egui/crates/egui
Emil Ernerfeldt 8d2df5491e
Remove some debug asserts (#4826)
* Closes https://github.com/emilk/egui/issues/4825
2024-07-15 11:20:22 +02:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Remove some debug asserts (#4826) 2024-07-15 11:20:22 +02:00
tests Disabled widgets are now also disabled in the accesskit output (#4750) 2024-07-02 09:18:30 +02:00
Cargo.toml Move dependencies to workspace (#4495) 2024-05-14 11:02:49 +02:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.