hash_of("immediate_viewport"), egui::ViewportBuilder::default() .with_title("Immediate Viewport") .with_inner_size([200.0, 100.0]), |ctx, class| { assert!( class == egui::ViewportClass::Immediate, "This egui backend doesn't support multiple viewports" ); egui::CentralPanel::default().show(ctx, |ui| { ui.label("Hello from immediate viewport"); }); if ctx.input(|i| i.viewport().close_requested()) { // Tell parent viewport that we should not show next frame: self.show_immediate_viewport = false; } }, ); } if self.show_deferred_viewport.load(Ordering::Relaxed) { let show_deferred_viewport = self.show_deferred_viewport.clone(); ctx.show_viewport_deferred( egui::ViewportId::from_hash_of("deferred_viewport"), egui::ViewportBuilder::default() .with_title("Deferred Viewport") .with_inner_size([200.0, 100.0]), move |ctx, class| { assert!( class == egui::ViewportClass::Deferred, "This egui backend doesn't support multiple viewports" ); egui::CentralPanel::default().show(ctx, |ui| { ui.label("Hello from deferred viewport"); }); if ctx.input(|i| i.viewport().close_requested()) { // Tell parent to close us. show_deferred_viewport.store(false, Ordering::Relaxed); } }, ); } } }