egui/egui
Emil Ernerfeldt 278db1c94b
Fix plot auto bounds (#1865)
* Better estimate the plot bounds for generator functions

Avoid infinities, and sample more densely

* Optimize and improve plot auto-bounds logic

* Fix cropping out of the top/bottom of plots during auto-bounds
2022-07-29 12:32:47 +02:00
..
examples Move examples out of `eframe/examples` into `examples/` (#1486) 2022-04-13 16:13:24 +02:00
src Fix plot auto bounds (#1865) 2022-07-29 12:32:47 +02:00
Cargo.toml Update MSRV to Rust 1.61.0 (#1846) 2022-07-26 16:50:53 +02:00
README.md Rename Egui to egui 2021-01-17 14:48:59 +01:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.