egui/crates/egui
Emil Ernerfeldt 24913ceeba
Fix up some examples (#3614)
2023-11-23 12:58:44 +01:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Fix up some examples (#3614) 2023-11-23 12:58:44 +01:00
Cargo.toml Update MSRV to Rust 1.72 (#3595) 2023-11-21 17:26:35 +01:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.