egui/crates/egui_demo_lib/src/demo/tests/tessellation_test.rs

381 lines
12 KiB
Rust

use egui::{
Color32, Pos2, Rect, Sense, StrokeKind, Vec2,
emath::{GuiRounding as _, TSTransform},
epaint::{self, RectShape},
vec2,
};
#[derive(Clone, Debug, PartialEq)]
pub struct TessellationTest {
shape: RectShape,
magnification_pixel_size: f32,
tessellation_options: epaint::TessellationOptions,
paint_edges: bool,
}
impl Default for TessellationTest {
fn default() -> Self {
let shape = Self::interesting_shapes()[0].1.clone();
Self {
shape,
magnification_pixel_size: 12.0,
tessellation_options: Default::default(),
paint_edges: false,
}
}
}
impl TessellationTest {
fn interesting_shapes() -> Vec<(&'static str, RectShape)> {
fn sized(size: impl Into<Vec2>) -> Rect {
Rect::from_center_size(Pos2::ZERO, size.into())
}
let baby_blue = Color32::from_rgb(0, 181, 255);
let mut shapes = vec![
(
"Normal",
RectShape::new(
sized([20.0, 16.0]),
2.0,
baby_blue,
(1.0, Color32::WHITE),
StrokeKind::Inside,
),
),
(
"Minimal rounding",
RectShape::new(
sized([20.0, 16.0]),
1.0,
baby_blue,
(1.0, Color32::WHITE),
StrokeKind::Inside,
),
),
(
"Thin filled",
RectShape::filled(sized([20.0, 0.5]), 2.0, baby_blue),
),
(
"Thin stroked",
RectShape::new(
sized([20.0, 0.5]),
2.0,
baby_blue,
(0.5, Color32::WHITE),
StrokeKind::Inside,
),
),
(
"Blurred",
RectShape::filled(sized([20.0, 16.0]), 2.0, baby_blue).with_blur_width(50.0),
),
(
"Thick stroke, minimal rounding",
RectShape::new(
sized([20.0, 16.0]),
1.0,
baby_blue,
(3.0, Color32::WHITE),
StrokeKind::Inside,
),
),
(
"Blurred stroke",
RectShape::new(
sized([20.0, 16.0]),
0.0,
baby_blue,
(5.0, Color32::WHITE),
StrokeKind::Inside,
)
.with_blur_width(5.0),
),
(
"Additive rectangle",
RectShape::new(
sized([24.0, 12.0]),
0.0,
egui::Color32::LIGHT_RED.additive().linear_multiply(0.025),
(
1.0,
egui::Color32::LIGHT_BLUE.additive().linear_multiply(0.1),
),
StrokeKind::Outside,
),
),
];
for (_name, shape) in &mut shapes {
shape.round_to_pixels = Some(true);
}
shapes
}
}
impl crate::Demo for TessellationTest {
fn name(&self) -> &'static str {
"Tessellation Test"
}
fn show(&mut self, ctx: &egui::Context, open: &mut bool) {
egui::Window::new(self.name())
.resizable(false)
.open(open)
.show(ctx, |ui| {
use crate::View as _;
self.ui(ui);
});
}
}
impl crate::View for TessellationTest {
fn ui(&mut self, ui: &mut egui::Ui) {
ui.add(crate::egui_github_link_file!());
egui::reset_button(ui, self, "Reset");
ui.horizontal(|ui| {
ui.group(|ui| {
ui.vertical(|ui| {
rect_shape_ui(ui, &mut self.shape);
});
});
ui.group(|ui| {
ui.vertical(|ui| {
ui.heading("Real size");
egui::Frame::dark_canvas(ui.style()).show(ui, |ui| {
let (resp, painter) =
ui.allocate_painter(Vec2::splat(128.0), Sense::hover());
let canvas = resp.rect;
let pixels_per_point = ui.pixels_per_point();
let pixel_size = 1.0 / pixels_per_point;
let mut shape = self.shape.clone();
shape.rect = Rect::from_center_size(canvas.center(), shape.rect.size())
.round_to_pixel_center(pixels_per_point)
.translate(Vec2::new(pixel_size / 3.0, pixel_size / 5.0)); // Intentionally offset to test the effect of rounding
painter.add(shape);
});
});
});
});
ui.group(|ui| {
ui.heading("Zoomed in");
let magnification_pixel_size = &mut self.magnification_pixel_size;
let tessellation_options = &mut self.tessellation_options;
egui::Grid::new("TessellationOptions")
.num_columns(2)
.spacing([12.0, 8.0])
.striped(true)
.show(ui, |ui| {
ui.label("Magnification");
ui.add(
egui::DragValue::new(magnification_pixel_size)
.speed(0.5)
.range(1.0..=32.0),
);
ui.end_row();
ui.label("Feathering width");
ui.horizontal(|ui| {
ui.checkbox(&mut tessellation_options.feathering, "");
ui.add_enabled(
tessellation_options.feathering,
egui::DragValue::new(
&mut tessellation_options.feathering_size_in_pixels,
)
.speed(0.1)
.range(0.0..=4.0)
.suffix(" px"),
);
});
ui.end_row();
ui.label("Paint edges");
ui.checkbox(&mut self.paint_edges, "");
ui.end_row();
});
let magnification_pixel_size = *magnification_pixel_size;
egui::Frame::dark_canvas(ui.style()).show(ui, |ui| {
let (resp, painter) = ui.allocate_painter(
magnification_pixel_size * (self.shape.rect.size() + Vec2::splat(8.0)),
Sense::hover(),
);
let canvas = resp.rect;
let mut shape = self.shape.clone();
shape.rect = shape.rect.translate(Vec2::new(1.0 / 3.0, 1.0 / 5.0)); // Intentionally offset to test the effect of rounding
let mut mesh = epaint::Mesh::default();
let mut tessellator = epaint::Tessellator::new(
1.0,
*tessellation_options,
ui.fonts(|f| f.font_image_size()),
vec![],
);
tessellator.tessellate_rect(&shape, &mut mesh);
// Scale and position the mesh:
mesh.transform(
TSTransform::from_translation(canvas.center().to_vec2())
* TSTransform::from_scaling(magnification_pixel_size),
);
let mesh = std::sync::Arc::new(mesh);
painter.add(epaint::Shape::mesh(mesh.clone()));
if self.paint_edges {
let stroke = epaint::Stroke::new(0.5, Color32::MAGENTA);
for triangle in mesh.triangles() {
let a = mesh.vertices[triangle[0] as usize];
let b = mesh.vertices[triangle[1] as usize];
let c = mesh.vertices[triangle[2] as usize];
painter.line_segment([a.pos, b.pos], stroke);
painter.line_segment([b.pos, c.pos], stroke);
painter.line_segment([c.pos, a.pos], stroke);
}
}
if 3.0 < magnification_pixel_size {
// Draw pixel centers:
let pixel_radius = 0.75;
let pixel_color = Color32::GRAY;
for yi in 0.. {
let y = (yi as f32 + 0.5) * magnification_pixel_size;
if y > canvas.height() / 2.0 {
break;
}
for xi in 0.. {
let x = (xi as f32 + 0.5) * magnification_pixel_size;
if x > canvas.width() / 2.0 {
break;
}
for offset in [vec2(x, y), vec2(x, -y), vec2(-x, y), vec2(-x, -y)] {
painter.circle_filled(
canvas.center() + offset,
pixel_radius,
pixel_color,
);
}
}
}
}
});
});
}
}
fn rect_shape_ui(ui: &mut egui::Ui, shape: &mut RectShape) {
egui::ComboBox::from_id_salt("prefabs")
.selected_text("Prefabs")
.show_ui(ui, |ui| {
for (name, prefab) in TessellationTest::interesting_shapes() {
ui.selectable_value(shape, prefab, name);
}
});
ui.add_space(4.0);
let RectShape {
rect,
corner_radius,
fill,
stroke,
stroke_kind,
blur_width,
round_to_pixels,
brush: _,
} = shape;
let round_to_pixels = round_to_pixels.get_or_insert(true);
egui::Grid::new("RectShape")
.num_columns(2)
.spacing([12.0, 8.0])
.striped(true)
.show(ui, |ui| {
ui.label("Size");
ui.horizontal(|ui| {
let mut size = rect.size();
ui.add(
egui::DragValue::new(&mut size.x)
.speed(0.2)
.range(0.0..=64.0),
);
ui.add(
egui::DragValue::new(&mut size.y)
.speed(0.2)
.range(0.0..=64.0),
);
*rect = Rect::from_center_size(Pos2::ZERO, size);
});
ui.end_row();
ui.label("Corner radius");
ui.add(corner_radius);
ui.end_row();
ui.label("Fill");
ui.color_edit_button_srgba(fill);
ui.end_row();
ui.label("Stroke");
ui.add(stroke);
ui.end_row();
ui.label("Stroke kind");
ui.horizontal(|ui| {
ui.selectable_value(stroke_kind, StrokeKind::Inside, "Inside");
ui.selectable_value(stroke_kind, StrokeKind::Middle, "Middle");
ui.selectable_value(stroke_kind, StrokeKind::Outside, "Outside");
});
ui.end_row();
ui.label("Blur width");
ui.add(
egui::DragValue::new(blur_width)
.speed(0.5)
.range(0.0..=20.0),
);
ui.end_row();
ui.label("Round to pixels");
ui.checkbox(round_to_pixels, "");
ui.end_row();
});
}
#[cfg(test)]
mod tests {
use crate::View as _;
use super::*;
#[test]
fn snapshot_tessellation_test() {
for (name, shape) in TessellationTest::interesting_shapes() {
let mut test = TessellationTest {
shape,
..Default::default()
};
let mut harness = egui_kittest::Harness::new_ui(|ui| {
test.ui(ui);
});
harness.fit_contents();
harness.run();
harness.snapshot(format!("tessellation_test/{name}"));
}
}
}