## egui changelog ### 🐛 Fixed * Fix visual glitch on the right side of highly rounded rectangles [#4244](https://github.com/emilk/egui/pull/4244) * Prevent visual glitch when shadow blur width is very high [#4245](https://github.com/emilk/egui/pull/4245) * Fix `InputState::any_touches` and add `InputState::has_touch_screen` [#4247](https://github.com/emilk/egui/pull/4247) * Fix `Context::repaint_causes` returning no causes [#4248](https://github.com/emilk/egui/pull/4248) * Fix touch-and-hold to open context menu [#4249](https://github.com/emilk/egui/pull/4249) * Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false [#4262](https://github.com/emilk/egui/pull/4262) ### 🔧 Changed * Don't apply a clip rect to the contents of an `Area` or `Window` [#4258](https://github.com/emilk/egui/pull/4258) ## eframe changelog * Web: repaint if the `#hash` in the URL changes [#4261](https://github.com/emilk/egui/pull/4261) * Add web support for `zoom_factor` [#4260](https://github.com/emilk/egui/pull/4260) (thanks [@justusdieckmann](https://github.com/justusdieckmann)!) --------- Co-authored-by: Justus Dieckmann <45795270+justusdieckmann@users.noreply.github.com> |
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| CHANGELOG.md | ||
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README.md
egui_glow
This crates provides bindings between egui and glow which allows you to:
- Render egui using glow on both native and web.
- Write cross platform native egui apps (with the
winitfeature).
To write web apps using glow you can use eframe (which uses egui_glow for rendering).
To use on Linux, first run:
sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev
This crate optionally depends on egui-winit.
Test the example with:
cargo run -p egui_glow --example pure_glow --features=winit,egui/default_fonts