Continuation of #5713 **Silently breaking changes:** - Menus now close on click by default, this is configurable via `PopupCloseBehavior` **Additional additions:** - `Button::right_text` - `StyleModifier` This is a rewrite of the egui menus, with the following goals: - submenu buttons should work everywhere, in a popup, context menu, area, in some random Ui - remove the menu state from Ui - should work just like the previous menu - ~proper support for keyboard navigation~ - It's better now but requires further work to be perfect - support `PopupCloseBehavior` * Closes #4607 * [x] I have followed the instructions in the PR template |
||
|---|---|---|
| .. | ||
| assets | ||
| examples | ||
| src | ||
| Cargo.toml | ||
| README.md | ||
README.md
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.