Usually input events automatically trigger a repaint. But since consume_key would remove the event egui would think there were no events and not trigger a repaint. This fixes it by setting a flag on InputState on consume_key. * related: https://github.com/rerun-io/rerun/issues/10165 |
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| .. | ||
| ecolor | ||
| eframe | ||
| egui | ||
| egui-wgpu | ||
| egui-winit | ||
| egui_demo_app | ||
| egui_demo_lib | ||
| egui_extras | ||
| egui_glow | ||
| egui_kittest | ||
| egui_plot | ||
| egui_web | ||
| emath | ||
| epaint | ||
| epaint_default_fonts | ||