egui/egui
Emil Ernerfeldt b1fd6a44e8
Switch to using glow as the default renderer both on native and the web (#1020)
* Switch to using glow as the default renderer both on native and the web
* Simplify code to find WebGL context for glow
* egui_web: make webgl an opt-in feature
* Stop using deprecated WEBGL_debug_renderer_info
2021-12-31 15:17:55 +01:00
..
examples Add inter-linking between different forms of documentations and examples 2021-12-29 21:44:48 +01:00
src Switch to using glow as the default renderer both on native and the web (#1020) 2021-12-31 15:17:55 +01:00
Cargo.toml 0.16.1 patch release: Add back CtxRef::begin_frame/end_frame (#1019) 2021-12-31 11:45:57 +01:00
README.md Rename Egui to egui 2021-01-17 14:48:59 +01:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.