272 lines
5.8 KiB
Rust
272 lines
5.8 KiB
Rust
use emath::{vec2, Rect, Vec2};
|
|
|
|
/// A value for all four sides of a rectangle,
|
|
/// often used to express padding or spacing.
|
|
///
|
|
/// Can be added and subtracted to/from [`Rect`]s.
|
|
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
|
pub struct Margin {
|
|
pub left: f32,
|
|
pub right: f32,
|
|
pub top: f32,
|
|
pub bottom: f32,
|
|
}
|
|
|
|
impl Margin {
|
|
pub const ZERO: Self = Self {
|
|
left: 0.0,
|
|
right: 0.0,
|
|
top: 0.0,
|
|
bottom: 0.0,
|
|
};
|
|
|
|
/// The same margin on every side.
|
|
#[doc(alias = "symmetric")]
|
|
#[inline]
|
|
pub const fn same(margin: f32) -> Self {
|
|
Self {
|
|
left: margin,
|
|
right: margin,
|
|
top: margin,
|
|
bottom: margin,
|
|
}
|
|
}
|
|
|
|
/// Margins with the same size on opposing sides
|
|
#[inline]
|
|
pub const fn symmetric(x: f32, y: f32) -> Self {
|
|
Self {
|
|
left: x,
|
|
right: x,
|
|
top: y,
|
|
bottom: y,
|
|
}
|
|
}
|
|
|
|
/// Total margins on both sides
|
|
#[inline]
|
|
pub fn sum(&self) -> Vec2 {
|
|
vec2(self.left + self.right, self.top + self.bottom)
|
|
}
|
|
|
|
#[inline]
|
|
pub const fn left_top(&self) -> Vec2 {
|
|
vec2(self.left, self.top)
|
|
}
|
|
|
|
#[inline]
|
|
pub const fn right_bottom(&self) -> Vec2 {
|
|
vec2(self.right, self.bottom)
|
|
}
|
|
|
|
/// Are the margin on every side the same?
|
|
#[doc(alias = "symmetric")]
|
|
#[inline]
|
|
pub fn is_same(&self) -> bool {
|
|
self.left == self.right && self.left == self.top && self.left == self.bottom
|
|
}
|
|
|
|
#[deprecated = "Use `rect + margin` instead"]
|
|
#[inline]
|
|
pub fn expand_rect(&self, rect: Rect) -> Rect {
|
|
Rect::from_min_max(rect.min - self.left_top(), rect.max + self.right_bottom())
|
|
}
|
|
|
|
#[deprecated = "Use `rect - margin` instead"]
|
|
#[inline]
|
|
pub fn shrink_rect(&self, rect: Rect) -> Rect {
|
|
Rect::from_min_max(rect.min + self.left_top(), rect.max - self.right_bottom())
|
|
}
|
|
}
|
|
|
|
impl From<f32> for Margin {
|
|
#[inline]
|
|
fn from(v: f32) -> Self {
|
|
Self::same(v)
|
|
}
|
|
}
|
|
|
|
impl From<Vec2> for Margin {
|
|
#[inline]
|
|
fn from(v: Vec2) -> Self {
|
|
Self::symmetric(v.x, v.y)
|
|
}
|
|
}
|
|
|
|
/// `Margin + Margin`
|
|
impl std::ops::Add for Margin {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn add(self, other: Self) -> Self {
|
|
Self {
|
|
left: self.left + other.left,
|
|
right: self.right + other.right,
|
|
top: self.top + other.top,
|
|
bottom: self.bottom + other.bottom,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `Margin + f32`
|
|
impl std::ops::Add<f32> for Margin {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn add(self, v: f32) -> Self {
|
|
Self {
|
|
left: self.left + v,
|
|
right: self.right + v,
|
|
top: self.top + v,
|
|
bottom: self.bottom + v,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `Margind += f32`
|
|
impl std::ops::AddAssign<f32> for Margin {
|
|
#[inline]
|
|
fn add_assign(&mut self, v: f32) {
|
|
self.left += v;
|
|
self.right += v;
|
|
self.top += v;
|
|
self.bottom += v;
|
|
}
|
|
}
|
|
|
|
/// `Margin * f32`
|
|
impl std::ops::Mul<f32> for Margin {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn mul(self, v: f32) -> Self {
|
|
Self {
|
|
left: self.left * v,
|
|
right: self.right * v,
|
|
top: self.top * v,
|
|
bottom: self.bottom * v,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `Margin *= f32`
|
|
impl std::ops::MulAssign<f32> for Margin {
|
|
#[inline]
|
|
fn mul_assign(&mut self, v: f32) {
|
|
self.left *= v;
|
|
self.right *= v;
|
|
self.top *= v;
|
|
self.bottom *= v;
|
|
}
|
|
}
|
|
|
|
/// `Margin / f32`
|
|
impl std::ops::Div<f32> for Margin {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn div(self, v: f32) -> Self {
|
|
Self {
|
|
left: self.left / v,
|
|
right: self.right / v,
|
|
top: self.top / v,
|
|
bottom: self.bottom / v,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `Margin /= f32`
|
|
impl std::ops::DivAssign<f32> for Margin {
|
|
#[inline]
|
|
fn div_assign(&mut self, v: f32) {
|
|
self.left /= v;
|
|
self.right /= v;
|
|
self.top /= v;
|
|
self.bottom /= v;
|
|
}
|
|
}
|
|
|
|
/// `Margin - Margin`
|
|
impl std::ops::Sub for Margin {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn sub(self, other: Self) -> Self {
|
|
Self {
|
|
left: self.left - other.left,
|
|
right: self.right - other.right,
|
|
top: self.top - other.top,
|
|
bottom: self.bottom - other.bottom,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `Margin - f32`
|
|
impl std::ops::Sub<f32> for Margin {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn sub(self, v: f32) -> Self {
|
|
Self {
|
|
left: self.left - v,
|
|
right: self.right - v,
|
|
top: self.top - v,
|
|
bottom: self.bottom - v,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `Margin -= f32`
|
|
impl std::ops::SubAssign<f32> for Margin {
|
|
#[inline]
|
|
fn sub_assign(&mut self, v: f32) {
|
|
self.left -= v;
|
|
self.right -= v;
|
|
self.top -= v;
|
|
self.bottom -= v;
|
|
}
|
|
}
|
|
|
|
/// `Rect + Margin`
|
|
impl std::ops::Add<Margin> for Rect {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn add(self, margin: Margin) -> Self {
|
|
Self::from_min_max(
|
|
self.min - margin.left_top(),
|
|
self.max + margin.right_bottom(),
|
|
)
|
|
}
|
|
}
|
|
|
|
/// `Rect += Margin`
|
|
impl std::ops::AddAssign<Margin> for Rect {
|
|
#[inline]
|
|
fn add_assign(&mut self, margin: Margin) {
|
|
*self = *self + margin;
|
|
}
|
|
}
|
|
|
|
/// `Rect - Margin`
|
|
impl std::ops::Sub<Margin> for Rect {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn sub(self, margin: Margin) -> Self {
|
|
Self::from_min_max(
|
|
self.min + margin.left_top(),
|
|
self.max - margin.right_bottom(),
|
|
)
|
|
}
|
|
}
|
|
|
|
/// `Rect -= Margin`
|
|
impl std::ops::SubAssign<Margin> for Rect {
|
|
#[inline]
|
|
fn sub_assign(&mut self, margin: Margin) {
|
|
*self = *self - margin;
|
|
}
|
|
}
|