Setting `desired_maximum_frame_latency` to a low value should theoretically lead to lower latency in winit apps using `egui-wgpu` (e.g. in `eframe` with `wgpu` backend). * Replaces https://github.com/emilk/egui/pull/3714 * See also https://github.com/gfx-rs/wgpu/pull/4899 ---- It seems like `desired_maximum_frame_latency` has no effect on my Mac. I lowered my monitor refresh-rate to 30Hz to test, and can see no difference between `desired_maximum_frame_latency` of `0` or `3`. Before when experimenting with changing the global `DESIRED_NUM_FRAMES` in `wgpu` I saw a huge difference, so I wonder what has changed. I verified that `set_maximum_drawable_count` is being called with either `1` or `2`, but I perceive no difference between the two. |
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| CHANGELOG.md | ||
| Cargo.toml | ||
| README.md | ||
README.md
egui-wgpu
This crates provides bindings between egui and wgpu.
This was originally hosted at https://github.com/hasenbanck/egui_wgpu_backend